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[OSL] Semi-Finals Day 1 - Page 64

Forum Index > Brood War Tournaments
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nayumi
Profile Blog Joined May 2009
Australia6499 Posts
September 02 2011 19:10 GMT
#1261
i hope jangbi wins cause a final teamkill will be really lame --
Sugoi monogatari onii-chan!
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
September 02 2011 19:16 GMT
#1262
On September 03 2011 01:57 amazingoopah wrote:
can't believe (T)Fantasy is this close to being the first back to back champion since (Z)Jaedong and the first terran back to back champion since (T)BoxeR

if Soo wins that is, cuz if JangBi pulls off the win, Yellow may find himself all alone in the kong line


I thought Fantasy was still in the Kong Line because he needed to beat someone not in the Kong Line to leave it? :p


SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
synapse
Profile Blog Joined January 2009
China13814 Posts
September 02 2011 19:16 GMT
#1263
JANGBI YOU BETTER WIN!
:)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
September 02 2011 19:25 GMT
#1264
clutch has nothing to do with fantasy's 'choke' ability or recent run of success in BoX matches. it is all about his high level of preparation for these matches, and the drawbacks of relying on prepared gameplans.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
Last Edited: 2011-09-02 19:32:04
September 02 2011 19:27 GMT
#1265
On September 03 2011 04:10 nayumi wrote:
i hope jangbi wins cause a final teamkill will be really lame --


There have been some legendary names in teamkill finals

oov vs kingdom

yellow vs nada

nada vs chojja

forgg vs Jaedong (ok, forgg isn't legendary, but that is probably the biggest upset in a finals ever, just behind bisu vs savior, which makes it special)

And oov vs boxer is (in my opinion) the best finals ever.

I'm rooting for jangbi, but the dynamic of a teamkill finals and the fact that soo would be the first royal roader in a finals in a long time makes it ok with me if he does beat jangbi.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
September 02 2011 19:34 GMT
#1266
On September 03 2011 04:27 hacklebeast wrote:
Show nested quote +
On September 03 2011 04:10 nayumi wrote:
i hope jangbi wins cause a final teamkill will be really lame --


There have been some legendary names in teamkill finals

oov vs kingdom

yellow vs nada

nada vs chojja

forgg vs Jaedong (ok, forgg isn't legendary, but that is probably the biggest upset in a finals ever, just behind bisu vs savior, which makes it special)

And oov vs boxer is (in my opinion) the best finals ever.

I'm rooting for jangbi, but the dynamic of a teamkill finals and the fact that soo would be the first royal roader in a finals in a long time makes it ok with me if he does beat jangbi.

You said it yourself. "Legendary" Fantasy vs Soo nope.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2011-09-02 20:46:01
September 02 2011 20:01 GMT
#1267
Fantasy my boy, you make me proud

off to your OSL 2nd gold!.

Then again, you will hopefully face Jangbi

in which case you are still forever Kong.

Also, Fantasy won with bio lolwhut.
WriterXiao8~~
Kalent
Profile Joined March 2011
Canada253 Posts
September 02 2011 20:39 GMT
#1268
On September 03 2011 04:16 Torenhire wrote:
Show nested quote +
On September 03 2011 01:57 amazingoopah wrote:
can't believe (T)Fantasy is this close to being the first back to back champion since (Z)Jaedong and the first terran back to back champion since (T)BoxeR

if Soo wins that is, cuz if JangBi pulls off the win, Yellow may find himself all alone in the kong line


I thought Fantasy was still in the Kong Line because he needed to beat someone not in the Kong Line to leave it? :p




No, Fantasy's nickname is now "The Betrayer of the Kong Line" in Korea.
Korean-Canadian who spends way too much time on Afreeca
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2011-09-02 20:49:59
September 02 2011 20:49 GMT
#1269
Bleh..... I got the results spoilered to myself unfortunately. Why Hydra!
I watched game 1 and man it was a pretty fun game all things considered. Hydra's mutalisk micro is fantastic, and the straight Ultra thing was a cool thing to try. If only he mixed in a handful of lings here and there with his excess minerals..... he probably would have defended that bio assault.
Kalent
Profile Joined March 2011
Canada253 Posts
Last Edited: 2011-09-02 20:56:39
September 02 2011 20:55 GMT
#1270
Hydra's mutalisk micro was superb this series, but his lurkers? Needs work.
Fantasy was just a level ahead of Hydra in planning and decision making.
And his defense at game 3 was just epic. Esp. later when he covered the tank with the sci. facility to prevent the queen from broodling the tank. Little details like that make the difference between Top players and okay players.
Korean-Canadian who spends way too much time on Afreeca
Taekwon
Profile Joined May 2010
United States8155 Posts
September 02 2011 20:56 GMT
#1271
apparently, fanta only needed 2 vultures in intervals on pathfinder.
▲ ▲ ▲
Misder
Profile Joined October 2009
United States1557 Posts
September 02 2011 21:51 GMT
#1272
I can't resist the urge to look at the results xD

