[OSL] Semi-Finals Day 1 - Page 64
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nayumi
Australia6499 Posts
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Torenhire
United States11681 Posts
On September 03 2011 01:57 amazingoopah wrote: can't believe ![]() ![]() ![]() if Soo wins that is, cuz if JangBi pulls off the win, Yellow may find himself all alone in the kong line I thought Fantasy was still in the Kong Line because he needed to beat someone not in the Kong Line to leave it? :p | ||
synapse
China13814 Posts
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oneofthem
Cayman Islands24199 Posts
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hacklebeast
United States5090 Posts
On September 03 2011 04:10 nayumi wrote: i hope jangbi wins cause a final teamkill will be really lame -- There have been some legendary names in teamkill finals oov vs kingdom yellow vs nada nada vs chojja forgg vs Jaedong (ok, forgg isn't legendary, but that is probably the biggest upset in a finals ever, just behind bisu vs savior, which makes it special) And oov vs boxer is (in my opinion) the best finals ever. I'm rooting for jangbi, but the dynamic of a teamkill finals and the fact that soo would be the first royal roader in a finals in a long time makes it ok with me if he does beat jangbi. | ||
ShadeR
Australia7535 Posts
On September 03 2011 04:27 hacklebeast wrote: There have been some legendary names in teamkill finals oov vs kingdom yellow vs nada nada vs chojja forgg vs Jaedong (ok, forgg isn't legendary, but that is probably the biggest upset in a finals ever, just behind bisu vs savior, which makes it special) And oov vs boxer is (in my opinion) the best finals ever. I'm rooting for jangbi, but the dynamic of a teamkill finals and the fact that soo would be the first royal roader in a finals in a long time makes it ok with me if he does beat jangbi. You said it yourself. "Legendary" Fantasy vs Soo nope. | ||
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Kipsate
Netherlands45349 Posts
off to your OSL 2nd gold!. Then again, you will hopefully face Jangbi in which case you are still forever Kong. Also, Fantasy won with bio lolwhut. | ||
Kalent
Canada253 Posts
On September 03 2011 04:16 Torenhire wrote: I thought Fantasy was still in the Kong Line because he needed to beat someone not in the Kong Line to leave it? :p No, Fantasy's nickname is now "The Betrayer of the Kong Line" in Korea. | ||
Slardar
Canada7593 Posts
I watched game 1 and man it was a pretty fun game all things considered. Hydra's mutalisk micro is fantastic, and the straight Ultra thing was a cool thing to try. If only he mixed in a handful of lings here and there with his excess minerals..... he probably would have defended that bio assault. ![]() | ||
Kalent
Canada253 Posts
Fantasy was just a level ahead of Hydra in planning and decision making. And his defense at game 3 was just epic. Esp. later when he covered the tank with the sci. facility to prevent the queen from broodling the tank. Little details like that make the difference between Top players and okay players. | ||
Taekwon
United States8155 Posts
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Misder
United States1557 Posts
Love that Fantasy won! I really want to see Jangbi... STORMMUUUU | ||
Sirgery
Costa Rica53 Posts
Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4... Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are." (I'm typically a zerg hater.) In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game. And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this." I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style. I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games). F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game. | ||
emecee
United States222 Posts
not really wanting a teamkill for finals.. | ||
GoTuNk!
Chile4591 Posts
On September 02 2011 05:32 GoTuNk! wrote: hydra is gonna get raped. quote me plz :D Excuse me, but I wasn't able to watch the games live. | ||
Kalent
Canada253 Posts
On September 03 2011 06:59 Sirgery wrote: Holy f***. Just got to minute 23 of Nevake's uploaded game 3 VOD. There are only 4 VODs, so I know winner of game 3 has to win game 4... Up through the first 22 minutes, I was thinking, "Wow, Hydra... In my opinion, you played a damn good first game, despite the bunker rush, and then your second game was terrific. Going +1 carapace early on to counter what you predicted was Fantasy's +1 push was brilliant. I like zerg because of the way you are playing. You've consistently found TINY holes in Fantasy's turret lines to make the most of your mutas, and have done some crazy stuff that makes me instantly realize how awesome you are." (I'm typically a zerg hater.) In the fourth game, he absolutely seemed like he was going to beat a 4-13 disadvantage on Pathfinder. And, he was going to do it using queens... And, he had faked tech early on to buy just a little bit of time to switch to hydras. He played such an interesting game. And then wham... the imbalance of Pathfinder is revealed. Fantasy can easily expand to his min only, behind his base, tanking from his main, just like the creator of this thread mentioned. He moves out with a massive metal army that only has to go 3 and a half inches to pinch all of Hydra's troops in against a wall, and I realize... "Holy f***, Hydra's may not win this." I'm too drunk to read the rest of the posts in this thread, but I hope that plenty of people were pissed off that Hydra played so well in the first three games and lost two of them. The best part, for me, is that he played with an interesting style. I thought the roles from the Stork v. Fantasy finals were reversed. Fantasy played predictably, and Hydra looked like he had prepared special stuff (at least for the first three games). F*** Fantasy. He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game. 1. Fantasy's bunker rush didn't get pwned. It did quite good damage, killed 5 drones, delayed mining, etc. It put Fantasy on a favourable position. And also, how is Hydra's decision not to mix in lings to the army and not fight when the marines were in range of all sunkens the result of an imba map? If Hydra mixed in some lings with the spare minerals he had and fought together with the sunkens with the flank he did, there was a very legitimate change that he could've destroyed that MM force. 