[KRS]KCM RACE SURVIVAL S1W2 is on this Thursday - Page 3
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SCC-Faust
United States3736 Posts
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SCC-Faust
United States3736 Posts
He has had decent plagues and surrounds all game but his swarms have been nonexistent. | ||
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Stax736
United States119 Posts
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oEkY
Germany649 Posts
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gngfn
United States1726 Posts
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Zera
Lithuania716 Posts
On March 02 2017 20:09 oEkY wrote: Brilliant micro by shuttle saved his ass ![]() Combined with HerO missmicro and lack of mutas&scourges to deal with hts and observers... If you go for heavy lurker play you must take care of observers. | ||
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Stax736
United States119 Posts
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LittLeLives
United States692 Posts
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oEkY
Germany649 Posts
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Zera
Lithuania716 Posts
On March 02 2017 20:15 oEkY wrote: I hope Shuttle is going for an all-kill if he plays like in the first/second game till the end That would be briliant, first and potentially the only all-kill in Race War ![]() | ||
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SCC-Faust
United States3736 Posts
![]() I cannot in good conscience be hero's fan anymore after that game. I don't even think the no tech switch to muta mattered that much. He was so ahead going into late game and he had literally 20+ Lurkers in multiple engagements but no swarm on top of them. If he had better defiler usage that game was in the bag. | ||
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Sd13
Vietnam186 Posts
Hero could have tried crackling and defiler drop to snipe Shuttle's 9 o'clock base while his lurker container still controls the middle of the map. Fighting late game protoss army without ultralisk is difficult. | ||
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LittLeLives
United States692 Posts
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SCC-Faust
United States3736 Posts
On March 02 2017 20:17 Sd13 wrote: Plagues cannot stop archon and swarm cannot stop storm. Hero could have tried crackling and defiler drop to snipe Shuttle's 9 o'clock base while his lurker container still controls the middle of the map. Fighting late game protoss army without ultralisk is difficult. Ultralisks aren't even that good vs Protoss. Maybe in that situation they would have been better than the huge amount of lurkers hero had that didn't get swarm. And there is no way Shuttle could have afforded a heavy Reaver/Archon army composition to deal with Ultras cause of how late his 3rd was and he never really got a 4th until the game was already over, so in a vacuum I agree this game Ultras would have been a way better decision than his large amount of lurkers and defiler tech which accomplished almost nothing all game long. And yeah, drops woulda been a lot better than throwing units away. I mean, in hero's defense Shuttle micro'd that so well. Hero knew he was ahead and maybe it influenced him to play sloppy. But Shuttle showed that macro alone could not kill him despite his disadvantage. So pissed at that game. | ||
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SCC-Faust
United States3736 Posts
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LittLeLives
United States692 Posts
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SCC-Faust
United States3736 Posts
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BLinD-RawR
ALLEYCAT BLUES50601 Posts
On March 02 2017 20:17 SCC-Faust wrote: ![]() I cannot in good conscience be hero's fan anymore after that game. I don't even think the no tech switch to muta mattered that much. He was so ahead going into late game and he had literally 20+ Lurkers in multiple engagements but no swarm on top of them. If he had better defiler usage that game was in the bag. fucking lol | ||
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Ziggy
South Korea2105 Posts
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BLinD-RawR
ALLEYCAT BLUES50601 Posts
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