• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:32
CEST 01:32
KST 08:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1276 users

terran hwasin 10sec faster fd variation.

Forum Index > Brood War Strategy
Post a Reply
heroyi
Profile Blog Joined March 2009
United States1064 Posts
Last Edited: 2010-03-12 07:14:29
March 12 2010 07:13 GMT
#1
ok so im trying to learn this build but im doing something absolutely wrong.

http://wiki.teamliquid.net/starcraft/FD_(vs._Protoss)

im suppose to cut scv thus 10/10 supply,rax,refinery.

i was practicing with a friend i made on iccup. i then realized how horrible i was executing it...he had 4 goons when i just started pushing out... soon he told me to try reg. fd....and i was able to make the push vs his three goons...

so obviously im fucking up somewhere. but i dont know where exactly. i may cut the scv at 10 but i dont know how to modify the standard fd timings... the liqui states he did a video (or showed publicly his variation yet i cannot find it?on google or youtube).

so can anyone elaborate on this? or should i abandon this and do strong fd (despite making it really weak towards fast tech builds??)
wat wat in my pants
ejac
Profile Blog Joined January 2009
United States1195 Posts
March 12 2010 07:38 GMT
#2
Well, I've never heard of this build, but unless you play at B level or higher, the 10 seconds faster isn't going to throw anyone off. I'd suggest you stick with the standard build. This is similar to proxying reavers/dt, it's only logical to do at extremely high levels because people know the non-proxy timing down to +/- 5 seconds, and the extra 10 seconds you gain from proxying can win you the game.

If you could post the replay it'd help. It's hard to know exactly where you went wrong without one.
esq>n
lazz
Profile Blog Joined January 2009
Australia3119 Posts
Last Edited: 2010-03-12 07:57:14
March 12 2010 07:52 GMT
#3
FD is a terrible archaic build

User was Strategy Forum banned for this and many similar useless posts.
stink123
Profile Blog Joined November 2009
United States241 Posts
March 12 2010 08:21 GMT
#4
This is a type of FD is generally used to attack during the timing before goon range. You can do a variation of strong FD with only 1 tank which will be later but safer. Hwasin's build can be done by waiting until around 250~350 minerals to build your supply depot, barracks and refinery all at once. This is very important as it maximizes your mining and allows you to build the factory earlier than 14 supply. This build is very vulnerable to early zealots and probe harass since you are very low on minerals and shouldn't build marines until after the factory begins. Also, you should scout after the factory begins because your economy will be very bad.

As you can see, this is a very risky build that requires you to do a large amount of damage early. I wouldn't suggest it, but it should work. Also, without a replay we can't see why your tanks are late.
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
March 12 2010 08:30 GMT
#5
As far as I know, you just cut scvs to get rax/gas at 10 and then factory at 14, and your tank pops like 10 seconds faster. I've never really done any research on the topic though.

This is an old video and the information might be dated, but you could try it out.
meegrean
Profile Joined May 2008
Thailand7699 Posts
March 12 2010 10:03 GMT
#6
I don't recommend doing this 10 second faster FD build. It's rather bad for your economy compared to the normal FD build (and not to mention getting probe harassed). I would prefer to squeeze out a few extra scvs than to have a tank 10 seconds faster (which will probably end up not doing too much damage anyway).
Brood War loyalist
Godimus
Profile Joined July 2009
United States126 Posts
Last Edited: 2010-03-12 10:25:59
March 12 2010 10:25 GMT
#7


this was the 10/10/10 with stylish on medusa strong fd opening
im from the streets bitch
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
March 12 2010 10:56 GMT
#8
On March 12 2010 19:25 Godimus wrote:
http://www.youtube.com/watch?v=itiFjrs1wes

this was the 10/10/10 with stylish on medusa strong fd opening


No. Strong FD is usually done with 9/10/10 (although it probably doesn't matter THAT much)

And the 10 sec faster FD is nice against 1 gate nexus, but not that good against anything else. I'hve done it a few times, but it hurts your economy ALOT for something that usually never kills the P anyway, besides a Strong FD is ALOT better against 1 gate nexus anyway.

