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Active: 1043 users

Timing pushes - T_T!? - Page 2

Forum Index > Brood War Strategy
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Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
July 26 2007 11:23 GMT
#21
Im not a toss but you might want to cut some probes for units after your expo to stop the push. And evenly distrubute probes to your nexuses. And a fast push really gets hurt by zeal bombs. Cause they wont have as much turrets. The thing i hate the most when i push out our those obs. They just dodge you and wait for the moment where you're unsieged and flank.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 26 2007 11:37 GMT
#22
On July 26 2007 13:26 GoSuPlAyEr wrote:
err first thing you want to remember is not to just engage a battle v the terran if you dont have to....you want to make him seige and unseige as much as possible...but not actually engage in a full-fledged attack until you greatly out-number him...this will not happen if you attack right when he pushes out because he has been building units the whole time you have been doing your 3rd expo+ gates....your first problem is prolly not getting your 3rd expo fast enough i would say so everything is slow....2nd problem is probably your not making sure to build probes non-stop until you see he is about to push out(once you realize he is about to push out cut probes so you can build nothing but units) getting a shuttle with 4 zealots or even dts if your crazy helps a ton...i also feel have 2 shuttles 1 with zealots 1 with reavers is VERY strong v a timing push....but thats just my personal preference...when the terran pushes out you need to have your units right outside his base to slow him down as much as possible...but try to lose as few units as possible like i said early just try to make him seige up and then move back....if he doesnt seige right away i would try to kill all the vults then move back becuz the tanks will kill you...this is just a couple things i can tell you spare of the moment when you post a rep i can be more specific

Enough said This is perfect.
Being healthy, it has been said, really consists of having the same disease as everybody else.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
July 26 2007 11:58 GMT
#23
Your macro is probably a huge problem. Though you may have those expos, I bet they are not fast enough or timed incorrectly or not enough probes or you're not using up the money correctly etc etc. Another thing is you have to slow down terran because he must siege if he wants to move forward with his timing push as a straight out attack would not be as good, so you'll want to get in some shots with your goons when hes not sieged, and when he sieges move your goons back. He'll have to move forward again and this is your chance to get in some more shots, then repeat etc.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2007-07-26 14:52:56
July 26 2007 14:51 GMT
#24
D-R-O-P
T--------W
----------N
----------Z

I'm serious. They can seriously slow him down, and you can also use them to delay his push by quite awhile if you are careful about scans.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Aurious
Profile Blog Joined April 2006
Canada1772 Posts
Last Edited: 2007-07-26 15:48:59
July 26 2007 15:45 GMT
#25
On July 26 2007 23:51 evanthebouncy! wrote:
D-R-O-P
T--------W
----------N
----------Z

I'm serious. They can seriously slow him down, and you can also use them to delay his push by quite awhile if you are careful about scans.


It's true I delayed a terran once and kept killing his pushes for 20 minutes by doing this.

EDIT: Needless to say I ended up losing that game but had fun
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 26 2007 19:09 GMT
#26
D-R-O-P
T--------W
----------N
----------Z
" wtf does this map mean?
Puosu
Profile Blog Joined April 2007
6986 Posts
July 26 2007 19:20 GMT
#27
On July 27 2007 04:09 Slayer91 wrote:
D-R-O-P
T--------W
----------N
----------Z
" wtf does this map mean?

"DT DROP PWNZ" ?
oO;
Sadist
Profile Blog Joined October 2002
United States7286 Posts
July 26 2007 19:27 GMT
#28
imo dt drop is dumb to do with your double expand, if they get a scanner you are raped, its better to just macro goon zeal and build a shuttle, protosses nowadays have much better macro so unless the terran micros great or its timed within like a 30second window or the protoss just scouts HORRIBLY its difficult to win like that, believe me ive been doing that for like 5 years and its the reason my tvp is bad =)
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Response
Profile Blog Joined April 2004
United States1936 Posts
Last Edited: 2007-07-26 20:35:38
July 26 2007 20:34 GMT
#29
On July 26 2007 14:22 WhatisProtoss wrote:
Show nested quote +
On July 26 2007 13:28 GoSuPlAyEr wrote:
On July 26 2007 13:22 SpiritoftheTuna wrote:
i'm going to post what gets posted in almost every new strategy thread

sounds like you're getting outplayed

post a rep


err its not necessarily he is being outplayed becuz in his situation it just sounds like they are both macroing...he may be being outmacroed but that is very different than being outplayed...he may just not understand how to stop a timing push also=-O

Macroing isn't considered PLAYING?! If he can't stop a timing push, I would consider that being outplayed.

Show nested quote +
On July 26 2007 13:37 GoSuPlAyEr wrote:
i forgot something also you need to remember that timing pushes sometimes are just to strong to stop at first....and losing an expo IS acceptable....in other words....dont feel you HAVE to use all your units to attack the push just because you will lose an expo...that is why it is good to expand to a different main or an expand that is on a different attack route...it makes the terran have to choose to either attack your main (which isnt what they will do most of the time) or attack your expansion that is away from your main...you want to remember to move all the probes out of this base before they attack if you see that you cant stop there push so you lose as little as possible (a nexus is only 400 but losing 12-15 probes with it is much more costly)...at this point you should be macroing from 7-9 gates and a decision comes for you to either counter while they attack your base ( while you expand to a different location) or get ready to flank there push when they try to move it back to there base

No, losing an expansion to a timing push is not acceptable.

A nexus is only 400, true, but it also costs a long time to build as well as being unable to mine from that particular area during that time. You make it sound so trivial, losing a nexus.

