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[Guide] The Stove - Page 8

Forum Index > Brood War Strategy
Post a Reply
Prev 1 6 7 8 9 10 12 Next All
ImNotBisu
Profile Joined July 2009
Canada142 Posts
July 24 2009 18:21 GMT
#141
This works SO well vs Terrans... that are 3-5 ranks lower than me.

Thanks Chef!
Eggplant
Profile Joined June 2009
United States120 Posts
July 24 2009 18:26 GMT
#142
This build is amazing. I hard walled myself into my main, and built a scout and dt at about the same time. (I did a templar/stargate at the same time.)
My opponent dt rushed me with like 5 dts, which got stuck at my hard wall with photon cannons behind it. I sent in my one dt to his no-detection base, and was about to send in a scout as well.
He gg'd almost immediately.

This is now my standard build.
:)
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 15 2009 09:13 GMT
#143
http://www.panschk.de/mappage/replays/pvt sun_god py win.rep
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
lazz
Profile Blog Joined January 2009
Australia3119 Posts
Last Edited: 2009-08-15 09:39:34
August 15 2009 09:39 GMT
#144
On August 15 2009 18:13 Nightmarjoo wrote:
http://www.panschk.de/mappage/replays/pvt sun_god py win.rep

it's too bad that terran player went with a weird 2 racks build, wouldve liked to see it vs a standard build

edit: hey im not complaining though, STOVE REPRESENT
Duckvillelol
Profile Blog Joined July 2009
Australia1240 Posts
August 15 2009 14:08 GMT
#145
On August 15 2009 18:13 Nightmarjoo wrote:
http://www.panschk.de/mappage/replays/pvt sun_god py win.rep


I salute you sir.

That turret on the right hand side of his wall was hilarious, must have been only 1 hex away from seeing the DT, shame you couldn't break the wall
Former SC2 commentator. youtube.com/duckvillelol
SecksIs(LiFe)
Profile Joined August 2009
32 Posts
September 20 2009 19:02 GMT
#146
im assuming that if someone is map hacking against you, this will get OWNED?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 20 2009 19:34 GMT
#147
I'm assuming that if the maphacking player is about your skll level, any build will get OWNED.

Well, if you both are at least solid D ranks.
If you have a good reason to disagree with the above, please tell me. Thank you.
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
September 21 2009 03:57 GMT
#148
heh, i was always wondering how to do the stove build, and this thread has answered my question XD
I like haikus and / I can not lie. You other / brothers can't deny
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
September 21 2009 04:34 GMT
#149
Im going to practice all night to learn how to counter The Stove!
Nada's body is South Korea's greatest weapon.
Flyingdutchman
Profile Joined March 2009
Netherlands858 Posts
Last Edited: 2009-09-21 10:01:17
September 21 2009 10:00 GMT
#150
Did this build last night, I'm a terrible D- Zerg. Got some timings wrong and didn't macro well, the terran built a bunker with tanks and mines in front of my ramp and placed turrets at his base and contain...lost the scout and dt's, but won with statis and recall...pretty cool strat. If I random and get ptrotoss I'll be doing this one from now on
mmp
Profile Blog Joined April 2009
United States2130 Posts
September 21 2009 10:20 GMT
#151
The stove has never worked for me. Never.

I'll stick to tried and true in-base proxies and mass manner pylons.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
SecksIs(LiFe)
Profile Joined August 2009
32 Posts
September 21 2009 12:26 GMT
#152
this build is great humiliating better players =)
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
September 21 2009 18:23 GMT
#153
for some reason, i've been playing this strat the last couple of pvts i've played. a couple of things i did differently were, letting the scv into my main so the terran player immediately thinks i'm a noob, or starts looking for proxies, and getting dragoons instead of zealots.

with the scv, i think its important to let them in so that the terran doesn't start an ebay too early, so turrets will still be absent when your scout gets there. hopefully you get a couple of SCV kills, and terran panics and throws up a bunch of unneeded turrets. dragoon is just a personal choice, although i think its better for chasing down SCV scouts (the one in your base and others that he might send out).

