I an average noob in starcraft....
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DragoonPK
3259 Posts
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Daranee
338 Posts
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DragoonPK
3259 Posts
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5HITCOMBO
Japan2239 Posts
You need to keep the terran's numbers containable by your level of tech. Zerg have lots of cheap units, but they're not quite as game-changing without masses of them. So you have to be at mutalisk if you want to keep him in his base early midgame, but if he's well prepared, harass will be hard. At the same time, you need to be teching lurkers. He's still in his base, so you can contain him better than if you were trying to defend with lurkers. He'll need to wait for a tank to break out (or dmatrix if he's a baller, but you should be targeting his units with lurker spines to hit the most infantry anyway). Try to scourge vessels. The longer you can keep him without mass vessel, the better. It's worth getting a spire for NO OTHER REASON than to scourge vessels mid and late game. Chill explains this very well in his ZvT Commentary. After that, there are two ways to play - one is hard economy while you contain, and then busting out with ultras, and the other is to use defilers. Defilers are SO MUCH HARDER, but they're the better choice by far. Guardian is almost never a good option unless you have mass hydralisk and speed/sight lords, and even then, you should be using ultra hydra defiler (and ling). Muta base runs do sometimes gain big advantages lategame, though, when you can mass up enough to take out a bunker without losing significant mass. Watch out for vessels, though, and get used to splitting irradiated mutas. It's the most important part of muta micro in ZvT, by far. | ||
5HITCOMBO
Japan2239 Posts
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alffla
Hong Kong20321 Posts
thats why its called harassment its just for taking out small bits and pieces of his army in the building and damaging his econ as much as you can, as well as keeping his pesky marines and shit inside his own base so as to enable yourself to expand and get GAS!! :D:D while you're doing mutalisk harass u should be building hydra den if u haven't done so already and getting lurkers. unless ur trying to do some all in mass mutalisk thing - _-a which is usually not a very good idea unless ur really really good with your mutalisk micro like savior or julyzerg...which i don't thnk you are from your description of yourself | ||
Chill
Calgary25937 Posts
There's nothing I can really say to help you immediately. As I said, Zerg versus Terran micro is the hardest in Starcraft. Most of the specific help people are giving you is useless at your level; just keep playing ZvT until you're comfortable at it. As of now, ZvT is my best matchup (despite ZvP bveing rumored as "imbalanced") and the matchup I feel most confident in. If you ask more specific questions people may be able to help you more. | ||
DragoonPK
3259 Posts
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Daranee
338 Posts
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alffla
Hong Kong20321 Posts
hydralurk takes a lot of gas :\\ acutally i dunno i've just never tried hydraurk from just my nat -_-a wtf | ||
red.venom
United States4651 Posts
The only thing that really matters is to play a lot. Anyone who is quite good played a shit load to get that way. Analyze reps you lose in as well. This will help you see timings and openings in yourself and your opponent. | ||
red.venom
United States4651 Posts
On August 11 2007 19:51 Daranee wrote: lurkers/hydra. Since you're just starting out that micro will be considerably easier for you. Make sure to spread your hydras/lurkers and burrow your lurkers within range of his mnm Oh and I was gonna say this too. At low low level using mutas or trying to do nuanced high level strats is really pointless. Go with bold shit, learn how to expand your ass off and power and be greedy. | ||
H
New Zealand6129 Posts
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DragoonPK
3259 Posts
This is a match i played with one of my friends, although I won, I played super crapily lol. Try and watch it and feel free to criticize as much as you want. | ||
DragoonPK
3259 Posts
[url blocked] | ||
PiSCeS
Canada80 Posts
On August 11 2007 20:56 H_ wrote: On a somewhat related note, does your APM climb higher as you get better? Or is it just one of those things encompassed in "innate talent" that everyone has a set amount of? It rises as you get better. I started playing at the start of the summer and my APM was at like.. 25ish on my first game, but now I get about 110-120 on almost all my matches. It's nothing that a good amount of practice can't help. | ||
sc0rchedst0rm
Ireland176 Posts
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ahk-gosu
Korea (South)2099 Posts
so lurker lingmuta and then try to get hive with ultralisks. you should try to harass the terran as much as you can too. use lurkers on cliffs or lurkers near their mineral line. | ||
jkillashark
United States5262 Posts
If you have 40 APM, you're somebody who's attack clicking and WATCHING. Keep yourself occupied. | ||
DragoonPK
3259 Posts
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Purind
Canada3562 Posts
On August 11 2007 20:56 H_ wrote: On a somewhat related note, does your APM climb higher as you get better? Or is it just one of those things encompassed in "innate talent" that everyone has a set amount of? It might help if you download a FP VOD and see how the pros click. Not necessarily to copy what they do, but to see what people do at the highest levels. For about 3-4 years, I played pub BGH games and my APM was around 60-80. Then I found out about the pro scene, watched some games and some FP VOD's, and just by watching and knowing what areas I can focus on, I got to ~150 APM within a month. Not even trying to get faster, just by knowing what sort of things there are to do during a game. | ||
H
New Zealand6129 Posts
On August 12 2007 01:06 Purind wrote: It might help if you download a FP VOD and see how the pros click. Not necessarily to copy what they do, but to see what people do at the highest levels. For about 3-4 years, I played pub BGH games and my APM was around 60-80. Then I found out about the pro scene, watched some games and some FP VOD's, and just by watching and knowing what areas I can focus on, I got to ~150 APM within a month. Not even trying to get faster, just by knowing what sort of things there are to do during a game. Yeah, that's pretty much how it was for me. I was 12 when I started playing SC, and I've played it on and off during the years (I'm 18 now) but my APM always hovered around 40-60. I watched an fpvod of oov and found some people to play games with and it jumped to 90-120 overnight. I'm just wondering if this is where I'm going to plateaux, so to speak. Doesn't seem like I'm getting any better. | ||
jeddus
United States832 Posts
I think the real trick is to not so much practice "raising your apm" but practice your macro and your micro. APM is a consequence of macro and micro. I could spam hotkeys, but that might not be useful. I've played starcraft since launch, and broodwar since 2004... but it wasn't until this year that my APM got above 40. My younger brother has always been between 110 - 180 average, but he just has a natural feel for the multitask. The trick is to just know what actions to do, and the efficient ways of doing things (ie hotkeys.) And don't be lazy! :D | ||
wonnage
United States40 Posts
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x_woof_x
United States659 Posts
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SayaSP
Laos5494 Posts
On August 12 2007 04:56 x_woof_x wrote: ur apm is 40 but u sometimes peak 200? i dont get it. also mm with tank is just the normal strat. thats nothing to complain about. Might be referring to like.. the line graph in bw chart. | ||
Wizard
Poland5055 Posts
On August 11 2007 20:56 H_ wrote: On a somewhat related note, does your APM climb higher as you get better? Or is it just one of those things encompassed in "innate talent" that everyone has a set amount of? Well, APM is only valid if you discount spam, and you figure out the speed at which somebody correctly completes his/her actions during the game. Thus, the more you play, it is common sense to say that your APM will increase. | ||
DragoonPK
3259 Posts
On August 12 2007 04:58 SayaSP wrote: Might be referring to like.. the line graph in bw chart. Yes I am reffering to BWchart :D | ||
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