all im hoping is effort vs fantasy or hydra vs bisu or leta vs bisu or fantasy vs hydra or movie vs fantasy or fantasy vs skyhigh or leta vs best or hydra vs best pretty sure that one of those will come true....
On February 12 2012 14:12 Taekwon wrote: Deep no longer has a meaning in this proleague.
Indeed. All teams are always forced to play their best players and spread out only to counter snipe. This is the main reason why KT is leading. Flash has to prepare only 2 maps, and with Stats and Mind in the wings, they can easily snipe and avoid snipes.
The same reason that T8 is failing, at least earlier. Other teams read them too easily, and they get sniped and cheesed left and right.
On February 12 2012 14:12 Taekwon wrote: Deep no longer has a meaning in this proleague.
Indeed. All teams are always forced to play their best players and spread out only to counter snipe. This is the main reason why KT is leading. Flash has to prepare only 2 maps, and with Stats and Mind in the wings, they can easily snipe and avoid snipes.
The same reason that T8 is failing, at least earlier. Other teams read them too easily, and they get sniped and cheesed left and right.
Can someone explain the logic in this post to me? If you read it two or three times, you feel like doing the Jackie Chan meme pose
On February 12 2012 14:12 Taekwon wrote: Deep no longer has a meaning in this proleague.
Indeed. All teams are always forced to play their best players and spread out only to counter snipe. This is the main reason why KT is leading. Flash has to prepare only 2 maps, and with Stats and Mind in the wings, they can easily snipe and avoid snipes.
The same reason that T8 is failing, at least earlier. Other teams read them too easily, and they get sniped and cheesed left and right.
Can someone explain the logic in this post to me? If you read it two or three times, you feel like doing the Jackie Chan meme pose
Fantasy going to scout in the correct direction Leta going to as well CC just about done for Fantasy lol guy in the audience eating a burger Bunkie raping someone in the audience I think Leta went for a fact instead of a CC
CC just starting for Leta three vultures taking out scvs at the nat for Fantasy Snuck around the back of the mineral line Two vultures at below the ramp One vulture gets its mines planted infront of the fact, two mines kill off the first tank Leta just microing down the scvs now
Leta double machine shop upgrades, another vulture heading out, Fantasy's scv reaches Leta's nat, sees Leta take his nat - 3 vultures rush fantasy's nat - a few kills - another vulture comes... Fantasy taking a LOT of damage
mines laid outside Fantasy's factory first tank instantly annihilated
Three marines manage to take out a vulture Both of them are pretty deep in the red health Second tank takes out both of the vultures, but the damage has been done Port, and armory are up for Leta, and the academy is coming up now I beleive Dropship out for Fantasy, and Leta's rax scouts it No add on for Leta's starport, wraith is out
3 vultures still raping scvs - 3 marines come out to fight
Tank clears out vultures - but there are still mines in Fantasy's main
Leta with 35-24 supply lead
Fantasy has his first dropship - spotted by floating rax 1 wraith heading out for leta, dropship heads back hom due to 2 vultures at fantasy's nat killing even more scvs
Vultures are out again, kill off 5 scvs before dying Wraith comes in and almost kills off the dropship, but is forced back Leta <3 He has 2 wraiths now, and 2 facts Fantasy hardly has saturation at his nat Leta has his rax landed inside of Fantasy's main and is producing something Its a firebat! Gets off 3 kills before it dies Dropship of Fantasy's gets sniped, and the tanks get killed off too Leta sieging up the bunker infront of Fanta's nat GG from Fantasy 1-0 CJ Leta taking the set
On February 12 2012 14:34 Black[CAT] wrote: It would be epic if SKT didnt make playoffs
At the beginning of the season I was actually hoping both SKT and KT wouldn't make the play offs so that four other teams could battle it out, it would be a breath of fresh air, but not knowing if this is the last PL season, I'd really like SKT to be at the top
On February 12 2012 14:34 Black[CAT] wrote: It would be epic if SKT didnt make playoffs
At the beginning of the season I was actually hoping both SKT and KT wouldn't make the play offs so that four other teams could battle it out, it would be a breath of fresh air, but not knowing if this is the last PL season, I'd really like SKT to be at the top
Not knowing if this is the last PL, I would want to have a lesser known team to win. STX or Stars to win. But the best case scenerio would be Team 8 because it would attract sponsors into the scene.
