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AoE WAY too good. - Page 3

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diehilde
Profile Joined September 2008
Germany1596 Posts
February 21 2010 04:51 GMT
#41
i dunno whats the huge problem with mutalisks for terran, mutalisks are fuckin expensive and the best counter to em are still mass marines as far as I have observed, which are cheap in comparison.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2010-02-21 04:53:01
February 21 2010 04:51 GMT
#42
On February 21 2010 13:13 Rothbardian wrote:
Show nested quote +
On February 21 2010 13:07 Tsagacity wrote:
"Don't key them all in one control group really isn't the solution" unless you want to engage in the wide open and have 4 lings per hotkey :s It's definitely a pathing thing.
On February 21 2010 13:05 SensFaiL wrote:
On February 21 2010 12:00 no_re wrote:
this is where micro comes in, spread ur stuff out. I assume a lot of people will have this problem since they can select everything at once

what this guy said, if the problem is the units clump...don't let them clump
Hydras I can understand a little bit, but good luck doing that with zerglings.


Well this is an area one must learn to master then, isn't it? You have 10 different control groups, put 20 zerglings in a control group and flank. So much whining taking place.
20 Zerglings per group are still going to end up as a viable clump for any aoe spell.

I'm not whining btw if that comment was directed at all towards me; I'm just confused when people try to give advice like "Don't clump your zerglings!"
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
February 21 2010 05:17 GMT
#43
do tanks still splash to friendly units?
AraqirG
Profile Blog Joined December 2008
United States266 Posts
February 21 2010 05:48 GMT
#44
yes they splash friendly units
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
February 21 2010 05:53 GMT
#45
Fungal growth that MM ball, then whine about aoe XD.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
February 21 2010 05:54 GMT
#46
The only problem I have with the OP is the tone.

Saying, "Man, I got owned HARD by 5 tanks, they have crazy AoE. I honestly have no idea how to deal with them", is fine.

Saying "AoE is overpowered" isn't the impression you should come out with after getting owned in one single game.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2010-02-21 06:06:22
February 21 2010 06:05 GMT
#47
I think a better title would be "AoE is hilarious." I swear I've seen a tank kill 60 lings in one volley

Lings seem to stack when moving/attacking in huge masses. For example in this pic there are 193 supply worth of lings, and almost all of it is concentrated in the tiny ball that looks like an agitated ant hill + Show Spoiler +
[image loading]
A single psi storm could probably kill over a hundred lings easy there
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Etherone
Profile Blog Joined November 2008
United States1898 Posts
February 21 2010 06:08 GMT
#48
On February 21 2010 15:05 Tsagacity wrote:
I think a better title would be "AoE is hilarious." I swear I've seen a tank kill 60 lings in one volley

Lings seem to stack when moving/attacking in huge masses. For example in this pic there are 193 supply worth of lings, and almost all of it is concentrated in the tiny ball that looks like an agitated ant hill + Show Spoiler +
[image loading]
A single psi storm could probably kill over a hundred lings easy there


lolol i would wet myself storming something like that
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
February 21 2010 06:16 GMT
#49
people are getting lazy with this, "I'll just throw all my units into one group then click attack move"
Rothbardian
Profile Joined January 2010
United States497 Posts
Last Edited: 2010-02-21 06:21:58
February 21 2010 06:20 GMT
#50
On February 21 2010 15:16 Irrelevant wrote:
people are getting lazy with this, "I'll just throw all my units into one group then click attack move"


Seriously. These games are like.....1200ELO AoK games (Ergo, total noobish). Why on Earth would you constantly go from defending to attacking, to defending again (STOP IT!). After you repel an attack, expand/tech! Don't go chasing after him thinking you are going to win. It's getting frustrating watching some of these games...

Also, why no hellion harassment? Seriously, you can totally annoy your opponent and easily expand while keeping him busy with hellions (Like vultures....).
"A tax-supported, compulsory educational system is the complete model of the totalitarian state." - Isabel Paterson <3
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
February 21 2010 06:42 GMT
#51
Spread your stuff! If clumping is an issue then... manually don't clump
Perhaps it shall help APM, yes?
Writerdamn, i was two days from retirement
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
February 21 2010 06:51 GMT
#52
If 5 tanks really kill 100 food in 2 volley, I'll be surprised. Thats like 200 zerglings. I just don't see it happening.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-02-21 06:55:37
February 21 2010 06:54 GMT
#53
On February 21 2010 13:34 LunarC wrote:
On topic: Tanks are already nerfed from sc1, having 25 more hp but doing 60 damage in seige mode. Get a few brood lords to bolster your hydra army, brood lords are very op imo.

No, tanks got buffed, they now do 60 damage to everything instead of 70 explosive damage, have longer range than before, more health and just costs 25 gas more. A +3 tank shot will insta kill zerglings even in the splash radius aka they are as scary as reaver scarabs against zerglings.
Chen
Profile Joined June 2009
United States6344 Posts
February 21 2010 06:59 GMT
#54
i think the guy has a point, especially since every PvP i've seen so far, when a colossus attacks it literally hits the other players ENTIRE army, or 1/2 of it if its split between zlots and range units ie stalkers.
Smurfz
Profile Joined May 2008
United States327 Posts
February 21 2010 07:20 GMT
#55
Split your units? Send in damage-sponge units first?

Gotta do more than A+Move against a group of siege tanks.
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 21 2010 07:45 GMT
#56
people complaining about aoe...is it possible...just POSSIBLE that you have 32 units all grouped into 1 group instead of using 1-0?

Sup
Frenzied_Tank
Profile Joined October 2009
Germany100 Posts
February 21 2010 07:48 GMT
#57
terrans have terrible AA, so fill overlords and doom drop
Froadac
Profile Blog Joined July 2009
United States6733 Posts
February 21 2010 07:56 GMT
#58
Meh, sort of disagree w/ frenzied tank. Against overlords their antiair is decent... against mutas however...

Flanking looks effective, as doessurrounds. Whenever psyonic reaver gets concave on a zerg... they die. When the zerg gets concave on his tanks he dies.
pat965
Profile Joined April 2009
Canada274 Posts
February 21 2010 07:59 GMT
#59
As people have said: Replay please!
hi
Coffee
Profile Joined March 2008
United Kingdom347 Posts
February 21 2010 08:03 GMT
#60
does zerg have a defiler like caster in sc2?
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