• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:48
CEST 11:48
KST 18:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 297Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 6 - 12): Protoss strike back1BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon44
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3981 users

[SWL] KT Rolster vs Woongjin Stars - Page 49

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 47 48 49 50 Next All
mmdmmd
Profile Joined June 2007
722 Posts
March 01 2010 22:29 GMT
#961
On March 02 2010 04:57 Fx_ wrote:
Show nested quote +
On March 02 2010 03:19 Tragic wrote:
On March 01 2010 22:06 Etopen wrote:
wow to everyone exaggerating about Kwanro economy, you guys should reread the thread since flash and kwanro begins. Flash had his 3rd setup when kwanro was getting a 4th and also killed kwanro's 4th hatch with vultures, even if your memory isn't good then the thread could be a reference.



The "Hatchery Constrained Rule": Economy is constrained by hatcheries, not by minerals. Kwanro was 'decently' ahead through early-mid game. Losing the two valkyries, forcing Flash to transfer all the scv’s, putting the T back on 1 base mineral and GAS. The reason why GAS is a huge factor in this situation is because of how Flash chose to spend his initial gas=2 valkyries which killed 1 ovie, thus delaying science vessel production, upgrades, etc etc etc… and realistically making tech (mech) switching harder to pull off. Here I will not even consider the units Flash lost in the process. Now ask yourself was Kwanro ahead? At their programming level, the Zerg at a pretty GOOD favor, and shortly after the lurkers died off we already see hive finishing and the defiler mount building, and not a single science vessel yet. I even question if the science facility was even done, didn’t notice it during the game.

Do not be blinded, just because he’s Flash, Kwanro should have had the game in the bag. Flash won, mainly because of Kwanro bad unit composition, suiciding units to mines, and unsaturated bases, and being overly aggressive.

Another thing that was ridiculously stupid was people saying that if Kwanro tech switched, it wouldn’t matter because “if Flash saw mutas, within 1 minute Flash would have had 900 Goliaths and just anal rape Kwanro”. The reason why this logic is so utterly retarded is because first off Muta’s are one the key units in beating Mech. In this situation, there was a WINDOW, where if Kwanro tech switched, it would have done decent damage to Flash. Last time I checked, tanks and vultures do not do damage to Mutas. With proper muta control, Flash’s army will be trimmed down, forcing Flash to move back and more turrets, + giving Kwanro more map control before Flash goliath’s count mass up.

In SC, you constantly make units that counter to your opponents units. Let’s put the previously retarded logic into play. I’m playing Terran, and I see 24 lings coming right into my base. (Lets just consider unit composition, no time for bunker or scv block or w.e.) I DO NOT want to make firebats because I know mutas will be coming shortly. Another example is, I’m playing Protoss, and I see lurkers, I do not want to make dragoons because ‘within 1 minute’ I’ll be anal raped by a group of hydra’s and lings.

so many words.
so little sense.


so little words.
so much sense.
mmdmmd
Profile Joined June 2007
722 Posts
March 01 2010 22:31 GMT
#962
On March 02 2010 05:55 anch wrote:
lol, the Chinese commentator kept saying every ZvT vs Flash should just give up and switch to SC2.


He is a funny guy. I like him.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
March 01 2010 23:42 GMT
#963
On March 02 2010 06:13 dl2agon wrote:
Kwanro should have made mutalisk after seeing a tank and vulture only army. Even if flash can get goliaths easily, the mutalisks still could have done surprise damage. Its way more effective than Ultralisks vs spider mines.


Yeah the point vs mech is to abuse immobility, not run endless units into their lines. Mutas can move back and forth between the bases, outrun goliaths very effectively.
.risingdragoon
Profile Joined January 2008
United States3021 Posts
Last Edited: 2010-03-01 23:53:47
March 01 2010 23:48 GMT
#964
kwanro played the way he played cus he was waaaay ahead

dropping ultras on tanks in mine field totally works if flash hadn't controlled his tanks so well

only problem is flash controlled his tanks too fkin well
......::::........::::........::::........::::........::::.......::::.......::::... Up☆MaGiC ...::::.......::::.......::::........::::........::::........::::........
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
March 01 2010 23:50 GMT
#965
[image loading]


Flash EZPZ face expression.
Tragic
Profile Joined December 2009
Canada8 Posts
March 01 2010 23:59 GMT
#966
@Etopen Go to liquipedia or the search function on how to beat mech + listen to day[9]/ahzz. Cause i don't think you know the weakness in mech is...