Soo going to take the 6.5 to be his second expo, as Movie is blocking his nat from getting started for now Forge-cannon-nexus I believe for Movie A pair of lings coming back to go and kill off the probe Soo going to take his nat now
Probe gets killed off to some ling control Nexus is just about done Lair for Soo is morphing Lings are going to try and poke in, Movie tries to slip out a probe also, but it almost gets surrounded Core is done, and the stargate is being added
On February 12 2012 14:47 lespostea wrote: n.die.soo is a complete baller and a worthy squire to the mighty hyuk, I won't listen to this slander. Look at that ling micro.
First sair is out, going to scout and get a free overlord Robo on the way for Movie Second sair is out, going to start on another overlord Spire is done though, and there are scourge on the way to kill off the sair Movie pays good attention to his corsair, but does allow a hit off on the first sair Oh damn, Soo with a scourge trap on the sair Shuttle moving into the main of Soo, but the scourge intercept Only one slow lot gets out
Citadel on the way Lings try to run by, only two get in Reaver is out Hydra ling is headed towards the nat 3 gates being platned down now Gateway goes down! Reaver GOES DOWN Soo going to bring more Hydras towards the nat Probes are pulled off the line
Sigh that was all kinds of fail from Movie. Fail scouting probe, fail corsair, fail shuttle and fail defense. Worst of all is that soO's song of choice is some kind of terrible Crank That copy.
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
No it didn't, the first two shots from the reaver only killed 1 hydra each
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
Movie thought he wouldn't lost the shuttle, because he's movie, but he didn't realize that he's movie, and he'd lose his shuttle.
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
No it didn't, the first two shots from the reaver only killed 1 hydra each
The first two, what about the other two?Did he expect to kill 5 hydras per shot?
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
On February 12 2012 14:52 Golgotha wrote: something is wrong with zvp. every z just hydra busts nowadays.
If you look at recent results, Zerg isn't doing so great in games that don't end with a 5 Pool or Hydra bust.
exactly. it SUCKS but they do it all the damn time. it has a low win rate but they still use it very frequently. it is horrible. it is almost as if there is no better alternative. toss just two base rolls, if they get 3 base it is a facking pain.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
Yes, I agree 100% I hate that teams can play up to 2 games a week. It's ridiculous. I've been saying this for years.
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
No it didn't, the first two shots from the reaver only killed 1 hydra each
The first two, what about the other two?Did he expect to kill 5 hydras per shot?
That's beside the point of what you said, if your first two shots only kill 1 each when he could easily be killing 3 each time then you're not going to hold in any world. Especially when he skimped so hard on defense
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
I need swarm season again!!! please make some zerg friendly maps... I'm seeing too much P and T... not enough Z Plus, Bisu would strive during swarm season
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I don't know why people are expecting entertaining from progamers games if it'll be their's/and their team's undoing. I'm all for competitive gaming and esthetics are not really needed.
On February 12 2012 14:52 GoTuNk! wrote: lol at fast reaver with 1 cannon
Yea, what's up with that?I mean, the reaver did get some pretty good scarab hits off, but I can't believe he expected to hold anything with a reaver and a cannon.
No it didn't, the first two shots from the reaver only killed 1 hydra each
We I said that he got "some" , not every single one, anyways, my point was that he should have had more than that to be able to hold a bust, though I could be wrong.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I don't know why people are expecting entertaining from progamers games if it'll be their's/and their team's undoing. I'm all for competitive gaming and esthetics are not really needed.
DOWN WITH CJ!
Because at this point, there's becoming fewer and fewer reasons to be interested in BW. This format does nothing for it.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I know. There's no way to measure entertainment value via map comparison in a vacuum. There are just a myriad of factors that can influence said obligation like strategy, individual player capabilities, etc.. It might have an affect, but I honestly think it pales in comparison to the actual format itself.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The object of the game has always been to win. I think there's added value to each game this season. Less teams, less matches, Bo5s, it makes every game that much more meaningful than last year (or 2 years ago especially), when we had like up to 50 games a week, and matches that ran almost 4 hours, flooded with rather boring macro games.
I'm sorry, but I'm really enjoying this season, personally.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I don't know why people are expecting entertaining from progamers games if it'll be their's/and their team's undoing. I'm all for competitive gaming and esthetics are not really needed.
DOWN WITH CJ!
Because that is the foundation of brood war and watching any sport in general..
