• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:50
CET 03:50
KST 11:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book1Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Gypsy to Korea StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Opel 1.7 DTI Y17DT Engine Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1496 users

Simple Questions, Simple Answers - Page 391

Forum Index > Brood War Strategy
Post a Reply
Prev 1 389 390 391 392 393 485 Next
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 23 2018 06:13 GMT
#7801
So on this gladiator map, I was having a ZvZ and spawned bottom left. I put my spawning pool between gas and minerals, as zergs do, but I had serious pathing issues for the rest of the game. Is this just me?
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
June 23 2018 12:43 GMT
#7802
On June 23 2018 15:13 gumbum8 wrote:
So on this gladiator map, I was having a ZvZ and spawned bottom left. I put my spawning pool between gas and minerals, as zergs do, but I had serious pathing issues for the rest of the game. Is this just me?

Can you post a screenshot to show exactly where you mean? Do you mean mineral mining issues? gas mining? or sending units out?
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 23 2018 18:18 GMT
#7803
https://imgur.com/a/zSQGlFJ

A link to screenshots from the replay.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Ty2
Profile Blog Joined March 2013
United States1434 Posts
June 23 2018 23:19 GMT
#7804
--- Nuked ---
Writer
Freakling
Profile Joined October 2012
Germany1530 Posts
Last Edited: 2018-06-23 23:35:09
June 23 2018 23:35 GMT
#7805
That's your Pool blocking the direct path from the Hatch to the ramp – and BW pathfinding being inefficient at resolving issues like that.
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 24 2018 00:51 GMT
#7806
That's a bummer It's usually pretty helpful in ZvZ to block that space, and I've never had this issue before. Oh well
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Freakling
Profile Joined October 2012
Germany1530 Posts
Last Edited: 2018-06-24 09:20:38
June 24 2018 09:19 GMT
#7807
Had you used the Larva trick before? Normally Larvae would spawn on the right-hand side of the Hatch there and I think pathfinding should be fine for units spawning from there.
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 24 2018 20:24 GMT
#7808
No, it even affected units spawned on the right side of the hatchery- of 6 zerglings, 4 of them got "caught".
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Ty2
Profile Blog Joined March 2013
United States1434 Posts
June 25 2018 03:20 GMT
#7809
--- Nuked ---
Writer
Freakling
Profile Joined October 2012
Germany1530 Posts
June 25 2018 10:54 GMT
#7810
Alternatively you can also place it one tile up, leaving a gap between the minerals and Pool. This only causes a very minor rallying delay when units bump into the Pool first before passing through the gap, but gives you better options for Sunken placement in a ZvZ in my opinion.
XenOsky
Profile Blog Joined March 2008
Chile2307 Posts
June 26 2018 05:42 GMT
#7811
any good fast expo into reaver build for PvT?
StarCraft & Audax Italiano.
kogeT
Profile Joined September 2013
Poland2041 Posts
Last Edited: 2018-06-26 14:43:32
June 26 2018 14:41 GMT
#7812
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.

https://www.twitch.tv/kogetbw
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 26 2018 16:58 GMT
#7813
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 26 2018 17:39 GMT
#7814
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.
Never say Die! ||| Fight you? No, I want to kill you.
XenOsky
Profile Blog Joined March 2008
Chile2307 Posts
Last Edited: 2018-06-26 23:54:50
June 26 2018 23:52 GMT
#7815
On June 26 2018 23:41 kogeT wrote:
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.



that is basically 21/29 nexus into reaver, right?

On June 27 2018 01:58 Dead9 wrote:
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T


that was pretty much what i was trying to do, i didnt take the probe off gas tho... thanks for the very detailed build order ^_^!
StarCraft & Audax Italiano.
kogeT
Profile Joined September 2013
Poland2041 Posts
June 27 2018 07:09 GMT
#7816
On June 27 2018 08:52 XenOsky- wrote:
Show nested quote +
On June 26 2018 23:41 kogeT wrote:
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.



that is basically 21/29 nexus into reaver, right?

Show nested quote +
On June 27 2018 01:58 Dead9 wrote:
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T


that was pretty much what i was trying to do, i didnt take the probe off gas tho... thanks for the very detailed build order ^_^!


Yes, but timing of 2nd gate and nex you have to base on what you scout, if there are any indication of early aggresion etc.
https://www.twitch.tv/kogetbw
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 29 2018 00:47 GMT
#7817
On June 27 2018 02:39 Dazed. wrote:
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.


Going 1 base PvZ, you're really crippling yourself. Are you talking about pvp?
If you do mean PvZ, you'd really have to have zealots as your main composition with some kind of support (templar, reaver, etc.) if you're 1 basing it, just because of gas restraints. Without a 2 gate opening, you're gonna have to make each zealot count (& be kinda lucky) if you try to apply pressure. I'm not gonna say 1 base PvZ is terrible or impossible, but it puts a lot more of the work on you than on your opponent. There are easier options for having a map presence/threat in the early/mid game as a 2 base P.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 29 2018 02:16 GMT
#7818
On June 29 2018 09:47 gumbum8 wrote:
Show nested quote +
On June 27 2018 02:39 Dazed. wrote:
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.


Going 1 base PvZ, you're really crippling yourself. Are you talking about pvp?
If you do mean PvZ, you'd really have to have zealots as your main composition with some kind of support (templar, reaver, etc.) if you're 1 basing it, just because of gas restraints. Without a 2 gate opening, you're gonna have to make each zealot count (& be kinda lucky) if you try to apply pressure. I'm not gonna say 1 base PvZ is terrible or impossible, but it puts a lot more of the work on you than on your opponent. There are easier options for having a map presence/threat in the early/mid game as a 2 base P.
No offense but i wanted my question answered not some generalized complaint about my strategical choices.
Never say Die! ||| Fight you? No, I want to kill you.
evilfatsh1t
Profile Joined October 2010
Australia8798 Posts
June 29 2018 02:37 GMT
#7819
the latter. you dont have the gas for the former. no such timing exists
ortseam
Profile Joined April 2015
996 Posts
June 29 2018 10:01 GMT
#7820
Bonyth used a lot of 1 base goon/reaver when he was active, and he has some reppacks uploaded on TL if you are interested
Prev 1 389 390 391 392 393 485 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #63
CranKy Ducklings128
Liquipedia
The PiG Daily
20:50
Best Games
Maru vs Solar
Reynor vs TriGGeR
herO vs Solar
Clem vs TriGGeR
Maru vs TBD
PiGStarcraft584
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft584
RuFF_SC2 183
NeuroSwarm 113
Nina 58
StarCraft: Brood War
Shuttle 152
NaDa 52
Hyuk 45
Icarus 7
Dota 2
monkeys_forever323
League of Legends
C9.Mang0432
Counter-Strike
m0e_tv450
Foxcn320
Super Smash Bros
hungrybox516
Mew2King112
Other Games
tarik_tv10168
summit1g6970
JimRising 540
Maynarde134
ViBE131
KnowMe74
ZombieGrub10
Organizations
Other Games
gamesdonequick1930
BasetradeTV121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta42
• iHatsuTV 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 30
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22223
League of Legends
• Doublelift4420
• Scarra2015
Upcoming Events
RongYI Cup
8h 11m
herO vs Maru
Replay Cast
21h 11m
uThermal 2v2 Circuit
1d 9h
OSC
1d 21h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.