MnM running into the lurkers, nice split CC building outside of the nat for Ssaks 3rd Woo 1 ling suicides for 3 vulture kills off a mine Defiliers out in play now
missed a little... but ssak lifts his raxes, adds another factory now his army threatens ggaemo's 3rd - but swarm/lurkers push him back 3rd CC landing at 3
4 facts, all rax lifted i believe Ggaemo has 11 nat aswell Ssak landing his CC at 3 for his 3rd MnM and 2 tanks outside of 11 nat Nice 11 kill lurker on an MnM group goes down with a fight!
Lets go GGaemo! He runs a lurker ling force into fire leaving the defiler behind, loses most of the lings 2 armorys, 3 vessels idle, port flashing 7th hatchery? at the 11 expo Defiler almost snipe 9 oclock has an expo, vultures almost get in Ssak landing an expo at 6 Cow Cavern!
lings run into the mines at 6 and die, now lurkers come under swarm, scvs fleet
ssak's army arrives to threaten 9
ovies come over them, but nothing inside them? lots of mines protecting ssak's army from the south but swarm/units coming about 6 vultures plagued? vultures are expendable though...
ggaemo's 5th destroyed, CC landed at 1.5, scvs start to mine no defense there though
ssak trying to clear out 6 but ovies heading towards 1.5 4 vessels coming though and a bunch of vultures are ready dropping mines there and mnm coming too
the ovies leaving
ssak running his mech army over 3 lurkers, taking a ton of damage and losing most of his vultures
plague on a bunch of scvs and scanner and one vessel as ggaemo ends up dropping on 3
Tons of mines around the map, going to be hard to not play a Hyuk v Leta on here 6 oclock forced to lift Huge Tank vulture force at 9 DONT MINESWEEP GGAEMO Playgu! 5? vessels idle Hatchery at 9 destroyed Drop tech for GGaemo! 6 oclock forced to lift GGaemo forced to drop some on the mines Tanks running through lurker fire Drop on the 3 oclock Playguu on the workers,scanner and a few vessels Cows out