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I don't know why people are expecting entertaining from progamers games if it'll be their's/and their team's undoing. I'm all for competitive gaming and esthetics are not really needed.
DOWN WITH CJ!
Because at this point, there's becoming fewer and fewer reasons to be interested in BW. This format does nothing for it.
BO5 w/o ace match did hurt that factor but I still find gems every now and then.
On February 12 2012 14:53 Taekwon wrote: ZvP today.
Z wins - Hydra bust/main drop w/ lurker P wins - Toss two base army roll
Both take advantage of their opponents skimping on defense, though
That's the problem. Because of the strenuous format, players are forced to play in such a adamantite fashion in order to secure a win. Entertaining games are so scarce to come across simply because teams are bent on sniping or doing a surprise build.
The other thing is that the maps sorta suck.
That's entirely subjective. Progamers are beyond that.
Not for playing. For making entertaining games.
I don't know why people are expecting entertaining from progamers games if it'll be their's/and their team's undoing. I'm all for competitive gaming and esthetics are not really needed.
DOWN WITH CJ!
Because that is the foundation of brood war and watching any sport in general..
I highly doubt Golf has any entertaining foundation.
Pool first for Effort, didn't see when it started Best managing to block Effort's hatch, once, twice, but the third time isn't the charm Forge->cannon->nexus for Best
Probe being chased around by lings Core is just about done for Best, and he's taking his second gas Stargate is warping in, after core finished Spire for Effort
Spire starts in the main 7 lings chasing the scouting probe - probe fakes and only 1 actually follows it - back into Effort's nat - effort uses a drone to block and the probe is finished off
Sair moving out towards Effort, but the overlords are well spread around the map Hydra den is up 2 macro hatches are in the middle of Effort's main, 5 hatch total Spire is done Citadel is up, and the archives finishes right after I type this ><
Gates being added for Best, 3, 4 total Still, more sairs being added Effort, manages to pick off one Sair Overlords spot a DT, hydras try to give chase, but they decide not too Overlord speed is done Best has lots of cannons at his nat DT gets killed as it arrives at the nat First HT is out
Drop is done for Effort I believe, hes also expanding to the 6 oclock Lots of overlords out in the open, The +1 siars are trying to take them out But the overlords get back to the protection of the Hydras Effort losing two overlords to the fleet of sairs Best taking his mineral only now Three lurkers being morphed mid map, sairs spot them
Lurker drop in the back of Best's nat I think Lurkres going to take down the back door to Best's main Overlord hunting seasons is on, atleast 4 of them pop to the sairs The back door is open, to Best's mineral only Goons are in position and obs are out though
Even more overlords going to go down to Best's sairs DT tries to sneak into the main, but gets killed outright 146-105 supply Best-Effort Best expanding to the 12 oclock, The Hydra force of Effort is getting engaged by Best, but Effort pulls back
Mutas are out now for Effort Only 4 sairs left for Best? Best going to push into Effort's 4th Effort sniped Two HT, One HT gets its storms off, but it really didn't hit much Hydras vs Best's zealot goon force Effort pushes back Best from his expo 128-105 after that engagement Effort taking 7 nat as his 3 oclock got cancelled HT are back with Best's army Effort with some niec storm dodging, and there are no more storms for the moment
Rwar, stupid posts aren't posting and mine are huge 0-0-2 for Best's forces 0-2 for the Hydras Two free HT for Effort Mainly goon force against the pure hydras composition Effort crushes Best's goon force But a round of speedlots will force Effort back
stopping 3 base mass gate is very difficult. 4v3 base, toss is pretty much pumping out the same amount of units as zerg...which is very bad. but effort somehow holds off the push and maintains his army throughout!
Best attacking midmap - Effort's hydra are spread out - but now a sandwich? no - best's army too strong for now effort giving ground - still plenty of hydra remaining though
Huge drop on Best's mineral only Taking out the nexus, and no mining from there Pretty awesome lurker egg block to block off the reinforcements Lurker drop behind Best's 12 oclock, lots of probes are killed But a DT disrupted mining at the 5 nat, getting 5 drone kills Effort has a huge number of Hydras The hydras are spread out to try and surround Best's army Doesn't seem to quite be working Best rebuilding the nexus at his mineral only and is going to push into Effort's 5th
The hatchery is going to go down to 6 speedlots 140-120 Best-Effort Effort expanding to the 3 oclock now Best's army is moving to try and kill it off I'm thinking Yeah, small hit squad of zealots are there to try and den yit Best is wrecking through Effort's hydras with his storms 6 HT unprotected for a small moment Effort needs Hive tech imo, but what do I know
man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
131-111 Best-Effort Effort's nat is just about mined out, his mineral only isn't up yet Another big engagement, and the storms are really being the deciding factor in these midmap engagements 1-0-3 for the toss army 0-2 still for the hydras
Mass Hydra...he controlled it pretty darn well overall with some great flanks but...I just don't feel like it works against a P like that with so many storms.