If I was attacking an expansion and faced with two choices: killing the nexus or killing lots of probes, I'd definitely go for killing the nexus.


this is the dumbest thing ever...okay you know he has more units than you and you know your going to lose if you engage his army but just because he is attacking your nexus you attack?....wtf kinda logic is that....sometimes there are acceptable losses to not lose the game...losing a nexus being one of them...your right its not trivial but its not the end of the game you still have 2 mining bases and those extra minerals you started gathering from the third....as long as you start another within a certain amount of time your not dead
the REAL ReSpOnSe
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
Last Edited: 2007-07-27 02:19:31
July 27 2007 02:19 GMT
#30
True, but from that point, unless you demolish the Terran economy, you know 3-4 minutes later, you yourself are dead anyways....

And gettin probes out safely is really ... largely luck dependant and really hard.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Duke
Profile Blog Joined May 2006
United States1106 Posts
July 27 2007 02:26 GMT
#31
the whole point of a timing push is just that - timing. he is trying to exploit when you have a weak point in your macro because you are adding an extra base, or extra gateways, or tech. discover how your speed in tech is and if it is too fast then maybe you want to consider just pumping units for a bit before teching, or making changes of that sort.
dO_ov
Profile Blog Joined July 2007
United States190 Posts
Last Edited: 2007-07-27 02:40:10
July 27 2007 02:39 GMT
#32
well said sirs o_O.

you've all been a great help in one way or another;;

so there are many ways to delay or block the push. but i'm afraid, that during or after (immediately after) his push, he gets his 3rd expo, safely, matching my expo ratio from 2 to 2 (IF i'm able to keep that 3rd expo - rare for me i'm afraid =/). I'm not sure if that is the whole point of t he timing push, as I see it somewhat like what P does when he FE's against Zerg, and as he pushes out, he grabs his second expo. The terran after his FE, can decide to end it with 6 as someone said, or do a slightly quicker timing push, while getting that second expo. So, the only real way to play against the Terran is to delay or break that push so that I dont lose my second expo? That means I will need to adjust like many of you asid, doesn't it?

unless I've just answered my own problem (adjusting to his timing push), can anyone further explain this? And this adjusting, would it be something like, cutting probes from all nexus for added unit count and gateawys?
Response
Profile Blog Joined April 2004
United States1936 Posts
July 27 2007 02:43 GMT
#33
to stop him from taking his 3rd expo if you realize he is doing this...just counter attack while he attacks your expo, you will want to attack his building expand then attack his main if you think you have enough units to do damage
the REAL ReSpOnSe
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
July 27 2007 16:18 GMT
#34
Quick question: What is a FD and what is a timing rush?
FOOL! Pain is my friend! Now let me introduce you to it!
micronesia
Profile Blog Joined July 2006
United States24709 Posts
July 27 2007 16:51 GMT
#35
On July 28 2007 01:18 blagoonga123 wrote:
Quick question: What is a FD and what is a timing rush?


FD is 'Fake Double' which is basically a 1 factory fast expand build. I think a timing rush is one of the tvp rush builds that is a bit later than joyo/gundam etc but I could be wrong.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
July 27 2007 17:03 GMT
#36
Its used to kill a toss who went triple nexus before their eco kicks in. Theres some games of it like like i remember Boxer vs Pusan on r-point. And Flash uses it alot.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
July 28 2007 02:14 GMT
#37
On July 28 2007 01:18 blagoonga123 wrote:
Quick question: What is a FD and what is a timing rush?


It\'s basically a 1 Factory build with 4-5 Marines, 1 Tank, and 1 Vulture (usually lags behind for a little bit while it lays one or two Mines near your base and then catching up with your Marines/Tanks). Stands for \"Fake Double,\" as mentioned before because it uhh ... looks like you have two Factories -__- (due to the Vulture AND the Tank).

Timing push is just when you attack during the weak point of a build; I really have no experience here; I just fight fight fight when the Terran decides to move out and then demolish his push -_-
^-^
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
July 28 2007 02:16 GMT
#38
On July 28 2007 02:03 Ilikestarcraft wrote:
Its used to kill a toss who went triple nexus before their eco kicks in. Theres some games of it like like i remember Boxer vs Pusan on r-point. And Flash uses it alot.


Just thinking; is there a timing rush for Protoss? I remember hearing the commentators at Gom MSL 1, Light vs Bisu game 2 where Bisu demolishes Light\'s push (although that one Mine did a little damage) and Bisu grabs 6 Dragoons and an Observer, sidles along the right side of the map and then hits the Terran hard since he expo\'ed after the FD. Would this be considered a \"timing rush\" or is this just a \"swift counterattack\"?
^-^
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
July 28 2007 03:26 GMT
#39
On July 27 2007 11:43 GoSuPlAyEr wrote:
to stop him from taking his 3rd expo if you realize he is doing this...just counter attack while he attacks your expo, you will want to attack his building expand then attack his main if you think you have enough units to do damage


counter = pincer = death?
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
dO_ov
Profile Blog Joined July 2007
United States190 Posts
July 28 2007 04:32 GMT
#40
i still haven't been able to play much due to the fact that i couldn't go on sc lately ;; i appreciate the help as always

if anyone would like to help me practice pvt, and help me point out some of the things i'm doing wrong in pvt, it'd also be a great help. i tried playing the terrans on iccup twice, once just to get m&m rushed, and second to play against some weird drop kind of build -_-;; so no timing pushes yet.

if you'd like to play PM me!! we can hamachi or do something =)

anyway thx everyon~
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