
[SSL Autumn] Ro24 Group F
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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SCRVN
112 Posts
Stork 2-1 JyJ 1-2 Mind 0-2 | ||
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TornadoSteve
1099 Posts
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M3t4PhYzX
Poland4227 Posts
On September 04 2024 13:47 SCRVN wrote: free 2-0 Stork 2-1 JyJ 1-2 Mind 0-2 Geez, I wish.. | ||
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HOLYBATS
Turkey745 Posts
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RJBTVYOUTUBE
Netherlands1051 Posts
Free has not hit required form in three years and I dont expect him to do it now. stork looks strong online. Mind is always solid but he does not peak as high as JyJ and his current average is worse thsn stork's. | ||
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PVJ
Hungary5221 Posts
So besides hoping there's now a bit of expecting too in me that makes me very highly pumped for this last group. I think Jyj is going to be the other player advancing -- he beat Mind in all sorts of TvT situations in a final. He is not good vP (not as good as vZ at least) but I think free is in a limelight. Only coming back for the Asl's every now and then. Still he knows how to play to the strengths of a map and in general the map pool might mess things up, so it very easily could be free and Mind advancing. Having two protosses out of the group is good for the competition [*] My big question is, did he get good because it took him so long to learn the previous season's maps and only now that he had done so is Stork producing these results? Or is it not map alignment but some changes or improvements in some other aspect of his gameplay? It will be seen soon. Can't wait! | ||
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Simplistik
2094 Posts
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prosatan
Romania8498 Posts
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Kaal
Djibouti2539 Posts
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Grouhh
57 Posts
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Zergxhx
China186 Posts
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PVJ
Hungary5221 Posts
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PVJ
Hungary5221 Posts
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PVJ
Hungary5221 Posts
First match is Jyj v free on Dominator. Hopefully it is gonna go to protoss. | ||
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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prosatan
Romania8498 Posts
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Rainalcar
Croatia422 Posts
edit: no, it's disgraceful | ||
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Simplistik
2094 Posts
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TMNT
3096 Posts
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Kaal
Djibouti2539 Posts
On September 04 2024 19:30 Simplistik wrote: I don't think I understand why goon range was so late. Is that part of the build? Obviously the build calls for Observatory at natural wall before range. | ||
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prosatan
Romania8498 Posts
On September 04 2024 19:30 Simplistik wrote: I don't think I understand why goon range was so late. Is that part of the build? I think he cancelled it for faster robo but I am not 100% sure | ||
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TMNT
3096 Posts
On September 04 2024 19:30 Simplistik wrote: I don't think I understand why goon range was so late. Is that part of the build? I guess he skipped range for earlier Robo. But I think he still should have fought when the goons were on high ground instead of backing down. Or better, back them off but not towards your base, seal the nat with a Pylon, and come back to fight when range kicks in. | ||
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Simplistik
2094 Posts
On September 04 2024 19:32 Kaal wrote: Obviously the build calls for Observatory at natural wall before range. I wish I understood sarcasm. | ||
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PVJ
Hungary5221 Posts
I want to see a new timeline finally! | ||
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
Poll: Recommend free vs JyJ? No (5) If you have time (3) Yes (1) 9 total votes Your vote: Recommend free vs JyJ? | ||
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Simplistik
2094 Posts
On September 04 2024 19:35 PVJ wrote: Here is how the last 3 seasons for Stork went. Wins first game with a good game -> gets into a winning position and loses -> loses decider's game with abismal play I want to see a new timeline finally! Ah yes, the good old carrier, carrier, carrier approach. 33% of the time it works every time! | ||
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TMNT
3096 Posts
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Simplistik
2094 Posts
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Kaal
Djibouti2539 Posts
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PVJ
Hungary5221 Posts
In case the main is in a lowland I like protoss try to hang out and blockade at the ramp to natural. | ||
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PVJ
Hungary5221 Posts
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prosatan
Romania8498 Posts
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prosatan
Romania8498 Posts
On September 04 2024 19:38 Simplistik wrote: I think Stork should wall his ramp and go carriers. Mind will never see it coming. Hahaaa ![]() | ||
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Kaal
Djibouti2539 Posts
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Simplistik
2094 Posts
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PVJ
Hungary5221 Posts
Now Stork pushes towards the main of Mind in a counter-aggression. Gets the last 3 tanks!!! | ||
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Kaal
Djibouti2539 Posts
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PVJ
Hungary5221 Posts
11 - 12 - 01 Drops reaver while the dragoons are still pursuing kills at the front. Reaver drops terrorize workers too. | ||
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Simplistik
2094 Posts
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M2
Bulgaria4132 Posts
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TMNT
3096 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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TMNT
3096 Posts
On September 04 2024 19:47 Simplistik wrote: This seems like a good moment for... carriers! How dare you. This is Stork regenerate. He plays mass Shuttle style now. | ||
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PVJ
Hungary5221 Posts
