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On June 15 2011 14:50 Release wrote:Show nested quote +On June 15 2011 14:39 WWJDD wrote:On June 15 2011 14:33 konadora wrote:On June 15 2011 14:28 iLoveKT wrote: what the hell was that at 9 flash... probably expected the standard build but jaedong played smart, he knew flash will do this and that he cant defend the 2nd expo, thus he sacrificed expo for a timed attack, making use of the fact that with the army out, flash will have less units to defend in the main Well stated Sir. Flash kinda got ahead of himself, and got overagressive. I was waiting for somebody to break Flash's 14cc after scout build, and it looks like JD managed to do just that. effort game 5. We all know which game i'm talking about.
No. Effort game 5 was blind 14cc. Flash adapted to that loss by devising the scouted 14cc, and Jaedong lost to it every single time. Nobody won against Flash when he did the 14cc after early scout. This is the first time he lost.
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On June 16 2011 00:26 WWJDD wrote:Show nested quote +On June 15 2011 14:50 Release wrote:On June 15 2011 14:39 WWJDD wrote:On June 15 2011 14:33 konadora wrote:On June 15 2011 14:28 iLoveKT wrote: what the hell was that at 9 flash... probably expected the standard build but jaedong played smart, he knew flash will do this and that he cant defend the 2nd expo, thus he sacrificed expo for a timed attack, making use of the fact that with the army out, flash will have less units to defend in the main Well stated Sir. Flash kinda got ahead of himself, and got overagressive. I was waiting for somebody to break Flash's 14cc after scout build, and it looks like JD managed to do just that. effort game 5. We all know which game i'm talking about. No. Effort game 5 was blind 14cc. Flash adapted to that loss by devising the scouted 14cc, and Jaedong lost to it every single time. Nobody won against Flash when he did the 14cc after early scout. This is the first time he lost. WCG Korea game 2 (on Polaris Rhapsody). Flash went 14CC and lost. Also, game 4 of Bigfile MSL on Triathlon. Jaedong went 9 pool but Flash's scouting SCV didn't first JD's base on its first try.
And those are only games against Jaedong. There have been other players that have beaten him when he went 14cc (Flash vs. Zero on Benzene comes to mind).
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+ Show Spoiler +On June 15 2011 19:28 TwoToneTerran wrote:Show nested quote +Frankly, I highly doubt you have enough knowledge of this game to flat out claim there is no "break even" scenario in this particular situation. You aren't explaining "in detail" anything about this particular game, by the way. The two paragraphs in this gigantic response that actually analyze the game are so narrow-minded that it doesn't even begin to describe the range of possibilities that could've happened. You explain like 3 plausible situations whereas you leave out infinity more. Jaedong mismicros and loses his lurkers? Flash loses forces to stop lurkers that turns the game around and he loses the advantage he has after the "all-in" attack because of it. If Jaedong mismicros and loses all his lurkers then his all in didn't work and it was still all in. If Flash survived the all in, went to attack and lost all his forces to lurkers, he is still going to win because it's 3 hatch undersaturated zerg vs Terran, and he just plain cannot produce enough high tier units out of 3 hatches with so few drones to stop the terran from remassing when he can't take a third. Terran can afford to make enough forces and SCVs at the same time if he survives that attack to completely contain Jaedong, otherwise he ggs because if you can't have enough income to produce out of your raxes you've lost, if you can you've won. Also, I love the "Frankly, I highly doubt you have enough knowledge of this game," Right, so here's the problem: You do? You can, without a doubt, claim that there is no way this was an all in short of unrealistic extenuating circumstances? You do know that progamers themselves use the term all-in all the time, are you suddenly smarter than all of them? How many times has a progamer referred to something as an all or nothing attack and how many times have they said it wasn't actually all or nothing in their interivews(go read every kwanro and shine interview, or interview of someone who beat shine or kwanro)? The former is much more common than the latter. You're stating things based on basic logic, which is actually reasonable and applies to many kinds of cheeses and has happened, albeit rarely. But progamers refer to things as all in more often or not -- this is a failed line of reasoning from your standpoint. Show nested quote +You are playing poker, you need a queen to win, so its either queen and win or something else and lose. Two