[MSL Finals] Jaedong vs fOrGG - Page 17
Forum Index > Brood War Tournaments |
o[twist]
United States4903 Posts
| ||
ambit!ous1
United States3662 Posts
gogo Zerg! | ||
traced
1739 Posts
| ||
tomatriedes
New Zealand5356 Posts
On July 26 2008 17:29 tracer wrote: Game 1 starts. ForGG, if you win the first game, JD will take the next 3 and that's a fact. Best lose this one. lol so true | ||
HaXxorIzed
Australia8434 Posts
| ||
ReTrooper
Germany526 Posts
| ||
EvilTeletubby
Baltimore, USA22251 Posts
| ||
![]()
thedeadhaji
![]()
39489 Posts
| ||
CDRdude
United States5625 Posts
Can someone skilled tell us what it means about the game to have cross-positions? | ||
EvilTeletubby
Baltimore, USA22251 Posts
<3 you all! | ||
MyStiC_Chaos
United States499 Posts
| ||
![]()
thedeadhaji
![]()
39489 Posts
| ||
tracer
Korea (South)693 Posts
On July 26 2008 17:29 EvilTeletubby wrote: I imagine it's a lot less pressure player a teammate actually, no pressure to represent your team on the line or anything ![]() Plus even if you lose it's still cool since you know the guy and all... As long as Jaedong doesn't cry if he loses like HE did... T___T I doubt any progamer is so selfless as to worry about representing his team in the finals of an individual league. It IS an individual league for a reason. | ||
QibingZero
2611 Posts
| ||
CDRdude
United States5625 Posts
| ||
chennis
Taiwan227 Posts
| ||
o[twist]
United States4903 Posts
On July 26 2008 17:30 CDRdude wrote: JD fighting! Can someone skilled tell us what it means about the game to have cross-positions? Longer to scout, a little longer to move troops to attack, drops a little more complicated... I'm not very good, so any of that could easily be wrong, as well. | ||
tracer
Korea (South)693 Posts
| ||
QibingZero
2611 Posts
| ||
traced
1739 Posts
| ||
| ||