It's too hard to dodge that much area and there just get to be too many storms.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
guys how can he get upgrades when he is holding on by the skin of his teeth? yeah he could have got them but it's not like effort wasn't under pressure.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
Well that should keep the people who harp about PvZ not being entertaining quiet for a while. What I don't understand is where was Effort's tech. 25 minutes of pure mass hydra with a few lurkers sprinkle here and there. No hive, no swarm, no cracklings...wth?
On February 12 2012 15:31 red4ce wrote: Well that should keep the people who harp about PvZ not being entertaining quiet for a while. What I don't understand is where was Effort's tech. 25 minutes of pure mass hydra with a few lurkers sprinkle here and there. No hive, no swarm, no cracklings...wth?
Effort had no opening to take a hive. He was always struggling to maintain a big enough army to fend Best off. Protoss is just way too cost-effective against Zerg these days.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
Relax my child. This game is not grounds for whining. Effort was in a position to win that game, he just threw it away through poor play.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
The only zerg I trust to win a ZvP with lair tech alone, even past 20 minutes, is Shine. There is only one Shine. Please, other zergs, do not try to be Shine.
"I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
"Someone loved me doing interviews. I'm not trying to be funny but hwnen I talk, I just ...words just fly out! and it becomes naturally entertaining! I love interviews!"
On February 12 2012 15:32 ArvickHero wrote: no he needed to keep bringing out the muta tech switches to keep sniping HT .. it won him the first huge fight, but he failed to do it later on
Not enough gas, and Zerglings without upgrades would have died to zealots. What hydras advantages are over lings are that they don't need to be used with as much commitment.
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
"When I first saw the drop...dam, its amazing that i saw that drop u know?? Since I've been feeling it..ive felt it.. i could also hear the sounds of a ol packing up units so i moved my sairs all over the place"
On February 12 2012 15:31 red4ce wrote: Well that should keep the people who harp about PvZ not being entertaining quiet for a while. What I don't understand is where was Effort's tech. 25 minutes of pure mass hydra with a few lurkers sprinkle here and there. No hive, no swarm, no cracklings...wth?
Effort never really had a good time where he could safely tech without getting 2 base or 3 base rolled. guys it's not like effort is an idiot and doesnt know about hive or upgrades. he wants to get there of course, but if he doesn't field an army and defense to stop the toss army from killing him mid game, then what good are upgrades. he constantly traded armies with best, so he had to make more hydras to stay alive. thus, he never really had a good time to tech.
11 mutas for 2 high templar wasn't worth it at all. The mutas should have come earlier so that Effort could have sniped high templar when they were in the middle of the map and not when BeSt's army was knocking on his front door.
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
That's true... from PvP god... to PvT S-class... to PvZ killer... o_O
"after i lost all my hts in the initial engagement, i thought i was going to lose...but i thought maybe this is a sort of all in? so i persevered with solid confidence"
On February 12 2012 15:35 ArvickHero wrote: I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
Yes, because pure hydra can't just be 1a2a3a-ed by Zealots with stormsupport.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
Relax my child. This game is not grounds for whining. Effort was in a position to win that game, he just threw it away through poor play.
how can you say poor play? flanked and dodged his heart out. sorry for the whine though. but give me a break ive seen so many zvp fails this season.
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
"Yeah, i will try get on a winning streak..but our upcoming matchups are difficult! khan and kt, man wow... i just hope i can become a solid part of FBB"
On February 12 2012 15:35 red4ce wrote: 11 mutas for 2 high templar wasn't worth it at all. The mutas should have come earlier so that Effort could have sniped high templar when they were in the middle of the map and not when BeSt's army was knocking on his front door.
sure it could've been used earlier, but effort would've rolled over and totally lost if he didnt snipe those HT. Muta sniping is an integral part of mass Hydra strategies, and getting those Lurkers honestly was the mistake I thought. Refer to the 09-10 era when Zergs were facerolling Protosses with Muta/Hydra compositions
"Wait- before you end it..I need to say a word to my mother. She was so sad because she thought i wasnt going to do anything for her birthday and i ignored her...
