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On July 03 2012 22:06 NicksonReyes wrote:Show nested quote +On July 03 2012 22:02 sharkie wrote: So terrans dont do wallins because it costs what 100 minerals more in the long run? Haha why are you so bugged about it? I personally avoid walling in because not just that I'm losing mining time in the very early game, but the depots also makes going in or out of the base harder in case of drops or just pumping stuff like tanks.
It's bugging me because I have seen quite a lot of terrans die to zerglings because they refused to make wallins.
So I was just wondering what I have missed that makes wallins bad.
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On July 03 2012 22:03 Zona wrote:Show nested quote +On July 03 2012 22:02 bgx wrote:On July 03 2012 22:00 Caihead wrote:On July 03 2012 21:59 bgx wrote:On July 03 2012 21:59 Caihead wrote:On July 03 2012 21:57 letian wrote:On July 03 2012 21:56 Motivate wrote: how are people saying soo fked that up?
mass mutas will get owned by MnM/wraiths. it's just a matter of time. Thank you cap So the soo's decision making process after seeing 2 port wraith is to. 1. make more mutas 2. make more mutas 3. ??? IM JAEDONG LOOK IM JAEDONG oh shit augh seriously, why didn't soo just stop mutas and make sunkens/1 spore at each base, just, why He is not really top ZvTer and he was nervous given he put 6 drones on gas ... He's definitely nervous and yeah, he's not a top ZvT'er, either. but nowadays nobody is spectacular ZvT Late game Mafiajerg!
Let's end this Fantasy!
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51333 Posts
girl looks oddly like leta. cute.
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Neo Electric Circuit Fantasy the terran at 1.5 Soo the zerg at 10.5
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Damn soo looks surly...Fantasy keeps snatching this games from him. And unlucky overlord again
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Whole SKT is watching this team kill...
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proxy 8 rax
fantasy keeping zerg honest
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fuck yeah, make it quick Fanta
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On July 03 2012 22:08 sharkie wrote:Show nested quote +On July 03 2012 22:06 NicksonReyes wrote:On July 03 2012 22:02 sharkie wrote: So terrans dont do wallins because it costs what 100 minerals more in the long run? Haha why are you so bugged about it? I personally avoid walling in because not just that I'm losing mining time in the very early game, but the depots also makes going in or out of the base harder in case of drops or just pumping stuff like tanks. It's bugging me because I have seen quite a lot of terrans die to zerglings because they refused to make wallins. So I was just wondering what I have missed that makes wallins bad.
In the mid/late game you have a depot standing there at your ramp, mindfucking the shit out of the AI, when you are producing from a lot of structures
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Soo got an unlucky spawn location.
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Best and ??? in the audience . Fantasy gonna proxy 8 rax.
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Fantasy proxying a rax...no mercy
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Lololololol... 12 hatch...
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haha crowd and commentator are going nuts like it's a 4 pool we're seeing
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Oh god, proxy rax vs 12 hatch. Doesn't look too good for soo.
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