that were trapped in the spell?
=)
Edit: No in-game seconds....
Forum Index > Brood War Strategy |
therockmanxx
Peru1174 Posts
that were trapped in the spell? =) Edit: No in-game seconds.... | ||
Release
United States4397 Posts
On July 14 2011 02:46 Azerbaijan wrote: In ZvP what do I look for to confirm a +1 speedlot timing and Is there another way to respond besides mutas? spinning forge, citadel of adun and lots of zealots. Cybernetics core should not be spinning. Sunkens, hydras, drone drills. On July 14 2011 03:53 therockmanxx wrote: How many seconds I need to wait after the stasis is casted to nuke the units that were trapped in the spell? =) 60 in-game seconds. Read this on liquipedia page. | ||
SnowSC2
United States678 Posts
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WarSame
Canada1950 Posts
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jello_biafra
United Kingdom6635 Posts
On July 14 2011 06:12 Peterblue wrote: How can I get the latest AH? I installed the on I found on iccup.net, and I update it etc. but in-game it either says I don't have AH or I have an old version. It's very annoying because everyone thinks I'm a hacker even though I have AH installed. Try reinstalling it but not updating it, I think there may be a bug with the latest update that causes that, it should work then. On July 14 2011 03:53 therockmanxx wrote: How many seconds I need to wait after the stasis is casted to nuke the units that were trapped in the spell? =) Edit: No in-game seconds.... ~43 seconds. (real seconds ![]() | ||
WarSame
Canada1950 Posts
On July 14 2011 06:35 jello_biafra wrote: Show nested quote + On July 14 2011 06:12 Peterblue wrote: How can I get the latest AH? I installed the on I found on iccup.net, and I update it etc. but in-game it either says I don't have AH or I have an old version. It's very annoying because everyone thinks I'm a hacker even though I have AH installed. Try reinstalling it but not updating it, I think there may be a bug with the latest update that causes that, it should work then. Show nested quote + On July 14 2011 03:53 therockmanxx wrote: How many seconds I need to wait after the stasis is casted to nuke the units that were trapped in the spell? =) Edit: No in-game seconds.... ~43 seconds. (real seconds ![]() It worked, thanks. | ||
J.Dong
United States102 Posts
![]() <EDIT:Solved> What is the "standard" PvZ game flow now? Last I remember is 5 hatch hydra into muta for Zerg and for Protoss something like fast upgrades and zeal/corsair into dragoon/temp? What kind of maps tend to favor Hydralisk mid-games in PvZ? (like 5 hatch style) What features help out the Hydras? new: If a unit gets a parasite and is loaded in a shuttle, does the Zerg opponent still get vision or is it nullified temporarily? | ||
NationInArms
United States1553 Posts
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J.Dong
United States102 Posts
On July 14 2011 08:25 NationInArms wrote: When a-moving to a P base, do vultures auto-target probes or cannons? Cannons- I tested it, and also it is general for all ground units that if something attacks it, then it will attack at it back unless given another target. | ||
FluffyBinLaden
United States527 Posts
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jello_biafra
United Kingdom6635 Posts
On July 14 2011 09:03 FluffyBinLaden wrote: Where do I find the best maphacks? I kid, but really, are mutas worth making in ZvT past the fir`st few batches if I am going an extremely lurker heavy build? Not really, you want all that gas for lurkers and hive tech for defilers. Plus any spare gas you might have is better used on scourge for vessels. On July 14 2011 08:13 J.Dong wrote: Also, how viable is probe vs. SCV micro (http://v.youku.com/v_show/id_XMTI5ODkxNTQ4.html)? Must it be LAN or can there be some lag? I'm not consistent enough to test it myself... ![]() Yeah you need LAN latency to do that properly really. | ||
Release
United States4397 Posts
What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg? | ||
J.Dong
United States102 Posts
On July 14 2011 14:21 Release wrote: I remember tasteless once said "a few drones[3] going down, well worth the 4 zealots alone" and i can't see how on earth 4 zealots are worth 3 drone. Because of how hatcheries work, the mining time is too minimal to make up for the loss of 250 minerals (even if it was P or T, mining time doesn't justify 250 minerals) in a matchup where the protoss have less bases anyways. Why are 4 zealots worth 3 drones? I remember there was this article on "the real cost of drones" or something. Basically, Drones are worth more than face value. as worker units, they are investments, and are worth A LOT early game, much more than 50 minerals. I'll be very happy to trade 20 drones late game for 1 extra drone at the start. Also, fighting units are meant to die and cause damage -- your economy is not hurt (hopefully you did not cut too much) from those 4 zeals, but you did hurt the Zerg. You could argue that building a Nexus is a better choice but extra bases = extra spots to defend, hard to do early game esp. vs Zerg. Late game it might be questionable I guess, as drones are worth less and expansions worth more since you already have an army to defend additional expansions so start-up cost lower. At least, that's how I see it. It also inflicts physiological damage as the aggressor! On July 14 2011 14:21 Release wrote: What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg? Dark Swarm for Archons if using Ultra-ling-(scourge) Maybe Scourge for shuttles Hydras for Archons, bad thing is they are ranged so have trouble in combo with dark swarm. They don't die instantly to Reaver splash though. They pick stray units like shuttles and maybe Archons well though. And kill cannons, although ultra-ling-defiler does that well enough. Basically run away and avoid it I guess, unless you have macro advantage with Ultra ling Defiler I'm pretty sure you don't confront directly ever without a good flank. I play PvZ a lot but idk too much about Zerg so much other than I hate dark swarm. | ||