And dont listen to Iazz, Flash and Fantasy are mostly doing FDs these days.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
March 12 2010 11:07 GMT
#9
On March 12 2010 19:25 Godimus wrote:
http://www.youtube.com/watch?v=itiFjrs1wes

this was the 10/10/10 with stylish on medusa strong fd opening

that wasnt 10/10/10 though, it looks like the regular FD

im gonna try this hwasin build today on ladder, check my stream
https://www.twitch.tv/argsabbath/
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
March 12 2010 11:29 GMT
#10
On March 12 2010 16:13 heroyi wrote:
ok so im trying to learn this build but im doing something absolutely wrong.

http://wiki.teamliquid.net/starcraft/FD_(vs._Protoss)

im suppose to cut scv thus 10/10 supply,rax,refinery.

i was practicing with a friend i made on iccup. i then realized how horrible i was executing it...he had 4 goons when i just started pushing out... soon he told me to try reg. fd....and i was able to make the push vs his three goons...

so obviously im fucking up somewhere. but i dont know where exactly. i may cut the scv at 10 but i dont know how to modify the standard fd timings... the liqui states he did a video (or showed publicly his variation yet i cannot find it?on google or youtube).

so can anyone elaborate on this? or should i abandon this and do strong fd (despite making it really weak towards fast tech builds??)

I added that build to liquipedia, but didn't have enough time to finish it nicely.

The thing is, you don't make supply at 9 like usually. You make it at 10 which will naturally make you supply stuck and the minerals will pile up. Then you use your minerals to make Barracks at 10 and refinery at 10. Then your supply finishes and you proceed like in a normal FD, except you're probably like 2 SCVs short.
Godimus
Profile Joined July 2009
United States126 Posts
March 12 2010 12:21 GMT
#11
made a mistake that was 9/10/10 not 10/10/10
im from the streets bitch
heroyi
Profile Blog Joined March 2009
United States1064 Posts
March 12 2010 17:03 GMT
#12
ok so the quick fd isnt something i wanna really do i suppose. whats the downfall with strong fd other then quick techs will rape it. i mean will it put me that far behind in economics then regular fd?
wat wat in my pants
Ver
Profile Joined October 2008
United States2186 Posts
March 12 2010 17:12 GMT
#13
On March 13 2010 02:03 heroyi wrote:
ok so the quick fd isnt something i wanna really do i suppose. whats the downfall with strong fd other then quick techs will rape it. i mean will it put me that far behind in economics then regular fd?


It beats 1 gate nexus or 1 gate obs nexus and loses to everything else. In other words it pretty much sucks unless you are playing someone in a series who you know will 1 gate expand.

Siege expand is the best opening for both lower level and top players, there's really no reason to focus on anything else until you have it down pat.
Liquipedia
leejas
Profile Blog Joined August 2007
United States440 Posts
March 12 2010 17:19 GMT
#14
This is one of those small things that you'd want to consider when the game has a small difference, like close v. far positions. Otherwise, it isn't worth cutting SCVs for.
heroyi
Profile Blog Joined March 2009
United States1064 Posts
March 12 2010 18:12 GMT
#15
On March 13 2010 02:12 Ver wrote:
Show nested quote +
On March 13 2010 02:03 heroyi wrote:
ok so the quick fd isnt something i wanna really do i suppose. whats the downfall with strong fd other then quick techs will rape it. i mean will it put me that far behind in economics then regular fd?


It beats 1 gate nexus or 1 gate obs nexus and loses to everything else. In other words it pretty much sucks unless you are playing someone in a series who you know will 1 gate expand.

Siege expand is the best opening for both lower level and top players, there's really no reason to focus on anything else until you have it down pat.

ok but i just wanna add some mix to the bo list i wanna implement. it gets boring opening up the same bo everytime you know. i just want something new. i heard alot of things about fd and i was like lets give it a shot other then the 2fact.
wat wat in my pants
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
Last Edited: 2010-03-12 18:31:25
March 12 2010 18:31 GMT
#16
I do a standard FD with no SCV cut where I go 3 fact after expanding but before ebay or siege mode, with an early academy. It's not very good against fast reaver, but it allows you to be really aggressive. Like, at the very least, you can force him to use his reaver to defend your push while you get turrets up. The only reason why I do FD is because it allows this transition into a fast push with a lot of vultures really nicely. Most iccup protosses don't do greedy builds any more, other than 12 nexus :|

Edit: I'm D btw.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2010-03-12 18:57:53
March 12 2010 18:54 GMT
#17
Don't do either of those versions of FD. I'd recommend 12/12 or 11/12 for FD these days, and follow that up with 3-5 tank timing pressure into fast third and upgrades.

