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02/09 OSL ro8 - 2nd/3rd Matches - Page 21

Forum Index > Brood War Tournaments
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NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
Last Edited: 2007-02-08 18:55:42
February 08 2007 18:52 GMT
#401
Zergman lost too many lurker/ling chasing Iris back to his base and in moving too far towards the nat.

That's the reason Eriador makes queen when he does this build.
日本語が分かりますか
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
February 08 2007 18:52 GMT
#402
Did zergman only have 2 on gas or something? I've seen 1-base strats with more gas units...
Memory lane in nice
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 08 2007 18:52 GMT
#403
sweet
Math me up, scumboi. - Acrofales
M2
Profile Joined December 2002
Bulgaria4177 Posts
February 08 2007 18:53 GMT
#404
Why zergs are playing so lousy against terrans on that map?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
WhizKid77
Profile Joined November 2003
China682 Posts
February 08 2007 18:53 GMT
#405
On February 09 2007 03:52 Resonate wrote:
Did zergman only have 2 on gas or something? I've seen 1-base strats with more gas units...


he was teching to hive..i think that costs a lot of gas. he also had early evo for ups
hay guys u thare???
Person514cs
Profile Blog Joined September 2004
1004 Posts
February 08 2007 18:54 GMT
#406
zerg lost too many lings trying the stop the first push. Should have waited for a bit more units and set up a flank instead of send them in single file.
Peace and love, for ever.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
February 08 2007 18:54 GMT
#407
Engaging Iris in the middle may have been a mistake too. He could have at least tried a crappy flank at his nat.
日本語が分かりますか
red.venom
Profile Joined October 2002
United States4651 Posts
February 08 2007 18:54 GMT
#408
On February 09 2007 03:47 Aepplet wrote:
quick, stupid question: would it work to add fast queens with broodling against tank push at this point (or earlier)?


Well the problem is that the queens take a while to get 150 energy, and once you use them thats it, they either get irradiated or sit around taking up supply until they have 150 again. : [

So no its not really viable and the only way it would be is if a map was like Arcadia 2 but with gas at the min only as well. : ]
Broom
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 08 2007 18:55 GMT
#409
I hope Iris wins game 3
Math me up, scumboi. - Acrofales
red.venom
Profile Joined October 2002
United States4651 Posts
February 08 2007 18:55 GMT
#410
I really think zergman shoulda threatened with the counter, worst case he knocks out everything in iris main/nat while only holding on to his main with defilers. : [
Broom
Liquid`HayprO
Profile Joined March 2003
Iraq1230 Posts
February 08 2007 18:55 GMT
#411
wouldnt have worked anyway. he had 3 lurks
Team LiquidOur friendship will be the stuff of legend.
puLs.ReADy
Profile Joined November 2005
Bulgaria1301 Posts
February 08 2007 18:57 GMT
#412
On February 09 2007 03:52 Resonate wrote:
Did zergman only have 2 on gas or something? I've seen 1-base strats with more gas units...

hm hm he saved some gas for the defilers ...
Person514cs
Profile Blog Joined September 2004
1004 Posts
February 08 2007 18:57 GMT
#413
comon zergman, just think what would savior do if he was me.
Peace and love, for ever.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
February 08 2007 18:57 GMT
#414
New game.

Iris 1.
Zergman 5.

Arkanoid.
日本語が分かりますか
red.venom
Profile Joined October 2002
United States4651 Posts
February 08 2007 18:59 GMT
#415
On February 09 2007 03:53 M2 wrote:
Why zergs are playing so lousy against terrans on that map?


Hard map, for real. Blocking at that choke for T is a really big thing imo. Very hard for Z to do anything but play exactly the way Terran wants in the early game. Like imagine Luna if you could block your choke with depot+rax and the nats were 25% closer together and thats a good idea of what the map is like TTa

Also Zergman lost like 4-6 lurkers on his way to T nat, 3 on accident to the tanks and he just didnt have the gas to produce more I guess. Especially between armor, hive, defiler, spire, 2-3 sets of scourge.
Broom
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
February 08 2007 18:59 GMT
#416
Iris looks as if he gets a heartattack next moment :/
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
yubee
Profile Blog Joined May 2006
United States3826 Posts
February 08 2007 18:59 GMT
#417
zergman has very dumb zvt, it involves going fast hive nearly every game and losing hard because of it. i'm surprised he beat iris game 1
Person514cs
Profile Blog Joined September 2004
1004 Posts
February 08 2007 18:59 GMT
#418
zerg scout the wrong way.
Peace and love, for ever.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
Last Edited: 2007-02-08 19:01:21
February 08 2007 19:00 GMT
#419
12 hatch 11 pool 14 gas for zergman.

14 cc for Iris.

Zergman spire and 3rd hatch 3rd base.

Iris 3 rax.
日本語が分かりますか
Person514cs
Profile Blog Joined September 2004
1004 Posts
February 08 2007 19:01 GMT
#420
zerg should have delay the hive a bit and fend off the first push.
Peace and love, for ever.
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