Mom, I promise I love you and I haven't forgotten. I will bring you a great present tomorrow so wait for me tomorrow!"
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
A fine observation. You always wonder how you-know-who gets brought up in matches where his team isn't even playing...
On February 12 2012 15:38 Taekwon wrote: "Yeah, i will try get on a winning streak..but our upcoming matchups are difficult! khan and kt, man wow... i just hope i can become a solid part of FBB"
On February 12 2012 15:31 red4ce wrote: Well that should keep the people who harp about PvZ not being entertaining quiet for a while. What I don't understand is where was Effort's tech. 25 minutes of pure mass hydra with a few lurkers sprinkle here and there. No hive, no swarm, no cracklings...wth?
Effort never really had a good time where he could safely tech without getting 2 base or 3 base rolled. guys it's not like effort is an idiot and doesnt know about hive or upgrades. he wants to get there of course, but if he doesn't field an army and defense to stop the toss army from killing him mid game, then what good are upgrades. he constantly traded armies with best, so he had to make more hydras to stay alive. thus, he never really had a good time to tech.
Effort wasn't on the back foot the entire game. I think if he had consolidated his lurkers to create a defensive perimeter instead of randomly leaving them out in groups of 2 to get killed he would have been safe enough to go to hive.
On February 12 2012 15:35 red4ce wrote: 11 mutas for 2 high templar wasn't worth it at all. The mutas should have come earlier so that Effort could have sniped high templar when they were in the middle of the map and not when BeSt's army was knocking on his front door.
sure it could've been used earlier, but effort would've rolled over and totally lost if he didnt snipe those HT. Muta sniping is an integral part of mass Hydra strategies, and getting those Lurkers honestly was the mistake I thought. Refer to the 09-10 era when Zergs were facerolling Protosses with Muta/Hydra compositions
To be fair, that is exactly the reason why toss opts for such high goon/sair counts nowadays, something I believe Bisu did on HBR which picked up after a while. Before, Zergs were facerolling especially hard because they were actually preserving some amount of their muta stack, whereas now they know they will lose all of it.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
my apologies you are right. just frustrated watching zvp.
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
A fine observation. You always wonder how you-know-who gets brought up in matches where his team isn't even playing...
I'm sure I didn't expect my comment to be quoted and then followed with a Flash reference.
On February 12 2012 15:31 red4ce wrote: Well that should keep the people who harp about PvZ not being entertaining quiet for a while. What I don't understand is where was Effort's tech. 25 minutes of pure mass hydra with a few lurkers sprinkle here and there. No hive, no swarm, no cracklings...wth?
Effort never really had a good time where he could safely tech without getting 2 base or 3 base rolled. guys it's not like effort is an idiot and doesnt know about hive or upgrades. he wants to get there of course, but if he doesn't field an army and defense to stop the toss army from killing him mid game, then what good are upgrades. he constantly traded armies with best, so he had to make more hydras to stay alive. thus, he never really had a good time to tech.
Effort wasn't on the back foot the entire game. I think if he had consolidated his lurkers to create a defensive perimeter instead of randomly leaving them out in groups of 2 to get killed he would have been safe enough to go to hive.
Also, it's not like upgrades cost 400/400 or something
On February 12 2012 15:40 MountainDewJunkie wrote:
On February 12 2012 15:37 Zona wrote:
On February 12 2012 15:35 Hero.SP wrote:
On February 12 2012 15:34 mnesthes wrote:
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
A fine observation. You always wonder how you-know-who gets brought up in matches where his team isn't even playing...
I'm sure I didn't expect my comment to be quoted and then followed with a Flash reference.
On February 12 2012 15:35 ArvickHero wrote: I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
Yes, because pure hydra can't just be 1a2a3a-ed by Zealots with stormsupport.
because instead of Lurkers, it should've been Mutas to keep sniping HT .. critical mass Hydras will roll the protoss army without storm support, as we clearly saw in the first huge engagement
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
Relax my child. This game is not grounds for whining. Effort was in a position to win that game, he just threw it away through poor play.
how can you say poor play? flanked and dodged his heart out. sorry for the whine though. but give me a break ive seen so many zvp fails this season.
