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ALLEYCAT BLUES50601 Posts
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2 minutes to go, meh
go ace ..
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On May 26 2012 11:58 soujiro_ wrote: 2 minutes to go, meh
go ace ..
samsung v woongjin than ace..
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On May 26 2012 12:00 Sawamura wrote:samsung v woongjin than ace..
ups
with the perfect terran in the banner ace has to win this
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On May 26 2012 12:25 soujiro_ wrote:Show nested quote +On May 26 2012 12:00 Sawamura wrote:On May 26 2012 11:58 soujiro_ wrote: 2 minutes to go, meh
go ace .. samsung v woongjin than ace.. ups with the perfect terran in the banner ace has to win this
![[image loading]](http://img399.imageshack.us/img399/8971/xellosgh5.gif)
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STX Fanboy nation lets get it going!
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Calm gogogo knock their brains out heehee
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STX vs ACE restrictions
ACE
Must play BW: GuemChi, Kal, PianO, Iris
Must play SC2: M18M, FBH, Canata, great, Peace
STX
Must play BW: Bogus, Trap, Classic
Must play SC2: Calm, mini, Last
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United States22154 Posts
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Hope you guys will also do SC2 LR like in Stars vs Khan thread. I almost die laughing at groundorbiter or dTgoons. Way to go.
Oh and ACE will win (carriers hopefully incoming)
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Guemchi red toss 5 oclock Dear brown toss 1 oclock
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Standard gate first, gas going to get put down momentarily Dear scouting towards 11 instead of down to the 5 No scouting from Guemchi just yet
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Core is done Dear adding citadel Core spinning for both Supply lead by Dear, I think he added an extra zealot, yes he did
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Second gate being added for Dear Also for Guemchi and robo Archives is warping in now DT rush it looks to be Good focus fire from Guemchi Two goons for a probe and zealot
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Obs is up now, and robotics support is being added Dear looking to DT expand Guemchi going to expand also, or hes looking to Obs is out with the army, DT's will get shut down pretty quickly Unless the obs is out of position
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Guemchi notices the DT's Blocking the ramp with goons Reaver instead of a second obs The first obs is rushing its way back home Two DT's in the main 3 goons and a zealot as well as Reaver and three goons for Guemchi But he kills off the DT's and Dear looks to be in trouble
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Reaver is making all the difference Guemchi going up to 4 gates, Dear already on 4 gates Both players mining from the naturals
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ALLEYCAT BLUES50601 Posts
still no shuttle for those 2 reavers.
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Two reavers out for Guemchi Robo being added on for Dear, he has the tech lead with the archives Guemchi pushing out, going to take out two free goons while Dear pulls back from Guemchi's part of the map Pushing towards Dear's section now Shuttle out to ferry the reavers
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Damn Brawr, was hoping to get a page full of myself posting =P Reavers going ahead, but the scarabs are melting through the goons One reaver goes down, the second goes also but the goon lead is clear Defenders advantage is helping Dear hold out, but the stream just froze... More goons coming to reinforce Probes not getting pulled off the line
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Guemchi just holding the high ground Dear's nat is going to fall momentarily Probes just getting as much mining as possible now 85-55 supply Guemchi in the lead GG from Dear Guemchi takes set 1 in BW to put ACE up 1-0
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ALLEYCAT BLUES50601 Posts
G chizzle fo shizzle.
man realpenguin would flip if he saw this.
also through the fire and flames.
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Poll: Recommend game 1 ?Yes (7) 78% Yes (1) 11% Yes (1) 11% 9 total votes Your vote: Recommend game 1 ? (Vote): Yes (Vote): Yes (Vote): Yes
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G-Chizzle is BACK!
LOL, he's got a minor edge in having played SC2 before the transition, so at the very least he won't be completely clueless when they play him for it.
