IIRC it has
DRTL 5 Official League Thread - Page 17
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Gao Xi
Hong Kong5178 Posts
IIRC it has | ||
tonight
United States11130 Posts
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SynC[gm]
United States3127 Posts
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DarkNetHunter
1224 Posts
DeSPA v ACE ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Edit: replays submitted | ||
ggrrg
Bulgaria2716 Posts
+ Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
chrisolo
Germany2606 Posts
+ Show Spoiler + I have to say tho, Pamir Plateau is a really really bad map. I think Pamir and 815 should be removed from mappool and replaced with maps out of the iccup ladder mappack. Cant even train this shitty Pamir and 815 maps when they are not in the iccup ladder mappack. Besides they are both just simply bad. I cant understand why you would keep such bad maps in the mappack. Anyways gg. Not taking anyway away from you ggrrg... | ||
ggrrg
Bulgaria2716 Posts
On September 02 2013 05:19 chrisolo wrote: GGs RulzBoooM + Show Spoiler + I have to say tho, Pamir Plateau is a really really bad map. I think Pamir and 815 should be removed from mappool and replaced with maps out of the iccup ladder mappack. Cant even train this shitty Pamir and 815 maps when they are not in the iccup ladder mappack. Besides they are both just simply bad. I cant understand why you would keep such bad maps in the mappack. Anyways gg. Not taking anyway away from you ggrrg... GG! Anyway, I agree that Pamir is a bad map. Any kind of contain feels too strong on it. Breaking a contain up that small ramp in front of the natural is really hard... I like 815 but considering that the overwhelming majority of players seem to hate it, it would probably be better to replace it. | ||
DarkNetHunter
1224 Posts
What is a bad map feature is that afaik there isn't a version that has fixed natural gas mining issues. 815.. no comment | ||
ggrrg
Bulgaria2716 Posts
On September 02 2013 06:08 DarkNetHunter wrote: The Ramp is what makes Pamir Plateau quite unique, people have to adapt their builds to not get contained, or to improve their chances to contain their opponent, its not a bad map feature. What is a bad map feature is that afaik there isn't a version that has fixed natural gas mining issues. 815.. no comment I feel that this limits the options players have. Basically, you have to opt for a really safe build in order to prevent the opponent from containing you. Even then, relatively small mistakes can cause you to be doomed if the opponent somehow manages to achieve a contain on you. | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
On September 02 2013 06:16 ggrrg wrote: I feel that this limits the options players have. Basically, you have to opt for a really safe build in order to prevent the opponent from containing you. Even then, relatively small mistakes can cause you to be doomed if the opponent somehow manages to achieve a contain on you. But I have this sick TvT build for Pamir that I developed ![]() | ||
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Falling
Canada11350 Posts
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BigFan
TLADT24920 Posts
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SynC[gm]
United States3127 Posts
Any updated results from SunKhan vs Stealth Bunnies yet? | ||
CrystalDrag
173 Posts
![]() @falling - there is no iccup map which has a high ground main -> ground natural -> high ground area past choke. Only on I can think of past proleague was Tears of the Protoss. Sniper ridge is the closest you will probably get... And that's just a ridge. Mostly all maps are either high ground main -> ground natural -> ground area past choke or low ground main -> high ground natural -> high ground area past choke... There are some other ones, of course low ground main -> high ground natural -> low ground area outside choke ~ only map to do this is (2)Chain Reaction, (2)Cross Game, and (4)Vin. the inverse of this is Pamir Plateau. there are no high ground main -> high ground natural (except for troy maybe) but I have just been rambling on.... | ||
Birdie
New Zealand4438 Posts
On September 02 2013 10:25 SynC[gm] wrote: I believe all of the maps aren't necessarily based off of the iCCup map pack, but rather, the maps that SSL/SOSPA uses. However, we've heard nothing from Lmaster about maps as he is quite busy so be possibly prepared to play on the maps for the following weeks to come, unfortunately. Any updated results from SunKhan vs Stealth Bunnies yet? Icedraco is asking for his opponent to play him even though he no showed. Noddy and I are playing later today and tomorrow, then it'll be finished. | ||
CrystalDrag
173 Posts
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SynC[gm]
United States3127 Posts
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L_Master
United States8017 Posts
On September 02 2013 10:25 SynC[gm] wrote: I believe all of the maps aren't necessarily based off of the iCCup map pack, but rather, the maps that SSL/SOSPA uses. However, we've heard nothing from Lmaster about maps as he is quite busy so be possibly prepared to play on the maps for the following weeks to come, unfortunately. Any updated results from SunKhan vs Stealth Bunnies yet? Nah. 815 will be replaced by Neo Jade. Pamir will stay, at least through round 1. After round 1 I will probably change it for a 3P map of some sort. | ||
Cpt.beefy
Ireland799 Posts
On September 02 2013 10:27 CrystalDrag wrote: might as well add Blood Bath and Challenger ![]() @falling - there is no iccup map which has a high ground main -> ground natural -> high ground area past choke. Only on I can think of past proleague was Tears of the Protoss. Sniper ridge is the closest you will probably get... And that's just a ridge. Mostly all maps are either high ground main -> ground natural -> ground area past choke or low ground main -> high ground natural -> high ground area past choke... There are some other ones, of course low ground main -> high ground natural -> low ground area outside choke ~ only map to do this is (2)Chain Reaction, (2)Cross Game, and (4)Vin. the inverse of this is Pamir Plateau. there are no high ground main -> high ground natural (except for troy maybe) but I have just been rambling on.... Appreciated AA | ||
Dazed.
Canada3301 Posts
On September 02 2013 11:35 L_Master wrote: Why are we replacing 815 with a map thats not used in SOSPA anymore, and was used just last season in DRTL, when we have far better alternatives like heartbreak ridge? -_-Nah. 815 will be replaced by Neo Jade. Pamir will stay, at least through round 1. After round 1 I will probably change it for a 3P map of some sort. | ||
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