choices, thats it. In Starcraft you can micro a Jack into a queen and still pull it off, or make someone else lose their straight. This is a very bad comparison. You can't plan on drawing a certain hand like you can in starcraft. Jaedong made a specific decision with his opening and follow up, you can't do this with cards (only with bets! I'm a long time poker follower :D). Show nested quote +It's just stupid, because like you admitted, all-in HAS a negative connotation to it, it is also wrong in every regard, as you admit also. You know what pedantic means, right? You are agreeing that it is used incorrectly, but don't think its worth arguing. Where did I say it was wrong in every regard? I've been specifically arguing that in this case in this game it actually truly was an all in because of the amount of combat unit production capable by both players, though in other cases you're technically right, because we've seen cheeses that did not end up being in a completely all or nothing situation that progressed to a normal game, like the 5 pool situation I referenced earlier -- but you've got a stick up your ass if you harp on it in the slightest. If you don't want people to call it an all-in then they'll just call it a cheese, which has worse connoations. Show nested quote +As for the reason you're arguing (this situation only had 2 outcomes thus qualifying it as an all-in) first of all, I strongly disagree, as would many more. Secondly, you don't have the game knowledge to make that call in the first place. Or maybe you are Jaedong or Flash or Bisu or a Professional Starcraft Coach on the TL forums arguing with some no-name. But probably not. More people have disagreed with you in this thread than agreed with you, and I'm sure most people who agree with you would say you're being overly prudish to get all huffy about people calling it an all-in. No one likes someone who takes every little thing literally.
Here's the problem with your logic. If JD focus fired the nat CC instead of going for an outright win, then JD has two secure bases fully saturated against. Flash's one base. This will give JD enough time to setup a contain while Flash's nat CC comes online. So, it will be 1 base T vs 2 base Z for a little while, which is even ground. This is why, this is not an all-in.
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On June 15 2011 23:34 J1.au wrote:Show nested quote +On June 15 2011 23:27 shucklesors wrote:On June 15 2011 22:57 DarkPlasmaBall wrote: Jaedong > Flash Best > Flash :D just realised. at this point, flash has a losing record against best AND jaedong. It's pretty meaningless when you consider how he does against them in a series.
I believe that's an even 3-3 in BO5s.
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On June 16 2011 00:28 DarkMatter_ wrote:Show nested quote +On June 16 2011 00:26 WWJDD wrote:On June 15 2011 14:50 Release wrote:On June 15 2011 14:39 WWJDD wrote:On June 15 2011 14:33 konadora wrote:On June 15 2011 14:28 iLoveKT wrote: what the hell was that at 9 flash... probably expected the standard build but jaedong played smart, he knew flash will do this and that he cant defend the 2nd expo, thus he sacrificed expo for a timed attack, making use of the fact that with the army out, flash will have less units to defend in the main Well stated Sir. Flash kinda got ahead of himself, and got overagressive. I was waiting for somebody to break Flash's 14cc after scout build, and it looks like JD managed to do just that. effort game 5. We all know which game i'm talking about. No. Effort game 5 was blind 14cc. Flash adapted to that loss by devising the scouted 14cc, and Jaedong lost to it every single time. Nobody won against Flash when he did the 14cc after early scout. This is the first time he lost. WCG Korea game 2 (on Polaris Rhapsody). Flash went 14CC and lost. Also, game 4 of Bigfile MSL on Triathlon. Jaedong went 9 pool but Flash's scouting SCV didn't first JD's base on its first try. And those are only games against Jaedong. There have been other players that have beaten him when he went 14cc (Flash vs. Zero on Benzene comes to mind).
The argument is not about 14cc at all. It's scouted 14cc vs unscouted 14cc.
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Is anyone planning to translate the winner's interviews?
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Here are the games (with Chinese commentary) if anybody can't wait for Moktira/Nevake: http://sc.plu.cn/vod/spl08-09/2011-06-15/1038362.html
Still love you Moktira <3 I hope the source problem goes away soon
Also, can somebody explain to me the difference between a timing attack and an all-in when it comes to Zerg? Because I always thought the Zerg version of a timing attack was an all-in? As such, I don't think Zerg going all-in counts as a negative, it's just part of how the race works.