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ALLEYCAT BLUES50601 Posts
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Kal orange toss 5 oclock Trap teal toss 1 oclock Trap scouting corss spawns pretty quick, pylon scout? No nevermind, its cheese, pylon at the 9 oclock
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Lmao Fatty BM
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United States11393 Posts
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United States22154 Posts
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Fattttttieeee BBBBBBBBBBBBBMMMMMMMMMMM
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Double proxy 9/9 at the 9 oclock Seems legit Trap going to scout Kal last Gate is up and so is the gas for Kal Doesn't suspect a thing
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Core is on the way, first zealot out for Kal Blocking the ramp, sees the main of Trap, notices that there is nothing there Shield battery being added for Kal <3
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Manner pylon lol Shield battery going to try and get set up on the low ground for Trap Probes being pulled off by Kal No shield battery powered on the high ground Goon is out, single goon, for Kal Couple of probes get picked off, the goon is getting dangerously low
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ALLEYCAT BLUES50601 Posts
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Second goon is out Single goon is literally one shot Core is spinning Third goon out! One goon gets stuck and dies Three zealots and a probe left, more zealots coming to reinforce
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Third goon for Kal Trap producing probes again Decently far behind
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ALLEYCAT BLUES50601 Posts
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The last of the zealots get mopped up Trap ggs Kal takes the set and BW 2-0 for ace
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Ace owning shit up this PL.
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Poll: Recommend game 2 ?Yes (4) 100% No (0) 0% If you have time ... (0) 0% 4 total votes Your vote: Recommend game 2 ? (Vote): Yes (Vote): No (Vote): If you have time ...
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ALLEYCAT BLUES50601 Posts
On May 26 2012 15:42 Ryo wrote:
ah Science vesseluuuuu
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opterown
Australia54784 Posts
who were game 3's players?
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On May 26 2012 15:45 opterown wrote: who were game 3's players? Are they announced?
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opterown
Australia54784 Posts
On May 26 2012 15:47 X10A wrote:Are they announced? no idea, just wondering
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Enough SCtoo for today. Enjoy your games.
Thank you OP, LRers and streamers.
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United States7639 Posts
ACE so baller this season
It's all cuz of G-chizzle imo
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On May 26 2012 15:50 HighTemper wrote: Enough SCtoo for today. Enjoy your games.
Thank you OP, LRers and streamers.
I will see you again high templar !
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I've been asleep for a while, but I'm sticking around for fire vultures and ground arbiters
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How is the crowd for these games?
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ALLEYCAT BLUES50601 Posts
On May 26 2012 15:50 Kiett wrote: ACE so baller this season
It's all cuz of G-chizzle imo
fo shizzle.
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ALLEYCAT BLUES50601 Posts
MINIMINIMINIMNI!!!!!!!!!!!
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Set 3 would have been a ZvZ? M18M out for Ace for the first scToo set vs P-Mini
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too bad we wont see M18M's air fleet in PvP
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Guess they do show off would be set 3 M18M red toss 11 oclock Mini blue toss 7 oclock Guess this map isn't forced cross spawn
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Lots of time warps being dropped in to speed up probu production Nexus has 100 energy, is the time warp 25 or 50? Gate, gas for both
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Stardust taking really fast gas
Lol pheonix vs pheonix
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Double gas for M18M Core for both players Man time warp must be pretty good, they're both planting down pylons like mad groundArbiter getting warped out for both of them, Stargate for M18M, more scout/corsair shenanigans, both of them going stargate
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On May 26 2012 15:59 X10A wrote: Lots of time warps being dropped in to speed up probu production Nexus has 100 energy, is the time warp 25 or 50? Gate, gas for both
25
Stargate vs Stargate! I've never seen this!
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On May 26 2012 15:57 Arceus wrote:too bad we wont see M18M's air fleet in PvP  As you were saying?
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Both players doing a zealot+sentry ramp wall...this is fascinating, because I have never seen that in a year of following SC2. And here two BW players doing it in the same game.
edit: Also never seen stargate vs stargate!
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Two more gates being added for M18M, for both of them Mirror builds A second groundArbiter for both Corsair ship being pumped out for both, even getting warped
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Both players corsairs going to intercept one another This'll be cute Warpgates done for both. Still can't wrap my mind over how the protoss reverse engineered the Xel Naga technology
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Don't understand this type of PvP, are the players even knowing what they are doing?
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M18M expanding Both players getting a corsair count of 6 dtGoon added to the mix to spice things up 4 gates for Mini, is this all in?
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On May 26 2012 16:02 jaQi wrote: Don't understand this type of PvP, are the players even knowing what they are doing?
Being entertaining.
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Mini forward warping some dtGoon's Looks like a push is coming Nexus is going to be forced to cancel Forge being added for Mini I don't get this at all
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They should get air upgrades or something
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Mini expanding himself now that he looks to be all in M18M should try and use the corsairs to pick up the groundArbiters Corsairs on an intercept course but miss each other M18M not moving out himself Looks like Mini has continued Corsair production, while M18M does not
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M18M rewarping a nexus at his natural Resumed corsair production, but Mini has the lead Two cannons made at the nat for Mini 11-13 corsair count M18M-Mini
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Just to note: Yes, phoenix CAN indeed shoot while moving.
