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[AUS] State Seeding Tourneys - Page 8

Forum Index > Brood War Tournaments
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Hacksaw11
Profile Joined July 2008
Australia359 Posts
November 10 2009 03:26 GMT
#141
you'll never know what is coming.

Be afraid, be very afraid.

Dont know what to do?

Learn.
- -
pre_amp
Profile Joined July 2009
Australia47 Posts
November 10 2009 03:30 GMT
#142
isnt that somuchbetter? (smbk)
yeah zerg, . . .zerg scary
Choros
Profile Joined September 2007
Australia530 Posts
November 10 2009 06:14 GMT
#143
Just out of curiosity will any replays of games be available I wouldn't mind seeing the skill level and play style of my team mates.
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 10 2009 06:43 GMT
#144
On November 10 2009 12:26 Stuyvesant wrote:
you'll never know what is coming.

Be afraid, be very afraid.

Dont know what to do?

Learn.


That's pretty... contradicting? the way you put it-

You will never know what is coming, be afraid.

Learn what is coming (?? you will never know what is coming?)
sAviOr...
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
Last Edited: 2009-11-10 06:46:31
November 10 2009 06:44 GMT
#145
On November 09 2009 20:19 RowdierBob wrote:
I'm yet to hear a good argument for disallowing random but we've already had this argument so meh.

Its a great disadvantage for the player not playing random, if im zerg i have to do a general build that i thinks good against 3 races, e.g 9 pool speed but if he's terran and blocks that im fucked due to him being random, there are a whole lot of situations like this that can arise from someone playing random and the majority of people dont want to have to deal with it
imo man up and pick a race
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Lurgee
Profile Blog Joined April 2008
Australia252 Posts
November 10 2009 06:59 GMT
#146
On November 10 2009 15:43 Camlito wrote:
Show nested quote +
On November 10 2009 12:26 Stuyvesant wrote:
you'll never know what is coming.

Be afraid, be very afraid.

Dont know what to do?

Learn.


That's pretty... contradicting? the way you put it-

You will never know what is coming, be afraid.

Learn what is coming (?? you will never know what is coming?)


I think he was referring to learning how to react to it.
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 10 2009 07:39 GMT
#147
His first 2 sentences are probably mocking the other guys feelings, then he just says learn?

You can learn for anything. I'd rather learn to get to C+ then learn to beat crappy d+ randoms
sAviOr...
potchip
Profile Joined October 2004
Australia260 Posts
November 10 2009 07:54 GMT
#148
There are those random for perceived info advantage and those just random for fun. For the latter, I'd think they'll be perfectly happy to chat out the race once spawned to nullify the 'edge'.

I don't think everyone here is A+ programer level where specialized BO will lead to auto win or loss, though some of the proponents of non-random appears to believe so, perhaps they are just that good, able to press home the BO advantage for an auto win HAD they randomed, oh wait...

Those in favor of banning random are assuming, the advantage of the extra information/forcing generic BO/forced early scout is more than the disadvantage of needing a reasonable idea for 6 matchups. I would estimate random players will lack in late game management in some races. It is all the more important for the non-randomer to play safe then, as game progresses, the skill advantage grows.
Z.Kw
Profile Joined February 2009
China297 Posts
November 10 2009 08:13 GMT
#149
On November 10 2009 15:44 Scaramanga wrote:
Show nested quote +
On November 09 2009 20:19 RowdierBob wrote:
I'm yet to hear a good argument for disallowing random but we've already had this argument so meh.

Its a great disadvantage for the player not playing random, if im zerg i have to do a general build that i thinks good against 3 races, e.g 9 pool speed but if he's terran and blocks that im fucked due to him being random, there are a whole lot of situations like this that can arise from someone playing random and the majority of people dont want to have to deal with it
imo man up and pick a race


how bout you "man up" and deal with it
Smace
Profile Joined June 2009
Australia24 Posts
November 10 2009 08:17 GMT
#150
How about some middle ground here, allow random but make it compulsory to announce your race at the beginning of each game? I dunno, just a thought.
Terror Australis :: [TA] ::
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
November 10 2009 08:46 GMT
#151
On November 10 2009 15:44 Scaramanga wrote:
Show nested quote +
On November 09 2009 20:19 RowdierBob wrote:
I'm yet to hear a good argument for disallowing random but we've already had this argument so meh.

