[ASL20] Ro8 Day 4 - Page 5
| Forum Index > Brood War Tournaments |
|
Zergxhx
China186 Posts
| ||
|
VioleTAK
4339 Posts
| ||
|
TMNT
3091 Posts
On September 30 2025 19:44 Kaal wrote: He really should've tried to force a fight when he had that third expo that Larva never scouted, before the rest of the islands came into play. He had an advantage then. When that early probe saw Larva's entire BO there's no way that Bisu couldn't spin that into a timing of some sort. He seemed to have a solid start but he sputtered out in the midgame and was totally choked except for a few smart plays. Larva seemed to have a good plan throughout even though he let that probe live way too long. Larva knew the 3rd expo of Protoss. It' textbook play on this map. He just didn't care because his plan was just to camp until Bisu taps out. There's no rush timing on this map by either side (if you watch enough games on this map you'll see, it always goes harassment into late game), the reason being the rush distance and most importantly, there's only one place to attack/defend so both sides can just gather their whole army + static defence and they will hold (see Snow Dragoon Reaver timing vs Effort earlier for example). The only realistic way for Protoss to win on this map vs Zerg (provided both sides don't make huge mistake in the early/mid game like losing drones or probes) is to go Carriers and fight vs Devourers until one side runs out of money. This map pool turns out to be not anti Zerg like many claimed at all. | ||
|
Magic Powers
Austria4478 Posts
| ||
|
DarkPlasmaBall
United States45100 Posts
| ||
|
gravity
Australia1988 Posts
On September 30 2025 19:54 TMNT wrote: There's no rush timing on this map by either side (if you watch enough games on this map you'll see, it always goes harassment into late game), the reason being the rush distance and most importantly, there's only one place to attack/defend so both sides can just gather their whole army + static defence I wonder what would happen if both players camp and refuse to attack. Is there an ASL rule for that? | ||
|
iFU.pauline
France1659 Posts
| ||
|
Magic Powers
Austria4478 Posts
On September 30 2025 20:04 gravity wrote: I wonder what would happen if both players camp and refuse to attack. Is there an ASL rule for that? If the arbiter counts it as a draw, the game has to be replayed. | ||
|
VioleTAK
4339 Posts
| ||
|
iFU.pauline
France1659 Posts
| ||
|
BLinD-RawR
ALLEYCAT BLUES50592 Posts
| ||
|
Magic Powers
Austria4478 Posts
| ||
|
Toshinou-Kyouko
Philippines398 Posts
| ||
|
DarkPlasmaBall
United States45100 Posts
| ||
|
TMNT
3091 Posts
| ||
|
iFU.pauline
France1659 Posts
| ||
|
VioleTAK
4339 Posts
Fly like a 🧈🦟 sting like a 🐝 | ||
|
Toshinou-Kyouko
Philippines398 Posts
| ||
|
Kaal
Djibouti2539 Posts
| ||
|
VioleTAK
4339 Posts
| ||
| ||