• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:55
CET 16:55
KST 00:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)28Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2542 users

BOs: The Importance of Build Orders - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
October 30 2004 04:07 GMT
#21
I started to post something, then I realized that the B.O or whatever really depends on each matchup, on the maps, on player's skill level and so on. Everything I tried to say is too general.
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
Unorthodox
Profile Joined October 2004
63 Posts
October 30 2004 04:12 GMT
#22
I consider the "opening" to be everything before you scout your opponent. Once you scout your opponent, you should then make any adjustments necessary in order to counter their opening. Of course, in certain matchups you generally have to wait a while before you can determine your opponent's strategy (so your opening lasts a bit longer, but you can still make some adjustments based on what you've seen). As for build orders, I don't personally use them (which is partly a result of me being a random player) and I believe that it is more important to have a solid understanding of the game so that you can adapt to an aggressive strategy in an efficient manner. By "aggressive strategy" I mean any style of play that focuses on any aspect of the game more than usual (attacking, teching, expanding, powering, upgrading, etc). The importance of build orders also depends a lot on the matchup, and how conservative your opponent plays.

Anyhow, nice post Shadow .


Splinter
Profile Joined July 2003
United States188 Posts
October 30 2004 05:37 GMT
#23
Zerg build orders usually don't go much past what support your build your first hatch and pool at. After that what you do usually depends on what your opponent is doing.

Protoss and Terran build orders can go deeper because they can assure their safety longer by walling in or holding rines/zeals on the ramp.
zero89
Profile Joined September 2004
United States295 Posts
October 30 2004 08:05 GMT
#24
when will Yellow vs Boxer game played?
Cause everything is nothing, and emptiness is in everything. Cause reality is really just a fuct up dream...
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 30 2004 09:35 GMT
#25
On October 30 2004 14:37 Splinter wrote:
Zerg build orders usually don't go much past what support your build your first hatch and pool at. After that what you do usually depends on what your opponent is doing.

Protoss and Terran build orders can go deeper because they can assure their safety longer by walling in or holding rines/zeals on the ramp.
or, that it doesn't matter what happens because all zerg build orders branch off of a lair for the most part.
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
froZen_wYnd
Profile Joined October 2004
Canada270 Posts
October 30 2004 11:15 GMT
#26
nice insights
lol if i were to write the whole thing, it'd be like pages and pages ;D gj
Cambium
Profile Blog Joined June 2004
United States16368 Posts
October 30 2004 11:28 GMT
#27
Excellent post Shadow.
When you want something, all the universe conspires in helping you to achieve it.
AMD_STorM
Profile Joined July 2004
China50 Posts
October 30 2004 12:04 GMT
#28
pvz is very dependent on your build order and how you play it.

and yes in the same way toss can control the zerg's build order very strongly
I love Sinky, I love STAR, I love Boxer
karelen
Profile Joined October 2003
Sweden2407 Posts
October 30 2004 13:07 GMT
#29
build orders analysed in a fashion similar to chess openings. very nice work shadow
zzzzzz
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 30 2004 13:28 GMT
#30
On October 30 2004 21:04 AMD_STorM wrote:
pvz is very dependent on your build order and how you play it.

