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Notice made a move with 4 vultures on the expansion and lost all of his vultures for his effort. He did force the SCVs off of the minerals and took down a couple. He is sending more vultures now and Flash has blocked his ramp from a runby with a vulture.
Both players have produced goliaths and are currently attacking the scouting raxes, looks like they both may lose them.
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On February 11 2009 16:17 food wrote:Show nested quote +On February 11 2009 16:16 Deletrious wrote:On February 11 2009 16:10 BlackMagister wrote:On February 11 2009 16:08 Slynki wrote:On February 11 2009 15:58 IdrA wrote: kal jewing around with dts and arb+Zeal Excuse me? I'd expect a little more respect coming from a progamer. Lol? He doesn't need to be politically correct to be a progamer. We have the pelvic thruster and Gogo. Just to point out/ 2. THOU SHALL OBSERVE FORUM ETIQUETTE - Racist remarks will be shot down and you will be lynched. Not my forum, I'll let it drop I guess. id let my balls drop for starters
Because casual antisemitism makes you a man..? Nice completely irrelevant flame.
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notice putting down 3rd and 4th facts
FlaSh as well
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On February 11 2009 16:16 MrHoon wrote:Show nested quote +On February 11 2009 16:15 baubo wrote:On February 11 2009 16:12 darktreb wrote:On February 11 2009 16:06 goliathoffline wrote: i think toss have better chance against flash on T favored maps than favorite maps This honestly might be true. It seems like Flash understands TvP on a level that literally no other Terran player does (Mind has his own understanding that's different). With other Terran players presumably getting steamrolled in practice, it could be really hard to prepare for Flash. Flash's build, which is 1-Fac into expansion into super fast tech, is very vulnerable to early game harrass due to Medusa's geography. Bisu absolutely raped him in one game with 2 shuttles ferrying in troops into his main. Kal did not do enough damage with his early attack. Although I think a S-class PvTer like Bisu/Stork/Jangbi could've ended the game quite early. Bisu did NOT rape him with 2 shuttles. The shuttle was a total blunder (even on his interview, he says it was a blunder). What bisu won was the lategame macro game.
Really? My mistake then. I could've swore Bisu did a ton of damage with that elevator attack.
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On February 11 2009 16:16 Deletrious wrote:Show nested quote +On February 11 2009 16:10 BlackMagister wrote:On February 11 2009 16:08 Slynki wrote:On February 11 2009 15:58 IdrA wrote: kal jewing around with dts and arb+Zeal Excuse me? I'd expect a little more respect coming from a progamer. Lol? He doesn't need to be politically correct to be a progamer. We have the pelvic thruster and Gogo. Just to point out/ 2. THOU SHALL OBSERVE FORUM ETIQUETTE - Racist remarks will be shot down and you will be lynched. Not my forum, I'll let it drop I guess.
i love it when people use the phrase "i'm just saying", which "i'm just pointing out" is a variation of.
you're not letting anything drop if you actually brought it up you self-contradicting retard.
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On February 11 2009 16:19 baubo wrote:Show nested quote +On February 11 2009 16:16 MrHoon wrote:On February 11 2009 16:15 baubo wrote:On February 11 2009 16:12 darktreb wrote:On February 11 2009 16:06 goliathoffline wrote: i think toss have better chance against flash on T favored maps than favorite maps This honestly might be true. It seems like Flash understands TvP on a level that literally no other Terran player does (Mind has his own understanding that's different). With other Terran players presumably getting steamrolled in practice, it could be really hard to prepare for Flash. Flash's build, which is 1-Fac into expansion into super fast tech, is very vulnerable to early game harrass due to Medusa's geography. Bisu absolutely raped him in one game with 2 shuttles ferrying in troops into his main. Kal did not do enough damage with his early attack. Although I think a S-class PvTer like Bisu/Stork/Jangbi could've ended the game quite early. Bisu did NOT rape him with 2 shuttles. The shuttle was a total blunder (even on his interview, he says it was a blunder). What bisu won was the lategame macro game. Really? My mistake then. I could've swore Bisu did a ton of damage with that elevator attack. Same here, I thought it lowered FlaSh's tank count a good amount but not sure if those even mattered in the late game
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MrHoon
10183 Posts
On February 11 2009 16:19 baubo wrote:Show nested quote +On February 11 2009 16:16 MrHoon wrote:On February 11 2009 16:15 baubo wrote:On February 11 2009 16:12 darktreb wrote:On February 11 2009 16:06 goliathoffline wrote: i think toss have better chance against flash on T favored maps than favorite maps This honestly might be true. It seems like Flash understands TvP on a level that literally no other Terran player does (Mind has his own understanding that's different). With other Terran players presumably getting steamrolled in practice, it could be really hard to prepare for Flash. Flash's build, which is 1-Fac into expansion into super fast tech, is very vulnerable to early game harrass due to Medusa's geography. Bisu absolutely raped him in one game with 2 shuttles ferrying in troops into his main. Kal did not do enough damage with his early attack. Although I think a S-class PvTer like Bisu/Stork/Jangbi could've ended the game quite early. Bisu did NOT rape him with 2 shuttles. The shuttle was a total blunder (even on his interview, he says it was a blunder). What bisu won was the lategame macro game. Really? My mistake then. I could've swore Bisu did a ton of damage with that elevator attack. No, infact bisu lost all his zealots, goons and shuttle while taking like 2 tanks out. Bisu did a bad tradeoff
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bisu did some damage, but it wasnt lethal, in fact it wasnt even worth it. It was really close but flash's seperating tanks and keep certain tanks unsiege was just perfect counter.
