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Active: 12077 users

Am I stopping probe production at the right time?

Forum Index > Brood War Strategy
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pheered.user
Profile Joined March 2003
United States2603 Posts
January 27 2005 12:51 GMT
#1
The matchup is pvp.

http://www.battlereports.com/viewreplays.php?orderBy=latest

replay uploaded by pheered.user

I almost always stop probes at 41 supply because it seems to work really good for me and was wondering if i am even close. Everyone always just says "stop making them some time" and I have always wondered if I do it right.

oh and if you have no idea, dont fucking post here.

thanks.
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pheered.user
Profile Joined March 2003
United States2603 Posts
January 28 2005 10:14 GMT
#2
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Empyrean
Profile Blog Joined September 2004
16962 Posts
January 28 2005 10:22 GMT
#3
I generally don't stop until I need to free up supply. Then I load them in shuttles and see if I can get a few probe bombs. Doesn't work usually as the Terran have turrets and probes don't set off mines :O

If it's a pvz i usually just suicide them.
Moderator
Cygnus
Profile Joined February 2004
United States845 Posts
January 28 2005 10:33 GMT
#4
On January 27 2005 21:51 pheered.user wrote:
oh and if you have no idea, dont fucking post here.


Manner.
Sup little old cleary.
pheered.user
Profile Joined March 2003
United States2603 Posts
January 28 2005 11:00 GMT
#5
cygnus go cheese artosis and brag about it k.
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TheGoliath
Profile Joined September 2004
United States682 Posts
January 28 2005 11:01 GMT
#6
On January 28 2005 19:22 Empyrean wrote:
I generally don't stop until I need to free up supply. Then I load them in shuttles and see if I can get a few probe bombs. Doesn't work usually as the Terran have turrets and probes don't set off mines :O

If it's a pvz i usually just suicide them.


this is for pvp....
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
Empyrean
Profile Blog Joined September 2004
16962 Posts
January 28 2005 11:06 GMT
#7
eep. Can't help you much there sorry. Not like you'd want any help from me at all
Moderator
MaTRiX[SiN]
Profile Joined September 2003
Sweden1282 Posts
January 29 2005 17:25 GMT
#8
I think ur stopping probe production a bit early..especially if ur trying to xpo be4 ur opponnent..cause if he made more probes he can just xpo himself and outmacro you..I think the right time to stop probes is at 50-70 pop depending on the game and the map..
aka StormtoSS
Terross
Profile Joined November 2003
United States878 Posts
Last Edited: 2005-01-30 08:57:09
January 30 2005 08:55 GMT
#9
im guessing your orange.. ?
Basically you stopped with 25 probes want 27(24 is 720 mines per minute 23 is 620.. + 3 for gas = 27) To do this click drag your army(should be about 9-11 drags/zeals/shutt at this time usually before reaver or when robo is just done i think) Then multiply by 2 since all toss units are 2 supply that you have then, and then subtract from total supply.
You were able to throw down expand earlier tahn red although he had better macro, he had bad unit count and you had position with your goons. I dont see point in rallying units to main pvp, but not big deal. You needed to set up your control 6(best place to do that goon contain imo) better. Goons were in straight line and doubled-tripled some areas, need that semi-circle for maximum effectiveness of course, also your temps were late and you had to retreat which cost you some units, which made your micro look a tad off since you had to maneuver goons awkwardly.
other stuff: building that pylon at his expand? just leave probe? Its effective because you can leave ur units in main vs drop until you see him come out of your base you move your units to expand. Also can tell his expo timing if you see probe come out with units. I dont see why you posted that rep seemed sort of dumb since you won game and it was so quick, probe count didnt even come into play that much imo because there was no attacking whatsoever except for that end of game.

edit: also about the expo related to probe production, if you are ahead you can afford to expand while keep up production, sometimes i cut probe production to expand earlier when both players are 3 gate gooning, i think its important to get that expand first( plus its easier to defend than attack pvp )If you are behind, then you most likely WILL need to cut probe production to keep up with opponent.
I am Joe oO;
rpf289
Profile Joined October 2004
United States3524 Posts
January 30 2005 09:17 GMT
#10
well, you want 3-4 probes for every mineral patch. lets just say 3. you want 4 for gas, if you want your gas income to be the highest it can be.

(8*3)+4=27.

what id recommend doing is playing a game or two offline and saving the rep to see where in the build you got to 27 probes. i dont think you can really go my supply, as every game can/will be different, and therefore your supply will vary. this could be very difficult to do, but if you pay attention to about where in the build you get to 27 probes, youll know about where to stop.
Geval
Profile Joined September 2004
788 Posts
January 30 2005 09:58 GMT
#11
what Empyrean does is right, never stop pumping probes unless you are 200/200,
-before you have exp in main you had only ~25 which is not enough
but even 30-35 is not enought why?
-you would need probes for in exps
-your opponnents may kill some of your probes

if you want you can do an experiment to to time how much time it takes 30 probes to clean up an exp and how much time it takes for 50 probes.

btw. zergs middle and late game sux big time :O
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
0_0
Profile Joined April 2004
United States2090 Posts
January 30 2005 10:02 GMT
#12
Yeah, when I used to play, I never stopped probe production, you can't have too many, you can always send them to a new expo. Unless you are doing some risky strat or rush, try not to stop. It all depends, but I usually prefer not to stop unless I'm cheesing .
pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 10:03 GMT
#13
On January 30 2005 18:58 Geval wrote:
what Empyrean does is right, never stop pumping probes unless you are 200/200,
-before you have exp in main you had only ~25 which is not enough
but even 30-35 is not enought why?
-you would need probes for in exps
-your opponnents may kill some of your probes

if you want you can do an experiment to to time how much time it takes 30 probes to clean up an exp and how much time it takes for 50 probes.

btw. zergs middle and late game sux big time :O


you have no idea what the fuck you are talking about, you cannot mass produce probes in pvp.

Why?

Because you wont be able to expand vs someone who stopped probes at the right time.
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pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 10:05 GMT
#14
On January 30 2005 17:55 Terross wrote:
im guessing your orange.. ?
Basically you stopped with 25 probes want 27(24 is 720 mines per minute 23 is 620.. + 3 for gas = 27) To do this click drag your army(should be about 9-11 drags/zeals/shutt at this time usually before reaver or when robo is just done i think) Then multiply by 2 since all toss units are 2 supply that you have then, and then subtract from total supply.
You were able to throw down expand earlier tahn red although he had better macro, he had bad unit count and you had position with your goons. I dont see point in rallying units to main pvp, but not big deal. You needed to set up your control 6(best place to do that goon contain imo) better. Goons were in straight line and doubled-tripled some areas, need that semi-circle for maximum effectiveness of course, also your temps were late and you had to retreat which cost you some units, which made your micro look a tad off since you had to maneuver goons awkwardly.
other stuff: building that pylon at his expand? just leave probe? Its effective because you can leave ur units in main vs drop until you see him come out of your base you move your units to expand. Also can tell his expo timing if you see probe come out with units. I dont see why you posted that rep seemed sort of dumb since you won game and it was so quick, probe count didnt even come into play that much imo because there was no attacking whatsoever except for that end of game.

edit: also about the expo related to probe production, if you are ahead you can afford to expand while keep up production, sometimes i cut probe production to expand earlier when both players are 3 gate gooning, i think its important to get that expand first( plus its easier to defend than attack pvp )If you are behind, then you most likely WILL need to cut probe production to keep up with opponent.



The reason that I posted the replay was to see if you guys (who actually knew what you were talking about) could tell if I was stopping probes at about the right time.
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Geval
Profile Joined September 2004
788 Posts
January 30 2005 10:06 GMT
#15
On January 30 2005 17:55 Terross wrote:
If you are behind, then you most likely WILL need to cut probe production to keep up with opponent.

well, in most of the cases if I am behind I would increase the probe production and hope that my opponent wont attack me for the next few mins while trying to harrash him....
if you are trying to cut the probe production escpecially in pvp in the earlier game the game will be short. Sometimes you can somehow luckly surprise him and win a decissive fight but most of the time he will outmocroed you pretty badly.
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
Geval
Profile Joined September 2004
788 Posts
January 30 2005 10:08 GMT
#16
On January 30 2005 19:03 pheered.user wrote:
Show nested quote +
On January 30 2005 18:58 Geval wrote:
what Empyrean does is right, never stop pumping probes unless you are 200/200,
-before you have exp in main you had only ~25 which is not enough
but even 30-35 is not enought why?
-you would need probes for in exps
-your opponnents may kill some of your probes

if you want you can do an experiment to to time how much time it takes 30 probes to clean up an exp and how much time it takes for 50 probes.

btw. zergs middle and late game sux big time :O


you have no idea what the fuck you are talking about, you cannot mass produce probes in pvp.

Why?

Because you wont be able to expand vs someone who stopped probes at the right time.

heheh
believe me or not I would rape you pretty hard in pvp
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
Geval
Profile Joined September 2004
788 Posts
January 30 2005 10:13 GMT
#17
aha and do you know the difference between "stopped probes production" and "hold probes production for a moment?"
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
never[x.P]
Profile Joined July 2004
United States85 Posts
January 30 2005 10:32 GMT
#18
Grudge match #3 gogo~
~~(+-___-)
FroST(TE)
Profile Joined September 2004
United States909 Posts
January 30 2005 10:55 GMT
#19
pheered - my best mu is pvp and i can say im pretty good at it =|
i know i dont stop probe production for that long until i get up to the 130's or 140's
i guess its just my style but it is possible to play that way ~_~
PoorUser on LP
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 30 2005 10:55 GMT
#20
--- Nuked ---
pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 11:09 GMT
#21
I challenge all of you newbs to a 7v1.
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pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 11:10 GMT
#22
seriously, If there is a matchup that I know anything about it is PVP, I could easily put myself in top 5 pvp in the USA.
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pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 11:19 GMT
#23
hate to post 3 times in a row but this is really getting to me

How can you guys say you are good at pvp and say never stop making probes?

when i scout someone going nonstop probes with my obs I instantly go 5gate goons or get speed zeals and attack the second that I see their nexus, its like autowin.
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SexyMedic
Profile Joined November 2004
United States282 Posts
January 30 2005 12:00 GMT
#24
On January 30 2005 20:10 pheered.user wrote:
seriously, If there is a matchup that I know anything about it is PVP, I could easily put myself in top 5 pvp in the USA.


I find it extremely ironic for someone who claims to be top 5 pvp USA to not be able to discern whether or not they made enough probes.

Also, stop being such a dickhead. People here were offering you advice to the best of their knowledge. You were such an ass that nobody even chimed in until you started making yourself seem desperate, i.e. "" in the 2nd post. If you don't want personal input don't post your kvetchy shit on a public forum.

And since you are the self proclaimed pvp master, why are you asking us? Certainly there must only be only a handful of people at your level that can offer you any real advice. Or more appropriately, why don't you play them and have them spank the ungrateful snot out of you, watch the replay, and learn for yourself when to stop probe production instead of coming here and berating the same people that replied in an attempt to help you.
There is nothing that cannot be made good or bad by redescribing it
BlaZnDReaMe
Profile Joined September 2004
United States52 Posts
January 30 2005 12:11 GMT
#25
so, you made this post to gloat and brag about how good you are?

obviously, by watching the replay we know you suck, why try to talk shit behind it...?
Choices..
pheered.user
Profile Joined March 2003
United States2603 Posts
January 30 2005 12:38 GMT
#26
....


I wish sometimes that I could say one thing without 20 of you guys jumping on my back and beating me with a fucking stick.

