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[G] ZvP BroodWar Guide - Page 6

Forum Index > Brood War Strategy
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coolprogrammingstuff
Profile Joined December 2015
906 Posts
April 21 2016 22:51 GMT
#101
Cheers! I know there's no such perfecto build like 3 hatch muta can sort of be in zvt, but just something at my aids-level to repeat on and on and on again would be good, and I think I'll take a good look at 6 hatch hydra/savior's style.

Cheers!
pebble444
Profile Blog Joined March 2011
Italy2503 Posts
April 22 2016 02:00 GMT
#102
this guide is actually the shit! thank you for writing it, it is very well put toghether...
now, if only it was about terran or protoss
"Awaken my Child, and embrace the Glory that is your Birthright"
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
June 07 2016 17:22 GMT
#103
Since I'm locked out of editing the OP, I'll just post this here:

I used to plop down an extractor, and when it finished, I'd just grab three drones and throw them at it. Since only one drone can enter the extractor at a time, this is a bit inefficient. Generally, in the early game, you'll have very few drones, and the little things matter.

So realistically, you can do a 14 extractor, and 13 hatch for your third. You should have all your larvae morphing into drones, and if you're not, then you may as well uninstall SC and play CoD:MW3, you stupid noob. When you hit 14 population, the first drone to hatch at 14 should make the extractor. Then put down Old Yeller your third hatchery at your third.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Harem
Profile Joined November 2007
United States11393 Posts
June 09 2016 04:13 GMT
#104
you can edit the OP and second post now if someone didnt already get to it
Moderator。◕‿◕。
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
Last Edited: 2016-08-08 02:39:53
August 08 2016 02:27 GMT
#105
I hope this isn't considered a necro, but I just wanted to say thank you because this guide is so extremely helpful!! I played Brood War a bit as a kid, but mostly got into StarCraft during the WoL beta SC2 era... Now I can't be bothered to play SC2, so trying to learn Brood War.

To be honest, the extent of my practice so far has been trying to execute a perfect 3 hatch hydra bust against Protoss on Python. A pretty limited scope to be sure, but I do think it's improving my fundamentals nonetheless. After reading this guide I feel a lot more confident that I will be able to branch out into a more macro style of play soon.

So seriously thank you!!! The guide is excellent, and Brood War is unquestionably the most beautiful game of all time.

Edit: The fuck, I think I commented on this guide already a few years ago. Weird... hopefully it'll stick more this time haha
It is the mark of an educated mind to be able to entertain a thought without accepting it.
Ej_
Profile Blog Joined January 2013
47656 Posts
April 07 2017 16:52 GMT
#106
As 1.18 PTR is out and people are coming (back) to BW, I wanted to bump this thread as the OP has helped me greatly in the matchup.

I mean, of course, the 9hatch speedling allin.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
Last Edited: 2017-04-08 21:05:20
April 07 2017 17:39 GMT
#107
Edit: nvm
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Ty2
Profile Blog Joined March 2013
United States1434 Posts
April 07 2017 18:31 GMT
#108
--- Nuked ---
Writer
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 07 2017 18:34 GMT
#109
On April 08 2017 03:31 Ty2 wrote:
I'd recommend the savior analysis guide too for beginners.


I have that linked, and have the build order in the OP.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2017-04-09 08:45:53
April 09 2017 08:45 GMT
#110
wrong post
Luddite
Profile Blog Joined April 2007
United States2315 Posts
July 03 2017 01:35 GMT
#111
Hi! Semi-necro here, but more people might want to see this thread and I have a question that I didn't see addressed anywhere.

When do you get your first evo chamber and carapace upgrade? The zvp guides on Liquipedia are inconsistent.

http://wiki.teamliquid.net/starcraft/3_Base_Spire_into_5_Hatch_Hydra_(vs._Protoss) says not to get evo chambers until pretty late in the game (110 supply)

http://wiki.teamliquid.net/starcraft/4_Hatch_before_Gas_(vs._Protoss) says to start building one as soon as your first extractor is done, and research carapace before lair even.

http://wiki.teamliquid.net/starcraft/5_Hatch_before_Gas_(vs._Protoss) doesn't mention evo chambers or +1 upgrades at all.

Am I supposed to feel it out, and try to get carapace early only if the protoss is going +1 speedlots and I won't have mutas/lurkers? or is this something that different players do differently?
Can't believe I'm still here playing this same game
Ty2
Profile Blog Joined March 2013
United States1434 Posts
Last Edited: 2017-07-03 03:40:28
July 03 2017 03:25 GMT
#112
--- Nuked ---
Writer
Luddite
Profile Blog Joined April 2007
United States2315 Posts
Last Edited: 2017-07-03 04:22:51
July 03 2017 04:11 GMT
#113
Thanks for the lengthy answer Ty2. It helps, although I was kinda hoping there'd be a more simple answer that I can just memorize. It seems like ZvP is a lot more open and unstructured than ZvT, so I'm having trouble learning it. "Whenever you feel safe" seems to be the timing for a lot of things (4 base, give, upgrades, etc).

One thing jumped out at me- you make it sound like the normal state of affairs is for Protoss to be ahead of zerg on upgrades. Is that true? It's a little surprising, since the evo chamber is cheaper than a forge, and zerg upgrades research faster. I guess carapace is more expensive than Protoss weapons (150 vs 100). Still, I would have thought zerg could usually at least match Protoss in upgrades. But from what you said, that's only the case in unusual builds like what Mondragon did, or at specific timings that you have to anticipate and plan around. Is that basically right?
Can't believe I'm still here playing this same game
Ty2
Profile Blog Joined March 2013
United States1434 Posts
Last Edited: 2017-07-03 09:29:34
July 03 2017 07:44 GMT
#114
--- Nuked ---
Writer
Luddite
Profile Blog Joined April 2007
United States2315 Posts
July 03 2017 17:48 GMT
#115
Thanks for the thoughtful answer. I think that gives me a good starting point to work from- pick a timing and see how it feels, rather than obsess over adapting to the Protoss's build. Interesting that Liquipedia was totally wrong on the upgrade timings- I use it a lot for raw numbers, so I'll have to be wary of that in the future. But I guess it wouldn't be fair if Zerg got their upgrades faster.
Can't believe I'm still here playing this same game
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