Main point is Kwanro threw away a game he should of won, totally wrong unit composition, and eating mines like shit + overly aggressive.

LOL @ the minesweeper pic.
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
March 02 2010 00:30 GMT
#967
It's funny how people always seem to "throw away" games against Flash. Hmm, I wonder what it could mean.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2010-03-02 00:45:14
March 02 2010 00:44 GMT
#968
It means that people get huge advantages that they, in any normal scenario, are guaranteed to win, and then piss away their advantage and underestimate Flash's capability to make game changing decisions in an almost rapid-fire like fashion. Flash's in-game adaptability is the best there's ever been so he has a particularly high rate of comebacks.

The thing is, it is always at the slight faults of the opponent. It is not a display of Flash's perfection so much as his ability to catch small advantages in high numbers, despite taking a single, enormous disadvantage.

Also, map helped. Pretty nice to be able to tank push a high ground and snipe expansions that way, on a map with several small passageways that make vulture runbys effective but make engaging a terran ball suicide thanks to splash.

Really, it's a cacophony of things
Remember Violet.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
March 02 2010 01:21 GMT
#969
On March 02 2010 09:30 J1.au wrote:
It's funny how people always seem to "throw away" games against Flash. Hmm, I wonder what it could mean.

It means that unless you're Jaedong or Stork, you should all-in every single game and GG if it goes longer than 12 minutes. Even when it looks like Flash is losing, he's actually winning.
May the BeSt man win.
poptartazn
Profile Joined October 2009
United States84 Posts
March 02 2010 02:32 GMT
#970
Muta switch, no up muta vs upped mech, where gols are easily spam massed? At least ultras still kill stuff while they die miserable deaths, a muta switch would have done little to nothing.
STYLE START SBENU~
Tragic
Profile Joined December 2009
Canada8 Posts
March 02 2010 02:50 GMT
#971
On March 02 2010 10:21 Djabanete wrote:
Show nested quote +
On March 02 2010 09:30 J1.au wrote:
It's funny how people always seem to "throw away" games against Flash. Hmm, I wonder what it could mean.

It means that unless you're Jaedong or Stork, you should all-in every single game and GG if it goes longer than 12 minutes. Even when it looks like Flash is losing, he's actually winning.

LOL. I say 4 pool him every game. The zergs got this.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
March 02 2010 03:00 GMT
#972
Hey what if you fake Muta switch but then you are actually massing up with Hydra, Zergling army? Those Goliath would go to waste.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Vasoline73
Profile Blog Joined February 2008
United States8072 Posts
Last Edited: 2010-03-02 03:30:24
March 02 2010 03:29 GMT
#973
On March 02 2010 12:00 Xiphos wrote:
Hey what if you fake Muta switch but then you are actually massing up with Hydra, Zergling army? Those Goliath would go to waste.

What if he double faked thinking Flash would predict the fake but really Flash already made golaiths so the fake fake muta switch wouldn't be that effective?
sharkeyanti
Profile Blog Joined October 2009
United States1273 Posts
March 02 2010 06:22 GMT
#974
Disregard the fact that mutas would have been the fairly obvious choice by say.. the 12 minute mark. What about no zerglings for like 20 minutes? Seriously what is wong with Kwanro?? He does know how much damage mines do I hope? This game just makes you wonder about the mystery of Kwanro more and more.,,
Hi Mom
jonich0n
Profile Joined February 2009
United States1982 Posts
March 02 2010 07:48 GMT
#975
On March 02 2010 12:29 Vasoline73 wrote:
Show nested quote +
On March 02 2010 12:00 Xiphos wrote:
Hey what if you fake Muta switch but then you are actually massing up with Hydra, Zergling army? Those Goliath would go to waste.

