Huge game for both teams. Can Woongjin hold on to 4th place? Can Oz solidify their playoff chances? We'll see... If Oz can pull out a win against Woongjin here, it is really going to help them. They beat one of the stronger teams in PL, and improve on their already (relatively) good win differential compared to the other playoff contenders (5-8th place teams).
On June 21 2011 14:17 Rkie wrote: Jaedong seems to be very strong in the last few weeks.
You mean the same few weeks during which he recorded the worst losing streak of his life?
In the last two sets he performed well, granted. I think three games is too few to extrapolate much about his current form, though. Still, Jaedong is Jaedong. He's never the underdog.
Come back to BW after vacation and JD is winning again, so I hope he does really really well tonight so he has some momentum going into OSL tomorrow night.
I hope Oz doesnt choke, they've been pretty inconsistent this season and I hope they keep winning.
On June 21 2011 14:17 Rkie wrote: Jaedong seems to be very strong in the last few weeks. I think OZ protosses, Anytime and Perfectman, along with Jaedong will take this. OZ 4-2.
Oh my, JD beats flash once after having an awful losing streak and suddenly he seems very strong...
On June 21 2011 14:17 Rkie wrote: Jaedong seems to be very strong in the last few weeks. I think OZ protosses, Anytime and Perfectman, along with Jaedong will take this. OZ 4-2.
Oh my, JD beats flash once after having an awful losing streak and suddenly he seems very strong...
he won 2 games next time he played lol. But I do agree I am still very shaky in Jaedong's play right now.
On June 21 2011 14:17 Rkie wrote: Jaedong seems to be very strong in the last few weeks. I think OZ protosses, Anytime and Perfectman, along with Jaedong will take this. OZ 4-2.
Oh my, JD beats flash once after having an awful losing streak and suddenly he seems very strong...
You're entitled to say the same thing if Flash loses another game to make it 5 in a row and then bounces back to win 3 straight games (including JD).
Jaedong has a lot of players he needs to take revenge on. Zero for the MSL elimination. Soulkey for winning their last 2 games. Light for beating JD in their last 3 PL games
Jaedong's OL going in the wrong position, drone scout sent to Really's main Hatch first from Jaedong, Really gets a scout in and starts his own nat 3rd hatch in base
JD's lings pace Really's mnm as they move out towards the center of the map - Really building a bunker near the center of the map, starts a factory in his main
Jaedong poking in with his lings 2 creep colonys ready at the nat, Spire almost complete aswell Acadamy flashing Random bunker being thrown down mid map? First factory being build 3rd for Jaedong at 7 Turrets are up Mutas take out a turret, and a nice group of MnM Lings over the rax, scvs going down Mutas having free reign over scvs
Lings cleaned up, mutas forced out Really setting up a bunker at the 3rd, 4 marines get into the bunker, mutaling cleans up MnM moving out, starport is under construction Hydra den, evo, are up queens nest is morphing Lurkers are morphing aswell
Lurkers burrow, take out quite a bit of the MnM at 7 Hive morphing 2 marines left, mutas clean up FIrst tank out for Really Vessel tech is up, 4th rax being added
This variation looks exactly like flash vs jaedong a few days ago. Except Flash decided not to defend and went for bunkering the third and lost the game. This game, Reality decided to pull back to defend, interesting choice none the less.
Lots and lots of lurkers +1 cara complete All thoses lurkers borrow, to take shots at the army Jaedong trying to move forward, pulls back Lurkerling grouping up, 4th being taken at 7 nat, defiler mound complete Vessel goes down! 2nd port and 5th rax being added
2nd evo being added Nice swarms, lurkers tearing through, force Really's force back from 7 Really trying to move to the nat of Jaedong, Cow cavern up 1-1 bio 2 cara
Really lost around 15 SCVs to JDs mutas and lings. Pretty hard to come back from that but he did a good job, imo. Just gave it a good go with 2 saturated bases but it wasn't enough against a JD who was everywhere at once.
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
O_o it's not like the center bunker covers all the middle of the map... Zerg can do the same but has fewer positions for it... and I think for the Zerg of Jaedong's caliber it's not a big problem.
On June 21 2011 18:26 kuroshiroi wrote: Really lost around 15 SCVs to JDs mutas and lings. Pretty hard to come back from that but he did a good job, imo. Just gave it a good go with 2 saturated bases but it wasn't enough against a JD who was everywhere at once.
JD could've ended this a lot sooner. He could've crushed Really's initial push into center easily with proper flanking. I guess his confidence is still not 100% back from the losing streak. The old JD would have ditched playing it safe and ended it right there and then.
On June 21 2011 18:26 kuroshiroi wrote: Really lost around 15 SCVs to JDs mutas and lings. Pretty hard to come back from that but he did a good job, imo. Just gave it a good go with 2 saturated bases but it wasn't enough against a JD who was everywhere at once.
JD could've ended this a lot sooner. He could've crushed Really's initial push into center easily with proper flanking. I guess his confidence is still not 100% back from the losing streak. The old JD would have ended this a lot sooner.
