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[SPL] PO,KT Rolster vs Woongjin Stars Day 1 - Page 65

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 63 64 65 66 67 83 Next
doothegee
Profile Joined December 2009
Korea (South)3011 Posts
July 16 2011 07:02 GMT
#1281
On July 16 2011 16:01 Zona wrote:
Show nested quote +
On July 16 2011 15:58 xxpack09 wrote:
On July 16 2011 15:57 Zona wrote:
Free was actually pretty vulnerable when Action was making units off 3 hatch den and Free just had his 5 cannons, some warping in, and no archives yet (and about 6 zealots). But Action made a slew of lings (with around half a dozen hydra), then stopped and proceeded to tech and drone again, it was bizarre.


He was clearly planning on doing the hydra range/ling speed allin, hydras knock out the gateway real quick then hydra/ling runs in and kills everything, but free would've had too many cannons by the time the gate died.

He didn't even take down the damn gateway (and forge).

And 5 cannons is nothing to a full hydra (or hydraling) pump off 3 hatches

And the 8 Zealots
웅진 멘쓰즈
trexbqs
Profile Joined January 2011
Malaysia1731 Posts
July 16 2011 07:02 GMT
#1282
On July 16 2011 16:00 Holgerius wrote:
So excited and nervous about this game.


same with me.
Learn,live and love it.
VGhost
Profile Blog Joined March 2011
United States3616 Posts
July 16 2011 07:02 GMT
#1283
On July 16 2011 15:56 doothegee wrote:
Show nested quote +
On July 16 2011 15:55 VGhost wrote:
On July 16 2011 15:53 EpiK wrote:
On July 16 2011 15:52 VGhost wrote:
On July 16 2011 15:51 doothegee wrote:
That was the Free that I fell in love with three years ago T_T


Classic free, really - wtf early game into "Wait, where'd all those heavy units come from?" mid/lategame.

lol this is basically like that epicly long game between him and JD from a while back that ended with mass reaver+archon


That's what I immediately thought of when he went zealot before cannon. The early units on the map can really screw up a "standard" Zerg because they force extra lings and/or sunkens. It's not safe play for P by any means but I love it.

Wouldn't it instantly fail against a Zerg that has competent ling control?


The trick, I think, is being very careful with the zeals *and* getting the first cannon up before ling speed. But I'd have to actually analyze a bunch of games first and idk if there are enough out there to actually draw conclusions from.
#4427 || I am not going to scan a ferret.
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2011-07-16 07:03:39
July 16 2011 07:02 GMT
#1284
Damn double-posted.

6 slow zealots isn't too much of a deal either.

Watch some other Hydra/Hydraling-allins.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
July 16 2011 07:03 GMT
#1285
On July 16 2011 16:01 Zona wrote:
Show nested quote +
On July 16 2011 15:58 xxpack09 wrote:
On July 16 2011 15:57 Zona wrote:
Free was actually pretty vulnerable when Action was making units off 3 hatch den and Free just had his 5 cannons, some warping in, and no archives yet (and about 6 zealots). But Action made a slew of lings (with around half a dozen hydra), then stopped and proceeded to tech and drone again, it was bizarre.


He was clearly planning on doing the hydra range/ling speed allin, hydras knock out the gateway real quick then hydra/ling runs in and kills everything, but free would've had too many cannons by the time the gate died.

He didn't even take down the damn gateway (and forge).

And 5 cannons is nothing to a full hydra (or hydraling) pump off 3 hatches


Free had a higher zealot count than normal from his opening, so Action had reason to be timid.

Although, at that point, you could argue going for that type of allin would be dumb after scouting the gate first, but it's possible he only prepared that build and had no contingency plan
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
July 16 2011 07:03 GMT
#1286
I would rather have seen Light come out to be honest. I know his TvT isn't exactly stellar but a long TvT game could put more pressure on Flash's wrist and he has beat FLash on this map. Also Flash is just >>>>>> any zerg but JD recently and after losing 0-3 against Flash in the MSL final how intimidated is Zero going to be?
Elroi
Profile Joined August 2009
Sweden5599 Posts
July 16 2011 07:03 GMT
#1287
On July 16 2011 16:00 VGhost wrote:
Show nested quote +
On July 16 2011 15:55 Elroi wrote:
On July 16 2011 15:51 Fionn wrote:
Remember when Action was supposed to be KT's zerg powerhouse when he came over?




I'm happy it didn't work out I don't like KT buying their way to victory with CH and Action.

In other news, Zero's toast.


Well Woongjin picked up Really (still not fantastic but much better Terran than anything we had before except MVP on his one hot streak) and Light (hey, Woongjin has a real Terran now!), as well as Flying who... still sucks. So Stars did a little buying this season as well and it worked out. Fact of sports, really.

