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[SPL] SK Telecom T1 vs STX SouL - Page 61

Forum Index > Brood War Tournaments
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Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
November 28 2009 06:44 GMT
#1201
On November 28 2009 15:42 TheLardyGooser wrote:
Did anyone else spot the 4 potentially full Ovies riding dirty into Fantasy's turrets?

There were like a full two pages devoted to people omg'ing over that. :D
Disregard
Profile Blog Joined March 2007
China10252 Posts
November 28 2009 06:44 GMT
#1202
Im pretty sure Clam accidentally sent them to Fantasy's main instead of the 5 or 6 o clock expo.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
JWD
Profile Blog Joined October 2007
United States12607 Posts
November 28 2009 06:45 GMT
#1203
The 4 OLs were not a drop—if they were, Calm would've started unloading units from them instead of running them away, when he noticed them being taken out by turrets. Just a fuckup, at 300APM these happen sometimes.
✌
roronoe
Profile Joined May 2009
Canada1527 Posts
Last Edited: 2009-11-28 06:47:32
November 28 2009 06:45 GMT
#1204

On November 28 2009 15:40 Day[9] wrote:
no brilliance by fantasy at all

he just played the most standard possible TvZ known to man

and SOMEHOW with a HUGE HUGE HUGE advantage

calm loses? i mean that's one of the worst chokes i've ever seen in my life

half an army going this way, the other half hanging out doing nothing

awfulawfulwafulwauflwaful



lol
i read it twice before i noticed you started typing waful (rofl) instead of awful after a while
The Purgatory of Endless Depths
Ideas
Profile Blog Joined April 2008
United States8174 Posts
November 28 2009 06:45 GMT
#1205
WTF was the deal with those overlords????

Free Palestine
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
November 28 2009 06:45 GMT
#1206
Well, Fantasy had little bits of nice micro with the marines in Calm's main and the Firebat behind medics. He played very solidly, doing the basics of lategame TvZ right with constant pressure and drops. Calm's mechanics just isn't good enough. As shown by his muta harass, as well.
Jaedong
ArvickHero
Profile Blog Joined October 2007
10387 Posts
November 28 2009 06:45 GMT
#1207
Well I'd imagine the interviews would be interesting at least..
Writerptrk
randombum
Profile Blog Joined April 2007
United States2378 Posts
November 28 2009 06:45 GMT
#1208
I think those ovies were a fake drop hoping to force fantasy to bring his army back to kill the lurkers that weren't actually there, but you don't need to bring marines back if the overlords all die to turrets before unloading anything.
Chen
Profile Joined June 2009
United States6344 Posts
November 28 2009 06:45 GMT
#1209
On November 28 2009 15:43 Jaksiel wrote:
I really don't think Fantasy played "awesome", he played standard TvZ, and wasn't there a point where he established a new base and his SCVs were just standing there not mining? That game was Calm choking, plain and simple.

Don't take all the credit away, there were some nice base snipes in there and that eraser to kill 50 lings plus the god drop into main with 3 marines scoring 20 kills was nice
Though Calm played pretty bad at the end and the random 4 overlord suicide into turrets was beyond stupid
JWD
Profile Blog Joined October 2007
United States12607 Posts
November 28 2009 06:46 GMT
#1210
yo guys what happened with those OLs there?????
✌
FireGuyX
Profile Joined February 2009
United States1712 Posts
November 28 2009 06:46 GMT
#1211
On November 28 2009 15:43 Count9 wrote:
Show nested quote +
On November 28 2009 15:42 FireGuyX wrote:
On November 28 2009 15:40 Lebesgue wrote:
There was no turning point. Calm just slowly let that game slip away from his hands...



The turning point in the game was when Fantasy destroyed Calm's 5'o clock expansion than eliminating the the 6'o clock expansion, but before that something happened I forgot what it was. I think a bunch of scourges died or something like that.

I dunno, losing that lurker ling army was pretty bad, he couldn't pressure fantasy after that.



