• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:41
CEST 07:41
KST 14:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down0StarCraft open world shooter announced at BlizzCon97Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C [Megathread] Daily Proleagues [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4861 users

[MSL] Grand Final - Page 133

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 131 132 133 134 135 157 Next
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
May 29 2010 10:10 GMT
#2641
On May 29 2010 19:08 below66 wrote:
14cc wall-in VS what can I do about it?


9 pool speed still kills it. 3 hatch before pool and actually defending your expo with lings and lurkers. Jaedong should've been fine in Game 2 but he literally just suicided his two lurks without ling support into Flash's push.
Remember Violet.
ybuem
Profile Joined April 2009
1 Post
May 29 2010 10:10 GMT
#2642
There's something i wonder...
Does this early valk/irradiate build makes muta harass totaly useless ?

I'm really a noob, and never play against something else than computers, so I just can't think about it by myself^^
If so, i think it's really huge for terrans to avoid spending a ton af minerals in turrets, losing SCVs and marines.
below66
Profile Joined October 2009
United States1761 Posts
May 29 2010 10:10 GMT
#2643
On May 29 2010 19:09 Jackal03 wrote:
kwanro would be a msl champion had he played this finals


I would like to say this is true, but we all know flash plays different vs a stubborn player like kwanro who never stops being aggressive.
revy
Profile Joined September 2009
United States1524 Posts
May 29 2010 10:10 GMT
#2644
On May 29 2010 19:09 haitike wrote:
Show nested quote +
On May 29 2010 19:06 revy wrote:
On May 29 2010 19:00 SuperArc wrote:
On May 29 2010 18:58 StylishVODs wrote:
I will only say this once.
Making 14 CC after scouting 12hatch, and having a lingproof wall option, is not cheese or even risky.


what about blind 14cc (game 1+2)?


Game 2 was not a blind 14 cc. SCV scout checked to see if JD was cross position, when he saw that he put down the CC. Had he not seen JD cross position he would've walled with rax -> fast CC.


Odd Eye is always cross position...


You're absolutely right.. I completely forgot about that. Regardless the scout was in to see the 12 hatch before the CC went down. Flash was being careful.
5unrise
Profile Joined May 2009
New Zealand646 Posts
May 29 2010 10:10 GMT
#2645
On May 29 2010 19:03 orcsmash wrote:
We should make a list to make it easier for fanboys to QQ about their player losing. (myself included):

Player "x" won because:

[x]The maps were gay.
[ ]Power outage.
[x]His race is imba.
[x]Cheeseing motherfucker.
[ ]He did stupid shit that won him the game.
[x]BO victory.
[ ]Someone signaled him from the crowd.
[ ]Got lucky.
[x]The mu is unfair.
[ ]Boxer won.
[ ]Is a noob.


There, damn you imba terran flash, go slump hard. Long live the swarm!!
Lebesgue
Profile Joined October 2008
4542 Posts
Last Edited: 2010-05-29 10:11:10
May 29 2010 10:11 GMT
#2646
On May 29 2010 19:09 SuperArc wrote:
Show nested quote +
On May 29 2010 19:09 Jackal03 wrote:
kwanro would be a msl champion had he played this finals


Nope, Kwanro had the exact same chance last MSL, Flash went early rax against him, but Kwanro 12hatched like every game.


Addd 14CC in their first game and 1 rax expand in game 4... So only twice he went 7 rax
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
May 29 2010 10:12 GMT
#2647
On May 29 2010 19:11 Lebesgue wrote:
Show nested quote +
On May 29 2010 19:09 SuperArc wrote:
On May 29 2010 19:09 Jackal03 wrote:
kwanro would be a msl champion had he played this finals


Nope, Kwanro had the exact same chance last MSL, Flash went early rax against him, but Kwanro 12hatched like every game.


Addd 14CC in their first game and 1 rax expand in game 4... So only twice he went 7 rax


yeah, didnt remember correctly.

I only knew that if Kwanro had played like he usually does he would have been in last year's final.
Snow - future of protoss! :) Nada = baller
Qwertify
Profile Joined September 2008
United States2531 Posts
May 29 2010 10:12 GMT
#2648
On May 29 2010 19:07 Lebesgue wrote:
Show nested quote +
On May 29 2010 19:04 Sadistx wrote:
All I'm going to say is these games feel like they were thrown all around, both the OSL and MSL (Flash letting Effort have the title and Jaedong letting Flash have the MSL title).

If you prep for 3 weeks and have NO builds that counter 14 CC (oh like I dunno 9 pool or JAEDONG SIGNATURE 2 hatch muta), then you either deserve to lose or you threw those games.
I was rooting for Flash, but Jaedong's builds could have been so much better if they were just a little bit aggressive. I swear it was like watching NR20, NR10 and NR10 games. I know they are probably honorable in not rushing each other but fuck, do what you have to do to win.