Its different when an already power house team buys players who every one think will become A-class (Action). Woongjin needs those players to even be in the competition. I was hoping that Really would go to Hwaseung...
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
jaQi
Profile Joined December 2010
1121 Posts
July 16 2011 07:04 GMT
#1288
Come on ZERO!! You can do it!!
Zallkar
Profile Joined June 2010
United States449 Posts
July 16 2011 07:04 GMT
#1289
cmon Zero!!!
Understand.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
July 16 2011 07:04 GMT
#1290
On July 16 2011 16:02 Zona wrote:
Damn double-posted.

6 slow zealots isn't too much of a deal either.

Watch some other Hydra/Hydraling-allins.

Yeah it was quite odd that he didn't make any sort of attack when he had so many units gathered up.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
July 16 2011 07:04 GMT
#1291
On July 16 2011 16:00 SilverskY wrote:
Show nested quote +
On July 16 2011 15:59 Iplaythings wrote:
On July 16 2011 15:58 SilverskY wrote:
On July 16 2011 15:58 lyAsakura wrote:
On July 16 2011 15:57 SilverskY wrote:
KT should've sent Hoejja


the logical choice after getting completely dismantled by light

Mind fuck into GG. It's an obvious strategy.

Instead of left hand bonjwa we just get to see some valk play owning 3 hatch muta (again)

Flash should just play Z and with his left hand.

too much offrace, cant have stars winning
>_>
<_<
In the woods, there lurks..
ArvickHero
Profile Blog Joined October 2007
10387 Posts
July 16 2011 07:04 GMT
#1292
Zero praying to the Zerg god Overmind to grant him strength
Writerptrk
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
July 16 2011 07:04 GMT
#1293
On July 16 2011 16:03 xxpack09 wrote:
Show nested quote +
On July 16 2011 16:01 Zona wrote:
On July 16 2011 15:58 xxpack09 wrote:
On July 16 2011 15:57 Zona wrote:
Free was actually pretty vulnerable when Action was making units off 3 hatch den and Free just had his 5 cannons, some warping in, and no archives yet (and about 6 zealots). But Action made a slew of lings (with around half a dozen hydra), then stopped and proceeded to tech and drone again, it was bizarre.


He was clearly planning on doing the hydra range/ling speed allin, hydras knock out the gateway real quick then hydra/ling runs in and kills everything, but free would've had too many cannons by the time the gate died.

He didn't even take down the damn gateway (and forge).

And 5 cannons is nothing to a full hydra (or hydraling) pump off 3 hatches


Free had a higher zealot count than normal from his opening, so Action had reason to be timid.

Although, at that point, you could argue going for that type of allin would be dumb after scouting the gate first, but it's possible he only prepared that build and had no contingency plan


3hat hydra is normal on that map, even when it is not a all in.
Cres
Profile Joined November 2008
United States227 Posts
July 16 2011 07:04 GMT
#1294
KMW !!!!!!!!
Fae
Yxes2211
Profile Joined April 2010
United States1587 Posts
July 16 2011 07:05 GMT
#1295
On July 16 2011 16:03 tomatriedes wrote:
I would rather have seen Light come out to be honest. I know his TvT isn't exactly stellar but a long TvT game could put more pressure on Flash's wrist and he has beat FLash on this map. Also Flash is just >>>>>> any zerg but JD recently and after losing 0-3 against Flash in the MSL final how intimidated is Zero going to be?


I believe ZerO said he wanted revenge on Flash in the Khan interview

Nows his chance
Jaedong and Baby
jaQi
Profile Joined December 2010
1121 Posts
Last Edited: 2011-07-16 07:24:26
July 16 2011 07:05 GMT
#1296
zero gogogo
moopie
Profile Joined July 2009
12605 Posts
July 16 2011 07:05 GMT
#1297
Flash in Yellow, 12 oclock.
Zero in Blue, 9 oclock.
I'm going to sleep, let me get some of that carpet.
Zona
Profile Blog Joined May 2007
40426 Posts
July 16 2011 07:05 GMT
#1298
Flash the terran at 11.5
Zero the zerg at 8.5

Who will fall like Icarus?
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
sixfour
Profile Blog Joined December 2009
England11061 Posts
July 16 2011 07:05 GMT
#1299
Zero 8
Flash 11

scouting wrong way
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
Last Edited: 2011-07-16 07:06:37
July 16 2011 07:05 GMT
#1300
ruh-roh

flash got the good spawning position

if youre a stars fan, that is
In the woods, there lurks..
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