[MSL] Round of 16 - Day 3 - Page 43
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Nemesis
Canada2568 Posts
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JohnColtrane
Australia4813 Posts
On July 29 2010 20:47 TwoToneTerran wrote: People overestimate having 4 gas. When you only have 3 mineral fields that means you basically can't afford to get a ton of hatcheries and zerglings because you're mineral depleted. While Defiler/Lurker is a strong combo, ForGG did the perfect thing and just steadily built up his tanks. Zerg needs lots of minerals to handle a strong tank force. his tanks didnt seem to be doing anything since hero's nat was coated in swarms it seems like as soon as he stopped going that path and made ultras, a bunch of firebats ran through and raped everything, dont remember tanks doing much | ||
sixfour
England11061 Posts
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TwoToneTerran
United States8841 Posts
On July 29 2010 20:49 purpose wrote: I sadly dont think Bisu can 2-0 Sea today. His last game was just so terrible and Sea is a solid player. Yeah but this is Sea in an individual league. | ||
TwoToneTerran
United States8841 Posts
On July 29 2010 20:49 JohnColtrane wrote: his tanks didnt seem to be doing anything since hero's nat was coated in swarms it seems like as soon as he stopped going that path and made ultras, a bunch of firebats ran through and raped everything, dont remember tanks doing much ?? Did you not see the 30 lurker deaths under swarm? Splash still hits them. If Defiler Lurk faired well against tanks then Hero wouldn't have been contained so hard. | ||
Nemesis
Canada2568 Posts
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purpose
Sweden1017 Posts
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night terrors
China1284 Posts
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tree.hugger
Philadelphia, PA10406 Posts
On July 29 2010 20:49 JohnColtrane wrote: his tanks didnt seem to be doing anything since hero's nat was coated in swarms it seems like as soon as he stopped going that path and made ultras, a bunch of firebats ran through and raped everything, dont remember tanks doing much fOrGG's hold on hero's natural would've been broken if it weren't for the tanks. T3 is right, we say "four gas" all the time, but there's kind of an assumption there that you also have four mineral bases. And ![]() ![]() | ||
Nemesis
Canada2568 Posts
On July 29 2010 20:50 purpose wrote: This map favours T, P or is it more or less balanced? PvT: 7-4 (63.6%) I would say it favors P | ||
cascades
Singapore6122 Posts
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sixfour
England11061 Posts
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JohnColtrane
Australia4813 Posts
On July 29 2010 20:50 TwoToneTerran wrote: ?? Did you not see the 30 lurker deaths under swarm? Splash still hits them. If Defiler Lurk faired well against tanks then Hero wouldn't have been contained so hard. at the end when he busted through? | ||
cascades
Singapore6122 Posts
On July 29 2010 20:51 night terrors wrote: Who has the advantage in 14cc vs 12nex? Terran. Unpunished 14CC is always advantage for terran. | ||
SkytoM
Austria1137 Posts
On July 29 2010 20:51 tree.hugger wrote: And ![]() ![]() thats not even true 12 nex > 1rax EXPO | ||
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ilbh
Brazil1606 Posts
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icystorage
Jollibee19343 Posts
On July 29 2010 20:51 night terrors wrote: Who has the advantage in 14cc vs 12nex? T probably same # of bases T > same # of bases P | ||
Nemesis
Canada2568 Posts
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Ciryandor
United States3735 Posts
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JohnColtrane
Australia4813 Posts
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