He should've sat back more and better defended his bases after he destroyed Best's third. He overcommitted to harass.
Another reason Z are not really doing great is that they have no leading figure. Jaedong is on a downward spiral, Effort is fresh out of retirement, Zero and Hydra are unimpressive, and everyone else is a bunch of rookies.
Ugh, PvP... the worst of the worst. People complain about ZvZs lack of diversity and BO advantages, but PvP is just a goddamn battle of all-ins. Will it be 3 gate? 4 gate? dts? Proxy gates? Yeesh...
On February 12 2012 15:42 MountainDewJunkie wrote: Ugh, PvP... the worst of the worst. People complain about ZvZs lack of diversity and BO advantages, but PvP is just a goddamn battle of all-ins. Will it be 3 gate? 4 gate? dts? Proxy gates? Yeesh...
On February 12 2012 15:40 MountainDewJunkie wrote:
On February 12 2012 15:37 Zona wrote:
On February 12 2012 15:35 Hero.SP wrote:
On February 12 2012 15:34 mnesthes wrote:
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
A fine observation. You always wonder how you-know-who gets brought up in matches where his team isn't even playing...
I'm sure I didn't expect my comment to be quoted and then followed with a Flash reference.
i did
ok, i apologize for my fellow fan's uncalled for behavior.
On February 12 2012 15:42 MountainDewJunkie wrote: Ugh, PvP... the worst of the worst. People complain about ZvZs lack of diversity and BO advantages, but PvP is just a goddamn battle of all-ins. Will it be 3 gate? 4 gate? dts? Proxy gates? Yeesh...
On February 12 2012 15:42 MountainDewJunkie wrote: Ugh, PvP... the worst of the worst. People complain about ZvZs lack of diversity and BO advantages, but PvP is just a goddamn battle of all-ins. Will it be 3 gate? 4 gate? dts? Proxy gates? Yeesh...
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
my apologies you are right. just frustrated watching zvp.
No worries, I understand all too well, from watching ZvP in prior years. This brings a tear to my eye, how at least the best Tosses of the current era are consistently winning... It's like we've left years of oppression... T-T;
So, I have to defend PvZ when it's talked about like it's super imba or something Thanks for being manner.
On February 12 2012 15:35 red4ce wrote: 11 mutas for 2 high templar wasn't worth it at all. The mutas should have come earlier so that Effort could have sniped high templar when they were in the middle of the map and not when BeSt's army was knocking on his front door.
sure it could've been used earlier, but effort would've rolled over and totally lost if he didnt snipe those HT. Muta sniping is an integral part of mass Hydra strategies, and getting those Lurkers honestly was the mistake I thought. Refer to the 09-10 era when Zergs were facerolling Protosses with Muta/Hydra compositions
To be fair, that is exactly the reason why toss opts for such high goon/sair counts nowadays, something I believe Bisu did on HBR which picked up after a while. Before, Zergs were facerolling especially hard because they were actually preserving some amount of their muta stack, whereas now they know they will lose all of it.
toss did the same thing back in 09-10 (mass goon for HT support, accompanied with high sair count sometimes), except with less finesse in their Corsair control. Once Protoss loses his Corsairs, its Zerg's time to shine
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
Relax my child. This game is not grounds for whining. Effort was in a position to win that game, he just threw it away through poor play.
how can you say poor play? flanked and dodged his heart out. sorry for the whine though. but give me a break ive seen so many zvp fails this season.
He should've sat back more and better defended his bases after he destroyed Best's third. He overcommitted to harass.
Another reason Z are not really doing great is that they have no leading figure. Jaedong is on a downward spiral, Effort is fresh out of retirement, Zero and Hydra are unimpressive, and everyone else is a bunch of rookies.
yeah both j and effort now lost to best. i remember that game and how EVERYONE was saying best is going to get bested and stomped. but then jae got stomped....so no one to learn zvp from. i really want to see soulkey vs bisu though. or another good toss. i think he can turn this around for z this season.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
my apologies you are right. just frustrated watching zvp.
No worries, I understand all too well, from watching ZvP in prior years. This brings a tear to my eye, how at least the best Tosses of the current era are consistently winning... It's like we've left years of oppression... T-T;
So, I have to defend PvZ when it's talked about like it's super imba or something Thanks for being manner.
