• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:39
CEST 12:39
KST 19:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles0[BSL20] Non-Korean Championship 4x BSL + 4x China7Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
ASL20 Preliminary Maps SC uni coach streams logging into betting site Player “Jedi” cheat on CSL Flash Announces Hiatus From ASL BW General Discussion
Tourneys
[BSL20] Grand Finals - Sunday 20:00 CET [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024! Summer Games Done Quick 2025! Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 713 users

Simple Questions, Simple Answers - Page 18

Forum Index > Brood War Strategy
Post a Reply
Prev 1 16 17 18 19 20 482 Next
therockmanxx
Profile Joined July 2010
Peru1174 Posts
Last Edited: 2011-07-13 19:03:20
July 13 2011 18:53 GMT
#341
How many seconds I need to wait after the stasis is casted to nuke the units
that were trapped in the spell?
=)
Edit: No in-game seconds....
Tekken ProGamer
Release
Profile Blog Joined October 2010
United States4397 Posts
Last Edited: 2011-07-13 18:57:42
July 13 2011 18:56 GMT
#342
On July 14 2011 02:46 Azerbaijan wrote:
In ZvP what do I look for to confirm a +1 speedlot timing and Is there another way to respond besides mutas?

spinning forge, citadel of adun and lots of zealots. Cybernetics core should not be spinning. Sunkens, hydras, drone drills.
On July 14 2011 03:53 therockmanxx wrote:
How many seconds I need to wait after the stasis is casted to nuke the units
that were trapped in the spell?
=)

60 in-game seconds. Read this on liquipedia page.
☺
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
Last Edited: 2011-07-13 19:46:49
July 13 2011 19:30 GMT
#343
edit: wrong SQSA thread, pls delete
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
July 13 2011 21:12 GMT
#344
How can I get the latest AH? I installed the on I found on iccup.net, and I update it etc. but in-game it either says I don't have AH or I have an old version. It's very annoying because everyone thinks I'm a hacker even though I have AH installed.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
Last Edited: 2011-07-13 21:39:37
July 13 2011 21:35 GMT
#345
On July 14 2011 06:12 Peterblue wrote:
How can I get the latest AH? I installed the on I found on iccup.net, and I update it etc. but in-game it either says I don't have AH or I have an old version. It's very annoying because everyone thinks I'm a hacker even though I have AH installed.

Try reinstalling it but not updating it, I think there may be a bug with the latest update that causes that, it should work then.


On July 14 2011 03:53 therockmanxx wrote:
How many seconds I need to wait after the stasis is casted to nuke the units
that were trapped in the spell?
=)
Edit: No in-game seconds....

~43 seconds. (real seconds )
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
July 13 2011 22:41 GMT
#346
On July 14 2011 06:35 jello_biafra wrote:
Show nested quote +
On July 14 2011 06:12 Peterblue wrote:
How can I get the latest AH? I installed the on I found on iccup.net, and I update it etc. but in-game it either says I don't have AH or I have an old version. It's very annoying because everyone thinks I'm a hacker even though I have AH installed.

Try reinstalling it but not updating it, I think there may be a bug with the latest update that causes that, it should work then.


Show nested quote +
On July 14 2011 03:53 therockmanxx wrote:
How many seconds I need to wait after the stasis is casted to nuke the units
that were trapped in the spell?
=)
Edit: No in-game seconds....

~43 seconds. (real seconds )

It worked, thanks.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
J.Dong
Profile Joined June 2010
United States102 Posts
Last Edited: 2011-07-14 03:34:54
July 13 2011 23:13 GMT
#347
Also, how viable is probe vs. SCV micro (http://v.youku.com/v_show/id_XMTI5ODkxNTQ4.html)? Must it be LAN or can there be some lag? I'm not consistent enough to test it myself...
<EDIT:Solved>

What is the "standard" PvZ game flow now? Last I remember is 5 hatch hydra into muta for Zerg and
for Protoss something like fast upgrades and zeal/corsair into dragoon/temp?

What kind of maps tend to favor Hydralisk mid-games in PvZ? (like 5 hatch style) What features help out the Hydras?

new: If a unit gets a parasite and is loaded in a shuttle, does the Zerg opponent still get vision or is it nullified temporarily?


I like corsairs.
NationInArms
Profile Blog Joined December 2010
United States1553 Posts
July 13 2011 23:25 GMT
#348
When a-moving to a P base, do vultures auto-target probes or cannons?
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
J.Dong
Profile Joined June 2010
United States102 Posts
July 13 2011 23:46 GMT
#349
On July 14 2011 08:25 NationInArms wrote:
When a-moving to a P base, do vultures auto-target probes or cannons?