Love that Fantasy won! I really want to see Jangbi... STORMMUUUU
Whaaaa?
Sirgery
Profile Joined May 2009
Costa Rica53 Posts
September 02 2011 21:59 GMT
#1273
Holy f***.

Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4...

Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are."

(I'm typically a zerg hater.)

In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game.

And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this."

I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style.

I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games).

F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game.
emecee
Profile Joined September 2010
United States222 Posts
September 02 2011 22:01 GMT
#1274
jangbi better win...
not really wanting a teamkill for finals..
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
September 02 2011 22:09 GMT
#1275
On September 02 2011 05:32 GoTuNk! wrote:
hydra is gonna get raped.
quote me plz :D


Excuse me, but I wasn't able to watch the games live.
Kalent
Profile Joined March 2011
Canada253 Posts
Last Edited: 2011-09-02 22:43:36
September 02 2011 22:24 GMT
#1276
On September 03 2011 06:59 Sirgery wrote:
Holy f***.

Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4...

Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are."

(I'm typically a zerg hater.)

In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game.

And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this."

I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style.

I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games).

F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game.


1. Fantasy's bunker rush didn't get pwned. It did quite good damage, killed 5 drones, delayed mining, etc. It put Fantasy on a favourable position. And also, how is Hydra's decision not to mix in lings to the army and not fight when the marines were in range of all sunkens the result of an imba map? If Hydra mixed in some lings with the spare minerals he had and fought together with the sunkens with the flank he did, there was a very legitimate change that he could've destroyed that MM force.

2. As for the Pathfinder game, it's Hydra's execution that failed, and Fantasy's defense skill that prevailed (Rhyme!). Hydra could've infested the CC at the nat to delay the mineral only, and he could've had much better hydra movement than that. Also, a crucial battle point that Hydra failed to do was get rid of the tanks on the high ground. He had sufficient queens, but he rather used all the energy on low ground tanks or he got emped, or perhaps all the queens didn't have full energy. Anyways, Hydra's battle control was mediocre at best, and that's why his strategy (Which was good) didn't work. Also, it was due to Fantasy's amazing use of vultures that he was able to come back in the game. A normal terran would've died without being able to make a comeback using the vultures. And note, Hydra's gameplan after the attack was weak. He wasn't able to smoothly transition into ling/defiler, and due to that, his army simply melted against the mech army of fantasy since hydras (Hydra didn't even have dark swarm when fantasy first pushed out) melt against tanks, with or without swarm. If he had transitioned to ling/defiler sooner and more smoothly, Fantasy's push may have been destroyed and Hydra would be able to start mass producing from the starting point he took.
-Edit - Also, Fantasy's detail of covering his tank with the sci. facility to defend the min. only was brilliant really. If it wasn't for that, there was a legit chance that Hydra would've been able to get a lot of workers killed or even damage the CC enough for it to be infested by the queen.
Edit 2 - Hydra also could've move-control his Hydras to snipe ONE tank that was on the high ground and probably even snipe the nat CC, but once again, his battle control isn't good.

3. As for the last game, Hydra made horrible battle decisions. First, he decided to lose the majority of his lurkers while fighting against marines that were on the higher ground with the support of tanks. He even had another group of lurkers behind which he could've used for a flank/surround. His muta micro was definitely great (cutting of rines and stuff), but he lost a whole bunch of lings and all of his mutas not microng them against a group of marines, thinking they'd destroy the force easily, but the opposite happened. Hydra could've won this game if he didn't decide to engage horribly and lose the majority of his lurkers.