There you go that's what it was, and after that Fantasy sent a drop ship to the 6'o clock expansion.
Flash, ForGG, and Movie fan.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
November 28 2009 06:46 GMT
#1212
God from what I read in this thread it was a fucking shame I couldn't stay for Fantasy vs Calm :/
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Lebesgue
Profile Joined October 2008
4542 Posts
November 28 2009 06:46 GMT
#1213
On November 28 2009 15:42 FireGuyX wrote:
Show nested quote +
On November 28 2009 15:40 Lebesgue wrote:
There was no turning point. Calm just slowly let that game slip away from his hands...



The turning point in the game was when Fantasy destroyed Calm's 5'o clock expansion than destroying the 6'o clock expansion, but before that something happened, I forgot what it was. I think a bunch of scourges died or something like that.


Even when he lost 5 he was still on 4 bases. I just really don't get what I have witnessed. Will have to watch the vod when it is out...
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 28 2009 06:46 GMT
#1214
On November 28 2009 15:45 Ideas wrote:
WTF was the deal with those overlords????



sloppiness. Calm was really sloppy in general late game.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
November 28 2009 06:47 GMT
#1215
On November 28 2009 15:42 TheLardyGooser wrote:
Did anyone else spot the 4 potentially full Ovies riding dirty into Fantasy's turrets?


They weren't full. I know that for sure. I can't prove Calm didn't have the upgrade but why would you get overlord transport with no speed at that point in the game? There are no islands and they're at cross positions on a gigantic map. Calm was just playing douchey and somehow clicked a bunch of his overlords to walk into fantasy's base. That's why you see at the end of it, Calm's trying to move two of his OLs back and there's nothing coming out of them. He had plenty of time to drop a ling or two and the look on his face was one of surprise.
randombum
Profile Blog Joined April 2007
United States2378 Posts
November 28 2009 06:47 GMT
#1216
On November 28 2009 15:46 Lebesgue wrote:
Show nested quote +
On November 28 2009 15:42 FireGuyX wrote:
On November 28 2009 15:40 Lebesgue wrote:
There was no turning point. Calm just slowly let that game slip away from his hands...



The turning point in the game was when Fantasy destroyed Calm's 5'o clock expansion than destroying the 6'o clock expansion, but before that something happened, I forgot what it was. I think a bunch of scourges died or something like that.


Even when he lost 5 he was still on 4 bases. I just really don't get what I have witnessed. Will have to watch the vod when it is out...


When he lost 5, 6 just came up, so he was on 3 base for a while. Not to mention I don't think 6 ever had more than like 6 drones mining, so it doesn't count as a running base.
Jaksiel
Profile Joined November 2008
United States4130 Posts
November 28 2009 06:47 GMT
#1217
On November 28 2009 15:45 Chen wrote:
Show nested quote +
On November 28 2009 15:43 Jaksiel wrote:
I really don't think Fantasy played "awesome", he played standard TvZ, and wasn't there a point where he established a new base and his SCVs were just standing there not mining? That game was Calm choking, plain and simple.

Don't take all the credit away, there were some nice base snipes in there and that eraser to kill 50 lings plus the god drop into main with 3 marines scoring 20 kills was nice
Though Calm played pretty bad at the end and the random 4 overlord suicide into turrets was beyond stupid


I admit the eraser was very nice, but the thing in the main was standard progamer micro, Calm had to know just sending 6 lings at a time wasn't going to accomplish anything but he kept doing it anyway
Zero fighting.
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
November 28 2009 06:47 GMT
#1218
cant believe fantasy won game 5
Entusman #51
cokencheese
Profile Joined October 2009
Philippines748 Posts
November 28 2009 06:48 GMT
#1219
On November 28 2009 15:43 Jaksiel wrote:
I really don't think Fantasy played "awesome", he played standard TvZ, and wasn't there a point where he established a new base and his SCVs were just standing there not mining? That game was Calm choking, plain and simple.


Agreed completely. The only impressive thing he did was eraser the lings going up the ramp to Calm's expo. Afterwards he lost all his vessels... :/

The turning point was when he let a handful of MnM kill like 50 zerglings and take out one base. God, Calm sucks.
Ideas
Profile Blog Joined April 2008
United States8174 Posts
November 28 2009 06:49 GMT
#1220
I really wish Calm went hydra-lurk
Free Palestine
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