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[SPL] Samsung KHAN vs. SK Telecom T1 - Page 16

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 14 15 16 17 18 23 Next All
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
June 03 2012 07:07 GMT
#301
lol that was Horribable
Jindo
Profile Joined July 2011
United States1305 Posts
June 03 2012 07:07 GMT
#302
what happen?
What did Bisu do wrong? I dont understand SC2
cablesc
Profile Blog Joined August 2009
United States1540 Posts
June 03 2012 07:07 GMT
#303
Bisu's forcefields were pretty fail. Puts them all behind the army instead of segmenting it in half.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
X10A
Profile Blog Joined January 2011
Canada9837 Posts
June 03 2012 07:08 GMT
#304
The rampstasis didn't block off the ramp, splitting it in half I guess
Oh well
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
rysecake
Profile Joined October 2010
United States2632 Posts
June 03 2012 07:08 GMT
#305
On June 03 2012 16:07 Jindo wrote:
what happen?
What did Bisu do wrong? I dont understand SC2


too much tech, shoulda stuck to a few immortals. mis microed force fields, mismicroed battle. bad response to a timing attack overall
The Notorious Winkles
SarcasmMonster
Profile Joined October 2011
3136 Posts
June 03 2012 07:08 GMT
#306
On June 03 2012 16:07 Jindo wrote:
what happen?
What did Bisu do wrong? I dont understand SC2


He had to forcefield out the bio on the ramp. He let the entire army up with no resistance.
MMA: The true King of Wings
sM.Zik
Profile Joined June 2011
Canada2553 Posts
June 03 2012 07:09 GMT
#307
On June 03 2012 16:07 X10A wrote:
Show nested quote +
On June 03 2012 16:04 HighTemper wrote:
On June 03 2012 16:01 X10A wrote:
Second CC, off a jumping marine and imba firebat
Flash vs Dear, this reminds me of
Jumping marine going through the side
Depots can lower and raise? Did not know that

Put a grin on me. I remembered the WTF moment when I see that before the beta. (and also cannon could move...)

Ahhhhhhh, legend falls.

I would've shit bricks if I saw the moving cannons
Flying pylons blow my mind away


Walking Sunken surprised me at first, but the flying medic duality healing dropship (I like to call it the medicship) blow my mind the most.
Jaedong Fighting! | youtube.com/ZikGaming
zazone
Profile Joined April 2011
Romania460 Posts
June 03 2012 07:10 GMT
#308
On June 03 2012 16:06 J1.au wrote:
Show nested quote +
On June 03 2012 16:05 Lightwip wrote:
It's the classic "one engagement and it's over" of SC2.

Not sure I would use that game as an example of that...

most SCtoo games are defined by a single battle, so it's very boring.
Who, after all, speaks today of the annihilation of the Armenians?-Adolf Hitler
Veldril
Profile Joined August 2010
Thailand1817 Posts
Last Edited: 2012-06-03 07:10:56
June 03 2012 07:10 GMT
#309
On June 03 2012 16:05 SarcasmMonster wrote:
Show nested quote +
On June 03 2012 16:05 Veldril wrote:
Not enough Immortal, too many observer.


The problem is that he missed the forcefields on his ramps.


That too. But I think he added Citadel too fast after building the Robo. Getting one observer out should be enough in this timing and adding the rest to Immortal should make him be able to hold that push.

On June 03 2012 16:10 zazone wrote:
Show nested quote +
On June 03 2012 16:06 J1.au wrote:
On June 03 2012 16:05 Lightwip wrote:
It's the classic "one engagement and it's over" of SC2.

Not sure I would use that game as an example of that...

most SCtoo games are defined by a single battle, so it's very boring.


No, sorry but it's not. It's only happen in Proleague.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
densha
Profile Joined December 2010
United States797 Posts
June 03 2012 07:10 GMT
#310
On June 03 2012 16:07 Jindo wrote:
what happen?
What did Bisu do wrong? I dont understand SC2


Should have used force field to keep Terran units on low ground, buying him time to warp in more units and get into a good position. I'm sure there were other timing mistakes with tech but I'm not a Protoss player, so not 100% sure.
If you wish to make an apple pie from scratch, you must first invent the universe.
Kiett
Profile Blog Joined March 2011
United States7639 Posts
June 03 2012 07:10 GMT
#311
Poll: Recommend game 4?

No (18)
 
56%

Yes (12)
 
38%

If you have time (2)
 
6%

32 total votes

Your vote: Recommend game 4?

(Vote): Yes
(Vote): No
(Vote): If you have time


Writer:o
SarcasmMonster
Profile Joined October 2011
3136 Posts
June 03 2012 07:11 GMT
#312
Bisu 0-2. Totally dragging down the Protoss avg.
MMA: The true King of Wings
X10A
Profile Blog Joined January 2011
Canada9837 Posts
June 03 2012 07:11 GMT
#313
On June 03 2012 16:09 sM.Zik wrote:
Show nested quote +
On June 03 2012 16:07 X10A wrote:
On June 03 2012 16:04 HighTemper wrote:
On June 03 2012 16:01 X10A wrote:
Second CC, off a jumping marine and imba firebat
Flash vs Dear, this reminds me of
Jumping marine going through the side
Depots can lower and raise? Did not know that

Put a grin on me. I remembered the WTF moment when I see that before the beta. (and also cannon could move...)

