• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:13
CEST 09:13
KST 16:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon84Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[D] Brainstorming a balance patch for Brood war [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5683 users

[SPL] STX Soul VS Woongjin Stars - Page 38

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 36 37 38 39 40 Next All
kingalexxx
Profile Joined January 2011
United States273 Posts
January 08 2012 07:43 GMT
#741
On January 08 2012 16:41 o[twist] wrote:
Show nested quote +
On January 08 2012 16:39 Fontong wrote:
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
On January 08 2012 16:25 kingalexxx wrote:
[quote]
It's not cheese at all....he's just punishing sHy for being so greedy


wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.

You can't lump all early aggression together like that no matter how many years you've been here.

This sort of attack is very different from the rofl build


why can't i? it's how i've seen the term used. if you can point me to a definition of cheese that would exclude it, i'm happy to read it, but as i understand it it's what the word means.

by the way, the standard definitions like "if it works you win, if not you lose" and "one way or another the game is over in a few minutes" etc. don't actually work either. there have definitely been games that started 4pool, 8rax etc. that ended up with the cheese doing a certain amount of damage and then getting cleared up, and with rough equalization and normal play after that.

http://wiki.teamliquid.net/starcraft/Cheese
Check out the examples and maybe you'll understand better
Jindo
Profile Joined July 2011
United States1305 Posts
January 08 2012 07:44 GMT
#742
On January 08 2012 16:29 mustaju wrote:
STX son.
SKT is next on our hitlist.

Excelent. The sooner we get our revenge the better.
o[twist]
Profile Joined May 2008
United States4903 Posts
January 08 2012 07:44 GMT
#743
am i wrong or does the teamliquid wiki basically cite exactly this game as an example of cheese? see bottom http://wiki.teamliquid.net/starcraft/Cheese
nineninja9
Profile Joined March 2010
United States194 Posts
January 08 2012 07:44 GMT
#744
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
Last Edited: 2012-01-08 07:48:55
January 08 2012 07:44 GMT
#745
On January 08 2012 16:40 Taekwon wrote:
Show nested quote +
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
On January 08 2012 16:25 kingalexxx wrote:
On January 08 2012 16:24 Le French wrote:
fucking cheesers!

It's not cheese at all....he's just punishing sHy for being so greedy


wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.


I'd have to criticize your perception over the years then as you have several objecting over just the last few pages...

I don't mind what you think of it but don't openly call it cheese without your thoughts...if you want to dodge the question, perfectly fine - I agree it's not worth flipping out over but don't arbitrarily attribute a strategic punishment as cheese without any reason...

It's not even about being right or wrong, please understand. I mean no offense, but it's just about netizen etiquette for me.

lololol


If he pulled that many SCVs and failed then he would have like 15 SCVs left plus a ton of lost mining time against a 12 nexus opening, which would basically be complete economic gg. In fact instances of this have happened where Terran pulls a fuckton of SCVs, kills the nexus, then loses the game because of how much it hurts your own economy (upmagic vs stork). You rarely ever see terrans pull that many scvs for this sort of thing because of that, and Last just wanted to end it right there instead of doing what I would call the "standard bunker rush response" that kills a couple of probes and causes toss to lose mining time while expanding behind mines.

e: also I don't give a shit whether it's cheese or not, only that someone called it the standard bunker rush response which it was not
o[twist]
Profile Joined May 2008
United States4903 Posts
January 08 2012 07:45 GMT
#746
On January 08 2012 16:43 kingalexxx wrote:
Show nested quote +
On January 08 2012 16:41 o[twist] wrote:
On January 08 2012 16:39 Fontong wrote:
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
[quote]

wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.

You can't lump all early aggression together like that no matter how many years you've been here.

This sort of attack is very different from the rofl build


why can't i? it's how i've seen the term used. if you can point me to a definition of cheese that would exclude it, i'm happy to read it, but as i understand it it's what the word means.

by the way, the standard definitions like "if it works you win, if not you lose" and "one way or another the game is over in a few minutes" etc. don't actually work either. there have definitely been games that started 4pool, 8rax etc. that ended up with the cheese doing a certain amount of damage and then getting cleared up, and with rough equalization and normal play after that.

http://wiki.teamliquid.net/starcraft/Cheese
Check out the examples and maybe you'll understand better


right, i just checked that out. notice how the bunker rush with a ton of scvs is exactly the example they use

i don't have much invested in this debate so i'm happy to concede the point, i just want to make it clear that i wasn't simply throwing a pejorative term around - i don't view it as a pejorative (i love the occasional 4pool, for example) and i also feel pretty strongly that i have a decent understanding of the term.

sorry if i offended anyone, especially since i feel it was a well-played game and a well-timed attack by last.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 08 2012 07:47 GMT
#747
On January 08 2012 16:44 nineninja9 wrote:
Show nested quote +
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...