Seriously how many good protoss players do you know in the USA?

and i like to hear other peoples opinions, but you are fucking stupid if you dont stop probes for a time in pvp because you will lose vs anyone good.
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Baki
Profile Joined January 2005
Canada36 Posts
January 30 2005 13:08 GMT
#27
Ntt style , NEVER STOP
never give up
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
January 30 2005 13:18 GMT
#28
you did not stop too early at least

stopping after 23-24-25 is pretty good. 41 supply with units seems reasonable.
anyone who makes more than 30 doesn't know why, or if they think they do, they're wrong.
Moderator
MgZ)Flayer
Profile Joined January 2005
Finland50 Posts
January 30 2005 16:11 GMT
#29
stopping at 41 limit is to early really to early
gulii
Profile Joined November 2004
Sweden2791 Posts
January 30 2005 17:38 GMT
#30
why stop ?
baal
Profile Joined March 2003
10533 Posts
January 30 2005 17:54 GMT
#31
im also an NTT theory fan , calculating the probe count is efficient but also a risk, a reaver drop with 1 blow will set you back a lot, and the expo transfer wont be as good.

Yeah you will have 3 more goons, still how many times does that win a game in the stages where you stop probe production.

Im back, in pog form!
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
January 30 2005 18:42 GMT
#32
3 more goons wins the game very often if your timing is good.

more probes are only useful if you expand. if you both expand and make additional probes, someone who does not expand and stops probes after ~24 will attack you and kill you.
Moderator
RaGe
Profile Blog Joined July 2004
Belgium9946 Posts
January 30 2005 19:23 GMT
#33
Calculations aren't worth much imo.
You have to know how much income you SHOULD have with a certain amount of chunks on a certain time.If you stop probe production in order to expand you shouldnt disturb this too much.It also depends on what happened in the game before you started expanding..i.e. If you teched reaver and got his probecount a bit lower,but managed to keep it and want to expand about a minute later you can keep on making probes easily,since the reaver will defend your expand easily with the amount of goons that will not be much lower than your opponent's

24 probes is a good amount,but I don't think you should start calculating it.If anything makes a P player good at PvP it's experience and the gamefeel that you can only get by playing it a lot.


But err..you probably know this already
Moderatorsometimes I get intimidated by the size of my right testicle
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 30 2005 20:05 GMT
#34
On January 30 2005 22:18 Liquid`Drone wrote:
you did not stop too early at least

stopping after 23-24-25 is pretty good. 41 supply with units seems reasonable.
anyone who makes more than 30 doesn't know why, or if they think they do, they're wrong.


In SOME cases what you wrote is just wrong.
1 beer plz
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 30 2005 20:21 GMT
#35
On January 30 2005 19:55 FroST(TE) wrote:
pheered - my best mu is pvp and i can say im pretty good at it =|
i know i dont stop probe production for that long until i get up to the 130's or 140's
i guess its just my style but it is possible to play that way ~_~


sounds ok to me
1 beer plz
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 30 2005 20:38 GMT
#36
the probe count-

I can have 40 probes (@ limit 80) and win against COMPETENT players.It is very much possible.So the 23-24-25 numbers seems pretty small.

And I dont have expo.
1 beer plz
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
January 30 2005 21:46 GMT
#37
40 probes without expo is downright retarded. 30 probes without exp is understandable, not good, but understandable. 40 is retarded.

and what I wrote is wrong on maps with longer walking distance than temple, and maps where you can expand behind your main.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 30 2005 22:07 GMT
#38
i dont care if you think its retarded.What is important is that i can beat competent players with 40 probes@80 limit huh?
1 beer plz
RaGe
Profile Blog Joined July 2004
Belgium9946 Posts
Last Edited: 2005-01-30 22:18:21
January 30 2005 22:12 GMT
#39
On January 31 2005 07:07 [G]Max_Power wrote:
i dont care if you think its retarded.What is important is that i can beat competent players with 40 probes@80 limit huh?


I can beat standard lt open players with nukerush.
It doesn't matter.If you can beat competent players with 40 probes you're just dumb cause you could beat better players with a brain.

god,have you ever thought about what you wrote?
Moderatorsometimes I get intimidated by the size of my right testicle
KillerPenguin
Profile Joined June 2004
United States516 Posts
Last Edited: 2005-01-30 23:28:21
January 30 2005 22:29 GMT
#40
I would almost always pause at 24 probe on min since that other guy showed u can't mine faster on lt with more than 24. Once I knew I was going to expo I'd start making probes again to prepare. Once the expo was up I'd move 12 over and then look at how many extra I should move over so that 55-60% of my mining probes are at the expo because ur main is obviously going to run out first. The real question to me is when to do a 3rd expo and how many probes to have at the first 2 before you pause again, usually I pause much sooner and expo right before main runs out. I've seen top lvl wgt players pause for long periods in pvp so it obviously isn't stupid since they are better than all the people who have said that.
http://www.escapeintolife.com/
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 30 2005 22:45 GMT
#41
On January 31 2005 07:12 RaGe-xG- wrote:
Show nested quote +
On January 31 2005 07:07 [G]Max_Power wrote:
i dont care if you think its retarded.What is important is that i can beat competent players with 40 probes@80 limit huh?


I can beat standard lt open players with nukerush.
It doesn't matter.If you can beat competent players with 40 probes you're just dumb cause you could beat better players with a brain.

god,have you ever thought about what you wrote?


thats just your opinion and guess what- i dont give a FUCK about your noobish thoughts.
1 beer plz
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
Last Edited: 2005-01-30 23:22:47
January 30 2005 23:21 GMT
#42
dude
you fail to realize that 36 probes on minerals will not give you money faster than 26 probes on minerals will.

thus, 36 probes on minerals is USELESS unless you have an expansion. you just end up wasting 500 minerals. or, 600, if you compare it to 24 probes on minerals. personally I usually stop at 20, although 24 will give sliiiiiightly more than 20, it's not much, and I can normally exploit the temporary unit advantage I have to hurt him in some way.


Moderator
Terross
Profile Joined November 2003
United States878 Posts
January 30 2005 23:39 GMT
#43
On January 30 2005 19:55 randomKo_Orean wrote:
who the hell stops probe production? In PvP? What the hell's wrong with you.

Maybe you hold it for awhile, buut you never stop, ever.

Unless oyu have 10k and 200/200 supply

obviously he means you stop for the time being until you it is the right time to make probes again, btw pheered saying that you did this to see who knew what they were tlaking about is just stupid...
I am Joe oO;
z7RaiN
Profile Joined January 2005
United States14 Posts
January 30 2005 23:52 GMT
#44
On January 30 2005 20:10 pheered.user wrote:
I could easily put myself in top 5 pvp in the USA.


calm down tiger, let the fire roar elsewhere. we dont care about your ego.
im back
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 31 2005 00:12 GMT
#45
On January 31 2005 08:21 Liquid`Drone wrote:
dude
you fail to realize that 36 probes on minerals will not give you money faster than 26 probes on minerals will.

thus, 36 probes on minerals is USELESS unless you have an expansion. you just end up wasting 500 minerals. or, 600, if you compare it to 24 probes on minerals. personally I usually stop at 20, although 24 will give sliiiiiightly more than 20, it's not much, and I can normally exploit the temporary unit advantage I have to hurt him in some way.




dude,
if I play defensively with my probe count - not attacking and good unit placement I can easyly make an expo and defend it even tho you will have 4-5 more goons but you must consider the travel distance thus giving me an advantage when I defend if you know what I mean.
And btw the limiting factor in goons pvp are not minerals but GAS so if I keep my gas at 0-100 you cant really have more goons than me.
1 beer plz
Ghin
Profile Blog Joined January 2005
United States2391 Posts
January 31 2005 00:21 GMT
#46
On January 31 2005 09:12 [G]Max_Power wrote:
Show nested quote +
On January 31 2005 08:21 Liquid`Drone wrote:
dude
you fail to realize that 36 probes on minerals will not give you money faster than 26 probes on minerals will.

thus, 36 probes on minerals is USELESS unless you have an expansion. you just end up wasting 500 minerals. or, 600, if you compare it to 24 probes on minerals. personally I usually stop at 20, although 24 will give sliiiiiightly more than 20, it's not much, and I can normally exploit the temporary unit advantage I have to hurt him in some way.




dude,
if I play defensively with my probe count - not attacking and good unit placement I can easyly make an expo and defend it even tho you will have 4-5 more goons but you must consider the travel distance thus giving me an advantage when I defend if you know what I mean.
And btw the limiting factor in goons pvp are not minerals but GAS so if I keep my gas at 0-100 you cant really have more goons than me.


What's the second part got to do with the first part? If anything, you are just further enforcing his (correct) idea.
Legalize drugs and murder.
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
January 31 2005 00:26 GMT
#47
if you have 10 useless probes and an expansion making, that means I have 900 minerals more than you worth of units. (and zealot/goon >> pure goon, just so you know. gas is not the only limiting factor. )

travel distance and defensive positioning does not help you win that battle unless I have to walk up a ramp, something I do not have to do to kill your expansion.

give up already. you're dead wrong.
Moderator
SCFraser
Profile Joined May 2003
Canada1534 Posts
January 31 2005 00:46 GMT
#48
defending an expo with more goons u can still lose to goon/reaver. especially with the chokes on maps like lt where u can only attack with half ur goons at once.

10 probes and an expansion will let them get 2 reavers and still have almost as many goons as you, plus maybe like 4 zealots, or an expansion in the making.
those 2 reavers on their side mean you lose. expanding safely is hard in pvp.


If im playing u and I've got you contained at your ramp, it might be worthwhile to keep making probes at that point and maynard some of them until i can get an expansion up... but if you dont see an expansion coming then u need to stop at 27/28 imo, 24 min, 3/4 gas.
I want something good to die for, to make it beautiful to live.
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 31 2005 03:06 GMT
#49
who tf is talking about pure reaver??we already discussed this drone and you did not convince me
1 beer plz
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
January 31 2005 03:17 GMT
#50
because you're a stubborn newbie.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 31 2005 04:48 GMT
#51
oh,you want to insult me? thats cute.You are very manner.Thank you.
1 beer plz
HeavenS
Profile Joined August 2004
Colombia2259 Posts
January 31 2005 04:57 GMT
#52
you guys should 1;1 lol
Im cooler than the other side of the pillow.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
January 31 2005 05:14 GMT
#53
On January 31 2005 08:21 Liquid`Drone wrote:
dude
you fail to realize that 36 probes on minerals will not give you money faster than 26 probes on minerals will.

thus, 36 probes on minerals is USELESS unless you have an expansion. you just end up wasting 500 minerals. or, 600, if you compare it to 24 probes on minerals. personally I usually stop at 20, although 24 will give sliiiiiightly more than 20, it's not much, and I can normally exploit the temporary unit advantage I have to hurt him in some way.

24 probes gives a decent advantage over 20 because 23 probes on normal 8 patch minline is the point when the workers stop moving inbetween minpatches and just sit and wait their turn. constant mining as opposed to the workers cycling around until they hit an open patch. there was a thread on this a day or 2 ago i think?
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
January 31 2005 05:17 GMT
#54
Watch Gorky[pG] vs iD.Nuros in pG vs iD. on LT.

In that game it's painfully clear what makes nuros lose that game, which is the fact that he made too many probes.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
Last Edited: 2005-01-31 05:52:56
January 31 2005 05:52 GMT
#55
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver
1 beer plz
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
January 31 2005 07:01 GMT
#56
[G]Max_Power:

Making non-stop probes is really unnecessary unless you plan on expanding relatively early. While gas may indeed be the limiting factor in goon production, it's not difficult for an opponent to scout your probe count and go hard zlot/goon to take out any expansion you throw up (barring maps with protected expans). And discussing reaver usage is not in any way irrelevant, as an opponent could easily use their resource advantage in probe production halting to have superior tech and hit your expan wiht a goon/reav combo.