Drops two shuttle's worth of platoon in the terran main, kills 4 supply depots. Reaver shuttle control is great thus far from Stork. It's also great that he didn't stop building gateways, now it is like 8 or 10 | ||
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prosatan
Romania8498 Posts
On September 04 2024 19:44 Simplistik wrote: That goon split against the mines was incredible. Was that deliberate?! Of course Simplistik! Remember Bisu vs sSak ? ![]() | ||
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Kaal
Djibouti2539 Posts
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Simplistik
2094 Posts
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PVJ
Hungary5221 Posts
Then once the fight is over, he also drops reavers to kill the last tanks. Mind gg's ~~~~~~~~~STOOOOORK~~~~~~~~~~~~ | ||
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Kaal
Djibouti2539 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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TMNT
3096 Posts
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Zergxhx
China186 Posts
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Simplistik
2094 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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Simplistik
2094 Posts
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Kaal
Djibouti2539 Posts
On September 04 2024 19:52 TMNT wrote: Did Mind not see the Observer following his army the whole time? Like if his whole plan was just to come from another angle to surprise Stork, then when he saw the Observer clearly following his army the plan should have stopped? The ramp between 9 and 11 is better to attack for terran than from 3 to 11 I don't think there was an idea of surprise. | ||
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Simplistik
2094 Posts
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PVJ
Hungary5221 Posts
Please continue rolling Stork! Win the group right now. 3-base arbiter like you had done in 2005/6 | ||
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M3t4PhYzX
Poland4227 Posts
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PVJ
Hungary5221 Posts
The probe gets into the terran base even though a marine was there. | ||
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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PVJ
Hungary5221 Posts
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RowdierBob
Australia13295 Posts
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TMNT
3096 Posts
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Simplistik
2094 Posts
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PVJ
Hungary5221 Posts
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prosatan
Romania8498 Posts
On September 04 2024 20:15 PVJ wrote: Bisu, Stork, Jd all in the Ro16 stage I think this is the first it has happened in 10 seasons? We need Flash and thats it !! | ||
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PVJ
Hungary5221 Posts
I only need Stork to be honest but to each his own | ||
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HOLYBATS
Turkey745 Posts
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PVJ
Hungary5221 Posts
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PVJ
Hungary5221 Posts
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namkraft
510 Posts
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PVJ
Hungary5221 Posts
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Simplistik
2094 Posts
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PVJ
Hungary5221 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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PVJ
Hungary5221 Posts
WHY TRY TO RUN 1 DT INTO A WALL OF BUILDINGS??? Like even if it's an invisible unit the damage it does is not. And the second Dt was on the way. | ||
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PVJ
Hungary5221 Posts
On September 04 2024 20:33 Kaal wrote: Lack of observers is really bad news for Free right now. He has no idea Mind has a 3rd. Yeah I think this is the key issue with the dt->arbiter spellrush tech tree | ||
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M3t4PhYzX
Poland4227 Posts
On September 04 2024 20:24 Simplistik wrote: ![]() Seriously though, GG WP! ![]() | ||
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Kaal
Djibouti2539 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
nope gg | ||
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Gorsameth
Netherlands21976 Posts
He just hung around and died | ||
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prosatan
Romania8498 Posts
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
On September 04 2024 20:40 Kaal wrote: lol that stasis was not it. he had no good stasis options really, the fight location was bad, most of the tanks were not only spread out they were hugging walls so it became harder for zealots. | ||
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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RowdierBob
Australia13295 Posts
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PVJ
Hungary5221 Posts
Like the 3 arbiters here, they did not even spam all their spells. Get better with arbiter, man! It 's been quite long since I've seen a big, swooping, paralysing stasis on a terran ground army. | ||
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Kaal
Djibouti2539 Posts
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RJBTVYOUTUBE
Netherlands1051 Posts
On September 04 2024 20:44 PVJ wrote: I was having this thought last month -- pro's (and every protoss) should play some arbiter micro custom map games. It's true that terran got better at handling arbiters but I don't believe that's the only reason. Like the 3 arbiters here, they did not even spam all their spells. Get better with arbiter, man! It 's been quite long since I've seen a big, swooping, paralysing stasis on a terran ground army. Watch terran positions more closely. When shuttle templar meta happened terrans started to pay much more attention to splitting tanks up to avoid losing all of them to well placed storm. Light specifically introduced a new method of very rapidly splitting tanks up and sieging them individually. Mind was somewhat doing the same thing. Tanks were spread out so well that stasis can hardly get any. | ||
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TMNT
3096 Posts
