|
The reason is that because 1.16.0 is buggy and causes laggs on the Battle.net
Mod edit:
On November 25 2008 16:42 GTR-2-Go wrote: It was on FOMOS so this is true.
Only done because they were overtly concerned that the new patch mechanics could ruin LAN (UDP) play (IdrA did a post somewhere about this issue).
|
What the hell? Close please.
Edit: I thought the OP was just frustrated and speculated completely. My bad.
|
United States3824 Posts
wait why is this a close? Albeit it is poorly made but it is news right?
|
On November 25 2008 16:20 Seraphim wrote: What the hell? Close please. are you demanding a close because you are frustrated or because you think this thread warrants a close...? it is news....
|
its short news... please close if u want to, its ok for me
|
Lol the title is awesome enough to merit it being left open. "Kespa: We gonna still using 1.15.3"
But Kespa, what about all those zerg mineral hackers in PL?!?!?!
|
On November 25 2008 16:30 Fontong wrote: Lol the title is awesome enough to merit it being left open. "Kespa: We gonna still using 1.15.3"
But Kespa, what about all those zerg mineral hackers in PL?!?!?! all that minberal hacking dosnt seem to be doing them any good
|
Now if it was gas hack...
|
keep this open! I find it fascinating!
here, you can use this to make the op longer:
========= In breaking news, the korean e-sports association, also known as KESPA, has made a shocking announcement that they will continue to use the old 1.15.3 patch. This is surprising news as the latest 1.16.0 patch has been just released merely hours ago! This stunning denial and outright face palm to blizzard by the korean progaming community shows how, though we all appreciate the hard work and diligence the blizzard patching team puts out, their patches still have a long way to go before being of great quality and worthy of any hype.
Of course that is the patching business, and as Ellen DeGenres said in a totally unrelated comment, "I was coming home from kindergarten--well they told me it was kindergarten. I found out later I had been working in a factory for ten years. It's good for a kid to know how to make gloves." Likewise, we should be thankful for honored community members and genius programmers such as (i don't want to name them because I'm probably going to forget someone important) that have brought us all the coolest gadgets and brood war add-ons, along with anti-hacks in our never ending battle against those who cheat.
In conclusion, I'm really hungry and Honey Nut Cheerios haven't been helping to satisfy my midnight hunger.
|
No reason to close it because we have people here that'll probably want to talk about it. I mean, I'm not one of those people, but still.
|
51269 Posts
It was on FOMOS so this is true.
Only done because they were overtly concerned that the new patch mechanics could ruin LAN (UDP) play (IdrA did a post somewhere about this issue).
|
On November 25 2008 16:37 Not_Computer wrote: keep this open! I find it fascinating!
here, you can use this to make the op longer:
========= In breaking news, the korean e-sports association, also known as KESPA, has made a shocking announcement that they will continue to use the old 1.15.3 patch. This is surprising news as the latest 1.16.0 patch has been just released merely hours ago! This stunning denial and outright face palm to blizzard by the korean progaming community shows how, though we all appreciate the hard work and diligence the blizzard patching guy that does work when he isn't working on something that bring them the big cash puts out, their patches still have a long way to go before being of great quality and worthy of any hype.
Of course that is the patching business, and as Ellen DeGenres said in a totally unrelated comment, "I was coming home from kindergarten--well they told me it was kindergarten. I found out later I had been working in a factory for ten years. It's good for a kid to know how to make gloves." Likewise, we should be thankful for honored community members and genius programmers such as (i don't want to name them because I'm probably going to forget someone important) that have brought us all the coolest gadgets and brood war add-ons, along with anti-hacks in our never ending battle against those who cheat.
In conclusion, I'm really hungry and Honey Nut Cheerios haven't been helping to satisfy my midnight hunger. fixed imo either way hope the fix lan cuz i like the shit they added
|
I wonder if its also because of the saved chat issue. I'm sure the B.net lag shit doesn't even matter as they all use LAN and not battle.net for practice (90% of the time anyways).
PS- this is why 2nd post said close.
|
im happy that kespa is not a blizzard puppet that means good things may happen in a close future
|
This is the first time maybe KESPA did something right? Do they have any data/proof to back this claim of lag on LAN?
|
On November 25 2008 20:31 NeverTheEndlessWiz wrote: This is the first time maybe KESPA did something right? Do they have any data/proof to back this claim of lag on LAN? Go watch a replay in single player and wiggle your choppy mouse around
|
we're not gunna take it, No..we ain't gunna take it!
We ain't gunna take it, anymoooooorre
|
Does LAN now have Bnet latency or something?
|
United States11390 Posts
On November 25 2008 19:49 CharlieMurphy wrote: I wonder if its also because of the saved chat issue. I'm sure the B.net lag shit doesn't even matter as they all use LAN and not battle.net for practice (90% of the time anyways).
PS- this is why 2nd post said close. Err, it lags on UDP too which is huge reason for this.
|
Jesus does blizzard even test their patches? seriously how can you oversight some huge shit like this? B.net is so laggy now- not even just in games, just browsing profiles and crap is totally choppy.
There is the issue with anything u write on b.net that has an R as the second character makes it try to reply to last messenger too.
I don't see any lag in single player or in a rep though.
|
|
|
|