couple of questions. whats the best time to start goon range, and when do you get your robotics? with this build i seem to always have an excess of minerals. do i take a third base with that, or add lots of gateways and zealots. uploaded a few of my games. in 2 of them, terran moves out and tries to contain me for some reason, despite me having DT tech, and them either having no scanner, or only 1 scanner with energy that i can easily deplete by running DTs in at separate intervals.

http://www.repdepot.net/replay.php?id=21394
http://www.repdepot.net/replay.php?id=21395
http://www.repdepot.net/replay.php?id=21396
#1 midas fan
wok
Profile Blog Joined July 2009
United States504 Posts
September 21 2009 22:18 GMT
#154
This is not a macro build. If you're playing it like a macro build, you are not doing it right. The excess minerals are GOOD. You use it to build 5000 more cannons.
I'll race you to defeatism... you win.
potchip
Profile Joined October 2004
Australia260 Posts
Last Edited: 2009-09-21 23:22:49
September 21 2009 23:21 GMT
#155
Tried stove again but nowadays terran always FD and get vult mines as early detection. The guide didn't shed light on 2 most important parts:

how to survive early terran aggression
and, how to use the dts to cause damage

In my game, I ended up defending with the dt (and barely) when t came with 2 tanks 4 vults (this t did a later expo than usual), when I have 2 dt 2 goons without range and natural nexus building (which I had to cancel). Then I had to devote much of my next 2 mins build cannons to fend off vult harass whilst my goon range/robo is getting built. My dt has no realistic chance of moving out to delay expo/do damage given the path was fully mined. The scout with about 5 kills did delay expansion by about 30 sec but that's about it.

T then had me hard contained with turrets when I tried to move out with obs just came out. By that stage I wasn't able to gain a good position because he's virtually on top of my natural. Eco wise I was slightly ahead but due to bad attacking position, wasn't able to break the contain and lost.
ocho
Profile Joined June 2009
United States172 Posts
September 22 2009 02:47 GMT
#156
The Stove got me laid, nice BO
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
September 22 2009 03:16 GMT
#157
On September 22 2009 08:21 potchip wrote:
Tried stove again but nowadays terran always FD and get vult mines as early detection. The guide didn't shed light on 2 most important parts:

how to survive early terran aggression
and, how to use the dts to cause damage

the idea is the build is designed to confuse T opponents. when your scout gets to T's main, hopefully he'll start wondering what the fuck is going on, and keep his units/marines in his main to defend against your scout, buying time for your DTs to come out to defend vs the early attack.
#1 midas fan
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
September 22 2009 03:34 GMT
#158
What if they scout the proxy? Or whatever.
potchip
Profile Joined October 2004
Australia260 Posts
Last Edited: 2009-09-22 04:23:16
September 22 2009 04:21 GMT
#159
In my game, I built stargate after first goon and then added the citadel. Afterwards I also prioritized scout over the archive, however scout takes so bloody long to build (pretty much archive done and scout isn't done yet) by the time my scout flew to t's base, t is already out attacking (and that's a fairly big force for what I have).

I sent another probe just before scout's out and saw t only had 2 marines on ramp so I thought seige expand. Thus I took my natural in response whilst on 2 goons and 2 dts building. My scout however enroute saw vult laying mines at front of t natural which rules out dt walking in. Once the vults/tanks arrive, I don't have anything to engage with. I was lucky in that T tried to mine my ramp and ended up taking down 2 vults with the attempt for the loss of 1 goon. However goon is useless other than mine clearance and ramp blocking, but my prioty is to retake my nat which I don't have any suitable units. I was able to hold due to luck as much as anything give t already mined up my nat and dt chopped 2 mines.
basSically
Profile Joined September 2009
5 Posts
September 25 2009 16:45 GMT
#160
On September 22 2009 11:47 ocho wrote:
The Stove got me laid, nice BO


That's quite the success story.
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