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[GOM] Ro16, Day 3 - Page 25

Forum Index > Brood War Tournaments
Post a Reply
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SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
Last Edited: 2008-12-21 10:56:46
December 21 2008 10:55 GMT
#481
On December 21 2008 19:53 GHOSTCLAW wrote:
and mind, the scholar, wins with amazing play, helped by the fact that kal decided to expand to the 6 main instead of his own natural.

Kal's first reaver didn't do enough damage, and mind took advantage of it on this map, using a 3 fact and the short pathing distance to do enough damage with the first push to put kal far enough behind till the end of the game.


I think when the first drop fails so bad, expanding to your nat on such a close map like requiem is so very difficult for P to stop, pretty much suicidal. The increased distance helps terran not set up in a critical location that will destroy you.

Early game for T is so hard on requiem but their mid game strenght makes up for it.

That drop D was -_-;; really nice.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
December 21 2008 10:56 GMT
#482
On December 21 2008 19:53 Qwertify wrote:
Show nested quote +
On December 21 2008 19:48 KreaGata wrote:
You DO have to play non-standard on Neo Req. That's the point.


I think that is bad for the sport. If you are good at SC maps like this show it a little bit less. For example - it would be like adding hurtles and obstacles in a marathon to make runners run the race non-standard, as if it would show who the better runner is. So maybe it would make it more exciting for the viewer but worse for good players.

That is just my take. For me, game consistency > excitement. Maybe that is the difference.

thats why only one map out of the entire map pool is usually non-standard. you would have a right to complain if all 3 or 4 maps forced nonstandard play, but seeing as this isn't the case, you don't.
ModeratorResident K-POP Elitist
KreaGata
Profile Blog Joined July 2008
United States1702 Posts
December 21 2008 10:56 GMT
#483
Let's see if Mind can win TvP on Medusa!
the truest opportunists thrive in the maelstrom
darktreb
Profile Joined May 2007
United States3019 Posts
December 21 2008 10:56 GMT
#484
On December 21 2008 19:53 Qwertify wrote:
Show nested quote +
On December 21 2008 19:48 KreaGata wrote:
You DO have to play non-standard on Neo Req. That's the point.


I think that is bad for the sport. If you are good at SC maps like this show it a little bit less. For example - it would be like adding hurtles and obstacles in a marathon to make runners run the race non-standard, as if it would show who the better runner is. So maybe it would make it more exciting for the viewer but worse for good players.

That is just my take. For me, game consistency > excitement. Maybe that is the difference.


Your marathon analogy fails - it's not like Neo Requiem is a wide open map with no obstacles or 3 gas in the main or something like that. It just brings out the best in decision making, timing attacks, and other skills that a player must ALWAYS have, only they matter a little bit more on Requiem. And it de-emphasizes macro.

A better analogy would be that Requiem is like a decathlon with slightly different weights placed on the different events.

sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 10:56 GMT
#485
game 2 started
mind 3 oclock blue
kal 10 oclock yellow

wow im surprised those stats were quite that uneven
Forever Young
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
December 21 2008 10:57 GMT
#486
LOL CHEAT BUILD
La parole nous a été donnée pour déguiser notre pensée
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 10:58 GMT
#487
kal 12/13 nex on his min-only high ground
midn playign standard walling off and mining his temple mins
Forever Young
KreaGata
Profile Blog Joined July 2008
United States1702 Posts
December 21 2008 10:58 GMT
#488
On December 21 2008 19:56 darktreb wrote:
A better analogy would be that Requiem is like a decathlon with slightly different weights placed on the different events.


Well said.

Standard Medusa TvP fare so far.
the truest opportunists thrive in the maelstrom
Plutonium
Profile Joined November 2007
United States2217 Posts
December 21 2008 10:59 GMT
#489
Gutsy from mind, going 1fac expo against a 12 nex.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 10:59 GMT
#490
mind has 1 on gas hes going for 1 fact cc
mind scouts the nex
Forever Young
Qwertify
Profile Joined September 2008
United States2531 Posts
December 21 2008 10:59 GMT
#491
On December 21 2008 19:56 LosingID8 wrote:
Show nested quote +
On December 21 2008 19:53 Qwertify wrote:
On December 21 2008 19:48 KreaGata wrote:
You DO have to play non-standard on Neo Req. That's the point.


I think that is bad for the sport. If you are good at SC maps like this show it a little bit less. For example - it would be like adding hurtles and obstacles in a marathon to make runners run the race non-standard, as if it would show who the better runner is. So maybe it would make it more exciting for the viewer but worse for good players.

That is just my take. For me, game consistency > excitement. Maybe that is the difference.

thats why only one map out of the entire map pool is usually non-standard. you would have a right to complain if all 3 or 4 maps forced nonstandard play, but seeing as this isn't the case, you don't.

Ok that makes sense to me.
CJ Entusman #24
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 11:00 GMT
#492
mind expoes in his backyard
kal with 2 gates and goon range
Forever Young
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
December 21 2008 11:00 GMT
#493
Quertify, SC progaming is a SPECTATOR sport.

It's purpose is to ENTERTAIN the audience. If pros play standard all the time then it will become very boring.

No wonder than when everyone started playing a more bland, macro based play in 07, SC viewer ratings dropped in Korea.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
December 21 2008 11:00 GMT
#494
I find this notion of "standard" play stupid.
Whatever is standard is what is best on the map.
Standards change over time.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
KreaGata
Profile Blog Joined July 2008
United States1702 Posts
December 21 2008 11:00 GMT
#495
Very slick, Mind sneaks an SCV into Kal's base by distracting with that marine.
the truest opportunists thrive in the maelstrom
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 11:00 GMT
#496
rofl mind baits his rine to get kal away and sneaks an scv in2 kals base
Forever Young
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 11:01 GMT
#497
On December 21 2008 20:00 SuperJongMan wrote:
I find this notion of "standard" play stupid.
Whatever is standard is what is best on the map.
Standards change over time.


i consider "standard" supply gas/rax fact. wether they go 2fact 1factcc or 1factport is a different story
Forever Young
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
December 21 2008 11:01 GMT
#498
LOL I KNOWWW
AKA SurfSolar ----- This is the product of a DIY inadequate home
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 11:02 GMT
#499
midn with a 3rd cc hes walling his door with rax and eng bay
Forever Young
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 21 2008 11:03 GMT
#500
mind needs 2 hold out for a little bit....mind on like 1 fact lol
Forever Young
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