STX didn't "drop him". Once he finishes his Air Force ACE years, I bet he'll return, if STX still exists.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Taekwon
Profile Joined May 2010
United States8155 Posts
Last Edited: 2012-01-08 07:48:39
January 08 2012 07:47 GMT
#748
Thanks to Shimmy for the thread, Zona for his incredible and always interesting LR and all streamers, contributors and moral support (mustajju)!



CELEBRATE STX FANS!! MAY THIS STREAK CONTINIUE!
▲ ▲ ▲
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 08 2012 07:47 GMT
#749
Ah, I was out too late =/
Atleast I wasn't here live when Stars lost to STX =/
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
Fontong
Profile Blog Joined December 2007
United States6454 Posts
Last Edited: 2012-01-08 07:52:01
January 08 2012 07:48 GMT
#750
ok i give up

study builds more otwist
[SECRET FONT] "Dragoon bunker"
o[twist]
Profile Joined May 2008
United States4903 Posts
Last Edited: 2012-01-08 07:50:05
January 08 2012 07:49 GMT
#751
On January 08 2012 16:48 Fontong wrote:
Show nested quote +
On January 08 2012 16:44 Kyuukyuu wrote:
On January 08 2012 16:40 Taekwon wrote:
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
[quote]

wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.


I'd have to criticize your perception over the years then as you have several objecting over just the last few pages...

I don't mind what you think of it but don't openly call it cheese without your thoughts...if you want to dodge the question, perfectly fine - I agree it's not worth flipping out over but don't arbitrarily attribute a strategic punishment as cheese without any reason...

It's not even about being right or wrong, please understand. I mean no offense, but it's just about netizen etiquette for me.

lololol


If he pulled that many SCVs and failed then he would have like 15 SCVs left plus a ton of lost mining time against a 12 nexus opening, which would basically be complete economic gg. You rarely ever see terrans pull that many scvs for this sort of thing because of that, so Last just wanted to end it right there instead of what I would call the "standard bunker rush response" that kills a couple of probes and causes toss to lose mining time while expanding behind mines.

An all-in is not cheese. I don't think anyone is disputing that last was going all-in with that attack.

From wikipedia's definition of cheese, based on last's actions:

-Cheese is a pejorative expression which refers to a strategy that is highly unconventional
-and designed to take one's opponent by surprise.
-In general, cheese is hard to beat if not scouted but easy to defeat if it is scouted.

Unconventional? Nope, it was a standard response to early protoss greed, especially in close positions
By surprise? Yes, but wasn't planned from the beginning of the game.
Hard to beat if not scouted? Doesn't apply because a bunker rush is impossible to scout beforehand. It's a spur of the moment response to the opponent's build.


from the tl wiki:
"Supposed Origins

During a broadcast game on September 16, 2009, OGN commentator Um Jae Kyung (엄재경) briefly discussed the difference between a bunker rush and a "cheese" rush. According to his explanation, the term "cheese" originated from the word "cheater's" (words in Korean are sometimes shortened by the middle syllables, so 치터즈 [chi tuh zu] would become 치즈 [chi zu]). The strategy is characterized by, as opposed to a simple bunker rush, a practically unbeatable combination of most of the Terran's SCVs and a very quickly assembled group of marines. Because both Protoss and Zerg basic units are unranged, SCVs can effectively prevent the ranged marines from being destroyed by obstructing the path between the units, giving the marines a tremendous (and thus unfair) edge."

i don't think of this as an unfair advantage or a cheating strategy, though - shy could easily have cheesed too, it's not like only one race gets to cheese
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 08 2012 07:50 GMT
#752
On January 08 2012 16:47 Taekwon wrote:
Thanks to Shimmy for the thread, Zona for his incredible and always interesting LR and all streamers, contributors and moral support (mustajju)!



CELEBRATE STX FANS!! MAY THIS STREAK CONTINIUE!