It doesn't really matter if it's done with a basic troop count advantage or reaver tech advantage, it's unlikely you'll be able to leave your base or expand safely if your opponent stops probe production properly and you don't. And I think you should try to consider Drone's opinion a little more considering the level of skill he and the people he plays against have.
Moderator
Terross
Profile Joined November 2003
United States878 Posts
January 31 2005 07:16 GMT
#57
On January 31 2005 14:52 [G]Max_Power wrote:
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver

i think i stated before that you can cut probe count to expand earlier T_T
I am Joe oO;
iD.Surv
Profile Joined April 2004
Belgium827 Posts
January 31 2005 07:20 GMT
#58
the real question is: how is the player who is palying it correct (drone) going to handle his early unit advantage. Is he going to find a weak spot (always a weak spot) and exploit it decently and finish of the incorrect play of the opponent ( stubborn newbie guy)
SCFraser
Profile Joined May 2003
Canada1534 Posts
January 31 2005 07:32 GMT
#59
right about the tiem the expansion finishes would be perfect to bust in.
I want something good to die for, to make it beautiful to live.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
January 31 2005 16:57 GMT
#60
On January 31 2005 14:52 [G]Max_Power wrote:
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver


GORKY COULD EXPAND FIRST BECAUSE HE HAD MORE MINERALS BECAUSE HE MADE LESS PROBES SO HIS MONEY FLOW WAS 1,5 TIMES THAT OF NUROS AFTER HE EXPANDED

DAEOIHJGWE ZIEKIE?!
Moderator
Terross
Profile Joined November 2003
United States878 Posts
January 31 2005 18:56 GMT
#61
lol, i think gmax power is pretty firm on his opinion
I am Joe oO;
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
January 31 2005 19:01 GMT
#62
On February 01 2005 03:56 Terross wrote:
lol, i think gmax power is pretty firm on his opinion


heheh yeah im stubborn
1 beer plz
rpf289
Profile Joined October 2004
United States3524 Posts
January 31 2005 22:03 GMT
#63
okay so the question still stands...what is the optimal time to stop making probes, and are there any basic times/indications when this probe count has been met?

btw, i agree fully with drone on this. i lose most pvps because i lose probes in a reaver attack and am forced to remake them to keep my econ up so i can expand, or because i made too many and they expanded and i failed to scout it.

also, what is the best way to know when they expand if i decided to risk it and not go observers early game? probe never get in because of a wall of goons...should i assume that wall is protecting an expo?

im really inexperenced at pvp, as eri could tell you. those games were rather dissatisfying. rather embarassing as well...first games back from a break from bw and i got my ass handed to me...three times. =(
Alpha
Profile Joined September 2004
France1495 Posts
February 01 2005 00:04 GMT
#64
i should never stop making probes... just look it the other way, why you should stop making them? u will always need some extra probes in the game , specialy vs T
The psi bolts enlighten me.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
February 01 2005 00:11 GMT
#65
Alpha, stop making retarded posts.
Moderator
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
February 01 2005 00:30 GMT
#66
nah, just get a brain first
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Berg_zerg
Profile Joined July 2004
Germany294 Posts
Last Edited: 2005-02-01 01:33:46
February 01 2005 01:33 GMT
#67
Gmax_Power
you are just so rediculous
the best norwegian starcraftgamer ! ( an probably TOP 15 Europe) tells you that you are wrong .
So if you have any brains you should realize that he must know what he is talking about.
Geval
Profile Joined September 2004
788 Posts
Last Edited: 2005-02-01 02:45:49
February 01 2005 02:45 GMT
#68
Alright, I was wrong... (I hate to admit this but ..)
I've reconsidered (played few games) what I said and I believe 40 probes for 9 patches is too many, but still I think 30 is an optimum number while you will need few probes for your new exp and you might always loose some due to your opponent.
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
As.I.Lay.Dying
Profile Joined December 2004
United States456 Posts
February 01 2005 05:32 GMT
#69
LiQuiD`DrOne vs [G]Max_Power PvP on LT.
gogo.
Brood War, helping out my everlasting fight against the sun.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 01 2005 06:10 GMT
#70
gmax power has challenged me to a best of 5 and is talking shit, this should be good.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
hixhix
Profile Blog Joined September 2004
1156 Posts
Last Edited: 2005-02-01 06:34:05
February 01 2005 06:30 GMT
#71
go go 1:1, winner is right regardless how retarded he is. let 1v1 end the argument
Geval
Profile Joined September 2004
788 Posts
February 01 2005 07:03 GMT
#72
reps plz
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
Sambo83
Profile Joined January 2005
United States20 Posts
February 01 2005 18:48 GMT
#73
That is why I believe 1 gate => reaver is the most consistent style. You can just keep powering and there is nothing he can do if he 3 gate goon. He can't take your ramp or choke when you have reaver defending. When you expand you will have powered way more than him and gg unless you screw up.

PvP is about maximizing your advantage at a certain time. If your opponent stops making probes he will have more mass than you, but if you can defend with more power then you will be ahead in a few minutes.

If you 3 gate then yes of course you have to stop because otherwise you get overrun, best time to stop is obviously when you have 24 probes on minerals and 3 on gas because you get 204 minerals/minute more with 24 probes than 22.
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 18:59 GMT
#74
what you do depends on the situation at hand
the only rule in anything tactical is that there are no rules
JAM THE FUCKER!
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 19:02 GMT
#75
and this gmax idiot is a waste of eri's time and has already wasted too much of all your your time
JAM THE FUCKER!
RaGe
Profile Blog Joined July 2004
Belgium9946 Posts
February 01 2005 19:26 GMT
#76
On February 01 2005 01:57 Twisted wrote:
Show nested quote +
On January 31 2005 14:52 [G]Max_Power wrote:
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver


GORKY COULD EXPAND FIRST BECAUSE HE HAD MORE MINERALS BECAUSE HE MADE LESS PROBES SO HIS MONEY FLOW WAS 1,5 TIMES THAT OF NUROS AFTER HE EXPANDED

DAEOIHJGWE ZIEKIE?!


we've been trying to explain it for about 2 pages worth of replies.

Does anyone here speak slovakian?
Moderatorsometimes I get intimidated by the size of my right testicle
Berg_zerg
Profile Joined July 2004
Germany294 Posts
February 01 2005 19:55 GMT
#77
On February 01 2005 15:30 hixhix wrote:
go go 1:1, winner is right regardless how retarded he is. let 1v1 end the argument


haha , not really ^^

I think you would agree that FE in PvP on LT is a shitty tactic.
(Pylon , Nexus , 3 Gates)
nevertheless if you are a good player you can easily bash medium-noobs with it.
Casper...
Profile Joined October 2002
Liberia4948 Posts
February 01 2005 20:14 GMT
#78
On January 31 2005 16:20 iD.Surv wrote:
the real question is: how is the player who is palying it correct (drone) going to handle his early unit advantage. Is he going to find a weak spot (always a weak spot) and exploit it decently and finish of the incorrect play of the opponent ( stubborn newbie guy)


what do you do if you can't attack but have more units?
go 1 base carrier of course
JAM THE FUCKER!
iD.Surv
Profile Joined April 2004
Belgium827 Posts
February 01 2005 20:27 GMT
#79
Imo that strat is good ^_^
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
February 01 2005 20:56 GMT
#80
sambo83, I don't believe your number is even remotely accurate. (204 extra minerals a minute with 24 instead of 22 probes. )

that sounds more like the advantage having 8 over 6 probes will give you. with 2.5 probes per patch you're very close to saturation, 2.75 even closer. the additional 2 probes will spend more time running around looking for a mining spot than they spend mining.

Moderator
radiaL
Profile Joined August 2003
Andorra2690 Posts
February 01 2005 21:15 GMT
#81
trusting (it seems rather convincing) this the increase is 96, but thats over 60 game ticks, so thats 60/1.8 seconds i think. ask excal
sideproject: twitch.tv Starcraft II Viewers data - http://twitchsc2data.com/
Sambo83
Profile Joined January 2005
United States20 Posts
February 01 2005 21:35 GMT
#82
Liquid Drone, I am sorry. I accidentally inserted the difference between 16 probes and 24 probes because I remembered that number from a conversation earlier today. The correct number is 96 as radiaL said.
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
February 01 2005 22:18 GMT
#83
hm

that list seems very weird, because the increase between 22 and 24 is 96, while the increase between 20 and 22 is 40. the increase between 20 and 22 should logically be larger than the increase between 22 and 24.

although he does explain that as well. either way he shows that more than 24 is a complete and utter waste.
Moderator
koehli
Profile Joined January 2004
Germany350 Posts
February 01 2005 22:39 GMT
#84
Erm drone I think somebody posted the waiting thingy in this thread. 23 or 24 Probes + he claims stop running around looking for free mins, they just wait for their turn to harvest. If that's true (haven't tested it, but at least there seems to be a stop running around bordervalue) this means all of a sudden you always have a probe at each minerals, which is optimum. The exact number this happens should be an unsteadyness in the minerals / (probes * time) function and give you an extra reward which classifys pheered.users strategy as at least a local optimum strategy from a gaming theory point of view ;-)
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
February 01 2005 22:56 GMT
#85
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!
oOa
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 01 2005 23:36 GMT
#86
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...

1 beer plz
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 01 2005 23:50 GMT
#87
On February 02 2005 04:26 RaGe-xG- wrote:

we've been trying to explain it for about 2 pages worth of replies.

Does anyone here speak slovakian?


the language is slovak not slovakian.just for your information

its ok, you can still work on your english, nobody is perfect.
1 beer plz
Cygnus
Profile Joined February 2004
United States845 Posts
Last Edited: 2005-02-02 04:24:51
February 02 2005 04:23 GMT
#88
On January 30 2005 20:10 pheered.user wrote:
seriously, If there is a matchup that I know anything about it is PVP, I could easily put myself in top 5 pvp in the USA.


Im better then you at every matchup proven, dont make riduculious claims you can't backup with any so called "skill"

Oh and saying "easily put myself in top 5 pvp" just makes you a huge faggot. Dont even get me started about your micro.

And dont use this "you cheese me every game and win with it" bullshit, I use weird strats cause I know I can beat you no matter what I do. I hate that you bring this outa me, as I like to be humble and manner, but please just shut up and accept your place...

FYI your place isnt even close to top 5 USA, I can think of at least 30 american players who would beat you PvP without even trying.

p.s msg me for bo5 if you want me to prove what I stated above. Last bo5 was 4-1 anyways.

FroZZoR
Profile Joined October 2002
China925 Posts
February 02 2005 04:39 GMT
#89
honestly you all suck. get over your egos.
There can be only one
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
February 02 2005 04:53 GMT
#90
On February 02 2005 08:36 [G]Max_Power wrote:
Show nested quote +
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...


according to some people, i am quite good too.
It's the same for most of the good players out there
oOa
Response
Profile Blog Joined April 2004
United States1936 Posts
February 02 2005 05:50 GMT
#91
ROFLMFAO pheered if your top 5 pvp in the country then im fucking top 5 in the world ;P j/p but seriously that is pretty gay
GOGO cygnus for calling him out BO5 IT BIATCHES
the REAL ReSpOnSe
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 02 2005 06:00 GMT
#92
who the fuck is [G]max_power and and why is everyone still trying to prove him wrong, he has no basis for his arguments other than "i can beat people while constantly making probes" and when all the evidence and opinions from good players contradict what he says he just goes around flaming people

@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
iamke55
Profile Blog Joined April 2004
United States2806 Posts
February 02 2005 06:24 GMT
#93
On February 02 2005 08:36 [G]Max_Power wrote:
Show nested quote +
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...