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On June 15 2011 23:47 ffreakk wrote:Show nested quote +On June 15 2011 23:34 J1.au wrote:On June 15 2011 23:27 shucklesors wrote:On June 15 2011 22:57 DarkPlasmaBall wrote: Jaedong > Flash Best > Flash :D just realised. at this point, flash has a losing record against best AND jaedong. It's pretty meaningless when you consider how he does against them in a series. I understand ur unhappy that Flash lost. but cmon those players deserve credit.. They have matched up well against Flash in their life-time. Sure series are impt, thats why they are given many games. If Flash >>> Hydra, he rapes Hydra 3-0, chalking 3 points up in his/their personal record. Suggesting that losing many Bo1 is meaningless and looking only at BoX (where Flash's strength is at) is pretty selective vision, imo. Facts are Flash is having a losing head-to-head vs both Jaedong n BeSt. He might (likely) still be the better player, but he is behind, statistically. Pulling the "lol man this is not a series" everytime LYH lost gets old pretty fast (last game vs BeSt were the same, people keeps bringing back that 3-0 OSL) This discussion is silly. BeSt and Jaedong have a winning head-to-head versus Flash by only one game each, which isn't much at all.
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On June 15 2011 23:56 Holgerius wrote: Using words such as ''might be'' regarding Flash's superiority as a player over Best is an insult. Not really if you look at the PvT matchup only. Best have the hottest PvT right now. Bisu have a similar win-rate, but he have only shown weakness against Flash and haven't beaten him in a standard game lately.
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On June 15 2011 12:55 Dakkas wrote: As unfortunate as it is for me to say but if Dong is sent against Flash then he's going to get rolled completely. Revenge for the group of death!
aaaahAHAHAHA!
JAEDONGGGGGGGGG!!
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On June 16 2011 00:51 WWJDD wrote:Show nested quote +On June 16 2011 00:28 DarkMatter_ wrote:On June 16 2011 00:26 WWJDD wrote:On June 15 2011 14:50 Release wrote:On June 15 2011 14:39 WWJDD wrote:On June 15 2011 14:33 konadora wrote:On June 15 2011 14:28 iLoveKT wrote: what the hell was that at 9 flash... probably expected the standard build but jaedong played smart, he knew flash will do this and that he cant defend the 2nd expo, thus he sacrificed expo for a timed attack, making use of the fact that with the army out, flash will have less units to defend in the main Well stated Sir. Flash kinda got ahead of himself, and got overagressive. I was waiting for somebody to break Flash's 14cc after scout build, and it looks like JD managed to do just that. effort game 5. We all know which game i'm talking about. No. Effort game 5 was blind 14cc. Flash adapted to that loss by devising the scouted 14cc, and Jaedong lost to it every single time. Nobody won against Flash when he did the 14cc after early scout. This is the first time he lost. WCG Korea game 2 (on Polaris Rhapsody). Flash went 14CC and lost. Also, game 4 of Bigfile MSL on Triathlon. Jaedong went 9 pool but Flash's scouting SCV didn't first JD's base on its first try. And those are only games against Jaedong. There have been other players that have beaten him when he went 14cc (Flash vs. Zero on Benzene comes to mind). The argument is not about 14cc at all. It's scouted 14cc vs unscouted 14cc. Yeah, and you claimed he never lost when he did a scouted 14CC until yesterday's game, and I'm giving you examples where he did. o_O
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On June 16 2011 00:53 e_i_pi_1_0 wrote: Is anyone planning to translate the winner's interviews? They're already on Fomos, Jaedong and Hiya, Killer and Sky
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dammm.. i think if yellow was sent out his decision could have not been..
