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On May 15 2009 08:40 deconduo wrote:Show nested quote +On May 12 2009 18:12 freelander wrote: Also the infamous SPINNING OVERLORD GAYNESS.
I've heard someone else mention this. What is it?
It does nothing except for taunting/amusing your opponent, you do it by moving overlord on top of for example other player's nexus and right before the ovie gets there and stops you use patrol directly on the nexus. (I am pretty sure thats how you do it)
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On May 15 2009 08:40 deconduo wrote:Show nested quote +On May 12 2009 18:12 freelander wrote: Also the infamous SPINNING OVERLORD GAYNESS.
I've heard someone else mention this. What is it? AFAIK it's when you scout you opponent and put your overlord overtop of one of his buildings(usually town hall) and use the patrol command almost on top of your overlord so it practically spins in one spot. It's just really annoying for the enemy...
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On May 15 2009 08:56 Grobyc wrote:Show nested quote +On May 15 2009 08:40 deconduo wrote:On May 12 2009 18:12 freelander wrote: Also the infamous SPINNING OVERLORD GAYNESS.
I've heard someone else mention this. What is it? AFAIK it's when you scout you opponent and put your overlord overtop of one of his buildings(usually town hall) and use the patrol command almost on top of your overlord so it practically spins in one spot. It's just really annoying for the enemy...
In one recent pro ZvZ both players did it . I think it was between Yarnc and someone on Battle Royale.
EDIT: Actually it was between Hades and Hyun. OVIE SPINNING FTW!!!
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Well as has been said you can't patrol between 3 points. I never utilize that shift+attack command but I probably should try it. I know one area where it's used a lot is TvP. T players use the command to have their siege tanks target goons so they don't waste shots attacking zealots and splashing their own units. This way the tanks kill the goons and mines/vults take care of the zealots.
There is a decent delay is the time it takes a templar to cast its 2nd storm (the spell's cool down time) so if you have the speed to spare you could most likely get better storms off if you didn't just do it on 2 units and instead used each one separately to maximize their effect.
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