ust dont know how these forcefields are effect the battles.
The terrain under the forcefields block 50% of non melee damage if I recall correctly. Sorta like ramps.
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Birdie
New Zealand4438 Posts
ust dont know how these forcefields are effect the battles. The terrain under the forcefields block 50% of non melee damage if I recall correctly. Sorta like ramps. | ||
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LML
Germany1774 Posts
On December 03 2012 21:10 Esc4toN wrote: Results please ;\ The deadline for replays to be sent is only in 6hours as seen in the Op. We will release the results tomorrow, most likely. | ||
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Mewka
Poland1458 Posts
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radley
Poland582 Posts
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[sc1f]eonzerg
Belgium6792 Posts
On December 04 2012 00:03 radley wrote: I think desertec is unplayable for terran because of these forceshields - his army composition is based on ranged units both in tvp and tvz. And TvT would consist only on camping. The only one good thing is vultures with mines bust. the map is really good for terran. just need find the good way to play | ||
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dimitur4o
Bulgaria80 Posts
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Freakling
Germany1529 Posts
On December 04 2012 02:25 dimitur4o wrote: any videos or cast for it? Most probably starting tomorrow. But it's not really in my responsibility. Because there were so many games they cannot do it all at once. | ||
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LML
Germany1774 Posts
Thanks to those who included their group to make it easier, ty. Those who didn't even include the score anywhere, seriously? And last but not least, the person who didn't include the replays, please send an email including them (I'll be sending you a PM). | ||
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Mewka
Poland1458 Posts
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sabas123
Netherlands3122 Posts
gogo wands and mewka | ||
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Game
3191 Posts
On December 05 2012 01:51 Mewka wrote: why would you need score lol Because when you receive a lot of replays at once and are trying to organize them for a cast with anti-spoilers it takes a long time. The last thing you want to do is verify through bwchart or some other method that the 2 replays does in fact represent a 2-0 rather than a player forgetting to send a replay. That's not something you want to find out during a cast. | ||
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LML
Germany1774 Posts
On December 05 2012 04:47 Game wrote: Because when you receive a lot of replays at once and are trying to organize them for a cast with anti-spoilers it takes a long time. The last thing you want to do is verify through bwchart or some other method that the 2 replays does in fact represent a 2-0 rather than a player forgetting to send a replay. That's not something you want to find out during a cast. this and for the scores which are released seperate from the cast (LiquiPedia). | ||
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Game
3191 Posts
On December 05 2012 04:52 LML wrote: Show nested quote + On December 05 2012 04:47 Game wrote: On December 05 2012 01:51 Mewka wrote: why would you need score lol Because when you receive a lot of replays at once and are trying to organize them for a cast with anti-spoilers it takes a long time. The last thing you want to do is verify through bwchart or some other method that the 2 replays does in fact represent a 2-0 rather than a player forgetting to send a replay. That's not something you want to find out during a cast. this and for the scores which are released seperate from the cast (LiquiPedia). Well... if you simply open the e-mail you can see if there are 2 or 3 reps :/ | ||
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LML
Germany1774 Posts
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Birdie
New Zealand4438 Posts
I'm not 100% sure on the time yet but I'm hoping for 1.5 hours from now. | ||
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trutaCz
Poland686 Posts
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yellowsmile
United States293 Posts
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Birdie
New Zealand4438 Posts
My internet connection is unexpectedly going down very soon. I'm sorry I wasn't able to give more notice but I didn't know myself until now. | ||
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asiantraceur
United States94 Posts
On December 04 2012 00:03 radley wrote: I think desertec is unplayable for terran because of these forceshields - his army composition is based on ranged units both in tvp and tvz. And TvT would consist only on camping. The only one good thing is vultures with mines bust. Seems to me Terran wouldnt camp, would be more advantageous to push into the middle so your tanks would have the forcefields rather than their tanks...also in TvP I dunno yet but Tanks and vulture will miss, but I feel it will be balanced by drags taking longer to clear mines and still missing......TvZ obviously lings and lurkers wont miss but I guess might force more firebats? Also I believe mutas will miss? Mech same as TvP I guess... | ||
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yellowsmile
United States293 Posts
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