No; according to some people, you are the dumbass newbie. There's a difference between stopping probes once you expand and making 100 supply of probes with 5 probes to a mineral.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
baal
Profile Joined March 2003
10533 Posts
February 02 2005 06:26 GMT
#94
On January 31 2005 03:42 Liquid`Drone wrote:
3 more goons wins the game very often if your timing is good.

more probes are only useful if you expand. if you both expand and make additional probes, someone who does not expand and stops probes after ~24 will attack you and kill you.


still eri, you would have to totally have flawless production because well, having 300-400 minerals stacked is common and it also means 3 dragoons more, what i mean is that people should focus more on other things rather than cutting probe production.

When you cut probe production is that you dont have any other "flaw" so you try to squeese the last drop of economy for an advantage while not many people have that flawless play, i say dont stop unless you are Nal_Ra
Im back, in pog form!
pheered.user
Profile Joined March 2003
United States2603 Posts
February 02 2005 07:09 GMT
#95
On February 02 2005 13:23 JaySmurff wrote:
Show nested quote +
On January 30 2005 20:10 pheered.user wrote:
seriously, If there is a matchup that I know anything about it is PVP, I could easily put myself in top 5 pvp in the USA.


Im better then you at every matchup proven, dont make riduculious claims you can't backup with any so called "skill"

Oh and saying "easily put myself in top 5 pvp" just makes you a huge faggot. Dont even get me started about your micro.

And dont use this "you cheese me every game and win with it" bullshit, I use weird strats cause I know I can beat you no matter what I do. I hate that you bring this outa me, as I like to be humble and manner, but please just shut up and accept your place...

FYI your place isnt even close to top 5 USA, I can think of at least 30 american players who would beat you PvP without even trying.

p.s msg me for bo5 if you want me to prove what I stated above. Last bo5 was 4-1 anyways.




Stop talking shit cuase i left your stupid shitty clan, If the bo5 is pure pvp, i will win 3-0

However I am not saying i can beat you best of 5 pvt because, well i dont even want to play you

your mind works like this

1. Do something gay
2. when it fails turtle till you can win.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 02 2005 07:17 GMT
#96
On February 02 2005 16:09 pheered.user wrote:
Show nested quote +
On February 02 2005 13:23 JaySmurff wrote:
On January 30 2005 20:10 pheered.user wrote:
seriously, If there is a matchup that I know anything about it is PVP, I could easily put myself in top 5 pvp in the USA.


Im better then you at every matchup proven, dont make riduculious claims you can't backup with any so called "skill"

Oh and saying "easily put myself in top 5 pvp" just makes you a huge faggot. Dont even get me started about your micro.

And dont use this "you cheese me every game and win with it" bullshit, I use weird strats cause I know I can beat you no matter what I do. I hate that you bring this outa me, as I like to be humble and manner, but please just shut up and accept your place...

FYI your place isnt even close to top 5 USA, I can think of at least 30 american players who would beat you PvP without even trying.

p.s msg me for bo5 if you want me to prove what I stated above. Last bo5 was 4-1 anyways.




Stop talking shit cuase i left your stupid shitty clan, If the bo5 is pure pvp, i will win 3-0

However I am not saying i can beat you best of 5 pvt because, well i dont even want to play you

your mind works like this

1. Do something gay
2. when it fails turtle till you can win.


For the sake of the tl.net community can you stop saying your top 5 PvP in USA?
FroST(TE)
Profile Joined September 2004
United States909 Posts
February 02 2005 07:50 GMT
#97
im going to have to side with fayth here
im not the best player ever nor do i know more about bw than eri but pvp is my best mu and im pretty good at it, and i make more or less constant probes even after my expo for a bit, and then go goon/lot off like 7-8 gates - having more probes can make up for late expos i think when you macro hard x.x
PoorUser on LP
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
February 02 2005 08:05 GMT
#98
--- Nuked ---
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 02 2005 17:15 GMT
#99
On February 02 2005 13:53 Fayth[pG] wrote:
Show nested quote +
On February 02 2005 08:36 [G]Max_Power wrote:
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...


according to some people, i am quite good too.
It's the same for most of the good players out there


yes i think you know what i meant.

to the guys flaming me - you are not worth my time.Maybe you should reread the 5 pages of replies and see yourself that there are two groups of ppl - ones that make 25 probes and others that make 10 more.I am one who makes 35+ at one base.And im pretty good at it.

http://www.battlereports.com/downloadreplay.php3/27388_strafe 2.rep?replaynum=27388

if anyone wants some "argument"
1 beer plz
Terross
Profile Joined November 2003
United States878 Posts
February 02 2005 19:53 GMT
#100
On February 02 2005 15:24 iamke55 wrote:
Show nested quote +
On February 02 2005 08:36 [G]Max_Power wrote:
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...



No; according to some people, you are the dumbass newbie. There's a difference between stopping probes once you expand and making 100 supply of probes with 5 probes to a mineral.


if you do fayth's one and only b/o pvp then it is good, but otherwise i wouldn't follow what he says too much ;o
I am Joe oO;
Terross
Profile Joined November 2003
United States878 Posts
February 02 2005 19:55 GMT
#101
Btw i want cygnus vs pheered. ;o
I am Joe oO;
Ghin
Profile Blog Joined January 2005
United States2391 Posts
February 02 2005 20:49 GMT
#102
If you want to argue things, provide evidence. Otherwise you are saying empty boasts and threats.
This thread has turned into this:
HAHA NOOB USUK
NO U
NO U NOOB
NO U SUK HAHAHAHAHA
Legalize drugs and murder.
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
February 02 2005 20:52 GMT
#103
as was already shown, 35 probes in one base is completely useless.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 02 2005 21:06 GMT
#104
On February 03 2005 05:49 Ghin wrote:
If you want to argue things, provide evidence. Otherwise you are saying empty boasts and threats.
This thread has turned into this:
HAHA NOOB USUK
NO U
NO U NOOB
NO U SUK HAHAHAHAHA


what sort of crack are you on??
1 beer plz
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 02 2005 21:07 GMT
#105
On February 03 2005 05:52 Liquid`Drone wrote:
as was already shown, 35 probes in one base is completely useless.


not if i make an expo
1 beer plz
Ghin
Profile Blog Joined January 2005
United States2391 Posts
February 02 2005 21:09 GMT
#106
Why should anyone believe you if you don't prove what you say?
Legalize drugs and murder.
VorteXXX
Profile Joined October 2004
United States430 Posts
February 02 2005 21:15 GMT
#107
I think Cygnus said he already 4-1'ed pheered...
-.-am i korea?^+^
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 02 2005 21:28 GMT
#108
On February 03 2005 06:09 Ghin wrote:
Why should anyone believe you if you don't prove what you say?


Hm yeah,why would anyone read page 5 huh?

I see you cant combine the abilities of your eyes and your brain completely so i wont flame you.

Have a nice day.
1 beer plz
MaTRiX[SiN]
Profile Joined September 2003
Sweden1282 Posts
February 02 2005 22:03 GMT
#109
On February 03 2005 02:15 [G]Max_Power wrote:
Show nested quote +
On February 02 2005 13:53 Fayth[pG] wrote:
On February 02 2005 08:36 [G]Max_Power wrote:
On February 02 2005 07:56 Fayth[pG] wrote:
Unless u plan to attack before u expand, u'd rather go probe non stop, get expand, then completely stop probes, make units off 6-7 gates and woohoo!


according to some people, you are a dumbass newbie...


according to some people, i am quite good too.
It's the same for most of the good players out there


yes i think you know what i meant.

to the guys flaming me - you are not worth my time.Maybe you should reread the 5 pages of replies and see yourself that there are two groups of ppl - ones that make 25 probes and others that make 10 more.I am one who makes 35+ at one base.And im pretty good at it.

http://www.battlereports.com/downloadreplay.php3/27388_strafe 2.rep?replaynum=27388

if anyone wants some "argument"
ur link doesnt work
aka StormtoSS
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
February 02 2005 22:32 GMT
#110
MaTRiX[SiN] you need to copy and paste battlereports.com links
Memory lane in nice
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 02 2005 23:01 GMT
#111
On February 03 2005 06:07 [G]Max_Power wrote:
Show nested quote +
On February 03 2005 05:52 Liquid`Drone wrote:
as was already shown, 35 probes in one base is completely useless.


not if i make an expo


the whole point is that he said "in one base." of course making more probes is better when you're expanding. obviously drone doesn't ALWAYS cut probe production at 35, he just does it when he attacks before getting an expo.

therefore, sometimes he cuts and sometimes he doesn't, given the situation. and there exist situations where cutting probe production is definitely better than not cutting probe production, especialy in pvp where if someone cuts probe production properly and attacks at the right time, the player who didn't is going to lose. many well respected and skilled players agree with this.

your mantra of "always make probes in every situation" is stubborn and short-sighted. it's obvious that continunously making probes is not the best for every situation, and that cutting probes sometimes can win you the game over someone who does not. your refusal to admit this and constant repetition of pointless evidence like "i always make it work" or "i will make expo" just shows how weak your argument is.

i doubt you'll respond to this in any constructive way.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 02 2005 23:01 GMT
#112
also, [G]max_power, posting one rep (link doesn't work) where you probably produce lots of probes and transfer them does not prove your point
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
Last Edited: 2005-02-02 23:43:03
February 02 2005 23:42 GMT
#113
On February 03 2005 08:01 Hot_Bid wrote:
also, [G]max_power, posting one rep (link doesn't work) where you probably produce lots of probes and transfer them does not prove your point


On February 03 2005 07:32 Resonate wrote:
MaTRiX[SiN] you need to copy and paste battlereports.com links


hot bid,
please at least TRY (!!!!) to read the whole discussion before you reply and start to insult someone .Also please can you quote me where I posted that it is ----->ALWAYS<----- better to produce NONSTOP probes??
obviuosly, you are trying to make a fool out of me but what you managed is just to blame yourself by writing something that is untrue and what i didnt say and completely wrong.

...when i posted my previous message i was thinking to edit it,by adding "right click,save as" but then i thought that ppl at TL should get that by themselfs.
I was wrong.
1 beer plz
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 02 2005 23:49 GMT
#114
and about this-

"not if i make an expo"

i was thinking that at TL, people are somehow better skilled than random bnet newbs and understand that i meant "not if i INTEND to make an expo"

again, i was wrong

next time i will write sentences that are easier to understand where you dont have to think so much.
ok now hot bid ?
1 beer plz
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
February 03 2005 00:08 GMT
#115
On January 30 2005 22:18 Liquid`Drone wrote:
you did not stop too early at least

stopping after 23-24-25 is pretty good. 41 supply with units seems reasonable.
anyone who makes more than 30 doesn't know why, or if they think they do, they're wrong.

Thats what I think, too.You'll get more money if you first start your nexus and then begin making more probes.I'm just not certain how many probes you need.I've made tests for Terran ,but not for the other races.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
February 03 2005 00:10 GMT
#116
I used to stop at 22 at minerals PvP.I guess 24 is the best number.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 03 2005 01:40 GMT
#117
you'd think ppl would realize it's really gonna vary alot game to game
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
Last Edited: 2005-02-03 02:05:55
February 03 2005 01:58 GMT
#118
Ok, let's clear this up:

On January 31 2005 05:38 [G]Max_Power wrote:
the probe count-

I can have 40 probes (@ limit 80) and win against COMPETENT players.It is very much possible.So the 23-24-25 numbers seems pretty small.

And I dont have expo.


