• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:20
CEST 10:20
KST 17:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star9Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid23
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
[ASL21] Ro16 Preview Pt2: All Star Data needed ASL21 Strategy, Pimpest Plays Discussions BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1212 users

[G] 4 Gate PvP - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 All
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
April 09 2010 07:08 GMT
#41
There are several ways to do a gateway-based pressure build in PvP. (Ignoring 2 gate before core builds, which obviously can apply a lot of early pressure.)

1 gate: If you open no-zealot core, you can pressure early because you have an extra goon and earlier goon range against a zcorez player. The correct response by the opponent is to stay up his ramp until goon range completes, but on a flat map, this can be quite threatening. You're not going to kill anyone this way unless they're terrible, but you may get some early damage off on their units, and perhaps force them to reveal their opening build or buy something defensive (second gateway/shield battery/AI pylons) they didn't want.

2 gate: A zcorez-->2gate cannot apply much pressure unless the opponent skips range or cuts gateway units, unless they're silly enough to expand off 1 gate. However, if you accelerate your goon production by cutting zealots and/or some probes and/or delaying probe scouting (extra early minerals), you can be surprisingly aggressive, possibly to the point of even containing another 2-4 gate goon build at its ramp or breaking a 1 gate tech build on a no-ramp map. I've not seen anyone use 10/15 in PvP, but it can be ferocious. You will have 3 dragoons when a zcorez player has one, and your range upgrade will be faster. (Susceptible to early zealot pressure, though, and with a low probe count you can't afford many losses.)

3 gate: Can apply plenty of pressure, usually designed to give you the faster expansion and be safe (and possibly contain at ramp) against anything but a DT opening. (And if you successfully notice a DT opening you may still be able to robo up, or break the front before DTs because the opponent went unit-light to tech so fast.)

4 gate: Not actually all-in (cheesy because it dies vs. DT), but you MUST contain your opponent at the entrance to his base if you fail to destroy him. He has more probes, so you will need to expand and let his money run out. As Darth noted, watch out for harass. (Also watch out for your opponent elevatoring his units out. When you expand, you may well have fewer units than your opponent as they're mining more minerals and haven't spent on a nexus, so you really rely on that contain to make your dragoons >> his dragoons. Speedlots are also a reasonable choice to break a contain, but since your opponent didn't open DT (or you wouldn't be in this position) it takes a while to get them and you'll probably be fine.)

It should be born in mind whenever you take an early edge in dragoon count, that while the top of a ramp is extremely defensible against dragoons (they miss HALF their shots shooting up a ramp), so is the bottom. Dragoons are very bad at moving up or down ramps, so if your army is focused on the spot they have to step out of? You can kill quite a few dragoons before his army is properly down the ramp to hit you. A dragoon force can contain a noticeably larger one, with a ramp in EITHER direction, if you can take the position. (Zealots help for breaking this sort of contain, because they absorb more hits + are cheaper + move more easily down a ramp.)

The other thing to bear in mind, if you do not have the early unit advantage (or range upgrade advantage) don't engage! I've murdered a lot of players for having one dragoon less than me (even if they're a zealot up) because they met me in the field before their build actually has units.
My strategy is to fork people.
love1another
Profile Blog Joined December 2009
United States1844 Posts
April 09 2010 08:11 GMT
#42
The fact that this build insta-loses to DT makes it by definition all-in. I did this in the CSL last season, only I canceled a citadel instead of a robo... because a citadel is cheaper, and you generally want to force them into the direction of cannons/robo. Robo, if anything, will lead them to think you have an opening and go 3/4-gate goon themselves, which makes it a very hard fight.
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
Re-Play-
Profile Blog Joined September 2007
Dominican Republic825 Posts
April 09 2010 11:01 GMT
#43
On April 09 2010 11:49 MasterReY wrote:
4gate goon is all-in (your behind if you dont kill him early)
3gate goon is more save (you still have a quite normal economy and you can transfer in teching or expanding more easily)

I think both strats are only good on no-ramp maps like longinus and medusa.
3gate goons could be viable on other maps too but not really good.
On ramp maps, 2gate robo, 2gate expansion or 1gate tech are prolly better options.


what about heartbreaker?
P1: Best rank? P2:1st time iccup, P1:really? P1 looks at the account of P2 WOW B+ last season ^^
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 09 2010 16:34 GMT
#44
On April 09 2010 09:42 3FFA wrote:
Is this at all optimal? I just stumbled upon this and I was wondering whether this is just some all-in or if its actually viable.