Ahhhhhhh, legend falls.

I would've shit bricks if I saw the moving cannons
Flying pylons blow my mind away


Walking Sunken surprised me at first, but the flying medic duality healing dropship (I like to call it the medicship) blow my mind the most.

Stork vs Zero, I couldn't believe my eyes at all of the walking sunkens
Next thing you'll know, tanks can move while sieged
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
Alabasern
Profile Blog Joined September 2010
United States4005 Posts
June 03 2012 07:11 GMT
#314
On June 03 2012 16:06 Motivate wrote:
SAYLE you suck ;_;


He's doing good for the community, and reddit just had an appreciation thread for him. But EsportsTV is where it's at!
Support your esport!
rysecake
Profile Joined October 2010
United States2632 Posts
June 03 2012 07:11 GMT
#315
On June 03 2012 16:10 zazone wrote:
Show nested quote +
On June 03 2012 16:06 J1.au wrote:
On June 03 2012 16:05 Lightwip wrote:
It's the classic "one engagement and it's over" of SC2.

Not sure I would use that game as an example of that...

most SCtoo games are defined by a single battle, so it's very boring.


Not really. Just the kespa players dont really know how to harass yet
The Notorious Winkles
babyToSS
Profile Joined December 2009
233 Posts
June 03 2012 07:11 GMT
#316
On June 03 2012 16:07 Jindo wrote:
what happen?
What did Bisu do wrong? I dont understand SC2


His leg speed was a tad bit late. That archon being in front tanking at the start would have made a big difference too. He also should have target fired the medivacs asap as their healing out dpses stalkers. If terran kites then bio takes next to no damage from pure gateway toss army without leg speed. If terran had hit 20 secs or so late Bisu would have held that easy.

Its fine though tosses in SC2 struggled for a long time before they figured out how to hold that. Its a really strong push and has a whole bunch of variations that can insta kill toss if his response is not spot on.
babyToSS here! Can u go easy on me plzzz?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 03 2012 07:12 GMT
#317
On June 03 2012 16:11 X10A wrote:
Show nested quote +
On June 03 2012 16:09 sM.Zik wrote:
On June 03 2012 16:07 X10A wrote:
On June 03 2012 16:04 HighTemper wrote:
On June 03 2012 16:01 X10A wrote:
Second CC, off a jumping marine and imba firebat
Flash vs Dear, this reminds me of
Jumping marine going through the side
Depots can lower and raise? Did not know that

Put a grin on me. I remembered the WTF moment when I see that before the beta. (and also cannon could move...)

Ahhhhhhh, legend falls.

I would've shit bricks if I saw the moving cannons
Flying pylons blow my mind away


Walking Sunken surprised me at first, but the flying medic duality healing dropship (I like to call it the medicship) blow my mind the most.

Stork vs Zero, I couldn't believe my eyes at all of the walking sunkens
Next thing you'll know, tanks can move while sieged

Protoss quadpods already do that imo.
ㅇㅅㅌㅅ
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
June 03 2012 07:12 GMT
#318
On June 03 2012 16:07 Jindo wrote:
what happen?
What did Bisu do wrong? I dont understand SC2


He botched the forcefields (didn't block the ramp) and didn't focus fire down the medivacs, in the engagement itself. He didn't micro at all, actually. There were idle stalkers. Also, half his zealots attacked and died, and then the rest of the zealots showed up and died. I wasn't paying that much attention to the game as a whole, to see what errors he made before the battle.

Honestly, Bisu handled the engagement badly, but he shouldn't have allowed the engagement to happen at all, because he didn't have any splash. He biggest mistake was letting Terran run up the ramp in the first place.
densha
Profile Joined December 2010
United States797 Posts
June 03 2012 07:12 GMT
#319
On June 03 2012 16:10 zazone wrote:
Show nested quote +
On June 03 2012 16:06 J1.au wrote:
On June 03 2012 16:05 Lightwip wrote:
It's the classic "one engagement and it's over" of SC2.

Not sure I would use that game as an example of that...

most SCtoo games are defined by a single battle, so it's very boring.


That's not true anymore except in PL.
If you wish to make an apple pie from scratch, you must first invent the universe.
Motivate
Profile Joined June 2011
2860 Posts
June 03 2012 07:12 GMT
#320
On June 03 2012 16:11 Alabasern wrote:
Show nested quote +
On June 03 2012 16:06 Motivate wrote:
SAYLE you suck ;_;


He's doing good for the community, and reddit just had an appreciation thread for him. But EsportsTV is where it's at!

haha im just joking. he's my favourite english commentator
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