Okay, so this claim seems to suggest that you think it's fine to have 40 probes with no expo because you can beat competent players. Btw, just because playing a certain way allows you to beat competent players, doesn't mean that it's not the most efficient or strategic way to do it. You can beat competent players with crap strats and builds if you make up for it in other ways. This is actually pointed out by a post:

On January 31 2005 07:45 [G]Max_Power wrote:
Show nested quote +
On January 31 2005 07:12 RaGe-xG- wrote:

I can beat standard lt open players with nukerush.
It doesn't matter.If you can beat competent players with 40 probes you're just dumb cause you could beat better players with a brain.

god,have you ever thought about what you wrote?


thats just your opinion and guess what- i dont give a FUCK about your noobish thoughts.


A very reasonable, and correct, reply to your post. A very unreasonable and stupid reply on your part to it. He was pointing out that if you can beat competent players with 40 probes, you could probably beat better players if you decided to do what's more efficient (fewer probes). Your response was very telling of your maturity.

On January 31 2005 08:21 Liquid`Drone wrote:
dude
you fail to realize that 36 probes on minerals will not give you money faster than 26 probes on minerals will.

thus, 36 probes on minerals is USELESS unless you have an expansion. you just end up wasting 500 minerals. or, 600, if you compare it to 24 probes on minerals. personally I usually stop at 20, although 24 will give sliiiiiightly more than 20, it's not much, and I can normally exploit the temporary unit advantage I have to hurt him in some way.



Drone gives you a good explanation of why having so many probes without having an expansion is pointless as you are deriving no benefit from the additional cost in mineral and population (including pylons).

On January 31 2005 09:12 [G]Max_Power wrote:
dude,
if I play defensively with my probe count - not attacking and good unit placement I can easyly make an expo and defend it even tho you will have 4-5 more goons but you must consider the travel distance thus giving me an advantage when I defend if you know what I mean.
And btw the limiting factor in goons pvp are not minerals but GAS so if I keep my gas at 0-100 you cant really have more goons than me.


Your response is that you can play defensively and be able to handle anything the other player throws at you and hold your expansion. Also mention the fact that gas is the limiting resource so you should have similar goon count to your opponent.

On January 31 2005 09:26 Liquid`Drone wrote:
if you have 10 useless probes and an expansion making, that means I have 900 minerals more than you worth of units. (and zealot/goon >> pure goon, just so you know. gas is not the only limiting factor. )

travel distance and defensive positioning does not help you win that battle unless I have to walk up a ramp, something I do not have to do to kill your expansion.

give up already. you're dead wrong.


Drone then clarifies how very wrong you are when he points out, correctly, that the additional mineral can be used to make zlots to go with his goons and overwhelm your expansion attempt. In case you missed the point, you will not be able to hold an expansion at that point with the additional resources thrown into paying for the probes and their supporting pylons.

On January 31 2005 09:46 SCFraser wrote:
defending an expo with more goons u can still lose to goon/reaver. especially with the chokes on maps like lt where u can only attack with half ur goons at once.

10 probes and an expansion will let them get 2 reavers and still have almost as many goons as you, plus maybe like 4 zealots, or an expansion in the making.
those 2 reavers on their side mean you lose. expanding safely is hard in pvp.


If im playing u and I've got you contained at your ramp, it might be worthwhile to keep making probes at that point and maynard some of them until i can get an expansion up... but if you dont see an expansion coming then u need to stop at 27/28 imo, 24 min, 3/4 gas.


SCFraser then points out another reason why expending resources on additional probes too early to expand with is a bad idea: Reaver tech. You later respond, ignorantly, about how pure reaver is irrelevant, but fail to realize that no one said anything about pure reaver. He said 2 reavers to go along with other units to take out the expansion, if you don't see how it's relevant then there's really no point in discussing anymore.

On February 01 2005 01:57 Twisted wrote:
Show nested quote +
On January 31 2005 14:52 [G]Max_Power wrote:
1) gorky expanded first - more cash
2)nuros had sucky goon placement at main - lost a bunch of probes
3)nuros again lost a bunch of probes - he could easyly defend his natural with goons

nuros even had more units (unit count) AND probes but its hard to play against toss with good reaver control w/o reaver


GORKY COULD EXPAND FIRST BECAUSE HE HAD MORE MINERALS BECAUSE HE MADE LESS PROBES SO HIS MONEY FLOW WAS 1,5 TIMES THAT OF NUROS AFTER HE EXPANDED

DAEOIHJGWE ZIEKIE?!


Self-explanatory. You were wrong again.

There are more bad arguments and posts you throw in later, but I'll leave it at this: You were wrong in your argument against Drone as to the viability of having 40 probes prior to expansion, barring maps with protected expans or very long walking distances. On a map like LT, you will not be able to hold your expansion if your opponent is good and scouts you making too many probes. They will have stopped making probes after ~25 of them, throw down a few more gates, pump pure units, giving them a significant unit count advantage what with the costs of building probes and the pylons for extra control they eat up, and then overwhelm your expansion with little difficulty.

You can get away with building that many probes if your opponent plays the same way you do (no probe production halting) and doesn't take advantage of the opening you're giving them. Obviously, as seen in this thread, many "competent" players don't seem to recognize this weakness and thus will not know how to exploit it. BUT, if you're looking to play PvP the best and most efficient way and be able to beat as high a level player as you can, you need to realize that stopping probe production much earlier is just much more efficient and strategically sound. It's ridiculous to ignore the opinions of players like Drone, Naz, and Rek (who have all agreed that stopping probe production in PvP is key to the matchup) when it comes to these type of discussions as they have played the game at as high a level as you can.

If you still refuse to acknowledge your mistake at this point, then there really is no point in explaining further. It's a rather simple concept, but if a person refuses to look at the facts then no amount of discussion will change their mind. Continue to ignore the opinions of players who know better and have given good explanations for them, and you will not come off as merely stubborn as you've admitted to being, but also ignorant and stupid for refusing to admit your wrong when it's obvious that you are.

Oh and please refrain from flaming people about not understanding posts when your own post comprehension and general argumentative abilities are so very laughable and flame-worthy themselves.
Moderator
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
February 03 2005 02:35 GMT
#119
On January 28 2005 19:22 Empyrean wrote:
I generally don't stop until I need to free up supply. Then I load them in shuttles and see if I can get a few probe bombs. Doesn't work usually as the Terran have turrets and probes don't set off mines :O

If it's a pvz i usually just suicide them.

imho. Thats stupid
Enter a Uh
SCFraser
Profile Joined May 2003
Canada1534 Posts
February 03 2005 02:35 GMT
#120
I still agree stopping probe production is a good idea but i:

Last night I was playing a pvp on LT. I was at 12 and he was 6. I was already 0-2 vs this guy and kinda pissed off.. so when I saw him expand I was like YES this is my chance.

At that point I already had 15 goons. I had 2 gates, robo, and a shuttle/bay making. So i cut my probe production at what i estimate was 25 total probes, and add a 3rd gate. when my first reaver pops I have like 21 goons, and even obs in case of dt! so i figure im set.
my gates are hotkeyed and rallied to his choke.

So i hit. turns out he has almost as many goons as me, maybe 16, plus 2 reavers!! WTF

my micro was decent and i win the battle, but only by 2 goons. then his next 3 pop and I have to retreat..
I expoed while i was attacking, and its going strong, but I'm definitely behind.

I harass with my next 2 reavers, kill maybe 15 probes (shoulda been more but i fucked up my micro) and lose both and the hsuttle.

At this point hes expanded to his 2nd nat and is going 10 gate goon zeal temp!!!

I've got 6 gates pumping, and like 30+ goons
but with my reavers dead he hits me
i dont have speed yet or storm
he has like 20 goons 8 zeal and like 4 tempies that rape my goons, who have nowhere to run in the choke of my nat

I'm GGed

!!!!

I was practicing for a tournement in x17 and my toss (main race) went 0-5!!! aghsjdlhgksjhg
I want something good to die for, to make it beautiful to live.
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 02:39 GMT
#121
oh yeah - it depends on the situation.
Still i think its better to have more probes and play defensively,its just a style of play.
1 beer plz
Lexus-Bug
Profile Joined January 2005
Vietnam104 Posts
Last Edited: 2005-02-03 02:51:25
February 03 2005 02:50 GMT
#122
how many workers needed for a 8-pack $ field?? 20? a couple more for gas perhaps?
-_-
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 03 2005 02:58 GMT
#123
max_power, you already stated that :

On January 31 2005 05:38 [G]Max_Power wrote:
the probe count-

I can have 40 probes (@ limit 80) and win against COMPETENT players.It is very much possible.So the 23-24-25 numbers seems pretty small.

And I dont have expo.


and

On January 31 2005 07:07 [G]Max_Power wrote:
i dont care if you think its retarded.What is important is that i can beat competent players with 40 probes@80 limit huh?


hence for the situation where you are mining off one base, you think 40 probes is better than 25 because magically your "intentions to expand" as seen here:

On February 03 2005 08:49 [G]Max_Power wrote:
and about this-

"not if i make an expo"

i was thinking that at TL, people are somehow better skilled than random bnet newbs and understand that i meant "not if i INTEND to make an expo"



will protect you from people with more supply count for units and more units because of the extra minerals from 15~ less probes than you.

somehow though, you claim that you usually win with this disadvantage because "it's better to have more probes and play defensively, it's just a style of play."

i can totally see you after you lose while your 2nd nexus is warping in, back in the channel typing stuff like "omg you bnet noob i was intending to expo!!" and then link them to a battlereports.com replay where you beat someone by continuously producing probes or maybe to this thread where you back up your claims by insulting other posters
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 03:36 GMT
#124
where did you get that i make expo first?
1 beer plz
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
February 03 2005 03:46 GMT
#125
so you're saying that you're going to expo LATER than the other player while they have a unit advantage?

Stop trying to win a lost argument.
FroST(TE)
Profile Joined September 2004
United States909 Posts
February 03 2005 03:54 GMT
#126
just wondering, is there anybody here aside from me and fayth that are a proponent of nonstop probes for a lot longer time?
PoorUser on LP
Sambo83
Profile Joined January 2005
United States20 Posts
February 03 2005 03:56 GMT
#127
It all depends on what your build and what you're trying to do. If you go with early reaver, you can make probes constantly till you expo, since you're not going to be attacking until about the same time you start your expansion. You have no risk of losing because there's no way even if he has 1200 more minerals worth of units than you that he can take your cliff with 2 reavers sitting on it. Then when you expand you can pump from 7 gates, and you will have powered way more than him.

I don't know why everyone is trying to create hard and fast rules. That is not how starcraft works.
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 04:13 GMT
#128
On February 03 2005 12:46 FrEaK[S.sIR] wrote:
so you're saying that you're going to expo LATER than the other player while they have a unit advantage?

Stop trying to win a lost argument.


yes, 2-3 seconds later
1 beer plz
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
February 03 2005 04:14 GMT
#129
and then get run over by his superior army

good job.
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 04:29 GMT
#130
On February 03 2005 13:14 FrEaK[S.sIR] wrote:
and then get run over by his superior army

good job.


ha ha ha
1 beer plz
SCFraser
Profile Joined May 2003
Canada1534 Posts
February 03 2005 04:32 GMT
#131
In certain specific situations it could be better to keep making probes.

For instance
you 2 gate goon reaver and keep making probes
he goes 3 gate goon and stops at 27 or whatever

u harass with reaver, he doesnt lose much, he decides he can hold an expo and expands.
You see this and expand withing 30 seconds of him.
as soon as both expansions are up, you have say 8 more probes than him, and a much better econ from 2 bases.

pretty specific, and until like 45 seconds after the expo finishes you'd be vulnerable.
I want something good to die for, to make it beautiful to live.
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 04:55 GMT
#132
On February 03 2005 13:32 SCFraser wrote:
In certain specific situations it could be better to keep making probes.

