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[Shinhan PL] KTF MagicNs vs. SKT T1 Round 1 - Page 16

Forum Index > Brood War Tournaments
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anch
Profile Blog Joined June 2006
United States5457 Posts
Last Edited: 2008-04-12 06:41:16
April 12 2008 06:39 GMT
#301
On April 12 2008 15:35 GTR-2-Go wrote:
well how do they do that unvision when ob lifts thing?

some vision off to yourself map-trigger (like the stacking building)
condition,
player has no ground building.
I believe this is fail proof when the player do this on purpose,
The map maker could add gain all vision.
jgad
Profile Blog Joined March 2008
Canada899 Posts
April 12 2008 06:41 GMT
#302
yep, when you make an obs map you need to put in an obs slot. But since there's only 8 player slots and all 8 slots are used for players (hense, 8 player map) they can't have an obs slot, so they have to do it the old fasioned way (obs goes Terran and lifts)


They could possibly get around this by making 8 maps with 7 player slots and one obs for each of the start locations - then just roll dice or something to pick one of the 8 maps.
콩까지마
sAxy
Profile Joined February 2007
Canada64 Posts
April 12 2008 06:41 GMT
#303
I'm wondering why SK didn't put up a PZ for hunters though. zeals + lings are powerful early game. But I think it's the SK dodge flash strategy. WHO KNOWS WHERE HE'LL BE, so just put up a T in every spot possible. Don't give him a chance for a protoss opponent.

~sAxy
because my quote was too old for some people... -_-... time for a new one. "If this was Sesame Street, then the letter of the day would be G." - Tasteless
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
April 12 2008 06:41 GMT
#304
On April 12 2008 15:38 sAxy wrote:
yeah, I think Oops actually did a good job that game. I mean cannons @ yellow's base. It's a Reach move FOR SURE. He's been training with the master.

~sAxy


Yes that is a classic Reach thing; YellOw//Reach team on Luna did that all the time.
ㅋㄲㅈㅁ
SeBASTa
Profile Joined September 2003
China1147 Posts
April 12 2008 06:42 GMT
#305
Does the rule say what will happen if one player kills the ob's command center?
En Taro Terran
anch
Profile Blog Joined June 2006
United States5457 Posts
April 12 2008 06:44 GMT
#306
On April 12 2008 15:42 SeBASTa wrote:
Does the rule say what will happen if one player kills the ob's command center?

you be wasting your time on 1500 hp, and warning from KeSPA fro being a dick.
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
April 12 2008 06:44 GMT
#307
Fuck yeah Canata.
http://steamcommunity.com/id/HaXxorIzed
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
April 12 2008 06:44 GMT
#308
hey look that cheerful ;p
ㅋㄲㅈㅁ
sAxy
Profile Joined February 2007
Canada64 Posts
April 12 2008 06:44 GMT
#309
I think as soon as it's lifted it gets removed. They just kill the end game trigger for the person that lifts cc or something.
When watching the gomtv mini team league 2:2 on hunters, the zerg scouted the ob's previous base right away, and no scv or cc was in sight. No way it could get away in time

~sAxy
because my quote was too old for some people... -_-... time for a new one. "If this was Sesame Street, then the letter of the day would be G." - Tasteless
WingSandrockX
Profile Joined January 2007
Korea (North)1164 Posts
April 12 2008 06:44 GMT
#310
--- Nuked ---
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
April 12 2008 06:44 GMT
#311
Watched the rep, Yellow's play was sick.
Luddite
Profile Blog Joined April 2007
United States2315 Posts
Last Edited: 2008-04-12 06:45:28
April 12 2008 06:45 GMT
#312
On April 12 2008 15:44 anch wrote:
Show nested quote +
On April 12 2008 15:42 SeBASTa wrote:
Does the rule say what will happen if one player kills the ob's command center?

you be wasting your time on 1500 hp, and warning from KeSPA fro being a dick.


Yeah but you'd be a starcraft legend for doing it. Especially if you infested it.
Can't believe I'm still here playing this same game
Plutonium
Profile Joined November 2007
United States2217 Posts
April 12 2008 06:45 GMT
#313
Great shot of Reach, Yellow, and Ra all chuckling at the replay.
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
April 12 2008 06:45 GMT
#314
Okay, so Midas now actually needs to win a pressure game, then we might see SKT have some success.
http://steamcommunity.com/id/HaXxorIzed
PoP
Profile Blog Joined October 2002
France15446 Posts
April 12 2008 06:46 GMT
#315
that intro hurts my eyes
too many images, too fast
Administrator
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
April 12 2008 06:46 GMT
#316
KAYTEP FIGHTING~!
ㅋㄲㅈㅁ
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
April 12 2008 06:47 GMT
#317
Flash seemed to make Wuthering Heights T>>>>>>Z, it is imbalanced or it is Flash's imbalance?
Jonteman
Profile Joined November 2004
Sweden644 Posts
April 12 2008 06:47 GMT
#318
HOONG JIIN HOO
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
April 12 2008 06:47 GMT
#319
Haran bottom left

Midas top left

Haran scouts wrong direction
ㅋㄲㅈㅁ
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 12 2008 06:47 GMT
#320
go haran
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