Siege expandings probably easier if you're slow and bad, so I'd stick to that until your hands are faster and you have a better idea of the game.


Edit: sorry Ver , I misread, thought you were saying that FD is not viable anymore.
My. Copy. Is. Here.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
March 13 2010 01:02 GMT
#18
ive tested this, the build seems veryyy weak vs anything that isnt 1 gate expo

also, it might not even be good vs 1 gate expo cross position...
https://www.twitch.tv/argsabbath/
meegrean
Profile Joined May 2008
Thailand7699 Posts
March 13 2010 02:40 GMT
#19
On March 13 2010 03:12 heroyi wrote:
Show nested quote +
On March 13 2010 02:12 Ver wrote:
On March 13 2010 02:03 heroyi wrote:
ok so the quick fd isnt something i wanna really do i suppose. whats the downfall with strong fd other then quick techs will rape it. i mean will it put me that far behind in economics then regular fd?


It beats 1 gate nexus or 1 gate obs nexus and loses to everything else. In other words it pretty much sucks unless you are playing someone in a series who you know will 1 gate expand.

Siege expand is the best opening for both lower level and top players, there's really no reason to focus on anything else until you have it down pat.

ok but i just wanna add some mix to the bo list i wanna implement. it gets boring opening up the same bo everytime you know. i just want something new. i heard alot of things about fd and i was like lets give it a shot other then the 2fact.

Actually, I recommend doing the normal FD instead of siege expand because it helps you to establish some map control earlier on. Siege expand, while being the best for your economy forces you to be defensive and invites the Protoss to harass you.
Brood War loyalist
heroyi
Profile Blog Joined March 2009
United States1064 Posts
March 13 2010 20:25 GMT
#20
On March 13 2010 11:40 meegrean wrote:
Show nested quote +
On March 13 2010 03:12 heroyi wrote:
On March 13 2010 02:12 Ver wrote:
On March 13 2010 02:03 heroyi wrote:
ok so the quick fd isnt something i wanna really do i suppose. whats the downfall with strong fd other then quick techs will rape it. i mean will it put me that far behind in economics then regular fd?


It beats 1 gate nexus or 1 gate obs nexus and loses to everything else. In other words it pretty much sucks unless you are playing someone in a series who you know will 1 gate expand.

Siege expand is the best opening for both lower level and top players, there's really no reason to focus on anything else until you have it down pat.

ok but i just wanna add some mix to the bo list i wanna implement. it gets boring opening up the same bo everytime you know. i just want something new. i heard alot of things about fd and i was like lets give it a shot other then the 2fact.

Actually, I recommend doing the normal FD instead of siege expand because it helps you to establish some map control earlier on. Siege expand, while being the best for your economy forces you to be defensive and invites the Protoss to harass you.

that is exactly what i mean. 2fact is too slow for my taste so im gonna try this shit out
wat wat in my pants
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #6
ZZZero.O103
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft352
SpeCial 121
Ketroc 39
StarCraft: Brood War
Artosis 663
ZZZero.O 103
-ZergGirl 63
Jaeyun 31
NaDa 8
Dota 2
capcasts306
canceldota157
League of Legends
JimRising 471
Counter-Strike
tarik_tv5497
Heroes of the Storm
Khaldor220
Other Games
summit1g16118
Trikslyr55
ViBE34
Organizations
Other Games
gamesdonequick1207
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH144
• Hupsaiya 103
• HeavenSC 14
• davetesta12
• Adnapsc2 7
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3772
Other Games
• Scarra496
• WagamamaTV296
Upcoming Events
Afreeca Starleague
10h 28m
Wardi Open
10h 28m
Replay Cast
1d
Sparkling Tuna Cup
1d 10h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
6 days
Sparkling Tuna Cup
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.