For instance
you 2 gate goon reaver and keep making probes
he goes 3 gate goon and stops at 27 or whatever

u harass with reaver, he doesnt lose much, he decides he can hold an expo and expands.
You see this and expand withing 30 seconds of him.
as soon as both expansions are up, you have say 8 more probes than him, and a much better econ from 2 bases.

pretty specific, and until like 45 seconds after the expo finishes you'd be vulnerable.


thats nice
im sure you can think of more situations...
1 beer plz
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 03 2005 04:57 GMT
#133
also, if both of you don't have nexuses or fighting units and no buildings on islands it's better to have more probes

another situation would be in [G]Max_power bizarro world (aka slovakia), where everything happens according to his decree
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Geval
Profile Joined September 2004
788 Posts
February 03 2005 05:45 GMT
#134
[G]Max_Power
nobody doubts that in some cases making probes constatnly will work well, but in case if the other toss know that you are pumping probs constantly he will starve you to death. He would not make an exp and wait untill you do. In case if both of you are running out of minerals in the main you will panic first (since you have less army and the minerals are running out) and will take an exp. at this point your opponent has 10+ goons more than you whic h means I'll likely to be defeaded.
but again if you are better than your opponent you can do whatever you want to and still win.
I also make lots of probes but I have to admit that carefully analyzing my reps, I noticed some of losses are due to the the few extra goons that my opponent has.
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
rpf289
Profile Joined October 2004
United States3524 Posts
February 03 2005 06:09 GMT
#135
okay look. this is ridiculous. i agree with sambo that if you open 1gate reaver, you continuously make probes, and with a second reaver you can expo and you can hold it., unless youre a total fuck up, like me. sigh. however, if youre going to open 2gate goon --> something else (i.e. 3gate ranged goon/reaver, 4gate ranged goon, etc.), you NEED to stop probes at some point. the max probes for one base with 8 mineral patches and 1geyser is 28 probes (i counted right this time fayth =P). 3 probes per mineral patch, and 4 on gas. thats will give you the maximum income of minerals and gas that your base can supply. i personally think it would probably be best to start probe prodution again when your expo nexus is building.

i dont see why anyone would think its logical to continuously make probes when youre doing a build that doesnt logically lead to a safe expansion. it isnt safe. youre spending minerals and supply on something that gives you now advantage whatsoever. how does having 35 probes vs 28 give you and advantage? answer: it doesnt unless you know what youre doing. that is why i agree with sambo entirely on his build. it logically leads to a safe expansion. other builds dont really. you need to think about PvP. you both have the same units, and the same buildings, and you dont have any advantages or disadvantages except the ones you allow to become a part of the game youre playing. you need to know how to counter any unit he brings onto the playing field. neither one of you controls the gameplay unless you allow it. if you decide to sit in your one base and make 30 probes, thats perfectly fine. have fun typing gg bc im not going to let you expo if i can help it. you gain no advantage by overproducing in most situations. all you do is give them an advantage, and shoot yourself in the foot. not really too smart if you intend to win.

in conclusion, dont overproduce if you dont need to. stop probes when the time calls for it. start probes when its the right time.
rpf289
Profile Joined October 2004
United States3524 Posts
February 03 2005 06:11 GMT
#136
On February 03 2005 11:50 Lexus-Bug wrote:
how many workers needed for a 8-pack $ field?? 20? a couple more for gas perhaps?
3 per min patch, 3-4 for gas. i prefer 4.

(8*3)+4=28

=)
Terross
Profile Joined November 2003
United States878 Posts
February 03 2005 06:13 GMT
#137
On February 03 2005 06:07 [G]Max_Power wrote:
Show nested quote +
On February 03 2005 05:52 Liquid`Drone wrote:
as was already shown, 35 probes in one base is completely useless.


not if i make an expo

and if you read you would notice the ONE BASE part.
I am Joe oO;
Liquid`Drone
Profile Joined September 2002
Norway28609 Posts
Last Edited: 2005-02-03 06:15:45
February 03 2005 06:15 GMT
#138
okay, something important to note about what I have been saying

*if all other things are equal*, someone who makes too many probes will lose against someone who stops at the correct time.

if they opt for different strategies, or one of them goes zeal temp goon other reaver goon, one has superior micro
then obviously things can end up differently.

I might not have specified this in this thread, but I have in other ones.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 06:19 GMT
#139
On February 03 2005 15:13 Terross wrote:
Show nested quote +
On February 03 2005 06:07 [G]Max_Power wrote:
On February 03 2005 05:52 Liquid`Drone wrote:
as was already shown, 35 probes in one base is completely useless.


not if i make an expo

and if you read you would notice the ONE BASE part.


whats wrong with you? i already wrote what i meant with that sentence
1 beer plz
rpf289
Profile Joined October 2004
United States3524 Posts
February 03 2005 06:20 GMT
#140
cant we all just be friends and hold hands and sing stupid songs like on barney?
SCFraser
Profile Joined May 2003
Canada1534 Posts
February 03 2005 07:34 GMT
#141
On February 03 2005 15:20 rpf289 wrote:
cant we all just be friends and hold hands and sing stupid songs like on barney?

I'm down.
I want something good to die for, to make it beautiful to live.
Cygnus
Profile Joined February 2004
United States845 Posts
February 03 2005 08:29 GMT
#142
On February 03 2005 16:34 SCFraser wrote:
Show nested quote +
On February 03 2005 15:20 rpf289 wrote:
cant we all just be friends and hold hands and sing stupid songs like on barney?

I'm down.


holds out hand.
[GG]Drew
Profile Joined February 2005
United States18 Posts
February 03 2005 08:53 GMT
#143
" I love you, You love me.. Lets get together and ..." ooo are we starting yet?
pheered.user United States. February 06 2005 just came up with a genius plan to make starcraft 100% balanced but not perfect
[GG]Drew
Profile Joined February 2005
United States18 Posts
Last Edited: 2005-02-03 08:57:11
February 03 2005 08:55 GMT
#144
Or do we need to wait for Drone and [G] to hold hands too ^.-



Im just messing... dont get mad at me and talk Sh*t.. lol I've read to much cussing already..
pheered.user United States. February 06 2005 just came up with a genius plan to make starcraft 100% balanced but not perfect
Louder
Profile Blog Joined September 2002
United States2276 Posts
February 03 2005 09:06 GMT
#145
On February 03 2005 12:54 FroST(TE) wrote:
just wondering, is there anybody here aside from me and fayth that are a proponent of nonstop probes for a lot longer time?


You should produce nonstop probes long enough to be able to seed your nat with 12 probes and stil be near saturation at your main IMO. I think it's absolutely retarded to just power probes all game though, which some people earlier in the thread seem to advocate.

Unfortunately for the guy who asked the question... there is no concrete answer, as you may have guessed by now. It's situational. If you need to cut probes here and there to execute your 3 gate goon/reaver attack vs an early exp go for it. In general though, making probes in pvp is no different than in pvt or pvz in early to early mid game.
Pomozite
Profile Joined October 2002
Croatia647 Posts
February 03 2005 09:15 GMT
#146
On February 03 2005 18:06 Louder wrote:
In general though, making probes in pvp is no different than in pvt or pvz in early to early mid game.

I agree with this. In SC timing is everthing and when you attack you should have as many units as possible. Cutting probe production gives you more units at certain point. In pvt and pvz it that is not obvious as in pvp, because it is much easier to waste army, but in pvp when you lose battle it is because your opponent had more units.
i used to be schizophrenic, but we re ok now
pheered.user
Profile Joined March 2003
United States2603 Posts
February 03 2005 09:20 GMT
#147
i cut probes rarely in pvt and very often in pvz because i play a retarded 3-4 gate before expo sometimes because i am stupid and suck at pvz.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
February 03 2005 10:12 GMT
#148
[G]Max:

You stated that you make 40 probes before expanding because it will help your macro once you decide to take your expansion. You claim that making ~15 more probes than what is recommended by Drone, and presumably that many more probes than the opponent you'd be playing, will not set you back significantly in unit count and thus allow you to defend that expansion. Quite a few people pointed out that with the additional resources from not making ~15 more probes and the extra pylons to support them, there WOULD be enough of a resource advantage by your opponent to take out any expansion attempt you'd make to justify your pointless pre-expansion higher probe count via additional Goons, Zlots, or Reaver tech.

Try to get this part: barring a significant disparity in skill level between you and your opponent, you will NOT be able to hold any expansion attempt with the resource advantage your opponent has if you make 40 probes prior to expanding unless you do something nifty with tech (Reaver, DT and opp has no Obs). As such, you will NOT be able to utilize whatever imagined advantage you\'d hope for by making the addition ~15 probes. Not sure how much clearer I can make this.

Now if you decide to not expand until after you see your opponent expand, then it becomes a waiting game that you will ultimately lose as your extra probes will put, and leave, you behind. If your opponent decides to expand instead of wait you out, then you may have a chance to catch up if he ignores the window of opportunity to wipe out your simultaneous expansion attempt (yes, I know you said 2-3 seconds after, but that is stupid and should not be considered "after" at all), but that is assuming a less than competent opponent which we have already discussed to be a factor should not be considered in a discussion of Strategies. I hope that you realize it's pointless to discuss the viability of strategies that rely upon your opponent's incompetence, as then any strategy becomes viable and people can start pulling out their nuke rush builds.

Please refrain from making anymore posts on this topic until you discuss the points that people have made and I have tried to put together in this post. Your responses so far have been far from satisfactory when it comes to explaining away the weaknesses pointed out in your proposed PvP strategy by other members, and I think we're all getting tired of you and your posts.
Moderator
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
February 03 2005 10:18 GMT
#149
Max_power, do you want me to show u how stopping probes vs ur 40 probes play, u shud have no problem, since i'm a dumbass newbie. Just ask, i'll prove it to you.
oOa
FroST(TE)
Profile Joined September 2004
United States909 Posts
February 03 2005 12:24 GMT
#150
i agree louder
PoorUser on LP
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 03 2005 17:23 GMT
#151
On February 03 2005 19:12 XaI)CyRiC wrote:
[G]Max:

You stated that you make 40 probes before expanding because it will help your macro once you decide to take your expansion. You claim that making ~15 more probes than what is recommended by Drone, and presumably that many more probes than the opponent you'd be playing, will not set you back significantly in unit count and thus allow you to defend that expansion. Quite a few people pointed out that with the additional resources from not making ~15 more probes and the extra pylons to support them, there WOULD be enough of a resource advantage by your opponent to take out any expansion attempt you'd make to justify your pointless pre-expansion higher probe count via additional Goons, Zlots, or Reaver tech.

Try to get this part: barring a significant disparity in skill level between you and your opponent, you will NOT be able to hold any expansion attempt with the resource advantage your opponent has if you make 40 probes prior to expanding unless you do something nifty with tech (Reaver, DT and opp has no Obs). As such, you will NOT be able to utilize whatever imagined advantage you\'d hope for by making the addition ~15 probes. Not sure how much clearer I can make this.

Now if you decide to not expand until after you see your opponent expand, then it becomes a waiting game that you will ultimately lose as your extra probes will put, and leave, you behind. If your opponent decides to expand instead of wait you out, then you may have a chance to catch up if he ignores the window of opportunity to wipe out your simultaneous expansion attempt (yes, I know you said 2-3 seconds after, but that is stupid and should not be considered "after" at all), but that is assuming a less than competent opponent which we have already discussed to be a factor should not be considered in a discussion of Strategies. I hope that you realize it's pointless to discuss the viability of strategies that rely upon your opponent's incompetence, as then any strategy becomes viable and people can start pulling out their nuke rush builds.

