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[ASL] Ro8: Sea vs hero - Page 19

Forum Index > Brood War Tournaments
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RKC
Profile Joined June 2012
2848 Posts
Last Edited: 2016-08-17 02:01:20
August 17 2016 01:58 GMT
#361
On August 17 2016 08:08 FlaShFTW wrote:
I still think Hero had a chance in that match. If he stabilizes by killing off the vessel push and can power drone while taking a 4th behind map control with his army, he can solidify and get out ultras much earlier than Sea is expecting. He also has a timing window before Sea regains map control with spider mines and vultures where ultra ling would be very effective and could kill Sea's 3rd before tanks are out.

All-in-all, hero made many crucial mistakes that otherwise would have led to a won game.


Yes, Hero had the momentum, and had Sea at the ropes at certain spots. Perhaps he played a bit safe and scared at times - the muta harassment seemed more like poking and buying time ("okay, let's delay him while I think of something, maybe he will collapse like G2). And then when he made a bold switch to guardian, he was caught off by Sea's attack.

Was it good luck that Sea pushed out? Maybe, but I think we need to give Sea more credit for it. He probably sense some weakness and indecision on Hero's part, and figured a sharp timing might deal a knockout blow to Hero (which it did). Quite brilliantly played by Sea in the end at the crucial situations. He deserved the win.

I also think there were a lot of mind games going on between the players throughout the series. Which explains the odd decisions made and how players may seem to have 'tilted' and 'threw' (when they really didn't).
gg no re thx
Gak2
Profile Joined September 2010
Canada418 Posts
August 17 2016 03:49 GMT
#362
So sad that the only zerg got eliminated
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
August 17 2016 05:02 GMT
#363
great serie! So fun to watch BW!!!!
Miragee
Profile Joined December 2009
8617 Posts
August 17 2016 06:04 GMT
#364
On August 17 2016 08:06 Peeano wrote:
Show nested quote +
On August 17 2016 06:22 Miragee wrote:
Island maps are only nice for fun matches though. For competitive they are broken as fuck.

Would you mind providing proof or either explaining thoroughly? The last time island maps were played competitively players and maps were still far from where they were at the end of the KeSPA-era. With good mapmaking and wiser players I like to think any major imbalances can be overcome.


Afaik they got removed from KESPA pool because they favoured protoss a lot. At least in PvZ that's true. Can't talk about PvT but in PvZ, when protoss players figured out how to play the maps it just got ridiculous. That's what I gathered at least. I wasn't watching bw back then and only watched a few vods. Would be nice if someone of that era would post here.
Piste
Profile Blog Joined July 2006
6180 Posts
August 17 2016 13:21 GMT
#365
very exiting series! Worth of watching.
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
August 17 2016 14:10 GMT
#366
Just finished the series, was pretty exciting! Quick question, who was actually ahead after the failed bunker rush?
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6794 Posts
August 17 2016 15:34 GMT
#367
On August 17 2016 23:10 Dante08 wrote:
Just finished the series, was pretty exciting! Quick question, who was actually ahead after the failed bunker rush?

Sea
Cryoc
Profile Joined July 2011
Germany911 Posts
August 17 2016 15:41 GMT
#368
It was probably pretty even. Hero lost some drones, but Sea also committed pretty hard with 6 SCVs. So even though he was significantly behind in drones after the bunker rush, he could close the gap with his 2 Hatch production because Sea's natural was much later. It was not quite enough to completely recover I think, but he had also much faster tech, forcing a lot of turrets and also doing a lot of damage with his mutas because of Seas late tech.
I would have liked it much more, if Hero hadn't committed to his ling runby at Sea's natural. He killed 3 SCVs or so, but after that happened the rest of the SCVs could immediately go back to mining and Sea was able to scout Hero again. I think after something like this, it is much more important to keep Terran in the dark because unless Sea stays on 1 base, he has no idea what all-in might be coming and is very vulnerable because of late tech.
http://www.twitch.tv/cryoc
slappy
Profile Blog Joined March 2010
United States1271 Posts
August 17 2016 17:29 GMT
#369
Really awesome series! Enjoyed this one very much Long live BW!
jaedong imba
ortseam
Profile Joined April 2015
996 Posts
August 17 2016 18:27 GMT
#370
On August 17 2016 10:54 LRM)TechnicS wrote:
game 5: when mutas started harrassing sea i actually thought that hero is ahead and wondered why he lost, then the late 3rd hatch hence less larvas started to weigh in and i saw him randomly losing an ovie and placing 3 additional sunks that he didn't need at all, getting very late 3rd expo and den/late tech. if hero was more confident he would have faired significantly better in the last game


He actually had +1 attack on his mutas after a while, which probably means he relied on them to do much more damage than they did and changed his mind. 3rd hatch in main was bad, too (not to mention not pulling drones in time against drop
FlaShFTW
Profile Blog Joined February 2010
United States10253 Posts
August 19 2016 07:13 GMT
#371
On August 17 2016 10:58 RKC wrote:
Show nested quote +
On August 17 2016 08:08 FlaShFTW wrote:
I still think Hero had a chance in that match. If he stabilizes by killing off the vessel push and can power drone while taking a 4th behind map control with his army, he can solidify and get out ultras much earlier than Sea is expecting. He also has a timing window before Sea regains map control with spider mines and vultures where ultra ling would be very effective and could kill Sea's 3rd before tanks are out.

All-in-all, hero made many crucial mistakes that otherwise would have led to a won game.


Yes, Hero had the momentum, and had Sea at the ropes at certain spots. Perhaps he played a bit safe and scared at times - the muta harassment seemed more like poking and buying time ("okay, let's delay him while I think of something, maybe he will collapse like G2). And then when he made a bold switch to guardian, he was caught off by Sea's attack.

Was it good luck that Sea pushed out? Maybe, but I think we need to give Sea more credit for it. He probably sense some weakness and indecision on Hero's part, and figured a sharp timing might deal a knockout blow to Hero (which it did). Quite brilliantly played by Sea in the end at the crucial situations. He deserved the win.

I also think there were a lot of mind games going on between the players throughout the series. Which explains the odd decisions made and how players may seem to have 'tilted' and 'threw' (when they really didn't).

i think Sea's push was the thing that was going to bite him so hard in the ass. You can ask SC2John about this, but I was screaming my head off for Hero to go kill Sea's tiny little army that was pushing. Then he decided to suicide all his lings and mutas into the natural and killed like a bunker, a few marines, and tank. It was simply GG after that. He desperately needed those units if he wanted to hold the push.

I don't doubt anyone "deserving" the win, whoever wins deserved it and Sea deserved the win. He played well, took the early game lead with a BO win, and used it to his advantage. I just wished hero played better, because he's been slumping for so long I've missed seeing him playing for the gold :/
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
August 19 2016 16:34 GMT
#372
Recommended games?
Moderator我们是个踏实的赞助商模式俱乐部
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50601 Posts
August 19 2016 16:37 GMT
#373
Game 5
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
KobraKay
Profile Joined March 2010
Portugal4231 Posts
August 21 2016 15:26 GMT
#374
Just watched the VODs. Great games all around. Game 5 probably the best one ;-)
CJ Fighting! (--.--)
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