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
Considering that flash did the EXACT same build and mid map bunker against Jaedong not to long ago. Except flash decided not to defend when jaedong attack and countered instead. Reality choose to go back and defend, it was an interesting choice. This new TvZ trend is interesting :D
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
O_o it's not like the center bunker covers all the middle of the map... Zerg can do the same but has fewer positions for it... and I think for the Zerg of Jaedong's caliber it's not a big problem.
Bunker gives increased range + extra health for Mutaling to eat through. It makes fighting straight up with Mutaling in the middle of the map not a viable option as that woudl incur too many losses.
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
has there ever been a game where this worked? It seems like a really dumb idea tbh. Zerg can choose to just not engage.
On June 21 2011 18:24 Sovetsky Soyuz wrote: Someone explain, WHADAFUK with that midmap bunker???
A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.
O_o it's not like the center bunker covers all the middle of the map... Zerg can do the same but has fewer positions for it... and I think for the Zerg of Jaedong's caliber it's not a big problem.
Bunker gives increased range + extra health for Mutaling to eat through. It makes fighting straight up with Mutaling in the middle of the map not a viable option as that woudl incur too many losses.
but why the heck they would fight NEAR a bunker?
they can just catch marines where bunker doesn't reach. For example - near the bridges out of terran's base (from the middle's side of them)
On June 21 2011 18:34 DarkMatter_ wrote: Why would you play a standard TvZ against Jaedong on Circuit Breaker. That's a bad idea even if you're Flash, let alone someone like Really.
Playing standard is a lot more safer than trying to do something crazy or cheesy.
On June 21 2011 18:35 EpiK wrote: o god. I just remember the game between hiya and free from way back involving mass wraiths into nuke rush. I hope we see something like that today
To this day that's still my favorite game not involving an S class player.
On June 21 2011 18:35 EpiK wrote: o god. I just remember the game between hiya and free from way back involving mass wraiths into nuke rush. I hope we see something like that today
also epic recall denial with ghost lockdown - still gives me nerdchill <3
another goon run into mines at hiya's metachoke here comes a shuttle zealot bombing at hiya's 3rd - turrets don't cover the east! but it only clears out a few mines
vultures drop some mines outside of 5 where free is taking a 5th
free attacking towards hiya's 3rd - hiya's depot wall serving him well but free freezes the units coming back to rescue on the ramp and hiya has to flee
2 tanks and 2 vultures dropped at 4.5? probes fleeing
2 vultures visit free's 5th at 5 2 tanks dropped at 4.5! damn, one tank dropped too close to the nex to target, the nex could've been sniped before goons came back to clear things out
free merging two archons is he that poor? another attack towards hiya's 3rd emp on some troops and emp on 1 arb but the other arb freezes 2 tanks and a vessel
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
On June 21 2011 19:02 DarkMatter_ wrote: This is gonna be hard now. Oz still has to contend with Zero, SK, and Light. Hopefully, Killer gets a zerg and one of the tosses can take down Light.
On June 21 2011 19:02 DarkMatter_ wrote: This is gonna be hard now. Oz still has to contend with Zero, SK, and Light. Hopefully, Killer gets a zerg and one of the tosses can take down Light.
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
On June 21 2011 19:02 DarkMatter_ wrote: This is gonna be hard now. Oz still has to contend with Zero, SK, and Light. Hopefully, Killer gets a zerg and one of the tosses can take down Light.
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
Hiya's TvP > Oz P PvP. Simple as that. And Oz prefers to snipe zergs with Lomo and Killer, haha.
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
Hiya's TvP > Oz P PvP. Simple as that. And Oz prefers to snipe zergs with Lomo and Killer, haha.
haha damn.. maybe.. idk hiya's tvp is pretty bad :/
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
Hiya's TvP > Oz P PvP. Simple as that. And Oz prefers to snipe zergs with Lomo and Killer, haha.
haha damn.. maybe.. idk hiya's tvp is pretty bad :/
Third best TvP in pro BW is bad? Only Fantasy and Flash are better.
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
Hiya's TvP > Oz P PvP. Simple as that. And Oz prefers to snipe zergs with Lomo and Killer, haha.
haha damn.. maybe.. idk hiya's tvp is pretty bad :/
Third best TvP in pro BW is bad? Only Fantasy and Flash are better.
On June 21 2011 19:03 a7choi wrote: i think oz sent hiya to snipe a zerg (sk or zero) but now that he lost to free, this is gonna be really difficult for oz imo
New EOTS is a T map, so I doubt that.
yeah but tvz is a lot better than tvp on eots imo and woongjin usually sends their zergs early in the series. now that oz has 2 more zergs to face, they're gonna have a lot of trouble winning as they don't really have zerg snipers. unless if killer takes a win.. ?