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6 dtGoons for M18M though, as opposed to the 2 that Mini has Corsairs going to engage one another overtop M18M's nat Mini comes out on top, by three ships Forge being added for M18M now
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And stardust takes a fight with less phoenixes :/
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+1 AIR WEAPONS, C'MON M18M
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M18M needs to get some upgrades for those corsairs Citadel? being added Don't know what its called
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Citadel being added for Mini I should say Second stargate for M18M Nice groundStasis, trap some of Mini's groundArbiters
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Both players pretty even at this point Templar Archives being added for Mini +1 ground attack being upgraded, where is the +1 air attacks?! 2 more gates being added for Mini, 6 total
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It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp.
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Lots of corsairs being made for M18M, Mini gave up production Third on the way for Mini, M18M's not even started yet Corsair count is pretty even now that M18M has double stargate Two more gates being added for Mini, 8 total
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hes supposed to go for amour not weapons when going chargelot archon
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ALLEYCAT BLUES50601 Posts
what the fuck is this, so many pheonixes.
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On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons?
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No third in sight for M18M Air engagement, M18M has the corsair lead Corsairs lifting up whatever they can, but that archon is ripping through crap Uh what the fuck are the zealots doing? o.o Is that supposed to be leg speed?
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More corsairs being pumped out by M18M The first scouts are being made now too! dtGoon flash/teleport w.e its called is being researched
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On May 26 2012 16:10 X10A wrote:Show nested quote +On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons? Archons are massive so they can crush rampstasis and cant be lifted by corsairs. They also do pretty good damage vs ground
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On May 26 2012 16:10 X10A wrote:Show nested quote +On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons?
You get Archons to kill RampStasis.
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10387 Posts
are phoenix fleets normal in SC2 PvP lol
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On May 26 2012 16:10 X10A wrote:Show nested quote +On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons? Archons can break through forcefields and can't be lifted. Also storm and blink are down the same tech path and are good against stargate.
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On May 26 2012 16:12 ArvickHero wrote: are phoenix fleets normal in SC2 PvP lol No not at all, this game makes no sense
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SC2 notes Use or ignore as preferred 
Corsair - Phoenix dtGoon - Stalker groundArbiter - Sentry RampStasis - Force Field, usually said as ff Citadel - Twilight Council - same function as BW's citadel, except it also has the blink upgrade for stalkers in addition to charge. Archons - count as a Massive unit. Amongst other things, they destroy forcefields by waking over them and can't be picked up by phoenix. Phoenix upgrades - Weapon/Armor at cyber core, +2 range at fleet beacon
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Makes sense, so archons are kind of like drilling workers in BW against a stasis on your ramp Corsairs harassing the gas probes of Mini More scouts being made, M18M hardly has a ground army, only 2 zealots and 4 dtGoons
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:12 ArvickHero wrote: are phoenix fleets normal in SC2 PvP lol
not really, their use has been debated for a very long time.
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On May 26 2012 16:12 Jumbled wrote:Show nested quote +On May 26 2012 16:10 X10A wrote:On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons? Archons can break through forcefields and can't be lifted. Also storm and blink are down the same tech path and are good against stargate.
HTs can also feedback phoenixes too.
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On May 26 2012 16:12 ArvickHero wrote: are phoenix fleets normal in SC2 PvP lol There have been some phoenix builds used in PvP in recent months, it's pretty uncommon though and players don't usually commit to it this much.
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Ht feedback in this game?! What happened to the DA?! Mini moving out with his pretty large ground army M18M does not have enough scouts, corsairs and supporting ground army to hold this off Nevermind he has DT's it's all good
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On May 26 2012 16:12 ArvickHero wrote: are phoenix fleets normal in SC2 PvP lol
No. Phoenix openings are fairly unusual, so I've never seen Phoenix vs Phoenix, and I don't think either of these players have either.
