On August 28 2010 19:25 alffla wrote:
umm so how is zerg supposed to defend this ..stuff
umm so how is zerg supposed to defend this ..stuff
don't let terran 14cc without doing anything.
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Jaw
United States274 Posts
August 28 2010 10:28 GMT
#1401
On August 28 2010 19:25 alffla wrote: umm so how is zerg supposed to defend this ..stuff don't let terran 14cc without doing anything. | ||
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Warrior Madness
Canada3791 Posts
August 28 2010 10:28 GMT
#1402
On August 28 2010 19:26 thopol wrote: Show nested quote + On August 28 2010 19:25 alffla wrote: umm so how is zerg supposed to defend this ..stuff Make units instead of double expanding as soon as the hydras were at Flash's front. Is SC2 to blame for everyone calling stuff imbalanced when it's one-sided? It's kind of hard when you can't scout. Did you not see that lone marine denying any scouting JD could do? No one was expecting a 4 fact +1 armor timing attack. | ||
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Scaramanga
Australia8093 Posts
August 28 2010 10:28 GMT
#1403
On August 28 2010 19:27 Censured wrote: Ok, I don't understand BW. When I saw JD skipping mutas and going pure hydras I thought its gonna be one sided JD rape, but wtf goliath? Can somebody explain THIS to me? 4 Fac is super strong | ||
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538
Hungary3932 Posts
August 28 2010 10:28 GMT
#1404
On August 28 2010 19:27 Pvvned wrote: well 3-0 to Flash going to bed Just consider how many times has everyone said that in the last few months :-p | ||
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Itachii
Poland12466 Posts
August 28 2010 10:28 GMT
#1405
On August 28 2010 19:28 cablesc wrote: Making goliaths is a useful skill toi have. HEEHEH OMG CANT STOP LAUGHING | ||
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Zona
40426 Posts
August 28 2010 10:28 GMT
#1406
On August 28 2010 19:27 tragedy wrote: i dont understand this, i fail to see what flash does to win these games jd was 4bases vs 2 bases, jd harrased with mutas etc, and just lost in 10 minute push game 2 same exact thing, 10 minute push nothing to do with same food count? this final is just about as boring as IEM finals, not fun to watch at all. tech makes a huge difference. Flash faked out JD to expect goliaths and perhaps tanks (which hydralisks are supposed to deal with), but marines are great against hydra since the latter's attack sucks against marines, among other reasons. | ||
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Latham
9593 Posts
August 28 2010 10:28 GMT
#1407
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Shatter
United States1401 Posts
August 28 2010 10:28 GMT
#1408
On August 28 2010 19:27 tragedy wrote: Because Flash attacks before the 2 extra bases really makes a difference but has a bigger army because JD invested in late game economy. i dont understand this, i fail to see what flash does to win these games jd was 4bases vs 2 bases, jd harrased with mutas etc, and just lost in 10 minute push game 2 same exact thing, 10 minute push nothing to do with same food count? this final is just about as boring as IEM finals, not fun to watch at all. | ||
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Doraemon
Australia14949 Posts
August 28 2010 10:29 GMT
#1409
On August 28 2010 19:27 ffswowsucks wrote: Show nested quote + On August 28 2010 19:26 Doraemon wrote: so how do you defend mass goliath early/mid game? =/ he should have muta harassed T's base so he can have time expand/mass hydra with ups>mass gols without tanks. erm...mutas would have melted to the gols and taken up the minerals for hydras... | ||
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Milkis
5003 Posts
August 28 2010 10:29 GMT
#1410
If you look at the games, it's just timing attacks, based on how Flash believes Jaedong will prepare on imbalanced maps. Jaedong is definitely playing for a late game advantage, and Flash is just abusing that and ending it with timing attacks. We'll see if Jaedong plays that way on FS or something. | ||
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sva
United States749 Posts
August 28 2010 10:29 GMT
#1411
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Karalius
Lithuania271 Posts
August 28 2010 10:29 GMT
#1412
On August 28 2010 19:27 ffswowsucks wrote: Show nested quote + On August 28 2010 19:26 Doraemon wrote: so how do you defend mass goliath early/mid game? =/ he should have muta harassed T's base so he can have time expand/mass hydra with ups>mass gols without tanks. yeah like in game 1? when he had 4 basses against terrans 2 and harrased him with mutas pretty well, u mean like that? he lost 1 minute later than in game 2, so that isnt the case. | ||
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Gao Xi
Hong Kong5178 Posts
August 28 2010 10:29 GMT
#1413
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ReketSomething
United States6012 Posts
August 28 2010 10:29 GMT
#1414
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Shikyo
Finland33997 Posts
August 28 2010 10:29 GMT
#1415
On August 28 2010 19:28 moopie wrote: Show nested quote + On August 28 2010 19:25 alffla wrote: umm so how is zerg supposed to defend this ..stuff Well not double expoing while you expect Flash to sit quietly in his base will help. Adding lings and lurkers to your hydra army vs the pure goliaths would help as well. Actually no, both Zerglings and Lurkers are awful vs Goliaths. As is everything else Zerg has except Hydras I guess, unless they have at least one tank. | ||
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Waxangel
United States33713 Posts
August 28 2010 10:29 GMT
#1416
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Royalcommand
Korea (South)189 Posts
August 28 2010 10:29 GMT
#1417
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SkelA
Macedonia13092 Posts
August 28 2010 10:29 GMT
#1418
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SC2Phoenix
Canada2814 Posts
August 28 2010 10:29 GMT
#1419
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KasdaTheEmperor
Croatia239 Posts
August 28 2010 10:29 GMT
#1420
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