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On August 17 2016 08:08 FlaShFTW wrote: I still think Hero had a chance in that match. If he stabilizes by killing off the vessel push and can power drone while taking a 4th behind map control with his army, he can solidify and get out ultras much earlier than Sea is expecting. He also has a timing window before Sea regains map control with spider mines and vultures where ultra ling would be very effective and could kill Sea's 3rd before tanks are out.
All-in-all, hero made many crucial mistakes that otherwise would have led to a won game.
Yes, Hero had the momentum, and had Sea at the ropes at certain spots. Perhaps he played a bit safe and scared at times - the muta harassment seemed more like poking and buying time ("okay, let's delay him while I think of something, maybe he will collapse like G2). And then when he made a bold switch to guardian, he was caught off by Sea's attack.
Was it good luck that Sea pushed out? Maybe, but I think we need to give Sea more credit for it. He probably sense some weakness and indecision on Hero's part, and figured a sharp timing might deal a knockout blow to Hero (which it did). Quite brilliantly played by Sea in the end at the crucial situations. He deserved the win.
I also think there were a lot of mind games going on between the players throughout the series. Which explains the odd decisions made and how players may seem to have 'tilted' and 'threw' (when they really didn't).
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So sad that the only zerg got eliminated
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great serie! So fun to watch BW!!!!
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On August 17 2016 08:06 Peeano wrote:Show nested quote +On August 17 2016 06:22 Miragee wrote: Island maps are only nice for fun matches though. For competitive they are broken as fuck. Would you mind providing proof or either explaining thoroughly? The last time island maps were played competitively players and maps were still far from where they were at the end of the KeSPA-era. With good mapmaking and wiser players I like to think any major imbalances can be overcome.
Afaik they got removed from KESPA pool because they favoured protoss a lot. At least in PvZ that's true. Can't talk about PvT but in PvZ, when protoss players figured out how to play the maps it just got ridiculous. That's what I gathered at least. I wasn't watching bw back then and only watched a few vods. Would be nice if someone of that era would post here.
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very exiting series! Worth of watching.
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Just finished the series, was pretty exciting! Quick question, who was actually ahead after the failed bunker rush?
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On August 17 2016 23:10 Dante08 wrote: Just finished the series, was pretty exciting! Quick question, who was actually ahead after the failed bunker rush? Sea
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It was probably pretty even. Hero lost some drones, but Sea also committed pretty hard with 6 SCVs. So even though he was significantly behind in drones after the bunker rush, he could close the gap with his 2 Hatch production because Sea's natural was much later. It was not quite enough to completely recover I think, but he had also much faster tech, forcing a lot of turrets and also doing a lot of damage with his mutas because of Seas late tech. I would have liked it much more, if Hero hadn't committed to his ling runby at Sea's natural. He killed 3 SCVs or so, but after that happened the rest of the SCVs could immediately go back to mining and Sea was able to scout Hero again. I think after something like this, it is much more important to keep Terran in the dark because unless Sea stays on 1 base, he has no idea what all-in might be coming and is very vulnerable because of late tech.
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Really awesome series! Enjoyed this one very much Long live BW!
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On August 17 2016 10:54 LRM)TechnicS wrote: game 5: when mutas started harrassing sea i actually thought that hero is ahead and wondered why he lost, then the late 3rd hatch hence less larvas started to weigh in and i saw him randomly losing an ovie and placing 3 additional sunks that he didn't need at all, getting very late 3rd expo and den/late tech. if hero was more confident he would have faired significantly better in the last game
He actually had +1 attack on his mutas after a while, which probably means he relied on them to do much more damage than they did and changed his mind. 3rd hatch in main was bad, too (not to mention not pulling drones in time against drop
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United States10017 Posts
On August 17 2016 10:58 RKC wrote:Show nested quote +On August 17 2016 08:08 FlaShFTW wrote: I still think Hero had a chance in that match. If he stabilizes by killing off the vessel push and can power drone while taking a 4th behind map control with his army, he can solidify and get out ultras much earlier than Sea is expecting. He also has a timing window before Sea regains map control with spider mines and vultures where ultra ling would be very effective and could kill Sea's 3rd before tanks are out.
All-in-all, hero made many crucial mistakes that otherwise would have led to a won game. Yes, Hero had the momentum, and had Sea at the ropes at certain spots. Perhaps he played a bit safe and scared at times - the muta harassment seemed more like poking and buying time ("okay, let's delay him while I think of something, maybe he will collapse like G2). And then when he made a bold switch to guardian, he was caught off by Sea's attack. Was it good luck that Sea pushed out? Maybe, but I think we need to give Sea more credit for it. He probably sense some weakness and indecision on Hero's part, and figured a sharp timing might deal a knockout blow to Hero (which it did). Quite brilliantly played by Sea in the end at the crucial situations. He deserved the win. I also think there were a lot of mind games going on between the players throughout the series. Which explains the odd decisions made and how players may seem to have 'tilted' and 'threw' (when they really didn't). i think Sea's push was the thing that was going to bite him so hard in the ass. You can ask SC2John about this, but I was screaming my head off for Hero to go kill Sea's tiny little army that was pushing. Then he decided to suicide all his lings and mutas into the natural and killed like a bunker, a few marines, and tank. It was simply GG after that. He desperately needed those units if he wanted to hold the push.
I don't doubt anyone "deserving" the win, whoever wins deserved it and Sea deserved the win. He played well, took the early game lead with a BO win, and used it to his advantage. I just wished hero played better, because he's been slumping for so long I've missed seeing him playing for the gold :/
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Sanya12364 Posts
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ALLEYCAT BLUES49496 Posts
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Just watched the VODs. Great games all around. Game 5 probably the best one ;-)
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