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He's trying to dtScout and DT his way back into the game O.o
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Cannons kill off the DT's at the 3rd of Mini M18M looks screwed at this point Almost nothing, well 3 DT's are there, no obs Robo just started, but the scouts are in position to kill it off Nat nexus falls to the army dtGoons teleport under the scouts and kill off the majority M18M is pretty much dead
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GG from M18M Too much DT and air, not enough ground
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ALLEYCAT BLUES50601 Posts
Mini is boss in SCToo too
HE IS THE CHOSEN ONE!
HE WILL LEAD PROTOSS TO VICTORY
HE WILL MAKE MUSTAJU RETURN!
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That certainly was two people doing a thing
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Poll: Recommend game 3 ?Yes (9) 75% No (2) 17% If you have time.. (1) 8% 12 total votes Your vote: Recommend game 3 ? (Vote): Yes (Vote): No (Vote): If you have time..
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I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:12 Nazza wrote:Show nested quote +On May 26 2012 16:10 X10A wrote:On May 26 2012 16:09 Nazza wrote: It looks like you can use Corsairs to harass probes/force other P out of position. Then you bust in with groundArbiters and RampStasis their ramp. Sums it up pretty well, for my understanding What I don't get is the rush for archons? You get Archons to kill RampStasis.
archons are fatfucks in SCToo that can roll over rampstasis.
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That was a whole lot of nothing, and then mass phoenix vs mass phoenix, which is incredibly silly-looking. Phoenixes are one of my favorite SC2 units, and that game made me hate them a little
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On May 26 2012 16:18 X10A wrote: I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates
scouts are too expensive in bw
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On May 26 2012 16:19 Sawamura wrote:Show nested quote +On May 26 2012 16:18 X10A wrote: I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates scouts are too expensive in bw Precisely, it'll be full of lols to watch Maybe during an all stars game or something
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:19 Sawamura wrote:Show nested quote +On May 26 2012 16:18 X10A wrote: I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates scouts are too expensive in bw
they are priced properly for their use.
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On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each.
Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out.
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On May 26 2012 16:21 Darion wrote:Show nested quote +On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:21 Darion wrote:Show nested quote +On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out.
mind control and maelstrom went to zergs. well the mind control is temporary though and maelstrom does damage.
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When will we see BW guys face GSL guys? They play so differently it's kind of silly.
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On May 26 2012 16:22 X10A wrote:Show nested quote +On May 26 2012 16:21 Darion wrote:On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3
They're combining it was dark swarm for Zerg in HotS. A new defiler has a spell that turns all biological units in an area to melee range
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On May 26 2012 16:22 X10A wrote:Show nested quote +On May 26 2012 16:21 Darion wrote:On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3
maelstorm needs to be added in pvz than we can see all the blob units get killed by ht storms . Seriously it would have been perfect that mothership vortex wouldn't work all the time but freaking maelstorm ? Zergs will scream in fear when they see their unit locked down and get stormed to death.
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On May 26 2012 16:20 BLinD-RawR wrote:Show nested quote +On May 26 2012 16:19 Sawamura wrote:On May 26 2012 16:18 X10A wrote: I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates scouts are too expensive in bw they are priced properly for their use.
Exactly. If you closely, protoss almost always win when they make a scout. That's not that much resource for auto-win unit.
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On May 26 2012 16:24 Ribbon wrote:Show nested quote +On May 26 2012 16:22 X10A wrote:On May 26 2012 16:21 Darion wrote:On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3 They're combining it was dark swarm for Zerg in HotS. A new defiler has a spell that turns all biological units in an area to melee range
It's more similar to disruption web if you think about it (but better in some situations since zerglings and ultras still perform 100% under the cloud).
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mass phoenix play... havent seen that in PvP for a while o _ o
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On May 26 2012 16:25 baubo wrote:Show nested quote +On May 26 2012 16:20 BLinD-RawR wrote:On May 26 2012 16:19 Sawamura wrote:On May 26 2012 16:18 X10A wrote: I want to see scout/sair work in a pro BW match now from all this scToo shenanigans with stargates scouts are too expensive in bw they are priced properly for their use. Exactly. If you closely, protoss almost always win when they make a scout. That's not that much resource for auto-win unit.  Stork vs Flash, did not work at all. Uhh, can't think of anything else besides Kal vs ForGG and that right now But they will cower in fear of it
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On May 26 2012 16:24 Sawamura wrote:Show nested quote +On May 26 2012 16:22 X10A wrote:On May 26 2012 16:21 Darion wrote:On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3 maelstorm needs to be added in pvz than we can see all the blob units get killed by ht storms . Seriously it would have been perfect that mothership vortex wouldn't work all the time but freaking maelstorm ? Zergs will scream in fear when they see their unit locked down and get stormed to death.