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On June 15 2011 23:47 ffreakk wrote:Show nested quote +On June 15 2011 23:34 J1.au wrote:On June 15 2011 23:27 shucklesors wrote:On June 15 2011 22:57 DarkPlasmaBall wrote: Jaedong > Flash Best > Flash :D just realised. at this point, flash has a losing record against best AND jaedong. It's pretty meaningless when you consider how he does against them in a series. I understand ur unhappy that Flash lost. but cmon those players deserve credit.. They have matched up well against Flash in their life-time. Sure series are impt, thats why they are given many games. If Flash >>> Hydra, he rapes Hydra 3-0, chalking 3 points up in his/their personal record. Suggesting that losing many Bo1 is meaningless and looking only at BoX (where Flash's strength is at) is pretty selective vision, imo. Facts are Flash is having a losing head-to-head vs both Jaedong n BeSt. He might (likely) still be the better player, but he is behind, statistically. Pulling the "lol man this is not a series" everytime LYH lost gets old pretty fast (last game vs BeSt were the same, people keeps bringing back that 3-0 OSL)
Unhappy that Flash lost? I think JD deserves a break after his exit from MSL and then his mini loss streak. Flash on the other hand shouldn't be called upon to salvage his teams frankly hopeless proleague matches, it is good if he gets to celebrate after winning one of his most important titles instead of, shock, preparing to face off against his rival again.
What you are suggesting is however ridiculous. Best would never stand a chance against a prepared Flash in a Bo5. Jaedong is arguably on par skillwise with Flash head-to-head in key matches but to suggest a degree of doubt that Flash is better than Best is just...absurd.
Best only has a winning record because he is specifically sent out to snipe an overworked/unprepared LYH, that's all. We all know what happens if Best meets some other random dude instead.
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SKT definitely has a big advantage in preparation for proleague matches because they have many potential snipers against players like Flash and Jaedong, and also their players generally haven't been getting far in individual leagues which pretty much means they almost exclusively prepare for proleague.
Why are people even bringing up Best? He's such a one-dimensional player. The one time where Flash actually came well prepared, Best got embarrassed. In fact, I think Bisu has a much better chance at beating Flash in a Bo5 compared to Best.
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Wow fomos is really stepping up their game. Thanks
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On June 16 2011 01:22 DarkMatter_ wrote:Show nested quote +On June 16 2011 00:51 WWJDD wrote:On June 16 2011 00:28 DarkMatter_ wrote:On June 16 2011 00:26 WWJDD wrote:On June 15 2011 14:50 Release wrote:On June 15 2011 14:39 WWJDD wrote:On June 15 2011 14:33 konadora wrote:On June 15 2011 14:28 iLoveKT wrote: what the hell was that at 9 flash... probably expected the standard build but jaedong played smart, he knew flash will do this and that he cant defend the 2nd expo, thus he sacrificed expo for a timed attack, making use of the fact that with the army out, flash will have less units to defend in the main Well stated Sir. Flash kinda got ahead of himself, and got overagressive. I was waiting for somebody to break Flash's 14cc after scout build, and it looks like JD managed to do just that. effort game 5. We all know which game i'm talking about. No. Effort game 5 was blind 14cc. Flash adapted to that loss by devising the scouted 14cc, and Jaedong lost to it every single time. Nobody won against Flash when he did the 14cc after early scout. This is the first time he lost. WCG Korea game 2 (on Polaris Rhapsody). Flash went 14CC and lost. Also, game 4 of Bigfile MSL on Triathlon. Jaedong went 9 pool but Flash's scouting SCV didn't first JD's base on its first try. And those are only games against Jaedong. There have been other players that have beaten him when he went 14cc (Flash vs. Zero on Benzene comes to mind). The argument is not about 14cc at all. It's scouted 14cc vs unscouted 14cc. Yeah, and you claimed he never lost when he did a scouted 14CC until yesterday's game, and I'm giving you examples where he did. o_O
Also you have to consider walled off versus unwalled 14cc.
In this particular game, while Jaedong didn't 3 hatch because he didn't scout 14cc in time, he did at least 13 pool , another way zerg have adjusted to 14cc somewhat. That and and a timing push when Flash was trying to prevent a 3rd base was just a great head game on Jaedong's part.
