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muta question - Page 3

Forum Index > Brood War Strategy
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Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 05 2006 07:40 GMT
#41
Wow that's a really useful trick. Kinda sad I didn't learn this back when I was playing Z lol.
I admire your commitment to being *very* oily
hasuprotoss
Profile Blog Joined March 2004
United States4690 Posts
June 05 2006 11:04 GMT
#42
Wow, something that I didn't use before this has become the greatest reply I've ever had! I feel so enlightened!
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
June 05 2006 11:32 GMT
#43
Very nice trick. Only thing you ahve to do different is move an overlord as far away from your opp base as possible before you get muta.
日本語が分かりますか
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
June 05 2006 13:30 GMT
#44
keep a couple ovs in the opposite corner for this.

when one gets about halfway, just send it back and switch it out for another one.
Don't believe the florist when he tells you that the roses are free
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
June 05 2006 14:58 GMT
#45
Shit... I wrote the magical boxes strat and never though of that answer to his question >< Thats some smart thinking!

For those who don't understand how it works, I'll try to explain basically. If all teh airs units you are selecting are within a box of size 255 by 255, a move command is less likely to clump your units. However if your selected air units exceed the 255 by 255 box, such as a far away ovie thats like a billion pixels away, then each move command will results in a clump.

I don't see how you would have speed ovies so early when the first couple mutas come out to harass terran, so its a great idea.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
June 05 2006 14:59 GMT
#46
On June 05 2006 00:59 araav wrote:
Show nested quote +
On June 05 2006 00:46 lololol wrote:
On June 04 2006 22:19 araav wrote:
amazing answer, hasuprotoss

i have another question, what you think about the worker gathering trick to random places with empty gas (that shift move with empty gas). is it/should it be banned? may be it's just bm?


It is banned like everywhere.

really? why? isn't it just another glitch?


Stacked scvs like that + marine is devastating, nearly unstoppable as zerg if the terran pulls it off good.
gulii
Profile Joined November 2004
Sweden2795 Posts
June 05 2006 17:31 GMT
#47
I have lost about 20 games to that.
araav
Profile Blog Joined September 2004
Armenia1590 Posts
June 05 2006 17:40 GMT
#48
On June 05 2006 23:59 skyglow1 wrote:
Show nested quote +
On June 05 2006 00:59 araav wrote:
On June 05 2006 00:46 lololol wrote:
On June 04 2006 22:19 araav wrote:
amazing answer, hasuprotoss

i have another question, what you think about the worker gathering trick to random places with empty gas (that shift move with empty gas). is it/should it be banned? may be it's just bm?


It is banned like everywhere.

really? why? isn't it just another glitch?


Stacked scvs like that + marine is devastating, nearly unstoppable as zerg if the terran pulls it off good.

hey, it's not about stacked scvs, it's just about scouting workers
The flower that blooms in adversity is the most rare and beautiful of all.
FalliNinLove
Profile Blog Joined June 2004
Slovakia865 Posts
June 05 2006 17:58 GMT
#49
It works. This is first usefull thing i find in this page after looong time for my game
Slayer91
Profile Joined February 2006
Ireland23470 Posts
Last Edited: 2006-06-05 18:09:00
June 05 2006 18:07 GMT
#50
Oh my GOD its incredible. I'll have to add "July" to my name now.

Gosuprotoss
aka Teutonica
lololol
Profile Joined February 2006
5198 Posts
June 05 2006 22:07 GMT
#51
On June 06 2006 02:40 araav wrote:
Show nested quote +
On June 05 2006 23:59 skyglow1 wrote:
On June 05 2006 00:59 araav wrote:
On June 05 2006 00:46 lololol wrote:
On June 04 2006 22:19 araav wrote:
amazing answer, hasuprotoss

i have another question, what you think about the worker gathering trick to random places with empty gas (that shift move with empty gas). is it/should it be banned? may be it's just bm?


It is banned like everywhere.

really? why? isn't it just another glitch?


Stacked scvs like that + marine is devastating, nearly unstoppable as zerg if the terran pulls it off good.

hey, it's not about stacked scvs, it's just about scouting workers


It is forbidden even for scounting, because you can get your worker inside a choke blocked with units, which you normally woundn't be able to. Knowing your opponents tech is a game winner.
And what do you want to ask with that "isn't it a glitch?" If there was a glitch instantly winning you the game it would be banned, too. This is the same thing.
I'll call Nada.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
Last Edited: 2006-06-05 22:59:12
June 05 2006 22:57 GMT
#52
Wow nice trick to learn. Didn't know about that.