Also game 3 what the fuck were those hydra busts after Flash got his tanks? You sniped 2 bunkers and 4 rines in exchange for 20 hydras? Lol?





And what was Jaedong supposed to do. After he pumped so many hydras he had to try a bust...


Pressure the front, and then later drop in the main. It might get scouted, but it has a better chance of winning than just throwing your hydras at Flash's door. Clearly Flash had that well defended.

I guess Jaedong just choked.

In anycase, can't say that Flash didn't play perfectly, so congrats to him on winning.
CJ Entusman #24
space_yes
Profile Joined April 2010
United States548 Posts
May 29 2010 10:12 GMT
#2649
On May 29 2010 19:10 TwoToneTerran wrote:
Show nested quote +
On May 29 2010 19:08 below66 wrote:
14cc wall-in VS what can I do about it?


9 pool speed still kills it. 3 hatch before pool and actually defending your expo with lings and lurkers. Jaedong should've been fine in Game 2 but he literally just suicided his two lurks without ling support into Flash's push.


He was desperate to save his 3rd. JD didn't want to go 2 base v 2 base with Flash. Sure, it would have been better to wait, either way though, that hat was going down.
TheYango
Profile Joined September 2008
United States47024 Posts
May 29 2010 10:13 GMT
#2650
On May 29 2010 19:10 ybuem wrote:
There's something i wonder...
Does this early valk/irradiate build makes muta harass totaly useless ?

I'm really a noob, and never play against something else than computers, so I just can't think about it by myself^^
If so, i think it's really huge for terrans to avoid spending a ton af minerals in turrets, losing SCVs and marines.

Valks are obviously going to be a coin toss against lurker builds, and the fact that Jaedong was in the dark about the Starport until 2 valks were out doesn't help. If he had scouted the Starport, he most certainly wouldn't have just gotten pure mutas as his first spire units.
Moderator
teamsolid
Profile Joined October 2007
Canada3668 Posts
May 29 2010 10:13 GMT
#2651
Damn it Flash, why couldn't you play the way you did in G3 for the OSL finals vs Effort... WALL-IN and defend like a pro.
darktreb
Profile Joined May 2007
United States3019 Posts
May 29 2010 10:14 GMT
#2652
On May 29 2010 19:10 TwoToneTerran wrote:
Show nested quote +
On May 29 2010 19:08 below66 wrote:
14cc wall-in VS what can I do about it?


9 pool speed still kills it. 3 hatch before pool and actually defending your expo with lings and lurkers. Jaedong should've been fine in Game 2 but he literally just suicided his two lurks without ling support into Flash's push.


In fairness he was trying to save the third Hatch. It was his fault for losing too many lings before but the suicide was just a desperation move and the game was already over when he didn't kill more Marines in the exchange (somehow).
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
May 29 2010 10:14 GMT
#2653
On May 29 2010 19:12 space_yes wrote:
Show nested quote +
On May 29 2010 19:10 TwoToneTerran wrote:
On May 29 2010 19:08 below66 wrote:
14cc wall-in VS what can I do about it?


9 pool speed still kills it. 3 hatch before pool and actually defending your expo with lings and lurkers. Jaedong should've been fine in Game 2 but he literally just suicided his two lurks without ling support into Flash's push.


He was desperate to save his 3rd. JD didn't want to go 2 base v 2 base with Flash. Sure, it would have been better to wait, either way though, that hat was going down.


No it wasn't. His lurks were there in time to push the MnM back. Jaedong played greedy, pumped too many drones and made no lings or sunkens to support his remainder lurkers. He expected to decimate Flash with his mutas -- even with valk support -- and failed to. Jaedong made uncharacteristic mistakes from a position that even Day9 himself said he was poised to take the lead.
Remember Violet.
Pvvned
Profile Blog Joined December 2009
United States409 Posts
May 29 2010 10:14 GMT
#2654
Congrats to Flash, he wasn't going to give up another 2-0 lead. The rivalry will continue; it would be epic to see Flash and Jaedong both in the finals of the next OSL/MSL.
http://www.teamliquid.net/staff/R1CH/Happy2.gif
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
May 29 2010 10:15 GMT
#2655
On May 29 2010 19:06 Kyuukyuu wrote:
Show nested quote +
On May 29 2010 19:04 Sadistx wrote:
Also game 3 what the fuck were those hydra busts after Flash got his tanks? You sniped 2 bunkers and 4 rines in exchange for 20 hydras? Lol?