You're contradicting yourself. Many allins are quite viable, they aren't mutually exclusive terms.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
April 09 2010 17:52 GMT
#45
On April 09 2010 17:11 love1another wrote:
The fact that this build insta-loses to DT makes it by definition all-in. I did this in the CSL last season, only I canceled a citadel instead of a robo... because a citadel is cheaper, and you generally want to force them into the direction of cannons/robo. Robo, if anything, will lead them to think you have an opening and go 3/4-gate goon themselves, which makes it a very hard fight.

4 gate goon isn't all-in. It loses straight up to a DT opening, which makes it risky/cheesy. But you do not have to break your opponent's main to win. A four gate goon build can still win if you only contain rather than kill your opponent.

On April 09 2010 20:01 Re-Play- wrote:
Show nested quote +
On April 09 2010 11:49 MasterReY wrote:
4gate goon is all-in (your behind if you dont kill him early)
3gate goon is more save (you still have a quite normal economy and you can transfer in teching or expanding more easily)

I think both strats are only good on no-ramp maps like longinus and medusa.
3gate goons could be viable on other maps too but not really good.
On ramp maps, 2gate robo, 2gate expansion or 1gate tech are prolly better options.


what about heartbreaker?

Heartbreak Ridge has a choke, but no ramp, and has a cliff to help you contain, which makes it pretty good for 4 gate goon. It's harder to break the opponent's main than on medusa or longinus, since those maps have very wide base entrances that you can just walk through, but 4 gate goon is certainly a viable build there.
My strategy is to fork people.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 09 2010 19:31 GMT
#46
On April 10 2010 01:34 Pokebunny wrote:
Show nested quote +
On April 09 2010 09:42 3FFA wrote:
Is this at all optimal? I just stumbled upon this and I was wondering whether this is just some all-in or if its actually viable.


You're contradicting yourself. Many allins are quite viable, they aren't mutually exclusive terms.

Sorry. I didn't know what else to say besides viable. IDK, standard?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
HazMat
Profile Blog Joined October 2009
United States17077 Posts
April 09 2010 20:41 GMT
#47
Love this build. My first win vs a korean was 4 gate goons, he got dt's but i ended up winning by blocking my choke and getting a cannon. The dude was like C-
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 10 2010 22:16 GMT
#48
On April 10 2010 05:41 HazMat wrote:
Love this build. My first win vs a korean was 4 gate goons, he got dt's but i ended up winning by blocking my choke and getting a cannon. The dude was like C-

LOL. Nice job.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
GSL
08:00
2026 Season 1: Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 166
OGKoka 56
StarCraft: Brood War
Flash 1328
Hyuk 354
Tasteless 269
Aegong 139
910 120
Mini 88
ToSsGirL 79
soO 76
ggaemo 73
Sharp 64
[ Show more ]
Shine 40
Bale 25
NotJumperer 22
Dota 2
XaKoH 364
ODPixel113
NeuroSwarm77
XcaliburYe19
League of Legends
JimRising 606
Counter-Strike
Stewie2K1207
olofmeister805
allub256
Super Smash Bros
Mew2King184
Other Games
summit1g7554
singsing743
ceh9519
KnowMe152
Trikslyr118
Livibee51
Moletrap7
Organizations
Dota 2
PGL Dota 2 - Main Stream6633
PGL Dota 2 - Secondary Stream3170
Other Games
gamesdonequick596
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt829
• TFBlade194
Upcoming Events
Afreeca Starleague
1h 40m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
2h 40m
herO vs Classic
SHIN vs Cure
Solar vs Percival
RSL Revival
1d 1h
Replay Cast
1d 15h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
CranKy Ducklings
2 days
Escore
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.