In the whole series, Fantasy had great decision making, execution, and planning. His decision to bunker rush came from an educated guess that Hydra would 12 hatch on the map, coming from analyzing the opponent. There's a reason Hydra lost, and it's not just because of maps.
Korean-Canadian who spends way too much time on Afreeca
Sirgery
Profile Joined May 2009
Costa Rica53 Posts
September 02 2011 22:44 GMT
#1277
On September 03 2011 07:24 Kalent wrote:
Show nested quote +
On September 03 2011 06:59 Sirgery wrote:
Holy f***.

Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4...

Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are."

(I'm typically a zerg hater.)

In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game.

And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this."

I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style.

I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games).

F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game.


1. Fantasy's bunker rush didn't get pwned. It did quite good damage, killed 5 drones, delayed mining, etc. It put Fantasy on a favourable position. And also, how is Hydra's decision not to mix in lings to the army and not fight when the marines were in range of all sunkens the result of an imba map? If Hydra mixed in some lings with the spare minerals he had and fought together with the sunkens with the flank he did, there was a very legitimate change that he could've destroyed that MM force.


I didn't say things in the most clear format possible. When I said, "He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game." I meant, "In game one, he bunker rushed. In game two, he got pwned, in game three, he won on an imba map." I meant to brutally summarize the first three games in a shortsighted, quick way that heavily favors my opinion.

On the Pathfinder game, you can pick apart some small things that Hydra didn't do perfectly, but then again I could easily find a number of things that Fantasy didn't do correctly. In my opinion, Hydra played brilliantly on that game and one of the top three reasons he lost was that the map sucks for a zerg vs. a terran player.
Kalent
Profile Joined March 2011
Canada253 Posts
September 02 2011 22:50 GMT
#1278
On September 03 2011 07:44 Sirgery wrote:
Show nested quote +
On September 03 2011 07:24 Kalent wrote:
On September 03 2011 06:59 Sirgery wrote:
Holy f***.

Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4...

Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are."

(I'm typically a zerg hater.)

In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game.

And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this."

I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style.

I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games).

F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game.


1. Fantasy's bunker rush didn't get pwned. It did quite good damage, killed 5 drones, delayed mining, etc. It put Fantasy on a favourable position. And also, how is Hydra's decision not to mix in lings to the army and not fight when the marines were in range of all sunkens the result of an imba map? If Hydra mixed in some lings with the spare minerals he had and fought together with the sunkens with the flank he did, there was a very legitimate change that he could've destroyed that MM force.


I didn't say things in the most clear format possible. When I said, "He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game." I meant, "In game one, he bunker rushed. In game two, he got pwned, in game three, he won on an imba map." I meant to brutally summarize the first three games in a shortsighted, quick way that heavily favors my opinion.

On the Pathfinder game, you can pick apart some small things that Hydra didn't do perfectly, but then again I could easily find a number of things that Fantasy didn't do correctly. In my opinion, Hydra played brilliantly on that game and one of the top three reasons he lost was that the map sucks for a zerg vs. a terran player.


Oh, I misunderstood you. I agree though, Hydra was pretty great on the second game.
But on Pathfinder, I think the reason Hydra really lost was because of Fantasy's vulture play and the fact that he wasn't able to get to ling/defiler smoothly. Hydra definitely had the economy, but his unit composition wasn't there in time. The map did have a part in Hydra losing on Pathfinder, but I don't think it was game-breaking.
Korean-Canadian who spends way too much time on Afreeca
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2011 23:40 GMT
#1279
The pathfinder game, I was utterly disappointed in Hydra. He had the game in the bag when he went in Fantasy's nat with Hydra and did Queen tank sniping. What was disappointing is that he let about 3 to 4 overlord die to Turrets and Goliath. And he had around 5 base up to Fantasy's 3 at one point. Hydra could have EASILY teched drop for Overlord and do Zergling bomb a la Soulkey (mentioned in the thread) on top of sieged up tanks but he didn't. Hydra was playing that game just like how JangBi played vs Flash on game one of the OSL quarterfinal. He did great things in early game and midgame but he was being too passive with his unit and not expanding nor breaking but doing weird defensive stuff. And when the Terran pushes out, Hydra was left with his pants down. As a Zerg.....*sigh* that game killed me.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
miky_ardiente
Profile Joined May 2010
Mexico387 Posts
September 02 2011 23:50 GMT
#1280
fantasy best matchup is tvp, he will likely remain osl champion, 2 osl golds in a row, what a boss
My anaconda dont want none... u know the rest
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