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Battle.Net Status, US: UP EU: UP - Page 247

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hypan
Profile Joined July 2010
Sweden12 Posts
July 10 2010 11:39 GMT
#4921
On July 10 2010 20:37 DrMosh wrote:
I'm able to log in now too, but it's pretty slow

same here
SpurvL
Profile Joined March 2010
Sweden345 Posts
July 10 2010 11:39 GMT
#4922
I get to the second test agreement then it stops
Naniwa, ThorZaiN, SaSe, DeMusliM, White-RA... Where are my Zerg heroes?.. Stephano <3
veganwa
Profile Joined April 2010
Norway116 Posts
July 10 2010 11:39 GMT
#4923
I have to say, I'm beginning to get a bit worried about the fact that they still have such serious issues this close to the actual release date. I assume the main goal of this phase of the beta was to ensure that the service would be stable even with a relatively large number of users, but apparently it's hard enough even to get things up and running at all. Even assuming that the bnet servers becomes somewhat more stable over the course of today, and that phase 2 is extended right up to the launch date, is 16 days really enough time to ensure that things are working properly?
A problem solved is a problem...caused! ~ Karl Pilkington
Gish
Profile Joined April 2010
Denmark22 Posts
July 10 2010 11:40 GMT
#4924
plz give server
I have best for #1 skill the king of game
Suikakuju
Profile Joined July 2010
Germany238 Posts
July 10 2010 11:40 GMT
#4925
I´am wondering too^^
Laugh and the world laughs with you. Weep and you weep alone.
Infernium
Profile Joined June 2010
Sweden74 Posts
July 10 2010 11:41 GMT
#4926
And disconnected
littl0r
Profile Joined July 2010
Germany15 Posts
July 10 2010 11:41 GMT
#4927
u were dropped again
Mannerheim
Profile Joined April 2007
766 Posts
July 10 2010 11:41 GMT
#4928
Got to the home screen for 5 seconds, high five!
intervila
Profile Joined July 2010
Spain10 Posts
July 10 2010 11:41 GMT
#4929
On July 10 2010 20:39 veganwa wrote:
I have to say, I'm beginning to get a bit worried about the fact that they still have such serious issues this close to the actual release date. I assume the main goal of this phase of the beta was to ensure that the service would be stable even with a relatively large number of users, but apparently it's hard enough even to get things up and running at all. Even assuming that the bnet servers becomes somewhat more stable over the course of today, and that phase 2 is extended right up to the launch date, is 16 days really enough time to ensure that things are working properly?


NO GAME FOR 27.....
My life for Aiur
Sorkoas
Profile Joined May 2010
549 Posts
July 10 2010 11:41 GMT
#4930
On July 10 2010 20:18 reflexs wrote:
I can confirm that it is still possible to play games on b.net aslong as you dont log out of it.

I logged out because it was stuck searching for a game for more than 15 mins... and now I of course can't log back on. :-)
aXa
Profile Blog Joined July 2010
France748 Posts
July 10 2010 11:42 GMT
#4931
If they made WOW with 12 million player working, why SC2 won't ?
Arb4lest
Profile Joined July 2010
Italy1 Post
July 10 2010 11:42 GMT
#4932
still doesn't work...ç_ç
DrMosh
Profile Joined May 2010
United Kingdom26 Posts
July 10 2010 11:42 GMT
#4933
and it's off again
ta2
Profile Joined July 2010
125 Posts
July 10 2010 11:42 GMT
#4934
On July 10 2010 20:39 veganwa wrote:
I have to say, I'm beginning to get a bit worried about the fact that they still have such serious issues this close to the actual release date. I assume the main goal of this phase of the beta was to ensure that the service would be stable even with a relatively large number of users, but apparently it's hard enough even to get things up and running at all. Even assuming that the bnet servers becomes somewhat more stable over the course of today, and that phase 2 is extended right up to the launch date, is 16 days really enough time to ensure that things are working properly?

Yeah I agree, I think they're pretty much screwed for release date. Can't seem them delaying it though, so we'll just have to put up with terrible service for a week or two. I believe Phase 1 was for balancing and bug fixing, whereas Phase 2 is for stress testing and tweaking. That would fit with a typical product launch, at least.
PaterSin
Profile Joined April 2010
Germany301 Posts
July 10 2010 11:43 GMT
#4935
lol just did/tried a quick match enemy was dropped after ~1min and I got an achievement that said "Work Work"
Was exactly what I was thinking "Work Battle.net! Work!" :D
En Taro Tassadar
scBane
Profile Joined May 2010
Netherlands35 Posts
Last Edited: 2010-07-10 11:43:19
July 10 2010 11:43 GMT
#4936
Axa, login servers for wow are broken too.
Gulzt
Profile Joined August 2009
Netherlands275 Posts
July 10 2010 11:43 GMT
#4937
Well I'm off. I'll be back in 20 hours. I hope for you that you don't have to wait much longer.
aXa
Profile Blog Joined July 2010
France748 Posts
July 10 2010 11:43 GMT
#4938
Yeah, but that's episodic
laggikoN
Profile Joined May 2010
Sweden213 Posts
July 10 2010 11:43 GMT
#4939
On July 10 2010 20:38 Encode wrote:
Yeah okay, so what happens when you randomly generate the same number again? You'd have to do a full database search every single time (a few weeks after release, that could be a million rows) to check if the number is taken.[/QUOTE]

SQL database usually generate unique id for any entry, no duplicates and it works at a glance. And when you start to fill entries it adds them in order, starting from 1.
[/QUOTE]

You would do a search for the username picked and then check those rows for the randomized character code... He was arguing that it would take to much server power to do that for every character created, i don't see how the uniqe id fits into that... sure the database is fine but you could still have two users with the same name and code.
EnvoYofAiuR
Profile Joined October 2002
Netherlands71 Posts
Last Edited: 2010-07-10 11:45:10
July 10 2010 11:43 GMT
#4940
On July 10 2010 20:39 veganwa wrote:
I have to say, I'm beginning to get a bit worried about the fact that they still have such serious issues this close to the actual release date. I assume the main goal of this phase of the beta was to ensure that the service would be stable even with a relatively large number of users, but apparently it's hard enough even to get things up and running at all. Even assuming that the bnet servers becomes somewhat more stable over the course of today, and that phase 2 is extended right up to the launch date, is 16 days really enough time to ensure that things are working properly?


true, and wtf we live in 2010, we could expect overloads 10 years ago,but now they have like money enough to add more and bigger servers and stability wtf,
Conquer, but dont triumph
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