I think that's the reason the Replicant got taken out of HotS. Protoss would copy an infestor, and then fungal + storm.
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THEROCK
AS TERRAN?
LOL
TWO BASE BATTLECRUISER?
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CAN YOU SMELL
WHAT THEROCK
IS TERRAN
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ITS THE ROCK Who remembers ACE vs Hentus last year?
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OMG ONE OF THE OLD GUARD STILL HERE
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WHAT THE FUCK THE ROCK IS TERRAN? WHY NO TWO BASE CARRIERS?!!?
TWO BASE CATTLE BRUISERS
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ALLEYCAT BLUES50601 Posts
THE ROCK HAS COME BACK TO PROLEAGUE!
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Rock vs Shuttle ROCK YOU WIN THIS PLEASE
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Thats one thing good in SC2 is that even TheRock gets send out <3 .
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THE FUCKING ROCK!
YEEESSSSSS!!!!!
I can't wait for his revolutionary one base BC build.
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Shuttle. The one game of Shuttle's I saw, he went arbiters instead of shuttles, and I disagreed with that.
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I find it kind of interesting that SPL has it's own little metagame. While Protoss is quite powerful in general these days, these teams send out so many that you'd think it must be completely imbalanced.
I'm really waiting for these teams to really discover how Zerg is played in SC2.
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:28 raga4ka wrote: Thats one thing good in SC2 is that even TheRock gets send out <3 .
hes a coach he can send himself out if he wants to.
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Wait what !? TheROck is terran -_-
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Rock red terran 1 oclock Shuttle blue toss 5 oclock
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On May 26 2012 16:30 BLinD-RawR wrote:Show nested quote +On May 26 2012 16:28 raga4ka wrote: Thats one thing good in SC2 is that even TheRock gets send out <3 . hes a coach he can send himself out if he wants to.
THEROCK = Choya?
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:31 SkelA wrote: Wait what !? TheROck is terran -_-
2base BCs.
OH YEAH!
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Why is ROCK playing terran? What is this madness -_-
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:31 Ribbon wrote:Show nested quote +On May 26 2012 16:30 BLinD-RawR wrote:On May 26 2012 16:28 raga4ka wrote: Thats one thing good in SC2 is that even TheRock gets send out <3 . hes a coach he can send himself out if he wants to. THEROCK = Choya?
don't be ridiculous, I can smell what choya is cooking, not like the rock.:p
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One rax, one gas for THEROCK Shuttle scouts pretty early Technology lab add on for the rax Upgrading CC to make it call down stuff from somewhere Uh whats this unit coming out of the barracks?
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Reaper Expand out of The Rock. Won't do much
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TheRock making a flyingMariner.
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1 rax reaper expand
that's not fancy at all
shit he lost both of his reapers
WHOA SHIT super ninja expo
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:32 X10A wrote: One rax, one gas for THEROCK Shuttle scouts pretty early Technology lab add on for the rax Upgrading CC to make it call down stuff from somewhere Uh whats this unit coming out of the barracks?
jumping marine.
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Marine with a jetpack that can fly places, seems legit Bunker made at the top of the ramp Flying marine dies off to the dtGoon focus fire Both of them have their naturals Ninja expo at the ~7 oclock inner expo for THEROCK
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On May 26 2012 16:21 Darion wrote:Show nested quote +On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Mind control was given to Zerg
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United States11393 Posts
rock makes fire
rock makes reaper
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On May 26 2012 16:33 BLinD-RawR wrote:Show nested quote +On May 26 2012 16:32 X10A wrote: One rax, one gas for THEROCK Shuttle scouts pretty early Technology lab add on for the rax Upgrading CC to make it call down stuff from somewhere Uh whats this unit coming out of the barracks? jumping marine.
a firebat....hero....
cape not included
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Two more rax out of THEROCK groundArbiter for the defensive rampstasis Stim being upgraded SCV scout denied by dtGoon's, unable to check for the natural expo
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the fuck's he doing
god damnit
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On May 26 2012 16:26 Ribbon wrote:Show nested quote +On May 26 2012 16:24 Sawamura wrote:On May 26 2012 16:22 X10A wrote:On May 26 2012 16:21 Darion wrote:On May 26 2012 16:14 X10A wrote: Ht feedback in this game?! What happened to the DA?!