2. As for the Pathfinder game, it's Hydra's execution that failed, and Fantasy's defense skill that prevailed (Rhyme!). Hydra could've infested the CC at the nat to delay the mineral only, and he could've had much better hydra movement than that. Also, a crucial battle point that Hydra failed to do was get rid of the tanks on the high ground. He had sufficient queens, but he rather used all the energy on low ground tanks or he got emped, or perhaps all the queens didn't have full energy. Anyways, Hydra's battle control was mediocre at best, and that's why his strategy (Which was good) didn't work. Also, it was due to Fantasy's amazing use of vultures that he was able to come back in the game. A normal terran would've died without being able to make a comeback using the vultures. And note, Hydra's gameplan after the attack was weak. He wasn't able to smoothly transition into ling/defiler, and due to that, his army simply melted against the mech army of fantasy since hydras (Hydra didn't even have dark swarm when fantasy first pushed out) melt against tanks, with or without swarm. If he had transitioned to ling/defiler sooner and more smoothly, Fantasy's push may have been destroyed and Hydra would be able to start mass producing from the starting point he took. -Edit - Also, Fantasy's detail of covering his tank with the sci. facility to defend the min. only was brilliant really. If it wasn't for that, there was a legit chance that Hydra would've been able to get a lot of workers killed or even damage the CC enough for it to be infested by the queen. Edit 2 - Hydra also could've move-control his Hydras to snipe ONE tank that was on the high ground and probably even snipe the nat CC, but once again, his battle control isn't good. 3. As for the last game, Hydra made horrible battle decisions. First, he decided to lose the majority of his lurkers while fighting against marines that were on the higher ground with the support of tanks. He even had another group of lurkers behind which he could've used for a flank/surround. His muta micro was definitely great (cutting of rines and stuff), but he lost a whole bunch of lings and all of his mutas not microng them against a group of marines, thinking they'd destroy the force easily, but the opposite happened. Hydra could've won this game if he didn't decide to engage horribly and lose the majority of his lurkers. In the whole series, Fantasy had great decision making, execution, and planning. His decision to bunker rush came from an educated guess that Hydra would 12 hatch on the map, coming from analyzing the opponent. There's a reason Hydra lost, and it's not just because of maps. | ||
Sirgery
Costa Rica53 Posts
On September 03 2011 07:24 Kalent wrote: 1. Fantasy's bunker rush didn't get pwned. It did quite good damage, killed 5 drones, delayed mining, etc. It put Fantasy on a favourable position. And also, how is Hydra's decision not to mix in lings to the army and not fight when the marines were in range of all sunkens the result of an imba map? If Hydra mixed in some lings with the spare minerals he had and fought together with the sunkens with the flank he did, there was a very legitimate change that he could've destroyed that MM force. I didn't say things in the most clear format possible. When I said, "He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game." I meant, "In game one, he bunker rushed. In game two, he got pwned, in game three, he won on an imba map." I meant to brutally summarize the first three games in a shortsighted, quick way that heavily favors my opinion. On the Pathfinder game, you can pick apart some small things that Hydra didn't do perfectly, but then again I could easily find a number of things that Fantasy didn't do correctly. In my opinion, Hydra played brilliantly on that game and one of the top three reasons he lost was that the map sucks for a zerg vs. a terran player. | ||
Kalent
Canada253 Posts
On September 03 2011 07:44 Sirgery wrote: I didn't say things in the most clear format possible. When I said, "He bunker rushed, got pwned, then won on an imba map. I don't even care about the fourth game." I meant, "In game one, he bunker rushed. In game two, he got pwned, in game three, he won on an imba map." I meant to brutally summarize the first three games in a shortsighted, quick way that heavily favors my opinion. On the Pathfinder game, you can pick apart some small things that Hydra didn't do perfectly, but then again I could easily find a number of things that Fantasy didn't do correctly. In my opinion, Hydra played brilliantly on that game and one of the top three reasons he lost was that the map sucks for a zerg vs. a terran player. Oh, I misunderstood you. I agree though, Hydra was pretty great on the second game. But on Pathfinder, I think the reason Hydra really lost was because of Fantasy's vulture play and the fact that he wasn't able to get to ling/defiler smoothly. Hydra definitely had the economy, but his unit composition wasn't there in time. The map did have a part in Hydra losing on Pathfinder, but I don't think it was game-breaking. | ||
Xiphos
Canada7507 Posts
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miky_ardiente
Mexico387 Posts
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