Thanks for helping to reform me. I hope I'll have cause to celebrate like this again. Best of luck to Stars as well! I'll cheer hard for you in your next game!
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
January 08 2012 07:52 GMT
#753
I didnt even have to stream, or post in the thread.

STX gonna win PL, Like I said from the beginning. SC ezmode.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
January 08 2012 07:58 GMT
#754
On January 08 2012 16:48 Fontong wrote:
Show nested quote +
On January 08 2012 16:44 Kyuukyuu wrote:
On January 08 2012 16:40 Taekwon wrote:
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
[quote]

wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.


I'd have to criticize your perception over the years then as you have several objecting over just the last few pages...

I don't mind what you think of it but don't openly call it cheese without your thoughts...if you want to dodge the question, perfectly fine - I agree it's not worth flipping out over but don't arbitrarily attribute a strategic punishment as cheese without any reason...

It's not even about being right or wrong, please understand. I mean no offense, but it's just about netizen etiquette for me.

lololol


If he pulled that many SCVs and failed then he would have like 15 SCVs left plus a ton of lost mining time against a 12 nexus opening, which would basically be complete economic gg. You rarely ever see terrans pull that many scvs for this sort of thing because of that, so Last just wanted to end it right there instead of what I would call the "standard bunker rush response" that kills a couple of probes and causes toss to lose mining time while expanding behind mines.

An all-in is not cheese. I don't think anyone is disputing that last was going all-in with that attack.


This is pretty much all I wanted to say, never wanted to argue about cheese semantics
almond
Profile Blog Joined June 2011
115 Posts
January 08 2012 07:58 GMT
#755
On January 08 2012 16:48 Fontong wrote:
Show nested quote +
On January 08 2012 16:44 Kyuukyuu wrote:
On January 08 2012 16:40 Taekwon wrote:
On January 08 2012 16:35 o[twist] wrote:
On January 08 2012 16:33 Taekwon wrote:
On January 08 2012 16:31 o[twist] wrote:
On January 08 2012 16:31 Taekwon wrote:
On January 08 2012 16:29 o[twist] wrote:
On January 08 2012 16:28 Taekwon wrote:
On January 08 2012 16:26 o[twist] wrote:
[quote]

wat?

i don't mind it at all but it's definitely cheese.


Bunker rush is standard response to neutralize economic advantage from 12 nex


this wasn't a standard bunker rush, did you see all the scvs?


How does the number of scvs count?
He pulled off like ten. enough to force probes out and enough to still continue the game should his bunker rush fail.

ergo, not cheese


10 workers in an attack = cheese. not criticizing, it worked beautifully.


Your logic please?
Or is this some brightline you just made up?


logic? i've been here for several years and have never seen anyone object to early aggression that involved ten workers being called cheese, and i've regularly seen aggression of this type called cheesy. i don't think there's any reason that it being in response to something, or it being strategically sensible, would make it not cheese.

that said, i don't think it's a particularly important or meaningful term and i'm not sure why everyone seems to be flipping out about it.


I'd have to criticize your perception over the years then as you have several objecting over just the last few pages...

I don't mind what you think of it but don't openly call it cheese without your thoughts...if you want to dodge the question, perfectly fine - I agree it's not worth flipping out over but don't arbitrarily attribute a strategic punishment as cheese without any reason...

It's not even about being right or wrong, please understand. I mean no offense, but it's just about netizen etiquette for me.

lololol


If he pulled that many SCVs and failed then he would have like 15 SCVs left plus a ton of lost mining time against a 12 nexus opening, which would basically be complete economic gg. You rarely ever see terrans pull that many scvs for this sort of thing because of that, so Last just wanted to end it right there instead of what I would call the "standard bunker rush response" that kills a couple of probes and causes toss to lose mining time while expanding behind mines.

An all-in is not cheese. I don't think anyone is disputing that last was going all-in with that attack.

From wikipedia's definition of cheese, based on last's actions:

-Cheese is a pejorative expression which refers to a strategy that is highly unconventional
-and designed to take one's opponent by surprise.
-In general, cheese is hard to beat if not scouted but easy to defeat if it is scouted.

Unconventional? Nope, it was a standard response to early protoss greed, especially in close positions
By surprise? Yes, but wasn't planned from the beginning of the game.
Hard to beat if not scouted? Doesn't apply because a bunker rush is impossible to scout beforehand. It's a spur of the moment response to the opponent's build.