DAs are gone. Archons are made from any combination of templar - 2 HTs, 2 DTs, or 1 of each. Feedback was moved to the templar, displacing hallucinate which was moved to the sentry(miniArbiter or whatever you called it). Mind control and malestrom are out. Malestrom would've been pretty sick with all the bio play that T seems to love, no more stove or royal stove in scToo ic D; groundArbiter <3 maelstorm needs to be added in pvz than we can see all the blob units get killed by ht storms . Seriously it would have been perfect that mothership vortex wouldn't work all the time but freaking maelstorm ? Zergs will scream in fear when they see their unit locked down and get stormed to death. I think that's the reason the Replicant got taken out of HotS. Protoss would copy an infestor, and then fungal + storm.
Really? That sucks. Because that's the only new unit in HOTS I actually like(as a protoss).
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Did he just die to 3 gate pressure?
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Ebay coming up now Ninja CC is being upgraded to the orbial proxy pylon being set up for offensive warp ins Missile turret and a second bunker being made Ground stasis to prevent repair or micro back for the marines Nothing in the second bunker THEROCK looks to be in trouble Stim is barely just about to complete, All scvs pulled Shuttle looking smug, first win since last year?
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that was very anti-climactic
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ALLEYCAT BLUES50601 Posts
should have gone for 2 base BCs
WTF man
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Shuttle blind hard countered Rock's build, lol.
2 base 5gate push vs triple orbital.
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On May 26 2012 16:36 ragnorr wrote: Did he just die to 3 gate pressure?
The infamous "Make some dudes and attack with them" build.
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gg from THEROCK Gives Shuttle his first win in over a year I think ...WTF DID CLASSIC DO TO HIS HAIR
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ace match coming up ACE took BW 2-0 STX took scToo 2-0
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On May 26 2012 16:37 Darion wrote: Shuttle blind hard countered Rock's build, lol.
2 base 5gate push vs triple orbital. Pretty sure most things counter reaper-double-expand.
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Poll: Recommend game 4 ?No (6) 75% Yes (1) 13% If you have time ... (1) 13% 8 total votes Your vote: Recommend game 4 ? (Vote): Yes (Vote): No (Vote): If you have time ...
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United Kingdom38257 Posts
On May 26 2012 16:38 Jumbled wrote:Show nested quote +On May 26 2012 16:37 Darion wrote: Shuttle blind hard countered Rock's build, lol.
2 base 5gate push vs triple orbital. Pretty sure most things counter reaper-double-expand.
especially when your defence is a single bunker and a late scv pull =(
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On May 26 2012 16:38 Jumbled wrote:Show nested quote +On May 26 2012 16:37 Darion wrote: Shuttle blind hard countered Rock's build, lol.
2 base 5gate push vs triple orbital. Pretty sure most things counter reaper-double-expand. Yeah lol, why dont these BW players not learn the marine tank banshee allin is beyond me really
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I should co-commentate with Pokebunny, and refer to everything as I am in LR Wonder how much flak I'd get
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He should build 2 more bunkers and pulled SCV when he saw GroundArbiters moving out
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:39 X10A wrote: I should co-commentate with Pokebunny, and refer to everything as I am in LR Wonder how much flak I'd get
if you get flak i'd flak the flakers with this
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Atleast the groundArbiters don't cloak the units around them M18M for ACE's ace pick vs Hyvaa? NO WE GOT TROLLED It's Mini
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ALLEYCAT BLUES50601 Posts
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Lol they started to use groundArbiters and RampStasis in SCtoo thread.
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PvProleague
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On May 26 2012 16:44 Nazza wrote: Lol they started to use groundArbiters and RampStasis in SCtoo thread. I'm a trend setter, what can I say? =P Haha <3 One of these days I'll commentate scToo like that entirely
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On May 26 2012 16:45 X10A wrote:Show nested quote +On May 26 2012 16:44 Nazza wrote: Lol they started to use groundArbiters and RampStasis in SCtoo thread. I'm a trend setter, what can I say? =P Haha <3 One of these days I'll commentate scToo like that entirely
You will become my favourite caster if you commentated this way all the time muahahahaha Flame vultures <3
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On May 26 2012 16:44 Veldril wrote:PvProleague  A stark contrast to GOMTvT indeed.
