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PianO's forces are getting more and more sparse as well, and he's getting too far from his base! Speedlots under arbiter do a ton of damage as stasis freezes the bulk of PianO's remaining forces. PianO forced to retreat to the double base!
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Japan11285 Posts
Jaehoon gets a nice stasis on 2 of 3 of Piano's vessels. Some nice storms thin down Piano's tank count but with no zealots left, Jaehoon pulls back.
Piano gets more tanks at the back, Jaehoon, reinforced as well goes back to push breaking. Storm on some tanks. Some more stasis and Jaehoon controls the battlefield.
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Japan11285 Posts
It seems that Piano expanded behind the push at 12.
Jaehoon sends his zealots all the way to Piano's nat and gets some tanks.
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Croatia9478 Posts
Well played from Jaehoon.
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Standstill as Jaehoon damages the stasis's units. With the momentum, PianO has taken a fourth, but he's pretty sparse with units. Speedlots and dragoons swoop in and deal heavy damage to the new force. A lone dragoon hands out at PianO's new fourth and deals economic damage. The field has only a small Protoss force remaining. Stormwalk denied on PianO's fourth.Arbiters come in and destroy it. GG from PianO, Game 1, Fighting Spirit, goes to Jaehoon!
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Japan11285 Posts
Jaehoon redirects his efforts on the new 12 expo. There's like 3 tanks defending versus a full toss army. Kabam GG from PianO!
Jaehoon 1-0
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PianO selects Odd-Eye 3 for game 2! Jaehoon at 10, PianO at 4.
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Standard build from both players thus far. Jaehoon's probe doing serious work as PianO repairs one of his own SCVs. The probe finally chases PianO's scouting SCV out of the base, before planting itself outside the natural. PianO's scouting SCV sees the one gate and leaves, chased by Jaehoon's first dragoon. 4 marines sitat the natural. Looks like an FD from PianO. The scouting SCV is killed by a dragoon an dprobe out5 in the field. PianO lands his barracks outside his natural and pushes out against Jaehoon's two goons. The first mines are laid outside PianO's natural as his CC is half completed. 3 dragoons retreat and wall up outside Jaehoon's own natural, which he has since taken.
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Robotech from Jaehoon. 2 tanks and a whopping eight marines push out. 3 gates in Jaehoon's base, 9dragoons waiting for this large Terran push! Bunker going up outside the natural. Jaehoon dealing significant damage to the tanks but loses all his goons in the process! Jaehoon in quite a mess, has three pylons walling off his natural. Citadel up for Jaehoon. Dragoon drop sucessfully breaks the push and sends the two remaining marines packing!
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Without losing a building, Jaehoon has broken the push, and teched to Stargate + Archives. His goon force secures his third as Arbiter tech completes. PianO, a step ahead, floats a CC over for his own third. Another Pylon wall going up on the north bridge outside Jaehoon's rising third.
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PianO sends a large tank force through the north passage to Jaehoon's third. Jaehoon engages with all his dragoons and his first arbiter, and breaks it!
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PianO's response is a horde of vultures southward. PianO gets a single Vulture through the natural wall before the entire group is blunted by some fresh speedlots. No damage sustained by Jaehoon as he takes his fourth base. Observers keep tabs on Jaehoon's vulture force. PianO has mined the field, and Jaehoon moves to reverse that as he maynards to his new fourth. PianO certainly in a better position than last game, especially if he can deny Jaehoon's fifth that is now going up.
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Complete standstill as Jaehoon's main fore sits in the middle of the map and PianO stagnates and waits. Two stargates from Jaehoon. He's taking his sixth mining bsae. Suddenly this IS looking a lot like the last game, with a gigantic 200/200 push preparing to happen.
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PianO pushes out in full force, sweeping through the northern path. A stasis goes down on a vessel, but it's no use. That's a TON of tanks.
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Jaehoon prepares another engagement outside his fourth base. Defense matrix on a tank and stasis on a few critical tank clusters. Jaehoon recognizes he's losing units and backs off.
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jaehoon's forces is to the south. The cannons at Jaehoon's fourth hurt the vultures before PianO wips teh base out with his tanks. Most of the Probes escape to the northeastern fifth. Jaehoon attacks PianO's fourth and forces it into the sky!
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PianO sweeps into the 3rd from the 4th. The push is just rolling southward. Jaehoon moves to cut off reinforcements, and succeeds! It's just tanks now!
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Jaehoon takes the 8:00 base. It's 3 mining bases to two, and now it's 2:2 as PianO shuts down a third base, Jaehoon's 2:00 fifth.Bunch of arbiters do a huge stsis on tanks, but the goon forces are having trouble eading up the ramp. PianO's diminished force pushes westward to deal with it. Jaehoon, with some DTs added, is failing to keep the science vessels under control in his prolonged arbiter assault on the central 4th. His lopsided force is destroyed by tank reinforcements PianO's 4th and he ggs! Game 2 on Odd-Eye 3 goes to PianO!
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Jaehoon selects Katrina for Game 3. PianO at 6:00, Jaehoon at 3:00. Near spawns!
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Japan11285 Posts
If Jaehoon goes 2 base carriers, Piano might have the edge.
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