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Am I stopping probe production at the right time? - Page 4

Forum Index > Brood War Strategy
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Terross
Profile Joined November 2003
United States878 Posts
January 31 2005 18:56 GMT
#61
lol, i think gmax power is pretty firm on his opinion
I am Joe oO;
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 31 2005 19:01 GMT
#62
On February 01 2005 03:56 Terross wrote:
lol, i think gmax power is pretty firm on his opinion


heheh yeah im stubborn
1 beer plz
rpf289
Profile Joined October 2004
United States3524 Posts
January 31 2005 22:03 GMT
#63
okay so the question still stands...what is the optimal time to stop making probes, and are there any basic times/indications when this probe count has been met?

btw, i agree fully with drone on this. i lose most pvps because i lose probes in a reaver attack and am forced to remake them to keep my econ up so i can expand, or because i made too many and they expanded and i failed to scout it.

also, what is the best way to know when they expand if i decided to risk it and not go observers early game? probe never get in because of a wall of goons...should i assume that wall is protecting an expo?

im really inexperenced at pvp, as eri could tell you. those games were rather dissatisfying. rather embarassing as well...first games back from a break from bw and i got my ass handed to me...three times. =(
Alpha
Profile Joined September 2004
France1495 Posts
February 01 2005 00:04 GMT
#64
i should never stop making probes... just look it the other way, why you should stop making them? u will always need some extra probes in the game , specialy vs T
The psi bolts enlighten me.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
February 01 2005 00:11 GMT
#65
Alpha, stop making retarded posts.
Moderator
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
February 01 2005 00:30 GMT
#66
nah, just get a brain first
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Berg_zerg
Profile Joined July 2004
Germany294 Posts
Last Edited: 2005-02-01 01:33:46
February 01 2005 01:33 GMT
#67
Gmax_Power
you are just so rediculous
the best norwegian starcraftgamer ! ( an probably TOP 15 Europe) tells you that you are wrong .
So if you have any brains you should realize that he must know what he is talking about.
Geval
Profile Joined September 2004
788 Posts
Last Edited: 2005-02-01 02:45:49
February 01 2005 02:45 GMT
#68
Alright, I was wrong... (I hate to admit this but ..)
I've reconsidered (played few games) what I said and I believe 40 probes for 9 patches is too many, but still I think 30 is an optimum number while you will need few probes for your new exp and you might always loose some due to your opponent.
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
As.I.Lay.Dying
Profile Joined December 2004
United States456 Posts
February 01 2005 05:32 GMT
#69
LiQuiD`DrOne vs [G]Max_Power PvP on LT.
gogo.
Brood War, helping out my everlasting fight against the sun.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 01 2005 06:10 GMT
#70
gmax power has challenged me to a best of 5 and is talking shit, this should be good.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
hixhix
Profile Blog Joined September 2004
1156 Posts
Last Edited: 2005-02-01 06:34:05
February 01 2005 06:30 GMT
#71
go go 1:1, winner is right regardless how retarded he is. let 1v1 end the argument
Geval
Profile Joined September 2004
788 Posts
February 01 2005 07:03 GMT
#72
reps plz
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
Sambo83
Profile Joined January 2005
United States20 Posts
February 01 2005 18:48 GMT
#73
That is why I believe 1 gate => reaver is the most consistent style. You can just keep powering and there is nothing he can do if he 3 gate goon. He can't take your ramp or choke when you have reaver defending. When you expand you will have powered way more than him and gg unless you screw up.

PvP is about maximizing your advantage at a certain time. If your opponent stops making probes he will have more mass than you, but if you can defend with more power then you will be ahead in a few minutes.

If you 3 gate then yes of course you have to stop because otherwise you get overrun, best time to stop is obviously when you have 24 probes on minerals and 3 on gas because you get 204 minerals/minute more with 24 probes than 22.
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 18:59 GMT
#74
what you do depends on the situation at hand
the only rule in anything tactical is that there are no rules
JAM THE FUCKER!
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 19:02 GMT
#75
and this gmax idiot is a waste of eri's time and has already wasted too much of all your your time
JAM THE FUCKER!
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
February 01 2005 19:26 GMT
#76
On February 01 2005 01:57 Twisted wrote:
Show nested quote +
On January 31 2005 14:52 [G]Max_Power wrote:
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver


GORKY COULD EXPAND FIRST BECAUSE HE HAD MORE MINERALS BECAUSE HE MADE LESS PROBES SO HIS MONEY FLOW WAS 1,5 TIMES THAT OF NUROS AFTER HE EXPANDED

DAEOIHJGWE ZIEKIE?!


we've been trying to explain it for about 2 pages worth of replies.

Does anyone here speak slovakian?
Moderatorsometimes I get intimidated by the size of my right testicle
Berg_zerg
Profile Joined July 2004
Germany294 Posts
February 01 2005 19:55 GMT
#77
On February 01 2005 15:30 hixhix wrote:
go go 1:1, winner is right regardless how retarded he is. let 1v1 end the argument


haha , not really ^^

I think you would agree that FE in PvP on LT is a shitty tactic.
(Pylon , Nexus , 3 Gates)
nevertheless if you are a good player you can easily bash medium-noobs with it.
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 20:14 GMT
#78
On January 31 2005 16:20 iD.Surv wrote:
the real question is: how is the player who is palying it correct (drone) going to handle his early unit advantage. Is he going to find a weak spot (always a weak spot) and exploit it decently and finish of the incorrect play of the opponent ( stubborn newbie guy)


what do you do if you can't attack but have more units?
go 1 base carrier of course
JAM THE FUCKER!
iD.Surv
Profile Joined April 2004
Belgium827 Posts
February 01 2005 20:27 GMT
#79
Imo that strat is good ^_^
Liquid`Drone
Profile Joined September 2002
Norway28785 Posts
February 01 2005 20:56 GMT
#80
sambo83, I don't believe your number is even remotely accurate. (204 extra minerals a minute with 24 instead of 22 probes. )

that sounds more like the advantage having 8 over 6 probes will give you. with 2.5 probes per patch you're very close to saturation, 2.75 even closer. the additional 2 probes will spend more time running around looking for a mining spot than they spend mining.

Moderator
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