Three cheers for BW!
PvZ sucks because of maps!! Oh yeah, I'm so smart!
On February 12 2012 15:42 MountainDewJunkie wrote: Ugh, PvP... the worst of the worst. People complain about ZvZs lack of diversity and BO advantages, but PvP is just a goddamn battle of all-ins. Will it be 3 gate? 4 gate? dts? Proxy gates? Yeesh...
I dunno, I think PvP late-game battles with storm and reavers are the best of all mirror matchups... It is true that it gets there too rarely ):
On February 12 2012 15:35 ArvickHero wrote: I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
Yeah, he should have just been switching between hydra/muta the whole game if he wanted to play like that.
In addition, he essentially traded his 4th gas that he desperately needed in order to drop the minonly which is just a silly trade.
On February 12 2012 15:33 Taekwon wrote: "I've been losing a lot of my PvTs...netizens have been harping about my PvZ/T switch. I will work much harder and balance out both of them to perfection"
lol you can't you can only be good at 1 MU at a time
Unless you are God.
You know why Flash fans are considered obnoxious? Here you are. WTF does your comment have to do with the discussion at hand?
an SKT fan calling other fans obnoxious. lolololol you made my day
On February 12 2012 15:35 ArvickHero wrote: I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
Yes, because pure hydra can't just be 1a2a3a-ed by Zealots with stormsupport.
because instead of Lurkers, it should've been Mutas to keep sniping HT .. critical mass Hydras will roll the protoss army without storm support, as we clearly saw in the first huge engagement
Sniping HT-s isn't cost-effective with so few bases. 12 mutas is 1200 gas, he got 2 HT-s worth 300 gas. Protoss can just retreat and rebuild, Zerg can only take advantage if they have a decent flank to use that hydraforce. Lurkers weren't a mistake.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
my apologies you are right. just frustrated watching zvp.
No worries, I understand all too well, from watching ZvP in prior years. This brings a tear to my eye, how at least the best Tosses of the current era are consistently winning... It's like we've left years of oppression... T-T;
So, I have to defend PvZ when it's talked about like it's super imba or something Thanks for being manner.
Three cheers for BW!
lol no i was being a zerg cry baby, my fault. hahah man it really sucks that I missed the Z dominance of savior's era. I was "born" in the wrong era.
I think we're all still talking about the effort game because we're all really disappointed that Effort isn't quite what he once was. The scene is severely lacking strong zergs this year.
On February 12 2012 15:27 Golgotha wrote: man i understand why zergs just hydra bust all in most of the times. to beat toss in late game, you gotta somehow get +2 more bases than toss to match army mass. AND, the whole game depends on how well you dodge storms. if you fuck up a storm dodge at crucial moment, you just outright lose.
effort here is ballsy and very impressive for going head to head and dodging storms. but still he is having a very hard time and any battle can be turned with a couple storms. no wonder zergs dont want to risk late game with toss.
lol @ storms...
It's almost like you can pretend that ZvP isn't pretty strongly Z-favored.
uh look at the stats in zvp for this PL. then come back to me kid.
You've already admitted that you are new to the scene. 1 season, maybe 2 of P holding their own against Z does little to counteract the 10 preceding years of sheer Z dominance. The brief golden age of Toss, and the Bisu revolution period, still both had around 50% WR for P. Statistically, Z > P is still the most imbalanced matchup I believe.
Also lol@'kid' why throw trash into argument? Weakens your voice.
my apologies you are right. just frustrated watching zvp.
No worries, I understand all too well, from watching ZvP in prior years. This brings a tear to my eye, how at least the best Tosses of the current era are consistently winning... It's like we've left years of oppression... T-T;
So, I have to defend PvZ when it's talked about like it's super imba or something Thanks for being manner.
Three cheers for BW!
lol no i was being a zerg cry baby, my fault. hahah man it really sucks that I missed the Z dominance of savior's era. I was "born" in the wrong era.
There are always VODS. Pretty sure even highlights of Savior and such.