That's my point though, why would you send zergs out on EOTS when they're almost guaranteed to lose. Both SK and Zero are management zergs and they need their third bases, which are practically impossible to hold on EOTS. I'm fairly sure Hiya was sent to snipe a P but he failed...
hmm.. in that case oz should've sent a protoss imo and save hiya for a zerg later on :/
Hiya's TvP > Oz P PvP. Simple as that. And Oz prefers to snipe zergs with Lomo and Killer, haha.
haha damn.. maybe.. idk hiya's tvp is pretty bad :/
Third best TvP in pro BW is bad? Only Fantasy and Flash are better.
soulkey has had a lot of chances to just finish this i guess he wants to be sure and add all the little advantage so far its been controlled all by soulkey plan
slow shuttle heads out picks up a dt west of 12 but there's scourge to the east
the sairs lead the way one sair explodes
sk realizes something is up and tries to curve his scourge around to hit the shuttle - but just decides to destroy the sairs instead shuttle comes in, more scourge destroy it - ht dropped prematurely, storms some lings dt out, gets like 1 kill at the nat and is destroyed
SK with a mass of lurkers with swarm attacking sos's army near the center but sos storms the hell out of everything and is able to withdraw with minimal damage
SK adding mutas - and they form cocoons W of his 3rd!
huge storms on the drones at the center expo from the north sk sending lots of units towards sos's army N of center, most stormed to death now guardians being stormed and pursued
It wasn't anything special besides Soulkey's initial build. Its just spiraled into Soulkey throwing the whole kitchen sink at Shy until he would finally fall over.
You know whats weird about that game? if shy made 1 or 2 more scouts and kept the first one alive... he would have been able to deal with the Guardians quick. lol
On June 21 2011 19:46 Sovetsky Soyuz wrote: Seriously, why scouts?
Because they're good against guardians and Soulkey's army was primary ground attack based. Scouts do absurd amount of damage to large units but no one builds them against protoss - terrans don't build battlecruisers, protoss spam gateway units, and zergs just spam cracklings.
Its not rocket science, Movie responded with scouts to kill guardians against Luxury or Hoejja because he had no fleet of corsairs to deal with them.
On June 21 2011 19:46 Sovetsky Soyuz wrote: Seriously, why scouts?
Because they're good against guardians and Soulkey's army was primary ground attack based.
Whats wrong with corsairs? The scout cant even protect an HT from 2 lings.
Because they do craploads of damage to guardians, if you need to clear guardians fast they are your answer. They do 28 to air units.
You miss it. Did they actually do damage to Guardians? LOL no!
Because Shy is a terrible player who was caught out of position the whole time by guardians? He built them to fight off guardians, whether or not he used them well in this purpose is a different story.
wow fantastic failure on PM's part - he cant' stop light's army! but he finally breaks into light's 3rd storming the scvs after 2 tanks are frozen and a few zealots raiding light's 4th
Looking like the old Build carriers -> prompt terran doom push -> lose. Light is pretty bad at TvP so carrier imba might let Perfectman snatch a victory out of nowhere.
Pman is so bad..like i dont understand he was doubled lights bases and he just moves his army trying to base trade then just wanders around btm middle while light takes out 2 bases...like wtf
PM had all of the bases on the map. then loses all of it from avoiding a Terran death push...
by switching to the trusty Carrier/Arbiter composition. Then proceeds to lose all of his expansions in rapid, weird manner. Then loses all of his ground army to basically nothing.
On June 21 2011 20:35 a7choi wrote: though i wanted oz to win tonight, woongjin's probably a more appropriate contender for the playoffs. well played woongjin
Woongjin was already in a good position to make it to the playoffs. It's much more crucial for Oz that they win as many games as possible. I think if they go 2-1 (I don't see them beating SKT) and as long as MBC, Fox, and Khan fail, Oz still has a chance.
On June 21 2011 20:35 a7choi wrote: though i wanted oz to win tonight, woongjin's probably a more appropriate contender for the playoffs. well played woongjin
Woongjin was already in a good position to make it to the playoffs. It's much more crucial for Oz that they win as many games as possible. I think if they go 2-1 (I don't see them beating SKT) and as long as MBC, Fox, and Khan fail, Oz still has a chance.
oz winning tonight would've put them really close to woongjin in the rankings though :O honestly because the season's ending soon, i don't think oz is going to make it to the playoffs.. but winning tonight would've boosted their chances
While Light has historically bad TvP, his recent record has not been bad at all in TvP, similair to how FBH TvP has lately been getting better, although both are notoriously bad at TvP(FBH 41% overall and Light 46), its really nice that they shape up overall.
Oz still has a shot at the playoffs I hope, but its not looking all that well :<.
On June 21 2011 23:44 Kipsate wrote: While Light has historically bad TvP, his recent record has not been bad at all in TvP, similair to how FBH TvP has lately been getting better, although both are notoriously bad at TvP(FBH 41% overall and Light 46), its really nice that they shape up overall.
Oz still has a shot at the playoffs I hope, but its not looking all that well :<.
On the bright side, MBC, Khan, Fox and STX have all been sucking too.
Well Oz still has to go against Khan, STX and SKT, I don't estimate our chances high of beating SKT(although miracles can occur) but if we want to make it into the playoffs, we have to atleast beat Khan, which should be doable. STX could be a tougher nut to crack but I think its possible.
Oh God, I passed out on my keyboard T.T PerfectMan... you can't even say you have a bitch in Light anymore EDIT IN: PerfectMan, Carriers again? Really -.- 1-4 hello Jaedong OZ