Please refrain from making anymore posts on this topic until you discuss the points that people have made and I have tried to put together in this post. Your responses so far have been far from satisfactory when it comes to explaining away the weaknesses pointed out in your proposed PvP strategy by other members, and I think we're all getting tired of you and your posts.


ok cyric,everyone has its own truth.
But you must admit that in some cases its better not to cut probes (as you can read before i NEVER said it is ALWAYS the best strat like some people assume i did)
And yes,my responses may not be satisfactory given the fact the i am not a forum dragon with ~8000 posts but when there is something i want to discuss its pvp,probes and upgrades.
1 beer plz
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
February 04 2005 00:52 GMT
#152
1. "Everyone has its own truth" makes NO sense.

2. It's true that there are times when it's not good to cut probes, however the situation you've outlined in your posts is not one of them. Everytime you explain how you personally play PvP with 40 probes prior to expansion you get countered and you fail to answer with any reasonable explanations. Everyone recognizes there are exceptions to the cutting of probe production, but the way you play is clearly not one of those situations and so you are wrong.

3. Your last sentence also makes NO sense. Post count means nothing when it comes to backing up one's arguments or making reasonable and logical posts. "...but when there is something i want to discuss its pvp,probes and upgrades"? We ARE discussing pvp and probes, so you should be fine as it's something you want to discuss. If you really want to discuss the topic then do it in a constructive manner, whether this is your first post or your 10000th.

4. Bottom line, stop posting until you can learn to make some sense in your posts. Not only do you dodge issues and counter arguments with stupidity, you also flame and post in a condescending manner when you are so very clearly WRONG.
Moderator
MaTRiX[SiN]
Profile Joined September 2003
Sweden1282 Posts
February 04 2005 02:43 GMT
#153
Quite a few people pointed out that with the additional resources from not making ~15 more probes and the extra pylons to support them, there WOULD be enough of a resource advantage by your opponent to take out any expansion attempt you'd make to justify your pointless pre-expansion higher probe count via additional Goons, Zlots, or Reaver tech.

this seems to be the main point of argument..one side says what's said above while the other side says its possible to defend that expansion and cause of having made more probes outproduce the oponnent...imho this depends on what map it is, cliffs,positions,travel distance,if one player got an advantage earlier,micro etc. and also (from what I've understood of the posts so far in this thread) ur basically doing an all or nothing attack if ur playing low probe and u dont have a HUGE advantage so if u make some tiny misstake u could lose that advantage and then u've lost the game..reavers r better in defence than in offence and u got positional advantage from defending+by the time the attacker reaches the defenders base he's goten at least 3 more goons.. I think both sides r being just as stubborn and dont want to admit to being wrong or addressing the other sides arguments in any way..just cause the ones saying to cute probe production got a higher post count or a fancier nickname does that mean that they r 100% right?


.. on another note I saw that some ppl said that u should after having had low probes off 1 base u xpo and at the same time make more probes to get a better econ as u r expanding..that seems a bit off from what I thougt was the way to do it..when ur expanding u r more vulnerable since ur not using ur minerals to get units and cause of that this is the time when u (if not be4) cut ur probe production+add more gates to get a higher production and be able to defend..if ur xpoing and making more probes +u have to get more gateways+u need to get citadel/archives for zeal speed and storm wich u usually dont have that early..that seems alot less effective to me ...when ur going to be weak ur not making up for it but instead ur making urself even weaker at this point? especially if ur the first one to expand this seems reaaally off to me...
aka StormtoSS
KillerPenguin
Profile Joined June 2004
United States516 Posts
February 04 2005 03:03 GMT
#154
lol, that really was dumb post power. If it were zvp or tvz and you said it was about upgades i could understand. If it were zvp or zvt or pvt and you said it was about drones or probes i could understand. pvp in comparison to other mu's is less about workers and upgrades. It's about protecting yourself while you check his production to know when/where to attack.

In response to matrix, I am one of the people who start making probes right as I am expoing. Yes it makes me doubly weak by doing this but it is still better. Imagine that I didn't make probes right as I am expoing and instead made them earlier and stopped as I expoed. Then earlier I would be weak and the extra probes would not be contributing to resource gathering. So really it isn't that I'm putting a target on myself later on, its that I'm staying strong untill I have to drop down to the weaker state I would have already been in.
http://www.escapeintolife.com/
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
Last Edited: 2005-02-04 03:31:43
February 04 2005 03:29 GMT
#155
MaTRiX,

Read more carefully and you will see that my arguments are based upon the assumption that all other factors are equal except for cutting or not cutting probes. The factors of travel distance, the location of the expansion, early advantages, micro skill, etc have all been discussed and been used to qualify the posts. The point is that [G]Max makes no qualifying statements or explanations as to these factors by pointing out that he gets early reavers to defend, has to outmicro his opponent, needs an early advantage, only works on maps with long travel distances or protected expansion locations, etc. His claim is that even if all other things are equal, his way of playing PvP is better than that suggested by Drone and others in the circumstances he outlined. He stands by his claim that making that many probes prior to expansion will allow him to eventually outmacro his opponent and win, when it is quite clear that this is not true as long as your opponent knows what they're doing and doesn't mess up.

Claiming that both sides are being stubborn and ignoring the other's arguments is ignorant and, in my opinion, far from the truth. Drone and I have read [G]Max's posts quite carefully, took his opinions into account, and have made counter-arguments that directly address his points. He, on the other hand, has done anything but and it is his fallacious arguments that have drawn the most criticism. There is nothing wrong with making a mistake, but to make illogical arguments that make no sense while flaming and ridiculing others is another.

While post count may be irrelevant, a "fancy nickname" as you put it is very relevant in this case. When a player like Drone who has proven his expertise in the game and has played it at its highest levels expresses an opinion on strategy, it should definitely be weighed more than that of a person who has proven nothing. It's silly to ignore the fact that Drone is one of the best players in Europe when it comes to weighing whose opinion on probe production is more likely to be correct, his opinions are weighed heavily and rightfully so.

Regardless, post count and reputation have little to do with what's wrong with [G]Max's posts. If anyone made the posts he's made, be it Drone or myself, they would be treated with the same criticism. His arguments are flawed and he refuses to acknowledge that fact, while maintaining an air of superiority he has yet to earn or seems deserving of.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 04 2005 09:51 GMT
#156
umm im too out of order now

i will respond later

hello

hi
1 beer plz
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
February 04 2005 11:50 GMT
#157
On February 04 2005 18:51 [G]Max_Power wrote:
umm im too out of order now

i will respond later

hello

hi


Hello hi to you too!

Funny how this is the most meaningful and intelligent post you've made in this entire thread...
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MaTRiX[SiN]
Profile Joined September 2003
Sweden1282 Posts
Last Edited: 2005-02-04 18:15:52
February 04 2005 18:14 GMT
#158
On February 04 2005 12:29 XaI)CyRiC wrote:
MaTRiX,

Read more carefully and you will see that my arguments are based upon the assumption that all other factors are equal except for cutting or not cutting probes. The factors of travel distance, the location of the expansion, early advantages, micro skill, etc have all been discussed and been used to qualify the posts. The point is that [G]Max makes no qualifying statements or explanations as to these factors by pointing out that he gets early reavers to defend, has to outmicro his opponent, needs an early advantage, only works on maps with long travel distances or protected expansion locations, etc. His claim is that even if all other things are equal, his way of playing PvP is better than that suggested by Drone and others in the circumstances he outlined. He stands by his claim that making that many probes prior to expansion will allow him to eventually outmacro his opponent and win, when it is quite clear that this is not true as long as your opponent knows what they're doing and doesn't mess up.

.
well the way I look at it if u got any of those factors in ur favour or u think that u're able to outmicro ur oponnent u'd come out with a huge advantage and also if he expands first(with lower probe count) or is being defensive(with or without lower probe count) u can safely expand urself and in those and other cases it seems to me like its a more stable/safe way of playing to make more probes while if ur playing low probe u have to be very aggressive early on and if it fails u lost..

edit: Im not arguing against maxp behaving like a moron
aka StormtoSS
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 04 2005 19:04 GMT
#159
On February 04 2005 09:52 XaI)CyRiC wrote:
1. "Everyone has its own truth" makes NO sense.

2. It's true that there are times when it's not good to cut probes, however the situation you've outlined in your posts is not one of them. Everytime you explain how you personally play PvP with 40 probes prior to expansion you get countered and you fail to answer with any reasonable explanations. Everyone recognizes there are exceptions to the cutting of probe production, but the way you play is clearly not one of those situations and so you are wrong.

3. Your last sentence also makes NO sense. Post count means nothing when it comes to backing up one's arguments or making reasonable and logical posts. "...but when there is something i want to discuss its pvp,probes and upgrades"? We ARE discussing pvp and probes, so you should be fine as it's something you want to discuss. If you really want to discuss the topic then do it in a constructive manner, whether this is your first post or your 10000th.

4. Bottom line, stop posting until you can learn to make some sense in your posts. Not only do you dodge issues and counter arguments with stupidity, you also flame and post in a condescending manner when you are so very clearly WRONG.


If someone doesnt understand what was written doesnt mean it makes no sense...

#2 first sentence is basically an aggreement with my opinion so ...

matrix pointed out that situation very nicely.When I go expand you are forced to attack which makes it a do-or-die strat and considering the travel distance,defense position and other factors I have a good chance to hold my expo.

That sums up my point of view.
1 beer plz
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
Last Edited: 2005-02-05 02:32:42
February 05 2005 02:31 GMT
#160
MaTRiX and [G]Max,

You do realize that it becomes a do-or-die strat for BOTH sides in such a situation not just for the one who cuts probe production? The game is over if you fail to get that expansion up, same as if your opponent fails to stop your expansion. You are both relying upon your opponent's incompetence to win because, as mentioned in many earlier posts, you WILL lose if your opponent doesn't mess up.

This sums up my point of view: If you play PvP the way [G]Max suggests, and neither your nor your opponent messes up in any significant way, you will lose. All things equal you will lose. If you and your opponent both play flawless, you will lose. Again, the ONLY way you can win is if your opponent plays worse than you. Personally I'd pick the strategy that gives me the best chance of winning, and [G]Max's is, in my opinion, not that strategy.
Moderator
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
February 05 2005 02:49 GMT
#161
On February 05 2005 04:04 [G]Max_Power wrote:

If someone doesnt understand what was written doesnt mean it makes no sense...

#2 first sentence is basically an aggreement with my opinion so ...

matrix pointed out that situation very nicely.When I go expand you are forced to attack which makes it a do-or-die strat and considering the travel distance,defense position and other factors I have a good chance to hold my expo.

That sums up my point of view.


What you posted doesn't make sense because it means nothing, not because I don't understand it.

The 2nd sentence of the post you quoted was NOT in agreement with what you said, did you miss the 2nd half of the sentence "...however the situation you've outlined in your posts is not one of them"?

Only your third sentence makes any sense, and I've replied to it in the previous post.

1 out of 3 of your statements made sense this time, try harder.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 05 2005 04:22 GMT
#162
If you dont agree with "my" strat - FINE, I dont really care.
But plz, all you do is theory,theory,theorycraft - maybe you dont recognize the many "IFs" in your post.
OH HELLO??????? we all make mistakes and mess up in games there is no FLAWLESS play as you wrote.Wake up,dude.
1 beer plz
pheered.user
Profile Joined March 2003
United States2603 Posts
February 05 2005 04:29 GMT
#163
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 05 2005 04:30 GMT
#164
oh and I forgot pros stop probes in pvp.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
February 05 2005 05:02 GMT
#165
[G]Max_Power needs to have the last word. I say let him have it, because you can't argue with people who don't listen.
Legalize drugs and murder.
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
February 05 2005 05:25 GMT
#166
On February 05 2005 13:22 [G]Max_Power wrote:
If you dont agree with "my" strat - FINE, I dont really care.
But plz, all you do is theory,theory,theorycraft - maybe you dont recognize the many "IFs" in your post.
OH HELLO??????? we all make mistakes and mess up in games there is no FLAWLESS play as you wrote.Wake up,dude.


