• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:25
CEST 05:25
KST 12:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou10Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed The New Patch Killed Mech! Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
$1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
BW General Discussion Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ The Lose More Card BSL Season 21
Tourneys
300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament [Megathread] Daily Proleagues
Strategy
Current Meta Roaring Currents ASL final [I] Funny Protoss Builds/Strategies [I] TvZ Strategies and Builds
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1084 users

Simple Questions, Simple Answers - Page 391

Forum Index > Brood War Strategy
Post a Reply
Prev 1 389 390 391 392 393 484 Next
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 23 2018 06:13 GMT
#7801
So on this gladiator map, I was having a ZvZ and spawned bottom left. I put my spawning pool between gas and minerals, as zergs do, but I had serious pathing issues for the rest of the game. Is this just me?
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6638 Posts
June 23 2018 12:43 GMT
#7802
On June 23 2018 15:13 gumbum8 wrote:
So on this gladiator map, I was having a ZvZ and spawned bottom left. I put my spawning pool between gas and minerals, as zergs do, but I had serious pathing issues for the rest of the game. Is this just me?

Can you post a screenshot to show exactly where you mean? Do you mean mineral mining issues? gas mining? or sending units out?
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 23 2018 18:18 GMT
#7803
https://imgur.com/a/zSQGlFJ

A link to screenshots from the replay.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Ty2
Profile Blog Joined March 2013
United States1434 Posts
June 23 2018 23:19 GMT
#7804
--- Nuked ---
Writer
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2018-06-23 23:35:09
June 23 2018 23:35 GMT
#7805
That's your Pool blocking the direct path from the Hatch to the ramp – and BW pathfinding being inefficient at resolving issues like that.
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 24 2018 00:51 GMT
#7806
That's a bummer It's usually pretty helpful in ZvZ to block that space, and I've never had this issue before. Oh well
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2018-06-24 09:20:38
June 24 2018 09:19 GMT
#7807
Had you used the Larva trick before? Normally Larvae would spawn on the right-hand side of the Hatch there and I think pathfinding should be fine for units spawning from there.
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 24 2018 20:24 GMT
#7808
No, it even affected units spawned on the right side of the hatchery- of 6 zerglings, 4 of them got "caught".
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Ty2
Profile Blog Joined March 2013
United States1434 Posts
June 25 2018 03:20 GMT
#7809
--- Nuked ---
Writer
Freakling
Profile Joined October 2012
Germany1529 Posts
June 25 2018 10:54 GMT
#7810
Alternatively you can also place it one tile up, leaving a gap between the minerals and Pool. This only causes a very minor rallying delay when units bump into the Pool first before passing through the gap, but gives you better options for Sunken placement in a ZvZ in my opinion.
XenOsky
Profile Blog Joined March 2008
Chile2279 Posts
June 26 2018 05:42 GMT
#7811
any good fast expo into reaver build for PvT?
StarCraft & Audax Italiano.
kogeT
Profile Joined September 2013
Poland2040 Posts
Last Edited: 2018-06-26 14:43:32
June 26 2018 14:41 GMT
#7812
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.

https://www.twitch.tv/kogetbw
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 26 2018 16:58 GMT
#7813
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 26 2018 17:39 GMT
#7814
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.
Never say Die! ||| Fight you? No, I want to kill you.
XenOsky
Profile Blog Joined March 2008
Chile2279 Posts
Last Edited: 2018-06-26 23:54:50
June 26 2018 23:52 GMT
#7815
On June 26 2018 23:41 kogeT wrote:
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.



that is basically 21/29 nexus into reaver, right?

On June 27 2018 01:58 Dead9 wrote:
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T


that was pretty much what i was trying to do, i didnt take the probe off gas tho... thanks for the very detailed build order ^_^!
StarCraft & Audax Italiano.
kogeT
Profile Joined September 2013
Poland2040 Posts
June 27 2018 07:09 GMT
#7816
On June 27 2018 08:52 XenOsky- wrote:
Show nested quote +
On June 26 2018 23:41 kogeT wrote:
1 gate expand, keep making goons
2nd gateway after nex
robo
ribo
obs after shuttle + river

You can have anything as 1 goon nex to 3-4 goon nex. I dont write supply as obviously if you see rax expand / siege expand you can skip some goons for faster nex / ribo, or if you see 4++ marine you want to make up to 4 goons asap.



that is basically 21/29 nexus into reaver, right?

