Strat's & Stats - Page 3
Forum Index > Brood War Strategy |
wHaTTaDo
Germany65 Posts
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Holorin
France227 Posts
i belive it is the time between two consecutive damage dealing in fact as long asthe the cool is between the same position of attacking (the actual moment of dealing damage) it deosn 't change anything if the animation is long or short, except if it is longer than the cool, but that would be pretty hard/stupid he problem would be if the cool is between the end of the animation and the begining of the next, but in this case the calculsations would be pretty irrelevant, except that there is no unit with long attack animation and short cool down, so statistically it stays quite a good view of units strength in game, even with this "unclear thing" i would like to point that ultras have insanely short cooldown too .... | ||
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