You are an idiot.

The "ifs" for your strat to work outweigh the "ifs" that would make you lose. If you don't understand that by saying your strat would fail "all things equal", it means that you'd lose more often than you'd win as the only way you'd win is if your opponent was worse than you, then there's really no hope for you. Theorycraft my ass, if you can't win with your strat all things equal and both players flawless, then you certainly have a much worse chance if you mess up anywhere and still a chance to lose if your opponent is only slightly worse than you are.

This is the last thing I'm going to say to you on this topic. If you'd lose when all things are equal (both players flawless or just equally flawed), then it means the odds are stacked against you when you play your way. You are putting yourself at a DISADVANTAGE. Don't post again in the Strategy forum until you learn some comprehension and learn how to actually argue against the points made.
Moderator
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
February 05 2005 05:27 GMT
#167
Oh and [G]Max can certainly have the last word. If it actually addresses what's been said, makes sense, and demonstrates that he has some grasp of logic, then he's fine. If not, I'll make it so it will not only be the last word, but his last post.
Moderator
[G]Max_Power
Profile Joined January 2003
Slovakia304 Posts
February 05 2005 05:50 GMT
#168
I'm not going to add anything on this topic except:
cyric- yes it is very mannered to insult me and then threat that if I don't agree you will ban me,cuz I have other opinion.
1 beer plz
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
February 05 2005 05:56 GMT
#169
he didn't say he would ban you.

he didn't tell you to agree with him, he told you to back your shit up

he only "insulted" you because..let's face it..you're an idiot
EchoOfRain
Profile Joined November 2004
United States516 Posts
February 08 2005 11:57 GMT
#170
well said;)
quote
Terross
Profile Joined November 2003
United States878 Posts
February 09 2005 01:05 GMT
#171
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/
I am Joe oO;
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
February 09 2005 06:01 GMT
#172
On February 09 2005 10:05 Terross wrote:
Show nested quote +
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/


Maybe you should read the other pages of the thread before making dumbass character assumptions about people. Good job asshole.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 06:34 GMT
#173
On February 09 2005 10:05 Terross wrote:
Show nested quote +
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/



I have no point to prove, i said i thought my pvp was good but there is always room for improvement and i am by no means a progamer, and I do have flaws in my play so i asked for advice from top notch players when they stopped probes compared to me because again, I want to better myself. I honestly dont understand what your problem is, I never said i was "gosu" i just stated that i could on a good day be top 5 pvp in the USA, PVP is a very simple matchup and anyone with alot of experience at it such as myself can be good at it.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 08:42 GMT
#174
On February 09 2005 15:34 pheered.user wrote:
Show nested quote +
On February 09 2005 10:05 Terross wrote:
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/



I have no point to prove, i said i thought my pvp was good but there is always room for improvement and i am by no means a progamer, and I do have flaws in my play so i asked for advice from top notch players when they stopped probes compared to me because again, I want to better myself. I honestly dont understand what your problem is, I never said i was "gosu" i just stated that i could on a good day be top 5 pvp in the USA, PVP is a very simple matchup and anyone with alot of experience at it such as myself can be good at it.


rofl. Im sorry i couldnt help it... Your so fucking cocky. And you are anything but good at PvP or any matchup.

"i could on a good day be top 5 pvp in the USA"
"PVP is a very simple matchup"
"anyone with alot of experience at it such as myself can be good at it"

On behalf of the tl.net community can you stop talking out of your ass?
pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 08:48 GMT
#175
on behalf of the community would you like to do the duty of playing me a best of 5 pvp?

Im sick of all this trash talk bullshit, either play or shut the fuck up and get the fuck off my balls.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 08:53 GMT
#176
On February 09 2005 17:48 pheered.user wrote:
on behalf of the community would you like to do the duty of playing me a best of 5 pvp?

Im sick of all this trash talk bullshit, either play or shut the fuck up and get the fuck off my balls.


Im not a Protoss player. But ill still game, when you wanta play? ;D
pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 08:54 GMT
#177
ASAP, get on europe, you know my name and i know where.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 08:55 GMT
#178
oh and before we start this, just so everyone knows and im nto making massive excuses or anything I have not played a serious game of starcraft in over two weeks and have not played as protoss but once or twice during this time but im good for go ^_^
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 09:44 GMT
#179
so far 1-1

Keep in mind I dont play protoss :D
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 10:26 GMT
#180
2-3 final, last game was almost a tie...

Considering I never play toss you should prob stop calling your self top 5 PvP in USA.
pheered.user
Profile Joined March 2003
United States2603 Posts
Last Edited: 2005-02-09 10:29:39
February 09 2005 10:28 GMT
#181
ok, i got all reps and am about to upload them

He won 2 games, on alchemist because he totally outplayed me but i still almost win its a VERY close game probably best game of series

and a game on enter the darkness because well i was stupid as shit and i had never played on the map.

Strategically i was completely outplayed which i figured would happen because cygnus is one of the best strategical players i have ever met but gameplay wise i played pretty solid and his shit worked on his random gay maps and i won all 3 of my games with solid play except last game on temple because i felt his shit couldnt work on me on that map.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 10:32 GMT
#182
Good games I guess. No doubt your a more solid PvPer then me, I had fun.

btw if you dl the reps check out the last game... Oh god that felt bad T.T
pheered.user
Profile Joined March 2003
United States2603 Posts
Last Edited: 2005-02-09 10:49:02
February 09 2005 10:48 GMT
#183
http://www.battlereports.com/viewreplays.php?orderBy=latest

Game1 - This is a replay showing my exact 3gategoon Ob build order I think its perfect but thats just me

Game2 - I knew he was doing something fishy but i diddnt know what so his shit suprises the hell out of me and i scout his top left expo too late, this is by far the best game in this series i recomend this game even though i lose

Game 3 - Stupid game cygnus thinks for some reason that he cannot beat me in a normal pvp game which is kind of obvious from the way he plays this entire series and he goes proxy forge into canons in my main but i take my nat and 6 he sees it and leaves

Game 4 - Into the darkness game, bullshit map i had never playted it before but i seen a nada vs someone rep on it recently so i somewhat knew it still this game sucks ass avoid it I am stupid as shit

Game 5 - I go all-in really early and get fairly lucky cygnus is still talking about this one, and ignore my slow ass reaction times to reaver
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Cygnus
Profile Joined February 2004
United States845 Posts
February 09 2005 10:56 GMT
#184
alright pheered tomarow lets TvP bo5 ;D
pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 11:02 GMT
#185
k i'll play you I guess, but i really really really hate playing your terran because its exactly like your protoss in these games, except you can turtle until you are back in the game
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pheered.user
Profile Joined March 2003
United States2603 Posts
February 09 2005 12:30 GMT
#186
G A Y

I just watched the alchemist game I diddnt even fucking know that bottom left expansion existed, I think i could of won if it wasnt for that gay expo
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Sambo83
Profile Joined January 2005
United States20 Posts
February 09 2005 14:01 GMT
#187
rofl.. haven't played, didn't know the map, blah blah...

Why are you so cocky? If cygnus went 2-3 with you PvP, I doubt you'd be in the top 5 PvP in the blizzforums channel on east on a busy day, let alone in the US.
EchoOfRain
Profile Joined November 2004
United States516 Posts
February 09 2005 14:48 GMT
#188
pheered, you are definitely not top 5 PvP, but sambo he is better than that shit--
quote
InsomniacAntiSocial
Profile Joined December 2004
United States650 Posts
February 09 2005 19:51 GMT
#189
2.5 workers per mineral chunk
www.thehun.com
Terross
Profile Joined November 2003
United States878 Posts
Last Edited: 2005-02-09 19:56:39
February 09 2005 19:54 GMT
#190
On February 09 2005 15:01 ManaBlue wrote:
Show nested quote +
On February 09 2005 10:05 Terross wrote:
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/


Maybe you should read the other pages of the thread before making dumbass character assumptions about people. Good job asshole.


maybe you should do that and notice that i have read and posted in this thread front to back =-/

w/e though ;o this thread seems resolved !
I am Joe oO;
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
February 09 2005 22:54 GMT
#191
On February 10 2005 04:54 Terross wrote:
Show nested quote +
On February 09 2005 15:01 ManaBlue wrote:
On February 09 2005 10:05 Terross wrote:
On February 05 2005 13:29 pheered.user wrote:
gmax power you are stupid, and should be kicked in the balls for arguing about this for so long it is stupid to make more than 28 probes end of story.


i think you are the true idiot of this thread, atleast gmax is just stating his own point even if he is horribly wrong. On the other thand, you make a thread asking for advice, and then say you made the thread to show how gosu you are, and that you are amazing pvp ect. , and you are proving how everyone is a dumb noob besides you =-/


Maybe you should read the other pages of the thread before making dumbass character assumptions about people. Good job asshole.


maybe you should do that and notice that i have read and posted in this thread front to back =-/

w/e though ;o this thread seems resolved !


Indeed it is...Peace my friend.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
pheered.user
Profile Joined March 2003
United States2603 Posts
February 10 2005 07:58 GMT
#192
On February 09 2005 23:01 Sambo83 wrote:
rofl.. haven't played, didn't know the map, blah blah...

Why are you so cocky? If cygnus went 2-3 with you PvP, I doubt you'd be in the top 5 PvP in the blizzforums channel on east on a busy day, let alone in the US.



Them there are fighting words. Anytime you wanna stand up and play, im good for go if not shut you mouth pussy.
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Sambo83
Profile Joined January 2005
United States20 Posts
February 10 2005 08:14 GMT
#193
rofl.. I'm not trying to start anything with you.. I wasn't even "flaming" you. That was just an observation. If you went 3-2 with cygnus' p (not even main race -_-), I can think of 4 bfers off the top of my head that would beat you 3-0 pvp, so im not sure why you think you're so good, let alone top 5 in the US. I never said anything about my skill compared to yours. Even if you beat me, which I doubt, that doesn't put you anywhere near top 5 in anything. Maybe top 5 in Brood War USA-1
pheered.user
Profile Joined March 2003
United States2603 Posts
February 10 2005 10:32 GMT
#194
kid, stop talking shit and show the goods get anyone you want im not scared.

also, cygnus beat me on two random gay maps that totally fit his style, if you watch the reps he cheesed me 4 of the 5 games and amazingly enough 2 of those were on two gay maps that i am totally unfamiliar with, I won 3-0 on temple, i will beat him again 3-0 on temple i just suck ass at random maps and very strategical games.

anyways bring on any of your gay "BF" players i'll kick their ass.
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Sambo83
Profile Joined January 2005
United States20 Posts
February 10 2005 12:41 GMT
#195
Well I figured you would trot out the excuses. "I was cheesed." "The map wasn't temple and that's the only map I know. OH NOS." Anyhow, I'm not the one talking shit. I was just pointing out that you are very cocky and think you are much better than you are. And I wanted to know why you act this way. It doesn't make people like you. Skilled players have no reason to be bad manner. Their play speaks for itself, but you constantly talk and talk.
EchoOfRain
Profile Joined November 2004
United States516 Posts
February 10 2005 16:28 GMT
#196
pheered ill play you pvp yes im from usa
quote
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
Last Edited: 2005-02-10 17:55:52
February 10 2005 17:54 GMT
#197
pheered.user, I've played you, you fucking suck.

now stfu and get off your undeserved high horse.
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