So what did you want him to do at that point? Transition into a macro game when he hasn't mined his 3rd gas and his Lair was just starting? We saw how that turned out

Containing mech doesn't even do shit because it's not like it moves out


Still better than outright suiciding.
Corrupt
Profile Joined August 2009
Bulgaria1312 Posts
May 29 2010 10:15 GMT
#2656
Sad day for me, I totally wish that all in have worked...
Just a guy trying to enjoy living in the worst timeline and failing miserably since 1990.
TheYango
Profile Joined September 2008
United States47024 Posts
May 29 2010 10:15 GMT
#2657
On May 29 2010 19:15 Sadistx wrote:
Still better than outright suiciding.

It's Flash. The longer the game goes, the less likely he is to make a game-losing mistake.
Moderator
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
May 29 2010 10:16 GMT
#2658
On May 29 2010 19:06 snowdrift86 wrote:
Show nested quote +
On May 29 2010 19:05 Emon_ wrote:
So, Effort > JD, right?


A > B, B > C doesn't mean A > C. But Effort definitely showed better adaptability and didn't hold back from early aggression.

You cannot compare the series, saying effort would have won if flash did this to him.
The strategies were completely different and masslings wouldn't have worked for Jaedong/Effort in this finals.
The reason why flash 14CC'd so many time was because he's able to hold it on these maps, and on matchpoint he blocked of better than vs effort and scouted earlier and went vulture.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
Last Edited: 2010-05-29 10:18:09
May 29 2010 10:16 GMT
#2659
I'm happy for Flash. His face towards the end of the third game was heartwarming. It's obvious how badly Flash wanted this and he truly deserved it. His play was brilliant throughout the series. Great strategies in games 1 and 2, and amazing defense in game 3. A little annoying that he got away with 14CCing in three different games, but I think he knew what he was doing. He had a good defense prepared against any early lings and I think he really did his research on Jaedong and knew that JD would try to go for an econ based, late-game oriented playstyle. I think people who are saying Jaedong played terribly in games 1 and 2 are being a little harsh on him. Even though Flash won those two games convincingly, the margin of error was pretty small.

In game 1, Jaedong didn't seem to read Flash's strategy very well (full credit to Flash here for a pretty ingenious build). He really should've invested in at least a few lurkers. Given the situation, I thought he did pretty well to hold out for as long as he did, but he never should've gotten into that position in the first place.

In game 2 especially, if JD's micro was a little better and if Flash happened to mismicro a little bit, we could've seen a much different outcome with Jaedong crushing that push and gaining a huge advantage.

Game 3 was just pathetic. His choice to go for a hydra bust wasn't a bad one, but trying to allin when Flash already had several tanks+bunkers was just plain retarded. Even Kwanro would know better. It's not even like he was in a position where allining was his only hope. Flash had to pull a ton of scvs to defend/repair, Jaedong could've just used this opportunity to get his economy on par and take it into the late game. Instead, he suicided a whole bunch of hydras to kill a bunker that Flash no longer needed, leaving him with almost no units to defend against Flash's push.

Congrats to Flash. Flash has always been an amazing player, but his builds and strategies were mostly standard and predictable, relying mostly on superior mechanics and perfect timing pushes. But in today's match, he elevated his play to a whole new level. He combined his perfect mechanics with really creative builds and strategies. I wonder if this was just a onetime thing for the big occasion, or whether we'll see Flash trying more of these unorthodox builds on a regular basis.

PS. I officially hate Effort.

PPS. I'm going to 9pool in every single ZvT for the next few months since I bet nearly all Terran players are going to start 14ccing.

EDIT: People should stop blaming the losses on map imbalances. I don't think they had a huge influence on the outcome. However, I will agree that 14CC is pretty fucking cheesy and lame.
Vedic
Profile Joined March 2008
United States582 Posts
May 29 2010 10:17 GMT
#2660
On May 29 2010 19:06 snowdrift86 wrote:
Show nested quote +
On May 29 2010 19:05 Emon_ wrote:
So, Effort > JD, right?


A > B, B > C doesn't mean A > C. But Effort definitely showed better adaptability and didn't hold back from early aggression.


Uhh, if you lay it out correctly, it would be:

A > B > C

So yes, A > C.
I tried to commit seppuku, but I accidentally committed bukkake.
Prev 1 131 132 133 134 135 157 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1797
sSak 60
soO 16
Icarus 6
Britney 0
Dota 2
ODPixel284
League of Legends
Reynor46
Super Smash Bros
Mew2King146
Other Games
summit1g11470
JimRising 557
NeuroSwarm130
Organizations
Other Games
gamesdonequick836
BasetradeTV49
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH322
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota271
League of Legends
• Rush1461
• Lourlo1301
• Stunt478
Upcoming Events
Afreeca Starleague
4h 19m
Snow vs Shinee
Shine vs EffOrt
GSL
5h 19m
PiGosaur Cup
18h 19m
The PondCast
1d 4h
Kung Fu Cup
1d 5h
Replay Cast
1d 18h
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
5 days
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-09-14
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.