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On June 03 2012 16:10 densha wrote:Show nested quote +On June 03 2012 16:07 Jindo wrote: what happen? What did Bisu do wrong? I dont understand SC2 Should have used force field to keep Terran units on low ground, buying him time to warp in more units and get into a good position. I'm sure there were other timing mistakes with tech but I'm not a Protoss player, so not 100% sure.
Bisu really skimped on sentries I thought. teched too fast and got caught with not enough stuff to deal with the first medivac pressure.
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On June 03 2012 16:11 rysecake wrote:Show nested quote +On June 03 2012 16:10 zazone wrote:On June 03 2012 16:06 J1.au wrote:On June 03 2012 16:05 Lightwip wrote: It's the classic "one engagement and it's over" of SC2. Not sure I would use that game as an example of that... most SCtoo games are defined by a single battle, so it's very boring. Not really. Just the kespa players dont really know how to harass yet Are you counting harass as battles lol?
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I'm watching the high def korean version. I don't need commentating.
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On June 03 2012 16:12 baubo wrote:Show nested quote +On June 03 2012 16:10 densha wrote:On June 03 2012 16:07 Jindo wrote: what happen? What did Bisu do wrong? I dont understand SC2 Should have used force field to keep Terran units on low ground, buying him time to warp in more units and get into a good position. I'm sure there were other timing mistakes with tech but I'm not a Protoss player, so not 100% sure. Bisu really skimped on sentries I thought. teched too fast and got caught with not enough stuff to deal with the first medivac pressure.
That would have been fine if he knew how to engage in the first place, you can kind of hold that timing fairly well provided you know how to play, but Bisu does not.
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On June 03 2012 16:12 baubo wrote:Show nested quote +On June 03 2012 16:10 densha wrote:On June 03 2012 16:07 Jindo wrote: what happen? What did Bisu do wrong? I dont understand SC2 Should have used force field to keep Terran units on low ground, buying him time to warp in more units and get into a good position. I'm sure there were other timing mistakes with tech but I'm not a Protoss player, so not 100% sure. Bisu really skimped on sentries I thought. teched too fast and got caught with not enough stuff to deal with the first medivac pressure.
If his archon and leg speed were in time and he had focussed fired the medivacs, he would have held that easy. Everything was just a little late then it should have been and medivacs out heal stalker dps.
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On June 03 2012 16:13 ShadeR wrote:Show nested quote +On June 03 2012 16:11 rysecake wrote:On June 03 2012 16:10 zazone wrote:On June 03 2012 16:06 J1.au wrote:On June 03 2012 16:05 Lightwip wrote: It's the classic "one engagement and it's over" of SC2. Not sure I would use that game as an example of that... most SCtoo games are defined by a single battle, so it's very boring. Not really. Just the kespa players dont really know how to harass yet Are you counting harass as battles lol?
Sure. Non pl games have tons of side battles, medi drops, pressure and pulling back to expand etc. It's only in pl where the majority of players just sit still and engage in 1 battle. That's fine given how much they have played so far.
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I think people are getting a wrong impression of SC2 from these games.
You know how bad these guys are playing BW in these PL games? You guys keep telling me that BW is normally not boring like they have been recently. Well, it's basically that times 10 for the SC2 games. They really are new to the game and bad.
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On June 03 2012 16:13 ShadeR wrote:Show nested quote +On June 03 2012 16:11 rysecake wrote:On June 03 2012 16:10 zazone wrote:On June 03 2012 16:06 J1.au wrote:On June 03 2012 16:05 Lightwip wrote: It's the classic "one engagement and it's over" of SC2. Not sure I would use that game as an example of that... most SCtoo games are defined by a single battle, so it's very boring. Not really. Just the kespa players dont really know how to harass yet Are you counting harass as battles lol?
It really depends on the quality of the players. PL games are generally "one player makes a huge mistake", or "both players make lots of medium mistakes", with the latter games being more interesting.
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On June 03 2012 16:12 Motivate wrote:Show nested quote +On June 03 2012 16:11 Alabasern wrote:On June 03 2012 16:06 Motivate wrote: SAYLE you suck ;_; He's doing good for the community, and reddit just had an appreciation thread for him. But EsportsTV is where it's at! haha im just joking. he's my favourite english commentator
EsportsTV is pure!
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Well, there's a reason why people calling T op and there was an era of GomTvT with like 0 toss in RO4. This timing is one of the reason 
That's why I always confuse why they send out P every game. A well timing attack against P can be really deadly if P does not know what to do.
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On June 03 2012 16:13 ShadeR wrote:Show nested quote +On June 03 2012 16:11 rysecake wrote:On June 03 2012 16:10 zazone wrote:On June 03 2012 16:06 J1.au wrote:On June 03 2012 16:05 Lightwip wrote: It's the classic "one engagement and it's over" of SC2. Not sure I would use that game as an example of that... most SCtoo games are defined by a single battle, so it's very boring. Not really. Just the kespa players dont really know how to harass yet Are you counting harass as battles lol?
I think he means that without harass, the players are just macroing in their bases and moving out for a single timing. Since the Kespa players are very weak to timings right now, games just tend to end.
What we see at the highest level in SC2 right now (GSL for example) is much more harassment, smaller engagements, army trades, etc. There are situations where, say, a Protoss will just A-move and kill a Zerg, but it's usually the culmination of a number of mistakes/failed offensives from the Zerg.
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Stork vs Fantasy fuck yeah!
You gotta clutch Fanta
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fantasy with his new death stare!!
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United Kingdom38149 Posts
Aw yeah it's on.
Really hoped for this heh
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This is what I've been waiting for. Don't let me down Stork.
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ALLEYCAT BLUES49496 Posts
fantasy vs stork in scToo....
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This is really low level SC2 to be honest, the games are linear more due to the players than the game.
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ALLEYCAT BLUES49496 Posts
On June 03 2012 16:17 X10A wrote: STORK vs FANTASY
scToo.
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Stork vs Fantasy
I'd jiss my pant for another 6 base P vs 4 base T game... in BW.
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