...
By definition, if it's conventional then there should be no surprise.
Cheese has nothing to do with whether it was planned. By your definition, a 4 pool is not cheese if the player forgot to build drones.
Of course you can scout it. In fact protoss almost scouted it last game.

Editing your post and replacing it with an insult. Classy.
nineninja9
Profile Joined March 2010
United States194 Posts
January 08 2012 08:00 GMT
#756
On January 08 2012 16:47 mustaju wrote:
Show nested quote +
On January 08 2012 16:44 nineninja9 wrote:
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...

STX didn't "drop him". Once he finishes his Air Force ACE years, I bet he'll return, if STX still exists.


I always assumed that his choice to enter the military at this specific time was in some way influenced by STX. I actually remember reading something several months about Kal not being in STX's "long term plans," but that may have been hearsay.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 08 2012 08:04 GMT
#757
On January 08 2012 17:00 nineninja9 wrote:
Show nested quote +
On January 08 2012 16:47 mustaju wrote:
On January 08 2012 16:44 nineninja9 wrote:
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...

STX didn't "drop him". Once he finishes his Air Force ACE years, I bet he'll return, if STX still exists.


I always assumed that his choice to enter the military at this specific time was in some way influenced by STX. I actually remember reading something several months about Kal not being in STX's "long term plans," but that may have been hearsay.

Most distressing. I'll put it in the back of my head as Hearsay though.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Taekwon
Profile Joined May 2010
United States8155 Posts
January 08 2012 08:06 GMT
#758
On January 08 2012 17:00 nineninja9 wrote:
Show nested quote +
On January 08 2012 16:47 mustaju wrote:
On January 08 2012 16:44 nineninja9 wrote:
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...

STX didn't "drop him". Once he finishes his Air Force ACE years, I bet he'll return, if STX still exists.


I always assumed that his choice to enter the military at this specific time was in some way influenced by STX. I actually remember reading something several months about Kal not being in STX's "long term plans," but that may have been hearsay.


No, you are unfortunately right on both aspects. =(
Cemented by Kal's post-game interviews...

Regardless, one can only hope...Even Goojillas can't abandon their BFFs.
▲ ▲ ▲
o[twist]
Profile Joined May 2008
United States4903 Posts
January 08 2012 08:07 GMT
#759
On January 08 2012 17:04 mustaju wrote:
Show nested quote +
On January 08 2012 17:00 nineninja9 wrote:
On January 08 2012 16:47 mustaju wrote:
On January 08 2012 16:44 nineninja9 wrote:
On January 08 2012 16:38 kingalexxx wrote:
Imagine if STX still had Kal....


Kal had something like 30% winrate for the greater part of last year, I don't blame STX for deciding to drop him, especially when he probably had one of the higher salaries of all the players on the team.

Of course, now he's actually winning so...

STX didn't "drop him". Once he finishes his Air Force ACE years, I bet he'll return, if STX still exists.


I always assumed that his choice to enter the military at this specific time was in some way influenced by STX. I actually remember reading something several months about Kal not being in STX's "long term plans," but that may have been hearsay.

Most distressing. I'll put it in the back of my head as Hearsay though.


i remember a lot of rumors going around about stx before the new pl format and team structure was finalized. i remember an especially odd one where stx was apparently planning on replacing every single player on their team. obviously they didn't and i'm not sure where the rumor came from. i think people were pretty scared about mbc ceasing to broadcast, and of course about mbc, wemade, and oz disbanding, so anything seemed believable
elagrion
Profile Joined April 2010
Ukraine422 Posts
January 08 2012 08:10 GMT
#760
Missed that one.
Im a sad panda =(.
Everything is a remix.
Prev 1 36 37 38 39 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech162
NeuroSwarm 144
StarCraft: Brood War
GuemChi 1379
BeSt 631
Killer 89
Bale 65
Aegong 39
Icarus 6
League of Legends
JimRising 609
Other Games
summit1g16389
ceh9501
Happy331
Mew2King37
Organizations
Other Games
gamesdonequick1121
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH367
• LUISG 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2547
League of Legends
• Stunt368
Upcoming Events
Afreeca Starleague
2h 48m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
3h 48m
Monday Night Weeklies
8h 48m
Afreeca Starleague
1d 2h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 3h
PiGosaur Cup
1d 16h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.