Whenever I see pro's muta micro I see their mutas clump up so easily without really clicking on anything. I always wondered how their mutas stay in such close formation without having to click on a mineral or gas...

What's the forte mineral thing?
SAY YES TO STIM KIDS!!! XD
Locked
Profile Joined September 2004
United States4182 Posts
June 06 2006 00:29 GMT
#53
On June 06 2006 07:07 lololol wrote:
Show nested quote +
On June 06 2006 02:40 araav wrote:
On June 05 2006 23:59 skyglow1 wrote:
On June 05 2006 00:59 araav wrote:
On June 05 2006 00:46 lololol wrote:
On June 04 2006 22:19 araav wrote:
amazing answer, hasuprotoss

i have another question, what you think about the worker gathering trick to random places with empty gas (that shift move with empty gas). is it/should it be banned? may be it's just bm?


It is banned like everywhere.

really? why? isn't it just another glitch?


Stacked scvs like that + marine is devastating, nearly unstoppable as zerg if the terran pulls it off good.

hey, it's not about stacked scvs, it's just about scouting workers


It is forbidden even for scounting, because you can get your worker inside a choke blocked with units, which you normally woundn't be able to. Knowing your opponents tech is a game winner.
And what do you want to ask with that "isn't it a glitch?" If there was a glitch instantly winning you the game it would be banned, too. This is the same thing.


um hold lurkers killing an entire early game MM army is atleast as "instant game winning" as letting an scv scout in

but w/e, guess we shouldn't have another thread about that -.-
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
tKd_
Profile Joined February 2005
United States2916 Posts
Last Edited: 2006-06-06 06:04:04
June 06 2006 04:41 GMT
#54
who uses mutas with overlord speed anyways... by then its all about the lurkers.

anyways now my muta micro has become like july's and yellow[name] cept scourge dodging. thx. i practiced this all day. its actually quite easy, hitting and running a base or units, but scourge dodging i still need practice.

to answer someone else's question i always thought patrol on your own mutas was a good alternative to stack mutas without minerals. Works if you want to muta micro with lord speed I guess.
Overlord
Profile Joined May 2003
Romania651 Posts
June 06 2006 06:52 GMT
#55
On June 05 2006 05:59 nite1 wrote:
After all it is THE OVERLORD.

i really didnt know this shit, good post.


Yea man, it's ME
God is dead - Nietzsche ; Nietzsche is dead - God
StRyKeR
Profile Blog Joined January 2006
United States1756 Posts
June 06 2006 11:38 GMT
#56
There is an easy solution to micro'ing mutas even when you have overlord speed upgrade: don't use overlords! Just add a larva to your control group instead. It works!!! (So long as you don't actually build any units with that larva)
Ars longa, vita brevis, principia aeturna.
HooHa!
Profile Blog Joined February 2006
United States688 Posts
June 06 2006 11:59 GMT
#57
On June 06 2006 03:07 Slayer91 wrote:
Oh my GOD its incredible. I'll have to add "July" to my name now.

Gosuprotoss


BUT ITS JUNE! FUCK!


...........Shut up I know already!
Hoo Ra!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
June 06 2006 13:37 GMT
#58
On June 06 2006 20:38 StRyKeR wrote:
There is an easy solution to micro'ing mutas even when you have overlord speed upgrade: don't use overlords! Just add a larva to your control group instead. It works!!! (So long as you don't actually build any units with that larva)


That is good, but if youre in a hurry theres usually an overlord near by. This is a longer term solution though. Good!
RaiZ
Profile Blog Joined April 2003
2813 Posts
June 06 2006 14:19 GMT
#59
Noticed that a month ago while watching some vod. Dunno who was playing but i ended up using the standard mineral trick because there's some z that doesn't need to clump their mutas as much as the pro does >_<

Would be more usefull in ZvZ i think though.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
MyTHicaL
Profile Joined November 2005
France1070 Posts
June 06 2006 20:18 GMT
#60
... no its pretty annoying a good muta harrass v terran or toss... as toss even with cannons u can pick off about 9 probes which does stuff ;O.
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