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Making the Ultralisk tier 2? - Page 2

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FuryX
Profile Joined April 2010
Australia495 Posts
April 21 2010 02:08 GMT
#21
Ultralisks counter your economy, that's about it.
EximoSua2
Profile Blog Joined February 2010
United States216 Posts
April 21 2010 02:10 GMT
#22
Thor: 500 minerals, 225 gas and 210 seconds.
Colossus: 700 minerals, 300 gas and 245 seconds.
Ultralisk: 800 minerals, 550 gas and 360 seconds.


Am I misunderstanding something? Those aren't even close to the costs.
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2010-04-21 03:14:38
April 21 2010 02:12 GMT
#23
can we get a new section called "training grounds" where people with less than 100 posts can "play" around before being allowed to post in the strategy forum?
omg.deus
Profile Blog Joined October 2009
Korea (South)150 Posts
April 21 2010 02:12 GMT
#24
don't think it will help, sounds like you just wanna use ultras
Sirot
Profile Joined March 2010
48 Posts
April 21 2010 02:15 GMT
#25
On April 21 2010 11:12 omg.deus wrote:
don't think it will help, sounds like you just wanna use ultras


I have been discovered!

: (
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 21 2010 02:17 GMT
#26
The concept of ultras not requiring Hive tech is baffling to me...
oxxo
Profile Joined February 2010
988 Posts
April 21 2010 02:18 GMT
#27
You can't just compare the costs directly to P and T.

P and T have to make multiple buildings (which you use in your calculations for access) to effectively make the unit. Z just needs a building then it's larva time.
Happyjumper01
Profile Joined April 2010
United States3 Posts
April 21 2010 03:03 GMT
#28
I like this suggestion, the zerg really do need some more flexibility overall.
Savio
Profile Joined April 2008
United States1850 Posts
April 21 2010 03:06 GMT
#29
I'd like to see him at tier 3 but be more useful. maybe move faster and have even 1 more armor



Also, if lings were buffed a bit (they are weaker now than in BW...their adrenal gland upgrade is weaker and they do worse against zealots due to attack times), then we might see more ultras just like we did in BW because it would be more worth it to invest in ground melee attack and armor upgrades. As it is now, ranged attack and armor are the best upgrades because roach/hydra is better than ultra/ling. But I would love to see ultra/ling get buffed by boosting ling attack speed upgrade to BW levels. I wanna see true cracklings again.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Savio
Profile Joined April 2008
United States1850 Posts
April 21 2010 03:06 GMT
#30
On April 21 2010 11:10 EximoSua2 wrote:
Show nested quote +
Thor: 500 minerals, 225 gas and 210 seconds.
Colossus: 700 minerals, 300 gas and 245 seconds.
Ultralisk: 800 minerals, 550 gas and 360 seconds.


Am I misunderstanding something? Those aren't even close to the costs.


You are missing something and you missed it twice. It has already been explained in the thread. Look back at the posts on page 1.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2010-04-21 03:15:55
April 21 2010 03:14 GMT
#31
Ultras vs. Protoss: blocks your units during FF, easy kill for immortals

Ultras vs. Zerg: works well against a unit that is never the main composition late-game; also, infestors

Ultras vs. Terran: *maybe*; a marine banshee army would likely get demolished by ultras & hydras, while the standard MMM might die to ultras + banelings; I'm liking this idea though I haven't been able to make it work myself
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