Azerbaijan
United States660 Posts
Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup? | ||
jello_biafra
United Kingdom6635 Posts
On July 15 2011 02:13 Azerbaijan wrote: I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable. Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup? Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded? Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup. | ||
Azerbaijan
United States660 Posts
On July 15 2011 02:26 jello_biafra wrote: Show nested quote + On July 15 2011 02:13 Azerbaijan wrote: I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable. Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup? Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded? Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup. I am pretty sure my ports are forwarded correctly as I am able to host without problems except for the occasional super laggy game. Here are some speedtests; I did a local one and one to korea for comparison. To be honest I don't know if this indicates anything I could fix or if it is pertinent to my original question but thought I might check. ![]() ![]() I see that my ping to Korea is lower than what I get to Iccup but I think I read somewhere that Iccup is hosted in Russia? | ||
jello_biafra
United Kingdom6635 Posts
On July 15 2011 02:34 Azerbaijan wrote: Show nested quote + On July 15 2011 02:26 jello_biafra wrote: On July 15 2011 02:13 Azerbaijan wrote: I play on Iccup from NA and I never get less than ~650 ms latency. Is this typical? Is there something I can do to improve it? Usually its not a huge problem but I will get games that get so laggy its unplayable. Also, would my latency potentially be better on the brainclan or fish servers? If so, how do the skill levels of these servers compare to Iccup? Hmm you should be getting lower pings than that and it shouldn't usually lag that badly, do you have the correct ports forwarded? Your latency may be better on brainclan or fish, especially if you're on the west coast, no harm in trying I guess. The level of play on these servers is generally higher than iccup. I am pretty sure my ports are forwarded correctly as I am able to host without problems except for the occasional super laggy game. Here are some speedtests; I did a local one and one to korea for comparison. To be honest I don't know if this indicates anything I could fix or if it is pertinent to my original question but thought I might check. ![]() ![]() I see that my ping to Korea is lower than what I get to Iccup but I think I read somewhere that Iccup is hosted in Russia? Your connection looks good, I don't know why it would lag so much on iccup, maybe you're just getting unlucky and playing people who do lag? ![]() Yeah the iccup server is in Russia I believe. | ||
Mortician
Bulgaria2332 Posts
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Azerbaijan
United States660 Posts
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Release
United States4397 Posts
On July 15 2011 01:58 J.Dong wrote: Show nested quote + On July 14 2011 14:21 Release wrote: I remember tasteless once said "a few drones[3] going down, well worth the 4 zealots alone" and i can't see how on earth 4 zealots are worth 3 drone. Because of how hatcheries work, the mining time is too minimal to make up for the loss of 250 minerals (even if it was P or T, mining time doesn't justify 250 minerals) in a matchup where the protoss have less bases anyways. Why are 4 zealots worth 3 drones? I remember there was this article on "the real cost of drones" or something. Basically, Drones are worth more than face value. as worker units, they are investments, and are worth A LOT early game, much more than 50 minerals. I'll be very happy to trade 20 drones late game for 1 extra drone at the start. Also, fighting units are meant to die and cause damage -- your economy is not hurt (hopefully you did not cut too much) from those 4 zeals, but you did hurt the Zerg. You could argue that building a Nexus is a better choice but extra bases = extra spots to defend, hard to do early game esp. vs Zerg. Late game it might be questionable I guess, as drones are worth less and expansions worth more since you already have an army to defend additional expansions so start-up cost lower. At least, that's how I see it. It also inflicts physiological damage as the aggressor! Show nested quote + On July 14 2011 14:21 Release wrote: What is the most efficient way, short of having tons of bases, to tackle archon reaver as a zerg? Dark Swarm for Archons if using Ultra-ling-(scourge) Maybe Scourge for shuttles Hydras for Archons, bad thing is they are ranged so have trouble in combo with dark swarm. They don't die instantly to Reaver splash though. They pick stray units like shuttles and maybe Archons well though. And kill cannons, although ultra-ling-defiler does that well enough. Basically run away and avoid it I guess, unless you have macro advantage with Ultra ling Defiler I'm pretty sure you don't confront directly ever without a good flank. I play PvZ a lot but idk too much about Zerg so much other than I hate dark swarm. When tasteless had said it, jaedong had 4 saturated bases, so the drones hardly had "early game" value. | ||
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