Its a great disadvantage for the player not playing random, if im zerg i have to do a general build that i thinks good against 3 races, e.g 9 pool speed but if he's terran and blocks that im fucked due to him being random, there are a whole lot of situations like this that can arise from someone playing random and the majority of people dont want to have to deal with it
imo man up and pick a race

you just blew up my irony meter
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 10 2009 08:51 GMT
#152
On November 10 2009 17:17 Smace wrote:
How about some middle ground here, allow random but make it compulsory to announce your race at the beginning of each game? I dunno, just a thought.


I love doing that if i can't decide a race, but random is picked so they can fuck with the opponent early game, so that would defeat it.
sAviOr...
RowdierBob
Profile Blog Joined May 2003
Australia13295 Posts
November 10 2009 10:12 GMT
#153
Are people forgetting random players lose any early game advantage they may have by having to be competent in all 9 MUs?!

I mean seriously, scout early, play safe and learn more than just one build..

You'd think everyone has become so regimented by build orders they don't know how to actually play BW anymore but rather only execute build orders they've seen pros do.

Massive =/
"Terrans are pretty much space-Australians" - H
FrZ_au
Profile Joined October 2009
11 Posts
November 10 2009 10:15 GMT
#154
srsly ppl, grow some balls thx
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
November 10 2009 10:46 GMT
#155
On November 10 2009 17:46 SoMuchBetter wrote:
Show nested quote +
On November 10 2009 15:44 Scaramanga wrote:
On November 09 2009 20:19 RowdierBob wrote:
I'm yet to hear a good argument for disallowing random but we've already had this argument so meh.

Its a great disadvantage for the player not playing random, if im zerg i have to do a general build that i thinks good against 3 races, e.g 9 pool speed but if he's terran and blocks that im fucked due to him being random, there are a whole lot of situations like this that can arise from someone playing random and the majority of people dont want to have to deal with it
imo man up and pick a race

you just blew up my irony meter

:\, theres a reason that the rules now state its fine if the OPPONENT WANTS RANDOM, in dont want that shit so bad luck for anyone that plays random
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Marine50
Profile Joined September 2007
Australia1764 Posts
November 10 2009 10:54 GMT
#156
My problem with random is I want to know what match up I am playing so I can practice how to counter differently builds that I scout for 1 MU, not 3.
Also people might not want to start off with 9 pools or 1 factory vulture builds just in case their scout goes the wrong direction or they get cheesed without even knowing the MU.

and in the essence of pro gaming PL matches we should have both players preparing for a specific MU to make the games better quality
IRIS FIGHTING!!!
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
November 10 2009 10:59 GMT
#157
On November 10 2009 19:12 RowdierBob wrote:
You'd think everyone has become so regimented by build orders they don't know how to actually play BW anymore but rather only execute build orders they've seen pros do.

its sad but i think this may be true. "back in my day" you'd be laughed out of a tournament if you complained about someone playing random.
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
RowdierBob
Profile Blog Joined May 2003
Australia13295 Posts
November 10 2009 11:41 GMT
#158
On November 10 2009 19:54 Marine50 wrote:
My problem with random is I want to know what match up I am playing so I can practice how to counter differently builds that I scout for 1 MU, not 3.
Also people might not want to start off with 9 pools or 1 factory vulture builds just in case their scout goes the wrong direction or they get cheesed without even knowing the MU.


This pretty much sums up my point perfectly. You take people out of their comfort zone and they go to water.

As I said, playing v random is like playing a "fourth" race and you need to adjust your game accordingly.

We may as well just make it NR20 and come to the middle and fight with our 200/200 armies.
"Terrans are pretty much space-Australians" - H
Marine50
Profile Joined September 2007
Australia1764 Posts
November 10 2009 12:28 GMT
#159
On November 10 2009 20:41 RowdierBob wrote:
This pretty much sums up my point perfectly. You take people out of their comfort zone and they go to water.


Wanting to know the race you are against before hand is perfectly reasonable.

On November 10 2009 20:41 RowdierBob wrote:
We may as well just make it NR20 and come to the middle and fight with our 200/200 armies.

I can't tell if your being serious or not. Not wanting to play against random is in no way the same as the above. They are in completely different ballparks
IRIS FIGHTING!!!
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 10 2009 12:30 GMT
#160
Just have a Poll about it maybe?
sAviOr...
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