and yes in the same way toss can control the zerg's build order very strongly
i.. what?
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
suxN
Profile Blog Joined March 2004
Finland1167 Posts
October 30 2004 15:45 GMT
#31
i think opening is time before you make forces, for terran example: TvP, opening is until you have made a tank or vultures or dropship or whatever.
I dont want to be totally out :3
Splinter
Profile Joined July 2003
United States188 Posts
October 30 2004 17:24 GMT
#32
After thinking about it more, I believe the reason Zerg don't really have build orders is because once the pool is finished the Zerg has to decide whether larva should be used for lings or drones, and that depends on what is going on in the game. Drone count influences when certain tech choices will be made. For instance, if you are getting bunker rushed with a lot of early pressure ZvT, you aren't going to be able to lair as early as you would against a Terran tech build.
ShadowMaster
Profile Joined September 2004
United States238 Posts
November 01 2004 12:25 GMT
#33
Although I know what you are saying about Protoss being able to influence the Zerg BO a lot, I think that ultimately it is all still up to the Zerg. True, Protoss can rush and force Zergling production, etc, but that is really only if Zerg allows it by doing an early expansion or creating a similar weakness. If the Zerg doesn't want the Protoss to rush him, he can play any number of one-base strategies including 9-pools.
It is because of this "Zerg factor" that I was examining the Reaver + Corsair/Goon strategy, in which Protoss very aggressively tries to change the pace of the game and struggles to have the controlling hand. In many cases the very act of fighting for the control, which Zerg normally gets naturally against Protoss, will take the Zerg out of his game. But then, this is a different way of playing Protoss and may not be better or worse; only more novel and unexpected.
indecision
Profile Blog Joined November 2004
Germany818 Posts
November 07 2004 20:37 GMT
#34
I think that the BO doesnt go further than to determine whether you go Bio or Metal at the beginning. After that you'll be forced to adjust anyways.
jotabeans
Profile Joined September 2004
United States28 Posts
November 17 2004 07:23 GMT
#35
yeah i definitely agree

you have to have some sort of mold to follow, but you need to UNDERSTAND why the pros in the replays you are watching make minor tweaks to their build order in certain situations
lol
LegendaryDreams
Profile Blog Joined November 2004
Canada1350 Posts
November 17 2004 07:38 GMT
#36
Very nice post ShadowMaster, props to you. ~
call me moxie
homoerectus_
Profile Joined September 2003
149 Posts
November 17 2004 09:00 GMT
#37
On October 30 2004 01:08 ToKoreaWithLove wrote:
Impressive post Shadow. However, I think zerg/terran is a lot more controllable than classic play has led us to belive. Just take a look at all July vs oov games, esp the ones from the bo5 in last OSL. July refused to play defensively and oov suddenly realized his whole knowledge of tvz was reduced to nothing when facing a totally different opponent.


This reminds me of Fischer v Spassky, Game 6, Reykjavik, 1972 World Championship Match.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
2025 Grand Finals Playoffs
Maru vs SerralLIVE!
RotterdaM3164
ComeBackTV 1651
PiGStarcraft1234
IndyStarCraft 511
BRAT_OK 338
Rex297
3DClanTV 127
IntoTheiNu 83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 3124
PiGStarcraft1197
IndyStarCraft 511
BRAT_OK 333
Rex 297
StarCraft: Brood War
Britney 27725
Rain 4425
Sea 2326
Flash 1276
Shuttle 496
Stork 473
firebathero 253
Rush 153
ggaemo 149
Last 99
[ Show more ]
Hyun 99
Backho 75
Sharp 69
Bonyth 62
Movie 52
Sea.KH 49
Yoon 41
ToSsGirL 33
JulyZerg 26
soO 26
sSak 25
Rock 22
HiyA 20
IntoTheRainbow 20
zelot 15
yabsab 14
Sacsri 13
Shine 11
Terrorterran 11
GoRush 10
Noble 7
SilentControl 7
NaDa 7
ivOry 6
Dota 2
Gorgc3881
singsing3300
Dendi1083
XcaliburYe234
Counter-Strike
fl0m4695
Super Smash Bros
Mew2King130
Heroes of the Storm
Khaldor631
Liquid`Hasu346
MindelVK4
Other Games
Liquid`RaSZi1605
B2W.Neo1178
Mlord491
crisheroes212
KnowMe140
Hui .113
Organizations
Counter-Strike
PGL43069
Other Games
EGCTV1252
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH207
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5924
Upcoming Events
Ladder Legends
2h 5m
Replay Cast
8h 5m
Replay Cast
17h 5m
Wardi Open
20h 5m
Monday Night Weeklies
1d 1h
OSC
1d 8h
WardiTV Winter Champion…
1d 20h
PiGosaur Cup
2 days
Replay Cast
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
PiG Sty Festival
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.