Show nested quote +
On June 27 2018 01:58 Dead9 wrote:
here's one i ripped from a bisu vod (vs mines expand iirc)
it delays 4th goon for faster robo. there's a short probe cut around 30ish supply

2 Base Reaver
8 pylon
10 gate
11 gas
13 core (scout)
15 pylon
16 goon
19 range (1 off gas)
21 goon
24 pylon
25 goon
29 nex (back on gas)
30 robo
30 goon
32 pylon
33 gate
34 goon
37 shuttle (transfer probes)
@40% shuttle bay
reaver (start 2 zealots if you don't have them already)
shuttle speed
@50% reaver observatory
take 3rd when reaver is out (~7min, cut units if T is not pushing)

6:45 shuttle, reaver out
7:15 hits T


that was pretty much what i was trying to do, i didnt take the probe off gas tho... thanks for the very detailed build order ^_^!


Yes, but timing of 2nd gate and nex you have to base on what you scout, if there are any indication of early aggresion etc.
https://www.twitch.tv/kogetbw
gumbum8
Profile Blog Joined December 2008
United States721 Posts
June 29 2018 00:47 GMT
#7817
On June 27 2018 02:39 Dazed. wrote:
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.


Going 1 base PvZ, you're really crippling yourself. Are you talking about pvp?
If you do mean PvZ, you'd really have to have zealots as your main composition with some kind of support (templar, reaver, etc.) if you're 1 basing it, just because of gas restraints. Without a 2 gate opening, you're gonna have to make each zealot count (& be kinda lucky) if you try to apply pressure. I'm not gonna say 1 base PvZ is terrible or impossible, but it puts a lot more of the work on you than on your opponent. There are easier options for having a map presence/threat in the early/mid game as a 2 base P.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 29 2018 02:16 GMT
#7818
On June 29 2018 09:47 gumbum8 wrote:
Show nested quote +
On June 27 2018 02:39 Dazed. wrote:
Whats a more powerful timing overall in pvz, 1 gate tech into a zealot/reaver/corsair push, or just straight pump to a goon/reaver push on one base? My inclination would be to say the latter, as im not very familiar with the former.


Going 1 base PvZ, you're really crippling yourself. Are you talking about pvp?
If you do mean PvZ, you'd really have to have zealots as your main composition with some kind of support (templar, reaver, etc.) if you're 1 basing it, just because of gas restraints. Without a 2 gate opening, you're gonna have to make each zealot count (& be kinda lucky) if you try to apply pressure. I'm not gonna say 1 base PvZ is terrible or impossible, but it puts a lot more of the work on you than on your opponent. There are easier options for having a map presence/threat in the early/mid game as a 2 base P.
No offense but i wanted my question answered not some generalized complaint about my strategical choices.
Never say Die! ||| Fight you? No, I want to kill you.
evilfatsh1t
Profile Joined October 2010
Australia8745 Posts
June 29 2018 02:37 GMT
#7819
the latter. you dont have the gas for the former. no such timing exists
ortseam
Profile Joined April 2015
996 Posts
June 29 2018 10:01 GMT
#7820
Bonyth used a lot of 1 base goon/reaver when he was active, and he has some reppacks uploaded on TL if you are interested
Prev 1 389 390 391 392 393 484 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#54
PiGStarcraft630
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft630
Nathanias 122
Nina 96
StarCraft: Brood War
Sea 2727
Shuttle 699
Aegong 41
NaDa 30
Noble 24
Purpose 10
Icarus 8
Dota 2
monkeys_forever591
LuMiX1
League of Legends
JimRising 857
Reynor62
Counter-Strike
PGG 123
Stewie2K19
Super Smash Bros
hungrybox454
Other Games
summit1g8950
C9.Mang0320
ViBE184
Trikslyr48
Organizations
Other Games
gamesdonequick1291
Counter-Strike
PGL238
Other Games
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 73
• HeavenSC 15
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4012
• Scarra1271
• Rush536
• Lourlo306
• Stunt303
Upcoming Events
Replay Cast
6h 35m
OSC
12h 35m
Tenacious Turtle Tussle
19h 35m
The PondCast
1d 6h
OSC
1d 8h
WardiTV Invitational
2 days
Online Event
2 days
RSL Revival
2 days
RSL Revival
3 days
WardiTV Invitational
3 days
[ Show More ]
Afreeca Starleague
4 days
Snow vs Soma
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
RSL Revival
4 days
Wardi Open
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.