Cannons- I tested it, and also it is general for all ground units that if something attacks it, then it will attack at it back unless given another target.
I like corsairs.
FluffyBinLaden
Profile Blog Joined December 2010
United States527 Posts
July 14 2011 00:03 GMT
#350
Where do I find the best maphacks? I kid, but really, are mutas worth making in ZvT past the fir`st few batches if I am going an extremely lurker heavy build?
Riddles in the Dark. Answers in the Light.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
Last Edited: 2011-07-14 01:06:45
July 14 2011 01:00 GMT
#351
On July 14 2011 09:03 FluffyBinLaden wrote:
Where do I find the best maphacks? I kid, but really, are mutas worth making in ZvT past the fir`st few batches if I am going an extremely lurker heavy build?

Not really, you want all that gas for lurkers and hive tech for defilers. Plus any spare gas you might have is better used on scourge for vessels.


On July 14 2011 08:13 J.Dong wrote:
Also, how viable is probe vs. SCV micro (http://v.youku.com/v_show/id_XMTI5ODkxNTQ4.html)? Must it be LAN or can there be some lag? I'm not consistent enough to test it myself...

Yeah you need LAN latency to do that properly really.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Release
Profile Blog Joined October 2010
United States4397 Posts
Last Edited: 2011-07-14 05:21:32
July 14 2011 05:21 GMT
#352
I remember tasteless once said "a few drones[3] going down, well worth the 4 zealots alone" and i can't see how on earth 4 zealots are worth 3 drone. Because of how hatcheries work, the mining time is too minimal to make up for the loss of 250 minerals (even if it was P or T, mining time doesn't justify 250 minerals) in a matchup where the protoss have less bases anyways. Why are 4 zealots worth 3 drones?

What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg?
☺
J.Dong
Profile Joined June 2010
United States102 Posts
Last Edited: 2011-07-14 17:10:51
July 14 2011 16:58 GMT
#353
On July 14 2011 14:21 Release wrote:
I remember tasteless once said "a few drones[3] going down, well worth the 4 zealots alone" and i can't see how on earth 4 zealots are worth 3 drone. Because of how hatcheries work, the mining time is too minimal to make up for the loss of 250 minerals (even if it was P or T, mining time doesn't justify 250 minerals) in a matchup where the protoss have less bases anyways. Why are 4 zealots worth 3 drones?


I remember there was this article on "the real cost of drones" or something. Basically, Drones are worth more than face value. as worker units, they are investments, and are worth A LOT early game, much more than 50 minerals. I'll be very happy to trade 20 drones late game for 1 extra drone at the start. Also, fighting units are meant to die and cause damage -- your economy is not hurt (hopefully you did not cut too much) from those 4 zeals, but you did hurt the Zerg. You could argue that building a Nexus is a better choice but extra bases = extra spots to defend, hard to do early game esp. vs Zerg.
Late game it might be questionable I guess, as drones are worth less and expansions worth more since you already have an army to defend additional expansions so start-up cost lower.

At least, that's how I see it. It also inflicts physiological damage as the aggressor!

On July 14 2011 14:21 Release wrote:
What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg?

Dark Swarm for Archons if using Ultra-ling-(scourge)
Maybe Scourge for shuttles
Hydras for Archons, bad thing is they are ranged so have trouble in combo with dark swarm. They don't die instantly to Reaver splash though. They pick stray units like shuttles and maybe Archons well though. And kill cannons, although ultra-ling-defiler does that well enough.

Basically run away and avoid it I guess, unless you have macro advantage with Ultra ling Defiler I'm pretty sure you don't confront directly ever without a good flank. I play PvZ a lot but idk too much about Zerg so much other than I hate dark swarm.
I like corsairs.
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
Last Edited: 2011-07-14 17:13:17
July 14 2011 17:13 GMT
#354
I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable.

Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
July 14 2011 17:26 GMT
#355
On July 15 2011 02:13 Azerbaijan wrote:
I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable.

Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup?

Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded?

Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
July 14 2011 17:34 GMT
#356
On July 15 2011 02:26 jello_biafra wrote:
Show nested quote +
On July 15 2011 02:13 Azerbaijan wrote:
I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable.

Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup?

Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded?

Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup.


I am pretty sure my ports are forwarded correctly as I am able to host without problems except for the occasional super laggy game.

Here are some speedtests; I did a local one and one to korea for comparison. To be honest I don't know if this indicates anything I could fix or if it is pertinent to my original question but thought I might check.
[image loading]

[image loading]

I see that my ping to Korea is lower than what I get to Iccup but I think I read somewhere that Iccup is hosted in Russia?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
Last Edited: 2011-07-14 17:39:42
July 14 2011 17:37 GMT
#357
On July 15 2011 02:34 Azerbaijan wrote:
Show nested quote +
On July 15 2011 02:26 jello_biafra wrote:
On July 15 2011 02:13 Azerbaijan wrote:
I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable.

Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup?

Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded?

Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup.


I am pretty sure my ports are forwarded correctly as I am able to host without problems except for the occasional super laggy game.

Here are some speedtests; I did a local one and one to korea for comparison. To be honest I don't know if this indicates anything I could fix or if it is pertinent to my original question but thought I might check.
[image loading]

[image loading]

I see that my ping to Korea is lower than what I get to Iccup but I think I read somewhere that Iccup is hosted in Russia?

Your connection looks good, I don't know why it would lag so much on iccup, maybe you're just getting unlucky and playing people who do lag?

Yeah the iccup server is in Russia I believe.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
July 14 2011 17:43 GMT
#358
What should I do vs 1 base tech toss as Z, assuming I opened 9 pool?
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
July 14 2011 17:44 GMT
#359
You are probably right; I checked my matchlist and all the games where the lag was worse than usual or nearly unplayable were against players in South America.
Release
Profile Blog Joined October 2010
United States4397 Posts
July 14 2011 21:33 GMT
#360
On July 15 2011 01:58 J.Dong wrote:
Show nested quote +
On July 14 2011 14:21 Release wrote:
I remember tasteless once said "a few drones[3] going down, well worth the 4 zealots alone" and i can't see how on earth 4 zealots are worth 3 drone. Because of how hatcheries work, the mining time is too minimal to make up for the loss of 250 minerals (even if it was P or T, mining time doesn't justify 250 minerals) in a matchup where the protoss have less bases anyways. Why are 4 zealots worth 3 drones?


I remember there was this article on "the real cost of drones" or something. Basically, Drones are worth more than face value. as worker units, they are investments, and are worth A LOT early game, much more than 50 minerals. I'll be very happy to trade 20 drones late game for 1 extra drone at the start. Also, fighting units are meant to die and cause damage -- your economy is not hurt (hopefully you did not cut too much) from those 4 zeals, but you did hurt the Zerg. You could argue that building a Nexus is a better choice but extra bases = extra spots to defend, hard to do early game esp. vs Zerg.
Late game it might be questionable I guess, as drones are worth less and expansions worth more since you already have an army to defend additional expansions so start-up cost lower.

At least, that's how I see it. It also inflicts physiological damage as the aggressor!

Show nested quote +
On July 14 2011 14:21 Release wrote:
What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg?

Dark Swarm for Archons if using Ultra-ling-(scourge)
Maybe Scourge for shuttles
Hydras for Archons, bad thing is they are ranged so have trouble in combo with dark swarm. They don't die instantly to Reaver splash though. They pick stray units like shuttles and maybe Archons well though. And kill cannons, although ultra-ling-defiler does that well enough.

Basically run away and avoid it I guess, unless you have macro advantage with Ultra ling Defiler I'm pretty sure you don't confront directly ever without a good flank. I play PvZ a lot but idk too much about Zerg so much other than I hate dark swarm.

When tasteless had said it, jaedong had 4 saturated bases, so the drones hardly had "early game" value.
☺
Prev 1 16 17 18 19 20 482 Next
Please log in or register to reply.
Live Events Refresh
Next event in 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Creator 104
Rex 14
StarCraft: Brood War
Hyuk 629
Soma 494
Pusan 472
Jaedong 363
Stork 330
Sharp 176
Larva 171
Soulkey 144
ZerO 135
sorry 128
[ Show more ]
sSak 82
Shine 56
yabsab 54
Snow 47
JulyZerg 33
Aegong 31
Mind 27
Free 24
zelot 24
Movie 9
IntoTheRainbow 9
ivOry 2
Dota 2
XcaliburYe606
XaKoH 493
syndereN185
League of Legends
singsing278
rGuardiaN47
Counter-Strike
x6flipin397
allub135
Super Smash Bros
Mew2King210
Other Games
Pyrionflax324
crisheroes284
SortOf152
ZerO(Twitch)21
Organizations
Other Games
gamesdonequick29158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2232
League of Legends
• HappyZerGling98
Other Games
• WagamamaTV169
Upcoming Events
Wardi Open
21m
Replay Cast
13h 21m
Sparkling Tuna Cup
23h 21m
WardiTV European League
1d 5h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 13h
The PondCast
1d 23h
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
Classic vs Cure
FEL
4 days
RSL Revival
4 days
FEL
5 days
FEL
5 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
6 days
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.