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On June 16 2011 00:47 WWJDD wrote:+ Show Spoiler +On June 15 2011 19:28 TwoToneTerran wrote:Show nested quote +Frankly, I highly doubt you have enough knowledge of this game to flat out claim there is no "break even" scenario in this particular situation. You aren't explaining "in detail" anything about this particular game, by the way. The two paragraphs in this gigantic response that actually analyze the game are so narrow-minded that it doesn't even begin to describe the range of possibilities that could've happened. You explain like 3 plausible situations whereas you leave out infinity more. Jaedong mismicros and loses his lurkers? Flash loses forces to stop lurkers that turns the game around and he loses the advantage he has after the "all-in" attack because of it. If Jaedong mismicros and loses all his lurkers then his all in didn't work and it was still all in. If Flash survived the all in, went to attack and lost all his forces to lurkers, he is still going to win because it's 3 hatch undersaturated zerg vs Terran, and he just plain cannot produce enough high tier units out of 3 hatches with so few drones to stop the terran from remassing when he can't take a third. Terran can afford to make enough forces and SCVs at the same time if he survives that attack to completely contain Jaedong, otherwise he ggs because if you can't have enough income to produce out of your raxes you've lost, if you can you've won. Also, I love the "Frankly, I highly doubt you have enough knowledge of this game," Right, so here's the problem: You do? You can, without a doubt, claim that there is no way this was an all in short of unrealistic extenuating circumstances? You do know that progamers themselves use the term all-in all the time, are you suddenly smarter than all of them? How many times has a progamer referred to something as an all or nothing attack and how many times have they said it wasn't actually all or nothing in their interivews(go read every kwanro and shine interview, or interview of someone who beat shine or kwanro)? The former is much more common than the latter. You're stating things based on basic logic, which is actually reasonable and applies to many kinds of cheeses and has happened, albeit rarely. But progamers refer to things as all in more often or not -- this is a failed line of reasoning from your standpoint. Show nested quote +You are playing poker, you need a queen to win, so its either queen and win or something else and lose. Two choices, thats it. In Starcraft you can micro a Jack into a queen and still pull it off, or make someone else lose their straight. This is a very bad comparison. You can't plan on drawing a certain hand like you can in starcraft. Jaedong made a specific decision with his opening and follow up, you can't do this with cards (only with bets! I'm a long time poker follower :D). Show nested quote +It's just stupid, because like you admitted, all-in HAS a negative connotation to it, it is also wrong in every regard, as you admit also. You know what pedantic means, right? You are agreeing that it is used incorrectly, but don't think its worth arguing. Where did I say it was wrong in every regard? I've been specifically arguing that in this case in this game it actually truly was an all in because of the amount of combat unit production capable by both players, though in other cases you're technically right, because we've seen cheeses that did not end up being in a completely all or nothing situation that progressed to a normal game, like the 5 pool situation I referenced earlier -- but you've got a stick up your ass if you harp on it in the slightest. If you don't want people to call it an all-in then they'll just call it a cheese, which has worse connoations. Show nested quote +As for the reason you're arguing (this situation only had 2 outcomes thus qualifying it as an all-in) first of all, I strongly disagree, as would many more. Secondly, you don't have the game knowledge to make that call in the first place. Or maybe you are Jaedong or Flash or Bisu or a Professional Starcraft Coach on the TL forums arguing with some no-name. But probably not. More people have disagreed with you in this thread than agreed with you, and I'm sure most people who agree with you would say you're being overly prudish to get all huffy about people calling it an all-in. No one likes someone who takes every little thing literally. Here's the problem with your logic. If JD focus fired the nat CC instead of going for an outright win, then JD has two secure bases fully saturated against. Flash's one base. This will give JD enough time to setup a contain while Flash's nat CC comes online. So, it will be 1 base T vs 2 base Z for a little while, which is even ground. This is why, this is not an all-in.
If Jaedong does this he loses because terran can repair CCs. This was a simple, cut and dry situation of "If Flash can continue making units, he wins. If he can't, he dies to lurkers." Because the Mutas themselves can't really kill off buildings fast enough before getting target fired. Jaedong did the one thing he could, and that was harass Flash into ineffectiveness with mutas. I know SC seems so much more complicated than that but it's just how 20drone 3hatch zerg works against terran with a factory and 3 raxes. There's no situation where Jaedong just backs up and goes for a macro game that Flash isn't already crippled to the point of uselessness.
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Chinese? Sounds like Korean to me rofl. Edit: Ahhh that was just some intro xD.
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