Obs first for Sun, and an expo Horang2 has all of his gates up, also went for obs first Support Bay up for Sun, not sure about Horang2 Horang2's larger goon army is headed towards the nat of Sun
effort attempted all in macro. it was set to destroy right after all those hts were dead. switching over tech and transitioning was asinine at the later aspects of the game as it would ultimately make all the main hatcheries meaningless (6). All in all, it would've been worse if effort attempted tech - he was having trouble just expanding and trying to keep his larvae busy he was way too strapped on cash - it would've given best too much of an opening at that point
Sun has some pretty good focus fire on the goons of Horang2 4 goons left for Sun, Horang2 is reinforcing though Reaver is out for Sun and a shield battery is up
Horang2 expanding now That was really bad by Horang2 Sun adding 2 more gates, going to even out the gate count Support Bay and citadel warping in for Horang2 2 reavers out for Sun
Shuttle out for Sun, going to push towards Horang2 Horang2 has a shuttle of his own, and is going up to 5 gates One reaver for Horang2 as opposed to the 2 reavers of Sun Sun's reavers are the reason he's winning the engagement Both players reavers are dead, and the nexus of Horang2 went down GG from Horang2 + Show Spoiler +
On February 12 2012 15:55 Zona wrote: The standings are sooooo close together. Just 4 full game difference between top and bottom, and so many teams within 1 game of each.
Honestly despite all the other disappointing things about this season, it is probably one of the most intense ever. Seriously, I was unhappy about almost every change, but the end result is SO GOOD.
Stars vs Ace will be a meh luckluster scraping the bottom of the barrel games SKT vs CJ will be a epicfest with both teams bringing it to each other to determine who is the better team
And guess what: Stars vs Ace bring an epic games that was exciting from start to finish. SKT vs CJ made me sleepy.
On February 12 2012 15:35 ArvickHero wrote: I'd say the problem was the Lurkers. They were fairly useless, for the most part, and took away precious gas from what could've been Mutas, upgrades or what-not
Yes, because pure hydra can't just be 1a2a3a-ed by Zealots with stormsupport.
because instead of Lurkers, it should've been Mutas to keep sniping HT .. critical mass Hydras will roll the protoss army without storm support, as we clearly saw in the first huge engagement
Sniping HT-s isn't cost-effective with so few bases. 12 mutas is 1200 gas, he got 2 HT-s worth 300 gas. Protoss can just retreat and rebuild, Zerg can only take advantage if they have a decent flank to use that hydraforce. Lurkers weren't a mistake.
its not really about cost as it is about sniping the HT. sure it'll be 11k gas you spend, but honestly with the same larva number and cost, no other unit can fulfill the role of reliably sniping HT like the Muta can. (and later on, Best's Dragoon count was never as high as it was in the first huge engagement, so the Mutas would've survived much longer in future attempts)
Lurkers can't fulfill the same function at all because they need to be in good numbers to control space, which directly conflicts with the point of mass Hydra strategy. Effort was already strained on gas, and if you watch the game the Lurkers only accomplished minimal harass and taking out the neutral building, when Effort REALLY needed to just keep HT count low so he can take more bases, and crush the Protoss army.
Mutas are expensive yes, but once the HT are gone Protoss has no power against mass Hydras. Again, refer to 09-10 ZvP to see why sacking 11 mutas for just a few HT is worth the cost. Shine in particular played that style very well
On February 12 2012 15:58 yepenaxa wrote: SKT vs CJ made me sleepy.
What
For KT fans, boring is fun and fun is boring. Why do you think they like Flash so much?
If you mean boring in terms of steam rolling every player out there . Than sure I don't care if it's call boring or whatever I have fun watching flash play his game .
I guess its KT, KHAN, SKT , Woonjin for top 4. I think KT and KHAN are basicly qualified for the playoffs but the last 2 spots are up for grabs for everyone except ACE and probably CJ who are in terrible form. Easy LB for today 2-0.
On February 12 2012 20:09 SkelA wrote: No screenshot of rankings?
I guess its KT, KHAN, SKT , Woonjin for top 4. I think KT and KHAN are basicly qualified for the playoffs but the last 2 spots are up for grabs for everyone except ACE and probably CJ who are in terrible form. Easy LB for today 2-0.
Screenshot you say? Meh. But for ordinary text, the standings are:
Watching the first game, I've never delighted more in being a Fantasy fan, as I'd never seen better control and a more thorough trouncing in TvT. I mean, he just RAPED him, and OMG that wraith control, copying a page outta Leta's book I see, and cheeky Firebats to boot. Wow, such a great, one-sided massacre.
Then Fantasy GG's first, and I realize it was him on the receiving end the whole time. Proceed to watch rest of series in rage, hoping SKT'd be avenged.