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On August 09 2008 20:30 Pyrrhuloxia wrote:Show nested quote +On August 09 2008 20:26 superjoppe wrote:On August 09 2008 20:25 ShloobeR wrote: he could have avoided all that trouble with earlier devourers really You should go Pro, you seems to know much more than them! How's he supposed to know what ratio of carrier to arbiter to reaver Stork would go? Lux goes for a shit load of devourers early and stork would then just go reavers and prolly storms and Lux's money is down the drain.
he can't lose bases to reavers if the reavers cant move...
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Aotearoa39261 Posts
On August 09 2008 20:32 superjoppe wrote:Show nested quote +On August 09 2008 20:28 ShloobeR wrote:On August 09 2008 20:26 superjoppe wrote:On August 09 2008 20:25 ShloobeR wrote: he could have avoided all that trouble with earlier devourers really You should go Pro, you seems to know much more than them! don't be stupid, you know it's right he had the greater spire earlier on but he tried to fought it off with hydras which constantly got dwebbed And with his 16 hours of playing everyday, hydras at that time is probably what he has had most success with. I think its well established that Luxury plays hydra on andromeda theres even a number of replays (not to mention vods) showing off this style. He's had pretty decent success with it though!
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Dealer
Sweden1368 Posts
On August 09 2008 20:32 frozenclaw wrote: Why not defilers with plague earlier on and then mass mutas/devourers?
because reaver/sair army can just kill expos at will just like in the game?
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luxury invested to much into early lings ... which 6-8 would have been better then 12 which delayed his lair/spire/4th hat
he built 5 hats in his first base before taking third .... no reason not to put 4th/5th hat at an expo
To heavy drone macro = not enough hydra
Not enough stationary scouting units to have hydras so far from base allowing stork to set up the dwb/reaver placement.
After those things he was too far behind all game to matter.
When the carriers popped he was dead, If stork had gone goon/lot/temp/reaver/archon instead he would have won quicker, just not as safe...
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On August 09 2008 20:32 superjoppe wrote:Show nested quote +On August 09 2008 20:28 ShloobeR wrote:On August 09 2008 20:26 superjoppe wrote:On August 09 2008 20:25 ShloobeR wrote: he could have avoided all that trouble with earlier devourers really You should go Pro, you seems to know much more than them! don't be stupid, you know it's right he had the greater spire earlier on but he tried to fought it off with hydras which constantly got dwebbed And with his 16 hours of playing everyday, hydras at that time is probably what he has had most success with.
I'm sure he has,
what I'm saying is that contiuously making hydras to try and counter the corsair/reaver even after Stork manhandled them with Dweb was a mistake
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On August 09 2008 20:30 Pyrrhuloxia wrote:Show nested quote +On August 09 2008 20:26 superjoppe wrote:On August 09 2008 20:25 ShloobeR wrote: he could have avoided all that trouble with earlier devourers really You should go Pro, you seems to know much more than them! How's he supposed to know what ratio of carrier to arbiter to reaver Stork would go? Lux goes for a shit load of devourers early and stork would then just go reavers and prolly storms and Lux's money is down the drain. Those 5000 scourge would work very well against Reavers and Storm, indeed. Hydras are extremely good against Reavers and Storm as well.
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He failed to reduce the number of corsair, it's that simple. Stork had way too many dwebs.
By the time Stork had 4-5 carriers the game was sealed.
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On August 09 2008 20:30 Pyrrhuloxia wrote: How's he supposed to know what ratio of carrier to arbiter to reaver Stork would go? Lux goes for a shit load of devourers early and stork would then just go reavers and prolly storms and Lux's money is down the drain.
This is the reaction I had as well. Psychologically you'll never go devourers when you're getting so beasted by reavers. That said, Lux could have just held his hydras back - or gone for a break instead of trying to defend his stupid expos.
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wow... stork is a monster :D
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awesome commercials in between games.. Was a entertaining game to watch though, almost every zerg unit except ultra got used, and you dont see queens in everygame either. After lux lost his 9 oclock expo, it all went downhill
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Dealer
Sweden1368 Posts
On August 09 2008 20:35 o[twist] wrote:Show nested quote +On August 09 2008 20:30 Pyrrhuloxia wrote: How's he supposed to know what ratio of carrier to arbiter to reaver Stork would go? Lux goes for a shit load of devourers early and stork would then just go reavers and prolly storms and Lux's money is down the drain. This is the reaction I had as well. Psychologically you'll never go devourers when you're getting so beasted by reavers. That said, Lux could have just held his hydras back - or gone for a break instead of trying to defend his stupid expos.
Of course you do when its because of the Dwebs, which comes from corsairs. Devs > Cors, enough said
You dont get raped by reavers if they have to walk out from storks main to yours......
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On August 09 2008 20:34 .risingdragoon wrote: He failed to reduce the number of corsair, it's that simple. Stork had way too many dwebs.
can everyone please read this before posting strategic advise to luxury.
1 million corsairs and a five base protoss means you will lose and you did something wrong earlier.
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On August 09 2008 20:35 o[twist] wrote:Show nested quote +On August 09 2008 20:30 Pyrrhuloxia wrote: How's he supposed to know what ratio of carrier to arbiter to reaver Stork would go? Lux goes for a shit load of devourers early and stork would then just go reavers and prolly storms and Lux's money is down the drain. This is the reaction I had as well. Psychologically you'll never go devourers when you're getting so beasted by reavers. That said, Lux could have just held his hydras back - or gone for a break instead of trying to defend his stupid expos.
I'm pretty sure Stork had enough reavers at his main to prevent a break though
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He put up a great fight being so far behind thou ..... stork slow rolled him on purpose thou ... he does that ,... its so cruel.
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On August 09 2008 20:37 ShloobeR wrote: I'm pretty sure Stork had enough reavers at his main to prevent a break though
Yeah, probably. The comment about not reducing the corsairs is probably the real root of what happened.
By the way, anybody know why that kid in that game keeps holding his head and making a weird noise?
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In sair/reaver, a zerg player has to cut down as many sairs as he can early on, bit by bit either with scourge or hydras, and keep the p from taking the island expo too fast.
In that series with best vs july, july made a shit storm of scourges and always kept best in check.
The moment best tried to leave with sairs, he was immediately scared away bt the mass of scourge, by the time he had enough to sair to kill the sairs, he was forced to retreat to fend off a drop. At this point july had a strong eco going and best was forced to get a mixed combo of units since his 3rd gas was delayed against a pure sair/reaver army.
Playing zerg is pretty much all about pressuring your opponent, you can't really win a turtle war with either races by being equally as passive, luxury doesn't seem to have a real depth of ZvP intuition to match the appropriate game flow he aims to dictate, this game just showed how fucking off he is with his timings, such a shame.
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sweet recap of ceremonies
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Yeh, reducing the corsairs is exactly right.
Once the corsairs reach a certain amount you can't reduce them with hydra/scourge unless the protoss gets careless, which Stork did not.
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Lol, funny vid of silly ceremonies.
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On August 09 2008 20:39 ShloobeR wrote: Yeh, reducing the corsairs is exactly right.
Once the corsairs reach a certain amount you can't reduce them with hydra/scourge unless the protoss gets careless, which Stork did not.
how to fuckin reduce the number of sairs when stork is keeping all of them in his base?
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