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:46 Ciryandor wrote:A stark contrast to GOMTvT indeed. 
when players learn how to beat protoss they will play other races, until then lol PvProleague.
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On May 26 2012 16:45 X10A wrote:Show nested quote +On May 26 2012 16:44 Nazza wrote: Lol they started to use groundArbiters and RampStasis in SCtoo thread. I'm a trend setter, what can I say? =P Haha <3 One of these days I'll commentate scToo like that entirely
You can have credit for dtGoon and flame vulture, but I want credit for groundArbiter .
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On May 26 2012 16:49 Nazza wrote:Show nested quote +On May 26 2012 16:45 X10A wrote:On May 26 2012 16:44 Nazza wrote: Lol they started to use groundArbiters and RampStasis in SCtoo thread. I'm a trend setter, what can I say? =P Haha <3 One of these days I'll commentate scToo like that entirely You can have credit for dtGoon and flame vulture, but I want credit for groundArbiter  . Probe commando didn't fit It's okay Nazza, we'll co-commentate one day
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Zs need to get their DefileReavers out more often, makes for exciting games IMO
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:51 Ciryandor wrote: Zs need to get their DefileReavers out more often, makes for exciting games IMO
oh god lol.
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On May 26 2012 16:51 Ciryandor wrote: Zs need to get their DefileReavers out more often, makes for exciting games IMO
Yah I love it when they cast EnsarePLAYGUU
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I demand a better devourer for zerg And flame vultures need a buff, like burning spider mines
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ALLEYCAT BLUES50601 Posts
On May 26 2012 16:53 X10A wrote: I demand a better devourer for zerg And flame vultures need a buff, like burning spider mines
flame vultures were nerfed because they were too good lol.
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M18M red toss 7 oclock Mini blue toss 1 oclock
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On May 26 2012 16:54 BLinD-RawR wrote:Show nested quote +On May 26 2012 16:53 X10A wrote: I demand a better devourer for zerg And flame vultures need a buff, like burning spider mines flame vultures were nerfed because they were too good lol.
At one point YellOw called them flame lurkers cos they'd kill all your workers.
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Fenrax
United States5018 Posts
PvPvPvPvPvPvPvPvPvPvPvPvPvPvPvPvP
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Man, I hope these two spent the last game in the strategy forum
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Gate, gas, core PvP, standard no matter the game Second gas for both also
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Protoss is the new terran in sc2 .....
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Give them spider mines atleast, or something like that. It'd be pretty good to camp the forward pylon with mines Two gate for both of them, warp gate is researching dtGoon's being pumped
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On May 26 2012 16:47 BLinD-RawR wrote:Show nested quote +On May 26 2012 16:46 Ciryandor wrote:On May 26 2012 16:44 Veldril wrote:PvProleague  A stark contrast to GOMTvT indeed.  when players learn how to beat protoss they will play other races, until then lol PvProleague.
It's so weird that it would be Khan that actually don't play protosses only(Reality/Turn/Sharp today and Reality/Roro in their first game).
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Citadel for Mini Robo for M18M, double ground arbiters Mini going to go for dtGoon teleport first
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4 gate robotics and dtGoon teleport M18M making an observer instead of that really big goon with the really big guns Support bay is being added, tripods incoming
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dtGoon teleport is done for Mini Observer scouts nothing really Really big gunned goon is out, second one actually No tripods yet Robotics up for Mini, going to use observer to teleport to the high ground
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I hope someone makes a flying pylon.
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4 gate robo teleport tech expand for Mini First tripod is on the way, second one is queued up No big gunned goons for Mini just yet
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Flying pylon would be pretty sick right about now Mini teleports up to the main to pick off some probes Loses a couple of dtGoons
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The dtGoon's and their teleport seems pretty mobile The tripods have taken a good deal of damage Another offensive blink into the main for Mini
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Base race time it looks like
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Flying pylon out for Mini! Manages to get some probes out Hero big gunned goon, kills off a triipod
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ALLEYCAT BLUES50601 Posts
they literally traded bases.
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Nexus rebuilt in the opposite players main One last pylon, and the nexus Both players will still be mining after this too
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They traded bases in the most literal sense XD
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Thats cute, LOL Mini going to expand to the ninja 5 oclock
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what a crazy game, it is basicall reset economy-wise! :o
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Gets two pylons by the edge of the cliff, Mini does They're both going to continue production after this, oh joy. I thought I could go to sleep for a second there
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It says Ace is P7, but he's clearly spawned in P1...
