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Imbalance in Brood War...? - Page 2

Forum Index > Closed
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shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
January 21 2010 21:29 GMT
#21
THIS GAME SUCKS
538
Profile Blog Joined November 2008
Hungary3932 Posts
January 21 2010 21:31 GMT
#22
Trollbait
BW fighting!
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
January 21 2010 21:33 GMT
#23
On January 22 2010 06:31 538 wrote:
Trollbait

MMM yummie!
Forever Vulture.. :(
Ideas
Profile Blog Joined April 2008
United States8167 Posts
January 21 2010 21:33 GMT
#24
terran is imbalanced and everyone who says it's balanced is either a terran player or is on their payroll

DONT BELIEVE THE LIES
Free Palestine
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 21 2010 21:35 GMT
#25
BLADEMASTER IS BROKEN.
JadeFist
Profile Blog Joined August 2007
United States1225 Posts
January 21 2010 21:35 GMT
#26
On January 22 2010 06:29 shavingcream66 wrote:
THIS GAME SUCKS

Wasn't there a blog about this...?
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2010-01-21 21:38:59
January 21 2010 21:36 GMT
#27
Of course its balanced. On the perfect map the game would be perfectly balanced. A map that is balanced on a newbie level doesn't have to be balanced on a pro level though and vice versa. You can easily find maps that are imbalanced in either direction given any matchup and you can find maps in between. If the current stats in one matchup is uneven its either because the people that are currently best happen to play one race more than the other or because the maps are imbalanced.
Qwertify
Profile Joined September 2008
United States2531 Posts
January 21 2010 21:42 GMT
#28
Protoss is so imbal, omg, you has templars both light and dark, the high one can kill anything, and like when two of thems come together they can kill like 200 mutas in just a few hits. the dark ones can kill werkerz in like 1 or 2 hits and you cant even see them. they dont evan need manas to cloak like wriaths or ghosts. observers that do 50 dmg = d templar

and then you hav terran imbal, the vulture for example costs nothing, builds in 2-3 seconds and can plant mines which can kill like 4-5 hydras in 1 hit. and you get 3 of them per 75 min. that is 25 min investment to killz 4 hydra (300 min + 100 gas) and if you cant kill a bunch of workers with a run by your first time, you can just build more. irridiate can kill any organic unit with one cast except the ultra. emp makes arbiters worthless

then you have zerg, which can expandd to like 5 bases or more without penalty, and lings/lurkers/ultras are invincible in dark swarm except to firebats and tank splash dmg. plusyou can consume lings at 25 apop so you only need like 1 o2 defilers total to keep casting speelz forever. and plaguu can get like all the vessels you want so you can clean up them easily with only 1 muta.
CJ Entusman #24
JellyJesus
Profile Joined June 2008
United States16 Posts
January 21 2010 21:43 GMT
#29
On January 22 2010 06:24 Mienio wrote:
That game is more balanced than Rock Paper Scissors xD


Fucking scissors is rigged.
vOddy
Profile Joined July 2009
Sweden402 Posts
January 21 2010 21:46 GMT
#30
On January 22 2010 06:35 koreasilver wrote:
BLADEMASTER IS BROKEN.


Hahaha, nice trolling.

I am beginning to really love these forums, you guys keep up the trolling.
"You generate awesomeness. It just flows from you."
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 21 2010 21:48 GMT
#31
On January 22 2010 06:46 vOddy wrote:
Show nested quote +
On January 22 2010 06:35 koreasilver wrote:
BLADEMASTER IS BROKEN.


Hahaha, nice trolling.

I am beginning to really love these forums, you guys keep up the trolling.


your going to get banned for this.
Nada's body is South Korea's greatest weapon.
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
January 21 2010 21:49 GMT
#32
Terran is so imba!!! Tanks do so much damages and so far away!! Vultures are so ghey!! frikin mines and so fast so imba -.- Marines can own zerg so easy in the early-mid game. Irridate is basically kill whatever unit you want for 75 energy -.- Nukes are so imba also!!1!1
"Time to put the mustard on the hotdog. -_-"
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
January 21 2010 21:49 GMT
#33
On January 22 2010 06:26 jkillashark wrote:
Metagame, man. Metagame.

This, and the evolution of play for the 3 races. Balance swings back and forth.
Hugo(Sphere)
Profile Joined July 2008
United States44 Posts
January 21 2010 21:53 GMT
#34
Actually with Chess, the imbalance is pretty high at professional levels, with the goal of white to get a win, and black is happy with a draw. I would say Starcraft is more balanced than chess in that sense.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
January 21 2010 21:54 GMT
#35
It's not so much imbalance as just the fact that one race has to work harder. They don't inherently have worse units or face impossible strategies its just that what they have to do requires more skill to execute than the other race.

The biggest, most noticeable disparity is probably in ZvT. That MU punishes zerg so so hard.
My. Copy. Is. Here.
Triple7
Profile Joined April 2009
United States656 Posts
January 21 2010 21:54 GMT
#36
Just get rid of psi-storm and irradiate, and maybe even stim. I think that would solve everything.
지지이이이이이이이이이이이
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 21 2010 21:59 GMT
#37
On January 22 2010 06:54 Triple7 wrote:
Just get rid of psi-storm and irradiate, and maybe even stim. I think that would solve everything.

Just get rid of hydra speed. and Mutalisks and maybe even Swarm. I think that would solve your world
Nada's body is South Korea's greatest weapon.
etch
Profile Blog Joined July 2009
Canada176 Posts
January 21 2010 22:00 GMT
#38
The problem with this discussion is that balance is a function of many variables, among them: gameplay, maps and metagame as many people have pointed out. Each of these variables is also capable of influencing the other variables which makes the discussion of "balance" a somewhat ambiguous and messy affair.

Also, the sheer complexity of a game like Starcraft means that it's very difficult (if not impossible) for it to be perfectly balanced. That being said, it comes pretty damn close.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
January 21 2010 22:01 GMT
#39
people say that because historically those matchups tend to fall 55/45 instead of 50/50
brood war for life, brood war forever
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
January 21 2010 22:02 GMT
#40
It's just kinda due to I guess metagame O.O it shifts and then some races get the advantage like Z over P somewhat...
Dota 3hard5me
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