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both adding 3rd and 4th facs, and stuck there as they both lost their barracks. notice switching to tank gol as well. both wandering around with vulture gol tank armies, similar sizes.
armies both in the center high ground now, notice is sieged up.
flash runs around with vultures to try to counter but gets cuaght by notices own vultures. flash has 1 or 2 more but reinforcements force him off, equal losses. notice going up to 6 fac. both switching back to vulture tank now that they know what the other is doing. 6 fac for flash as well
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Braavos36375 Posts
On February 11 2009 16:20 BanZu wrote:Show nested quote +On February 11 2009 16:19 baubo wrote:On February 11 2009 16:16 MrHoon wrote:On February 11 2009 16:15 baubo wrote:On February 11 2009 16:12 darktreb wrote:On February 11 2009 16:06 goliathoffline wrote: i think toss have better chance against flash on T favored maps than favorite maps This honestly might be true. It seems like Flash understands TvP on a level that literally no other Terran player does (Mind has his own understanding that's different). With other Terran players presumably getting steamrolled in practice, it could be really hard to prepare for Flash. Flash's build, which is 1-Fac into expansion into super fast tech, is very vulnerable to early game harrass due to Medusa's geography. Bisu absolutely raped him in one game with 2 shuttles ferrying in troops into his main. Kal did not do enough damage with his early attack. Although I think a S-class PvTer like Bisu/Stork/Jangbi could've ended the game quite early. Bisu did NOT rape him with 2 shuttles. The shuttle was a total blunder (even on his interview, he says it was a blunder). What bisu won was the lategame macro game. Really? My mistake then. I could've swore Bisu did a ton of damage with that elevator attack. Same here, I thought it lowered FlaSh's tank count a good amount but not sure if those even mattered in the late game iirc the double shuttle attack cost bisu far more than it did flash, it was pretty amazing defense, the most amazing thing being bisu eventually won the game. almost always when flash gets a decisive advantage like that he will roll the opponent.
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5th and 6th facts going down for notice
FlaSh's already down (before Notice) i believe
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At least 2 more facts going up for Flash as his units move out. Meanwhile, Notice rebuilds his rax and had thrown up 1-2 more facts before his first was taken down after unsuccesfully hiding from Flash's goliaths over a wall.
Standoff of armies in the centre of the map, seems Flash is outnumbered but is flanking with many vultures taking them out, but reinforcements in the form of more vultures arrive for Notice.
Despite this, he is driven back a small way and came out in the red in that encounter. His tanks and goliaths still stand in the middle while Flash continues surounding the army with vultures, planting mines towards their northern exit from the middle of the map. Notice seems to be blocking off an entrance to his expansion.
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notice in a dangerous position, hes looking for center control but leaving his natural entirely open
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MrHoon
10183 Posts
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Several skirmishes between FlaSh and Notice
FlaSh runs in a ton of vultures into Notice's nat before Notice can respond
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On February 11 2009 16:19 baubo wrote:Show nested quote +On February 11 2009 16:16 MrHoon wrote:On February 11 2009 16:15 baubo wrote:On February 11 2009 16:12 darktreb wrote:On February 11 2009 16:06 goliathoffline wrote: i think toss have better chance against flash on T favored maps than favorite maps This honestly might be true. It seems like Flash understands TvP on a level that literally no other Terran player does (Mind has his own understanding that's different). With other Terran players presumably getting steamrolled in practice, it could be really hard to prepare for Flash. Flash's build, which is 1-Fac into expansion into super fast tech, is very vulnerable to early game harrass due to Medusa's geography. Bisu absolutely raped him in one game with 2 shuttles ferrying in troops into his main. Kal did not do enough damage with his early attack. Although I think a S-class PvTer like Bisu/Stork/Jangbi could've ended the game quite early. Bisu did NOT rape him with 2 shuttles. The shuttle was a total blunder (even on his interview, he says it was a blunder). What bisu won was the lategame macro game. Really? My mistake then. I could've swore Bisu did a ton of damage with that elevator attack.
Strange I also thought that shuttle harass with zeals did tons of damage to FlaSh tanks...
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Flash raids Notice's natural expansion with vultures, which degenerates into a vulture on vulture melee once the SCV flee. Flash is coming out on top but Notice has high ground tank support. He still holds the centre but Flash is making a move, he has some leeway in terms of cuttong off reinforcements because of his early vulture and mine work.
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FlaSh killing three of notice's tanks and is on upper gruond to notice's other reinforncement tanks
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flash in a great position
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~8 tanks for FlaSh
Looks like <5 for Notice
Nevermind much more for each as their tanks are spread out
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