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ZvT 3 Hatch Lurker 2018 by the book examples - Page 2

Forum Index > Brood War Strategy
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Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 28 2018 13:24 GMT
#21
whats ur mmr
because 5rax will literally be at your doorstep with 24ish mnm by the time your mutas pop at 715-730
you can get away with 16g but it's weaker/suboptimal. modern 3h muta goes 13h 12g, saviors 16g hasn't been used in like a decade at this point

3h lurker is fine until you get pretty high on the ladder. you can ignore muta builds for a while to simplify gameplay
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2018-11-28 16:27:17
November 28 2018 16:16 GMT
#22
On November 28 2018 22:24 Dead9 wrote:
whats ur mmr
because 5rax will literally be at your doorstep with 24ish mnm by the time your mutas pop at 715-730
you can get away with 16g but it's weaker/suboptimal. modern 3h muta goes 13h 12g, saviors 16g hasn't been used in like a decade at this point

3h lurker is fine until you get pretty high on the ladder. you can ignore muta builds for a while to simplify gameplay
I just tested this 16 hatch/16 gas timing and was able to get my mutas to pop at 6:46 or so, a full eleven were morphed and done by 6:55, and that was with me throwing down 4 sunkens before mutas popped. Had a 34 drone economy when i switched into mutas.
Never say Die! ||| Fight you? No, I want to kill you.
iFU.pauline
Profile Joined September 2009
France1571 Posts
Last Edited: 2018-11-28 17:48:02
November 28 2018 17:47 GMT
#23
On November 28 2018 22:24 Dead9 wrote:
whats ur mmr
because 5rax will literally be at your doorstep with 24ish mnm by the time your mutas pop at 715-730
you can get away with 16g but it's weaker/suboptimal. modern 3h muta goes 13h 12g, saviors 16g hasn't been used in like a decade at this point

3h lurker is fine until you get pretty high on the ladder. you can ignore muta builds for a while to simplify gameplay


My mmr is 1960 but I don't think it is relevant to the topic.
I did precise that sAviOr did 15g, I do 16 because I prefer also here is a vod and it was in 2015. Please investigate a bit before throwing statement like that.




Also Dazed. this bo is a good starting point to learn z v t before getting into more sophisticated opening, you will do good with that, once you feel more comfortable in the match up you can start trying different things. What you want is to be able to have 9 mutas and engage into the midgame without suffering too much.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 28 2018 18:15 GMT
#24
mmr matters because at lower mmrs you can get away with pretty much anything
my bad i meant mutas reach their base at 715-730. typical mutas hit at about 645-700

look at a few random pro fpvod, game, or replay, almost all of them are going to be 12g for 3h muta
yes i'm sure you can cherry-pick some late gas examples but they are few and far between

and again yes you can get away with 16g but it's weaker/suboptimal
if it works for you that's great but modern 3h muta is 12g because the muta timing is so important
16g pushes your hive timing back a bit as well, which is another cornerstone of modern zvt
QuadroX
Profile Joined August 2017
386 Posts
November 28 2018 20:24 GMT
#25
To be honest I also don't see any value in going 15-16 gas instead of 13 hatch - 12 gas (hatch -> gas). Since you're not aggressive early game those two extra drones don't give much. Thanks for Savior VOD link btw.
iFU.pauline
Profile Joined September 2009
France1571 Posts
November 28 2018 21:46 GMT
#26
On November 29 2018 03:15 Dead9 wrote:
mmr matters because at lower mmrs you can get away with pretty much anything
my bad i meant mutas reach their base at 715-730. typical mutas hit at about 645-700

look at a few random pro fpvod, game, or replay, almost all of them are going to be 12g for 3h muta
yes i'm sure you can cherry-pick some late gas examples but they are few and far between

and again yes you can get away with 16g but it's weaker/suboptimal
if it works for you that's great but modern 3h muta is 12g because the muta timing is so important
16g pushes your hive timing back a bit as well, which is another cornerstone of modern zvt


Those details don't make a difference at 2000mmr.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
December 02 2018 21:26 GMT
#27
On November 25 2018 06:31 hiro protagonist wrote:
Flash's stream on more than one occasion while off racing as z he will go for a build that looks 2hatch muta when really he is going 2.5 hatch with the 3rd hatch at another gas expo. By the time the terran has figured it out, (but already built unnecessary turrets), there are lurkers at the 3rd and his nat, keeping him safe from any mnm.

from there, he techs super fast to hive for defilers. One detail that he does that ive never seen anyone else do is that while morphing to hive he starts leap froging spore colony's. This keeps his his defilers safe while the vessel count is still low enough.

ill see if i can find a vod for it.

Edit:

Here is an example with flash offracing vs larva:



Did you mean spores or sunkens? I watched the VOD and I saw him doing it with sunkens while his hive was morphing.

If there's one thing we know about Flash is that if he does something differently, it's definitely worth thinking deeply about it.
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
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