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I think the hidden expand was a mistake. They both need as many pylons, as sonn as possible, to resume production. And one nexus is worth 4 pylons, mini could've started production way before his opponent.
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Advantage goes to Mini, but if he loses those dtGoons Oh boy No sign of a draw, Mini looks to be in the position to win with his contain
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ALLEYCAT BLUES50601 Posts
On May 26 2012 17:07 Ribbon wrote: It says Ace is P7, but he's clearly spawned in P1... wait I know you've been watching this set.
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On May 26 2012 17:08 JustPassingBy wrote: I think the hidden expand was a mistake. They both need as many pylons, as sonn as possible, to resume production. And one nexus is worth 4 pylons, mini could've started production way before his opponent. A production based on low mineral base? The expand was a correct decision
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United Kingdom38257 Posts
On May 26 2012 17:08 JustPassingBy wrote: I think the hidden expand was a mistake. They both need as many pylons, as sonn as possible, to resume production. And one nexus is worth 4 pylons, mini could've started production way before his opponent.
With the mobility of his blink stalkers it will win him the game. M18M can't push anywhere without mini backstabbing him and still having a Nexus across the map, and if he doesn't move out Mini's economy will roll him in a bit.
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Both players now resuming production Oh dear lord Mini adding his own Tripod bay
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On May 26 2012 17:08 JustPassingBy wrote: I think the hidden expand was a mistake. They both need as many pylons, as sonn as possible, to resume production. And one nexus is worth 4 pylons, mini could've started production way before his opponent.
Well mini's established map control, so he can pretty much do whatever he wants. As soon as Stardust moves out he can teleport dtgoons into main and harass probes.
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Stardust cleverly forcefields the blink stalkers, but Mini cleverly teleports :|
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zzzz
waiting for game to end already.
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I just fell asleep. I'm done for the night Mini on 3 base against two now What the hell is going on lmao
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Colossi are king in mid and late game PvP. Mini's got the big advantage with double robo and extra expansion.
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So fucking over when you have to BABYSIT your rangeless colossi on one base against the guy already pumping his own on two bases.
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On May 26 2012 17:12 X10A wrote: I just fell asleep. I'm done for the night Mini on 3 base against two now What the hell is going on lmao
Go to sleep dude, mini's already won.... he just doesn't know it yet.
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Mini going to just 1a over to M18M now? Well they're both moving out now
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United Kingdom38257 Posts
Mini taking forever to just go and fucking kill him xD
Time for lasers.
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WAR OF THE WORLDS Tripod on Tripod, ninja expo gets killed off, but now Mini going to oll over M18M
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Why Blue just let his base gets demolished when he has army advantage
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GG from M18M The tripods are no more Good night all <3
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Incredible patience man. He even waits to engage in a good arc. And even then he spreads out army in a good concave.
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Okay, finally. I'm going to sleep. This was not worth staying up for
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ALLEYCAT BLUES50601 Posts
SO MANY LAZORS FIRING EVERYWHERE!
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On May 26 2012 17:09 Frankon wrote:Show nested quote +On May 26 2012 17:08 JustPassingBy wrote: I think the hidden expand was a mistake. They both need as many pylons, as sonn as possible, to resume production. And one nexus is worth 4 pylons, mini could've started production way before his opponent. A production based on low mineral base? The expand was a correct decision
Hm, good point. Didn't look at the mineral count of the base, guess it does depend on that.
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Poll: Recommend game 5 ?No (7) 64% Yes (3) 27% If you have time ... (1) 9% 11 total votes Your vote: Recommend game 5 ? (Vote): Yes (Vote): No (Vote): If you have time ...
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On May 26 2012 17:15 SkelA wrote: Why Blue just let his base gets demolished when he has army advantage Cause this way he get the red army trapped and he could sack that one expo
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On May 26 2012 17:15 SkelA wrote: Why Blue just let his base gets demolished when he has army advantage
He was out of position to defend it, but could trap the opponents army in time. This let him finish the game (It was already won a long time ago, basically when the bastrade was done).
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ALLEYCAT BLUES50601 Posts
games were ok to meh but X10A's LRing was the best.
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Edit : okay let's get some jaedong v flash face on that banner ...
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Man that should be illegal.
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United States10328 Posts
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United States7481 Posts
more like Aiur Force Ace huehuehuehuehueheehueuheuheu
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