On September 04 2024 20:44 PVJ wrote: I was having this thought last month -- pro's (and every protoss) should play some arbiter micro custom map games. It's true that terran got better at handling arbiters but I don't believe that's the only reason. Like the 3 arbiters here, they did not even spam all their spells. Get better with arbiter, man! It 's been quite long since I've seen a big, swooping, paralysing stasis on a terran ground army. It's not that useful really. This game has a pretty weird opening, on a weird map, and Mind was soooo conservative, that's the only reason Free got to 3-4 Arbiters full of energy. Situations like this are a rarity. Plus, there's nothing to pratice on stasis. It's just one click. The issue is the players dont have the omni vision us viewers have. A lot of the times we thought "terrible stasis" but that's only because we see the rest of the tank line but the players don't and they're just scraping to hit a stasis before the Arbiter gets killed/emp'd. Yeah and like RJB said, only mediocre Terrans make clumped tanks these days. | ||
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Kaal
Djibouti2539 Posts
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whaski
Finland577 Posts
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Kaal
Djibouti2539 Posts
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Kaal
Djibouti2539 Posts
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PVJ
Hungary5221 Posts
Yes tanks are not clumped as in the old days. But I thought the whole point for free was that he could put out a lot of stasises a - sequentially, always chipping away from the marching army, ie. not let the terran set up the position terran wishes to set up b - parallel, when terran arrives you have 6 stasises. Six means that all the spread army can be mostly covered in chrystal. That wasn't the case in this match, in this battle either. They could get more observers, or lock down goliaths with dragoons while the arbiters come from the back, etc. I don't subscribe to the thought that "yes this is all there is to arbiters" because broodwar always proves that actually there is always more. | ||
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BLinD-RawR
ALLEYCAT BLUES50595 Posts
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TornadoSteve
1099 Posts
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TMNT
3096 Posts
On September 04 2024 21:09 PVJ wrote: @Tmnt @Rjb yes I get your point. I didn't know about Light's new technique but those are the exact reasons I think protoss needs to train. Train for example to watch terran positions more closely. Yes tanks are not clumped as in the old days. But I thought the whole point for free was that he could put out a lot of stasises a - sequentially, always chipping away from the marching army, ie. not let the terran set up the position terran wishes to set up b - parallel, when terran arrives you have 6 stasises. Six means that all the spread army can be mostly covered in chrystal. That wasn't the case in this match, in this battle either. They could get more observers, or lock down goliaths with dragoons while the arbiters come from the back, etc. I don't subscribe to the thought that "yes this is all there is to arbiters" because broodwar always proves that actually there is always more. Yeah I mean if we talk about that game Free could have and should have like 3 more stasis on the tanks even if it only covers 1 2 tanks, but his clumsy control... my god. But if we talk about PvT in general it's not really useful. Rarely do we see more than 1 Arbiter, if not at all, on the field these days. The only micro Protoss should practice is how micro the Reavers like Snow. | ||
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Bonyth
Poland592 Posts
In both matches, Free showed great macro skills, and below average army control. Allthough placing robotics in a way that a reaver cannot get out of base questions his 'great macro', so yeah, he is just an average joe (compared to other progamers at least). | ||
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RJBTVYOUTUBE
Netherlands1051 Posts
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TornadoSteve
1099 Posts
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namkraft
510 Posts
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townhouse
United States27 Posts
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Turbovolver
Australia2394 Posts
God, watching him just destroy Terrans feels as good as it always did. The way he confidently took fights in situations that I could see another Protoss backing off and waiting really reminded me of the era where he was one of the dragons. Really hope he makes a deep run. | ||
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Lazyer
United States365 Posts
![]() happy that Stork finally made it out of Ro24! and he's looking good. Was excited to see either JyJ or Mind come out too, I forgot that they had played in the finals of ASL 15. There aren't enough zergs for JyJ to mow thru this time around, so I don't expect him to get as far as that season. | ||
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Teacher-X17
17 Posts
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miasmith
United States1 Post
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Ideas
United States8145 Posts
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Piste
6180 Posts
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goody153
44236 Posts
Stork, Bisu and Jaedong in R16 is gonna be so fun(for nostalgia sake) | ||
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Artas1984
135 Posts
On September 04 2024 20:43 RowdierBob wrote: Free giving Huro a run for his money :/ My exact thoughts. I thought this can not get worse than what YSC brought to the table - boy was i wrong... Free played even worse than those B rank Protoss warriors to whom Artosis loses on ladder due to facts like ''he was not supposed to do that'' or ''his build was terrible, and that is why i have lost''... On September 04 2024 21:32 TMNT wrote: Rarely do we see more than 1 Arbiter, if not at all, on the field these days. You meant 2, not 1, right? I see 2 arbiters all the times with the 2 base 10 min. arbiter build, where tactics is to recall first and make space for the second recall. Surely you are right about Arbiter build being a second thought these days, i was just implying that if you go with it, you go with 2, not 1? On September 06 2024 02:44 Ideas wrote: So awesome to see him in top form for first time in like 12 years? Stork was looking very strong in 2018/2019, but has not achieved anything significant since. ------------------------------------------------------------------------------------------------------------------------------------ Correct me somebody if i am wrong, but does this year mark the 20th anniversary since Stork made his debut in SCBW as a pro player? And what a nice occasion that would be to commemorate - making a clean 2-0 victory into RO16, certainly an unexpected result for me. | ||
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Sabu113
United States11075 Posts
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byj
494 Posts
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Hoanghai227
6 Posts
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