What if he double faked thinking Flash would predict the fake but really Flash already made golaiths so the fake fake muta switch wouldn't be that effective?

Oh totally, a decent player like Jaedong would have predicted that Flash would have predicted the fake fake muta switch and would have triple-faked and then proceeded to destroy Flash, unlike that stupid newbie Kwanro.

(>'.')>
Scaramanga
Profile Blog Joined March 2008
Australia8093 Posts
March 02 2010 08:34 GMT
#976
On March 01 2010 22:06 Etopen wrote:
wow to everyone exaggerating about Kwanro economy, you guys should reread the thread since flash and kwanro begins. Flash had his 3rd setup when kwanro was getting a 4th and also killed kwanro's 4th hatch with vultures, even if your memory isn't good then the thread could be a reference.

Oh so when your on 3 bases you can totally pump out 60 ultras ^^
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
JoepMeloen
Profile Joined July 2009
Netherlands27 Posts
March 02 2010 14:27 GMT
#977
What did the revealed note say after the -Luxury vs. Kwanro- match?
Me. Melon. Melons are on sale! Get your own, fresh, juicy melon this instant!
Jonten
Profile Joined April 2009
Sweden5 Posts
March 02 2010 15:19 GMT
#978
On March 02 2010 09:44 TwoToneTerran wrote:
It means that people get huge advantages that they, in any normal scenario, are guaranteed to win, and then piss away their advantage and underestimate Flash's capability to make game changing decisions in an almost rapid-fire like fashion. Flash's in-game adaptability is the best there's ever been so he has a particularly high rate of comebacks.

The thing is, it is always at the slight faults of the opponent. It is not a display of Flash's perfection so much as his ability to catch small advantages in high numbers, despite taking a single, enormous disadvantage.

Also, map helped. Pretty nice to be able to tank push a high ground and snipe expansions that way, on a map with several small passageways that make vulture runbys effective but make engaging a terran ball suicide thanks to splash.

Really, it's a cacophony of things


But no1 can play perfect. There is always mistakes in the games, and from my experience mistakes end games just as much as a good play does. Flash is good, better then many others, in taking advantage of the mistakes that other players do. As you said. In a way, however, i think it's a display of perfection to take advantage of all the opponents mistakes.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 02 2010 21:05 GMT
#979
On March 02 2010 17:34 Scaramanga wrote:
Show nested quote +
On March 01 2010 22:06 Etopen wrote:
wow to everyone exaggerating about Kwanro economy, you guys should reread the thread since flash and kwanro begins. Flash had his 3rd setup when kwanro was getting a 4th and also killed kwanro's 4th hatch with vultures, even if your memory isn't good then the thread could be a reference.

Oh so when your on 3 bases you can totally pump out 60 ultras ^^


Lies! That's over 200 supply
Writerdamn, i was two days from retirement
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
March 02 2010 22:07 GMT
#980
Am I crazy or did Flash just get 0 ELO points for beating Kwanro (game has already been updated in Flash's gamelist).
Prev 1 47 48 49 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 878
Hyuk 440
Shuttle 374
firebathero 373
BeSt 276
Larva 217
ToSsGirL 138
Free 102
Jaedong 101
Sexy 94
[ Show more ]
Light 80
ggaemo 65
EffOrt 58
PianO 43
Rush 40
sorry 40
Hm[arnc] 26
Killer 25
soO 24
Bale 23
Aegong 21
hero 17
ZergMaN 16
yabsab 13
IntoTheRainbow 11
Noble 10
Soulkey 0
League of Legends
JimRising 489
Other Games
ceh9753
crisheroes151
B2W.Neo141
Organizations
Other Games
gamesdonequick2332
BasetradeTV333
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH290
• Light_VIP 21
• LUISG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota282
League of Legends
• Stunt513
Upcoming Events
WardiTV Weekly
1h 12m
The PondCast
1d
Replay Cast
1d 23h
CrankTV Team League
2 days
Replay Cast
2 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
IPSL
4 days
Dragon vs Hawk
[ Show More ]
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.